COLUMN
uint$key ID
uint$foreign_key$AnimKit$ID kit <unverified> precastKit, castKit, impactKit, stateKit, etc
uint classification <unverified> 2 for SpellVisualKitModelAttach, 4 for SoundEntries, 5 for SpellVisualAnim, 11 for EdgeGlowEffect
uint kitClassiciationID <unverified> ID in respective Classification Table

BUILD 7.1.0.22996
ID<32>
kit<32>
classification<32>
kitClassificationID<32>
