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araxiaonline/TrinityCore2
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e3080b3306dfd6da6a932eeded7dc59b0a7a49fc
TrinityCore2/src
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megamage e3080b3306 *Add a simple script of razorscale
--HG--
branch : trunk
2009-06-13 13:29:08 -05:00
..
bindings
*Add a simple script of razorscale
2009-06-13 13:29:08 -05:00
framework
*Merge.
2009-05-25 13:17:41 -05:00
game
*Move some aura-proc-when-reaching-stacks cases to Unit::AddAura
2009-06-13 13:28:41 -05:00
shared
[8001] Fixed display id checks for creature case. Author: VladimirMangos
2009-06-13 09:44:35 -05:00
tools
Fix genrevision to get correct hash and set revision as Archive, if compiled from bitbucket archive
2009-05-26 07:15:54 -04:00
trinitycore
*Increase default creature/object visible distance. You can change it back if it causes server performance loss (I do not think that will happen)
2009-06-08 12:59:45 -05:00
trinityrealm
*Some fix of vehicles. Thanks to Seizerkiller.
2009-06-13 09:18:54 -05:00
CMakeLists.txt
mangosd->trinitycore & realmd->trinityrealm
2009-03-20 22:17:39 +01:00
Makefile.am
Removed automake from TC for good. ACE automake is still there, for folks who want to build ACE from dep/ACE_wrappers.
2009-03-29 23:14:53 +02:00
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