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araxiaonline
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TrinityCore2
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f8cd39b2ed1056f409c2690ac8bb661fbcb68e18
TrinityCore2
/
src
/
server
/
game
/
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History
Shauren
f8cd39b2ed
Core/Players: Improved alcohol handling, weeeeeeeeeeeeeeeee
...
Closes
#7293
2012-08-07 17:45:10 +02:00
..
Corpse
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
2012-08-03 14:20:18 +02:00
Creature
Fix compile under windows
2012-08-03 15:54:54 +02:00
DynamicObject
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
2012-08-03 14:20:18 +02:00
GameObject
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
2012-08-03 14:20:18 +02:00
Item
Fix compile under windows
2012-08-03 15:54:54 +02:00
Object
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
2012-08-03 14:20:18 +02:00
Pet
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
2012-08-03 14:20:18 +02:00
Player
Core/Players: Improved alcohol handling, weeeeeeeeeeeeeeeee
2012-08-07 17:45:10 +02:00
Totem
Some random cleanup here and there
2012-03-09 13:42:52 +01:00
Transport
Fix compile under windows
2012-08-03 15:54:54 +02:00
Unit
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged.
2012-08-03 14:20:18 +02:00
Vehicle
Core/Movement
2012-06-06 20:36:34 +02:00