diff --git a/modules/AZTH/src/AZTH_SC.cpp b/modules/AZTH/src/AZTH_SC.cpp index 461b52e7..f6fbd1d1 100644 --- a/modules/AZTH/src/AZTH_SC.cpp +++ b/modules/AZTH/src/AZTH_SC.cpp @@ -824,7 +824,7 @@ public: bool CanSellItem(Player* player, Item* item, Creature* creature) override { - if (item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_UNK1)) + if (item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_UNK1)) { player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, item->GetGUID(), 0); return false; @@ -1126,7 +1126,7 @@ public: return false; // [AZTH] force soulbound using an unknown flag as workaround - if (item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_UNK1)) + if (item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_UNK1)) return false; return true; diff --git a/modules/BGItemLevel/src/scripts/ArenaSeason.h b/modules/BGItemLevel/src/scripts/ArenaSeason.h index c2e0cba5..d56b802d 100644 --- a/modules/BGItemLevel/src/scripts/ArenaSeason.h +++ b/modules/BGItemLevel/src/scripts/ArenaSeason.h @@ -1,7 +1,7 @@ #include "Common.h" #include "Define.h" #include "Config.h" -#include "ItemPrototype.h" +#include "ItemTemplate.h" #include "Player.h" class Season diff --git a/modules/BGItemLevel/src/scripts/BGItemLevel.cpp b/modules/BGItemLevel/src/scripts/BGItemLevel.cpp index 24340ac7..24a8f9a5 100644 --- a/modules/BGItemLevel/src/scripts/BGItemLevel.cpp +++ b/modules/BGItemLevel/src/scripts/BGItemLevel.cpp @@ -1,7 +1,7 @@ #include "ScriptMgr.h" #include "Player.h" #include "Item.h" -#include "ItemPrototype.h" +#include "ItemTemplate.h" #include "Battleground.h" #include "BattlegroundMgr.h" #include "QueryResult.h" diff --git a/modules/ExtraItems/src/scripts/ExtraItems.cpp b/modules/ExtraItems/src/scripts/ExtraItems.cpp index 6abe4e1b..07703525 100644 --- a/modules/ExtraItems/src/scripts/ExtraItems.cpp +++ b/modules/ExtraItems/src/scripts/ExtraItems.cpp @@ -10,7 +10,7 @@ #include "GossipDef.h" #include "Item.h" #include "Group.h" -#include "ItemPrototype.h" +#include "ItemTemplate.h" #include "Log.h" #include "ObjectMgr.h" #include "Opcodes.h" diff --git a/modules/Jukebox/src/scripts/Jukebox.cpp b/modules/Jukebox/src/scripts/Jukebox.cpp index a81e1509..ab5bd7ad 100644 --- a/modules/Jukebox/src/scripts/Jukebox.cpp +++ b/modules/Jukebox/src/scripts/Jukebox.cpp @@ -1,7 +1,7 @@ #include "ScriptMgr.h" #include "Player.h" #include "Item.h" -#include "ItemPrototype.h" +#include "ItemTemplate.h" #include "Common.h" #include "music.h" #include "ScriptedCreature.h" @@ -170,4 +170,4 @@ void AddSC_Jukebox() new loadMusic(); new Jukebox(); new JukeboxSummon(); -} \ No newline at end of file +} diff --git a/modules/PvPMode/src/scripts/PvPMode.cpp b/modules/PvPMode/src/scripts/PvPMode.cpp index bfb690b2..125e62b4 100644 --- a/modules/PvPMode/src/scripts/PvPMode.cpp +++ b/modules/PvPMode/src/scripts/PvPMode.cpp @@ -205,7 +205,7 @@ public: */ // all items stored in pvp account should be soulbound item->SetBinding(true); - item->ApplyModFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_UNK1, true); + item->ApplyModFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_UNK1, true); /* try to avoid for performances SQLTransaction trans = CharacterDatabase.BeginTransaction(); item->SaveToDB(trans); diff --git a/modules/TournamentSet/src/scripts/TournamentSet.cpp b/modules/TournamentSet/src/scripts/TournamentSet.cpp index 3e4f139e..7edd1029 100644 --- a/modules/TournamentSet/src/scripts/TournamentSet.cpp +++ b/modules/TournamentSet/src/scripts/TournamentSet.cpp @@ -247,7 +247,7 @@ public: //soulbound with our special flag item->SetBinding(true); - item->ApplyModFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_UNK1, true); + item->ApplyModFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_UNK1, true); setEnchantAndSocket(player, item, originalEntry, spec); } diff --git a/modules/azerothshard/src/game/AzthUtils.h b/modules/azerothshard/src/game/AzthUtils.h index a73c1244..ab0ab348 100644 --- a/modules/azerothshard/src/game/AzthUtils.h +++ b/modules/azerothshard/src/game/AzthUtils.h @@ -5,7 +5,7 @@ #include "Define.h" #include "Config.h" #include "Item.h" -#include "ItemPrototype.h" +#include "ItemTemplate.h" #include "ObjectMgr.h" #include "Player.h" #include "Group.h" diff --git a/modules/smartstone-app-loot-mod/src/scripts/smartstoneLootModifier.cpp b/modules/smartstone-app-loot-mod/src/scripts/smartstoneLootModifier.cpp index e2c88ed4..63ea4d0e 100644 --- a/modules/smartstone-app-loot-mod/src/scripts/smartstoneLootModifier.cpp +++ b/modules/smartstone-app-loot-mod/src/scripts/smartstoneLootModifier.cpp @@ -1,7 +1,7 @@ #include "ScriptMgr.h" #include "Player.h" #include "Item.h" -#include "ItemPrototype.h" +#include "ItemTemplate.h" #include "Common.h" #include "AZTH.h" diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index 43bf4947..82ea3280 100644 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -498,10 +498,6 @@ void Vehicle::RelocatePassengers() { ASSERT(_me->GetMap()); - // [AZTH] - std::vector> seatRelocation; - seatRelocation.reserve(Seats.size()); - std::vector> seatRelocation; seatRelocation.reserve(Seats.size());