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Core/CreatureTextMgr: added reload command handle text from DB handle grouped texts handle repeatable/single texts based on probability todo: sound/emote, code cleanup --HG-- branch : trunk
4 lines
211 B
SQL
4 lines
211 B
SQL
DELETE FROM `command` WHERE `name` LIKE 'reload creature_text';
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INSERT INTO `command` (`name`,`security`,`help`) VALUES
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('reload creature_text',3,'Syntax: .reload creature_text\r\nReload creature_text table.');
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