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Scripts/Icecrown Citadel: Festergut will not cast Vile Gas on melee targets if there are at least 3 (25 man: 8) ranged targets Scripts/Icecrown Citadel: Festergut and Rotface gates will close with delay (when Putricide reaches the balcony) Scripts/Icecrown Citadel: Replaced ASSERT(instance) with code disabling the AI if not inside instance Core/Spells: Fixed TARGET_DEST_TARGET_RANDOM usage Core/Scripts: Extended DamageDealt in AI to accept damage type as 3rd parameter Scripts/Quests: Fixed quest "Unholy Infusion" (24749) --HG-- branch : trunk
9 lines
729 B
SQL
9 lines
729 B
SQL
UPDATE `creature_template` SET `ScriptName`='boss_blood_council_controller' WHERE `entry`=38008;
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UPDATE `creature_template` SET `ScriptName`='boss_prince_keleseth_icc' WHERE `entry`=37972;
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UPDATE `creature_template` SET `ScriptName`='boss_prince_taldaram_icc' WHERE `entry`=37973;
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UPDATE `creature_template` SET `ScriptName`='boss_prince_valanar_icc' WHERE `entry`=37970;
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UPDATE `creature_template` SET `ScriptName`='npc_blood_queen_lana_thel' WHERE `entry`=38004;
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UPDATE `creature_template` SET `ScriptName`='npc_kinetic_bomb' WHERE `entry`=38454;
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UPDATE `creature_template` SET `ScriptName`='npc_dark_nucleus' WHERE `entry`=38369;
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UPDATE `creature_template` SET `ScriptName`='npc_ball_of_flame' WHERE `entry` IN (38332,38451);
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