COLUMNS string Name? int ID? int TraitTreeID? int FirstTraitNodeID? int PlayerConditionID? int Flags? // 0: Talents, 1: Professions; one of these is flags. &1: CannotRefund, &2 HideSingleRankNumbers int TraitSystemID? float Field_10_0_0_45697_006? float Field_10_0_0_45697_007? LAYOUT E1C6B00A BUILD 10.0.0.44649 Name $id$ID<32> TraitTreeID<32> FirstTraitNodeID<32> PlayerConditionID<32> Flags<32> LAYOUT 38F4D293 BUILD 10.0.2.45480, 10.0.2.45505, 10.0.2.45569, 10.0.2.45632 BUILD 10.0.0.44707, 10.0.0.44795, 10.0.0.44895, 10.0.0.44999, 10.0.0.45141, 10.0.0.45232, 10.0.0.45335, 10.0.0.45454, 10.0.0.45570 Name $id$ID<32> $relation$TraitSystemID<32> TraitTreeID<32> FirstTraitNodeID<32> PlayerConditionID<32> Flags<32> LAYOUT CA7B3D57 BUILD 10.0.5.47118, 10.0.5.47186, 10.0.5.47215 BUILD 10.0.2.45698, 10.0.2.45746, 10.0.2.45779, 10.0.2.45969, 10.0.2.46091, 10.0.2.46092, 10.0.2.46144, 10.0.2.46157, 10.0.2.46259, 10.0.2.46420, 10.0.2.46456, 10.0.2.46479, 10.0.2.46619, 10.0.2.46658, 10.0.2.46689, 10.0.2.46702, 10.0.2.46741, 10.0.2.46781, 10.0.2.46801, 10.0.2.46802, 10.0.2.46879, 10.0.2.46924, 10.0.2.46999, 10.0.2.47067, 10.0.2.47120, 10.0.2.47187, 10.0.2.47213 BUILD 10.0.0.45661, 10.0.0.45697, 10.0.0.45970, 10.0.0.46047, 10.0.0.46112, 10.0.0.46181, 10.0.0.46247, 10.0.0.46270, 10.0.0.46293, 10.0.0.46313, 10.0.0.46340, 10.0.0.46366, 10.0.0.46455, 10.0.0.46547, 10.0.0.46549, 10.0.0.46597 BUILD 3.4.1.46722, 3.4.1.46917, 3.4.1.46973, 3.4.1.47014, 3.4.1.47110 $id$ID<32> $relation$TraitSystemID<32> TraitTreeID<32> FirstTraitNodeID<32> PlayerConditionID<32> Flags<32> Field_10_0_0_45697_006 Field_10_0_0_45697_007