COLUMNS locstring Requirement_lang? int ID? int TraitCurrencyID? int Amount? int QuestID? int AchievementID? int PlayerLevel? int TraitNodeEntryID? int OrderIndex? // not sure what group, but the achievement-unlocked sources are increasing in level LAYOUT D42C05FC BUILD 10.0.5.47118, 10.0.5.47186, 10.0.5.47215 BUILD 10.0.2.45480, 10.0.2.45505, 10.0.2.45569, 10.0.2.45632, 10.0.2.45698, 10.0.2.45746, 10.0.2.45779, 10.0.2.45969, 10.0.2.46091, 10.0.2.46092, 10.0.2.46144, 10.0.2.46157, 10.0.2.46259, 10.0.2.46420, 10.0.2.46456, 10.0.2.46479, 10.0.2.46619, 10.0.2.46658, 10.0.2.46689, 10.0.2.46702, 10.0.2.46741, 10.0.2.46781, 10.0.2.46801, 10.0.2.46802, 10.0.2.46879, 10.0.2.46924, 10.0.2.46999, 10.0.2.47067, 10.0.2.47120, 10.0.2.47187, 10.0.2.47213 BUILD 10.0.0.44649, 10.0.0.44707, 10.0.0.44795, 10.0.0.44895, 10.0.0.44999, 10.0.0.45141, 10.0.0.45232, 10.0.0.45335, 10.0.0.45454, 10.0.0.45570, 10.0.0.45661, 10.0.0.45697, 10.0.0.45970, 10.0.0.46047, 10.0.0.46112, 10.0.0.46181, 10.0.0.46247, 10.0.0.46270, 10.0.0.46293, 10.0.0.46313, 10.0.0.46340, 10.0.0.46366, 10.0.0.46455, 10.0.0.46547, 10.0.0.46549, 10.0.0.46597 BUILD 3.4.1.46722, 3.4.1.46917, 3.4.1.46973, 3.4.1.47014, 3.4.1.47110 Requirement_lang $id$ID<32> $relation$TraitCurrencyID<32> Amount<32> QuestID<32> AchievementID<32> PlayerLevel<32> TraitNodeEntryID<32> OrderIndex<32>