Logo
Explore Help
Register Sign In
araxiaonline/TrinityCore2
3
0
Fork 0
You've already forked TrinityCore2
mirror of https://github.com/araxiaonline/TrinityCore2.git synced 2026-06-16 04:49:38 -04:00
Code Issues Packages Projects Releases Wiki Activity
Files
d4aa5605d4efc8b5ab9735bb2d03b2a6bff413d6
TrinityCore2/src
History
megamage 722701381b *Do not allow a spell proc itself. This fixes the crash caused by item 32500.
--HG--
branch : trunk
2009-05-12 10:25:47 -05:00
..
bindings
*Update creature AI functions.
2009-05-11 11:46:48 -05:00
framework
Removed automake from TC for good. ACE automake is still there, for folks who want to build ACE from dep/ACE_wrappers.
2009-03-29 23:14:53 +02:00
game
*Do not allow a spell proc itself. This fixes the crash caused by item 32500.
2009-05-12 10:25:47 -05:00
shared
*Change waypoint data structure. Use creature db guid as path id. If a creature uses waypoint movement as default movement type, the path id should be DBGUID*10. For paths of script use, the path id should be DBGUID*10+1 ~ DBGUID*10+9.
2009-05-11 13:27:10 -05:00
tools
backport genrevision fix from TC2 that allows old and new versions of HG to be used in revision generation
2009-04-03 00:24:01 -04:00
trinitycore
Small fix to prevent unintended DB logging
2009-05-04 11:39:43 -04:00
trinityrealm
Small fix to prevent unintended DB logging
2009-05-04 11:39:43 -04:00
CMakeLists.txt
mangosd->trinitycore & realmd->trinityrealm
2009-03-20 22:17:39 +01:00
Makefile.am
Removed automake from TC for good. ACE automake is still there, for folks who want to build ACE from dep/ACE_wrappers.
2009-03-29 23:14:53 +02:00
Powered by Gitea Version: 1.25.4 Page: 324ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API