mirror of
https://github.com/araxiaonline/TrinityCore2.git
synced 2026-06-18 13:59:39 -04:00
d435366bce
Fixes issue #33. - implement Dehydration achievement - go frenzy at 25% health and no longer cast bubble - loose health when water elements are killed (3%. may still need to be adjusted). - use spawn loc for adds --HG-- branch : trunk