Files
TrinityCore2/dep/acelite/ace/OS_NS_Thread.cpp
click e5b00f9b10 Buildsystem: Use "industry standard" foldernames on dpendencies + move/rename ace-folder (for future upgrades/changes).
This does not break anything, it has been tested with compile etc.

--HG--
branch : trunk
rename : externals/CMakeLists.txt => dep/CMakeLists.txt
rename : externals/PackageList.txt => dep/PackageList.txt
rename : externals/SFMT/SFMT-alti.h => dep/SFMT/SFMT-alti.h
rename : externals/SFMT/SFMT-params.h => dep/SFMT/SFMT-params.h
rename : externals/SFMT/SFMT-sse2.h => dep/SFMT/SFMT-sse2.h
rename : externals/SFMT/SFMT.c => dep/SFMT/SFMT.c
rename : externals/SFMT/SFMT.h => dep/SFMT/SFMT.h
rename : externals/ace/ACE.cpp => dep/acelite/ace/ACE.cpp
rename : externals/ace/ACE.h => dep/acelite/ace/ACE.h
rename : externals/ace/ACE.inl => dep/acelite/ace/ACE.inl
rename : externals/ace/ACE.pc.in => dep/acelite/ace/ACE.pc.in
rename : externals/ace/ACE_crc32.cpp => dep/acelite/ace/ACE_crc32.cpp
rename : externals/ace/ACE_crc_ccitt.cpp => dep/acelite/ace/ACE_crc_ccitt.cpp
rename : externals/ace/ACE_export.h => dep/acelite/ace/ACE_export.h
rename : externals/ace/ARGV.cpp => dep/acelite/ace/ARGV.cpp
rename : externals/ace/ARGV.h => dep/acelite/ace/ARGV.h
rename : externals/ace/ARGV.inl => dep/acelite/ace/ARGV.inl
rename : externals/ace/ATM_Acceptor.cpp => dep/acelite/ace/ATM_Acceptor.cpp
rename : externals/ace/ATM_Acceptor.h => dep/acelite/ace/ATM_Acceptor.h
rename : externals/ace/ATM_Acceptor.inl => dep/acelite/ace/ATM_Acceptor.inl
rename : externals/ace/ATM_Addr.cpp => dep/acelite/ace/ATM_Addr.cpp
rename : externals/ace/ATM_Addr.h => dep/acelite/ace/ATM_Addr.h
rename : externals/ace/ATM_Addr.inl => dep/acelite/ace/ATM_Addr.inl
rename : externals/ace/ATM_Connector.cpp => dep/acelite/ace/ATM_Connector.cpp
rename : externals/ace/ATM_Connector.h => dep/acelite/ace/ATM_Connector.h
rename : externals/ace/ATM_Connector.inl => dep/acelite/ace/ATM_Connector.inl
rename : externals/ace/ATM_Params.cpp => dep/acelite/ace/ATM_Params.cpp
rename : externals/ace/ATM_Params.h => dep/acelite/ace/ATM_Params.h
rename : externals/ace/ATM_Params.inl => dep/acelite/ace/ATM_Params.inl
rename : externals/ace/ATM_QoS.cpp => dep/acelite/ace/ATM_QoS.cpp
rename : externals/ace/ATM_QoS.h => dep/acelite/ace/ATM_QoS.h
rename : externals/ace/ATM_QoS.inl => dep/acelite/ace/ATM_QoS.inl
rename : externals/ace/ATM_Stream.cpp => dep/acelite/ace/ATM_Stream.cpp
rename : externals/ace/ATM_Stream.h => dep/acelite/ace/ATM_Stream.h
rename : externals/ace/ATM_Stream.inl => dep/acelite/ace/ATM_Stream.inl
rename : externals/ace/Acceptor.cpp => dep/acelite/ace/Acceptor.cpp
rename : externals/ace/Acceptor.h => dep/acelite/ace/Acceptor.h
rename : externals/ace/Activation_Queue.cpp => dep/acelite/ace/Activation_Queue.cpp
rename : externals/ace/Activation_Queue.h => dep/acelite/ace/Activation_Queue.h
rename : externals/ace/Activation_Queue.inl => dep/acelite/ace/Activation_Queue.inl
rename : externals/ace/Active_Map_Manager.cpp => dep/acelite/ace/Active_Map_Manager.cpp
rename : externals/ace/Active_Map_Manager.h => dep/acelite/ace/Active_Map_Manager.h
rename : externals/ace/Active_Map_Manager.inl => dep/acelite/ace/Active_Map_Manager.inl
rename : externals/ace/Active_Map_Manager_T.cpp => dep/acelite/ace/Active_Map_Manager_T.cpp
rename : externals/ace/Active_Map_Manager_T.h => dep/acelite/ace/Active_Map_Manager_T.h
rename : externals/ace/Active_Map_Manager_T.inl => dep/acelite/ace/Active_Map_Manager_T.inl
rename : externals/ace/Addr.cpp => dep/acelite/ace/Addr.cpp
rename : externals/ace/Addr.h => dep/acelite/ace/Addr.h
rename : externals/ace/Addr.inl => dep/acelite/ace/Addr.inl
rename : externals/ace/Arg_Shifter.cpp => dep/acelite/ace/Arg_Shifter.cpp
rename : externals/ace/Arg_Shifter.h => dep/acelite/ace/Arg_Shifter.h
rename : externals/ace/Argv_Type_Converter.cpp => dep/acelite/ace/Argv_Type_Converter.cpp
rename : externals/ace/Argv_Type_Converter.h => dep/acelite/ace/Argv_Type_Converter.h
rename : externals/ace/Argv_Type_Converter.inl => dep/acelite/ace/Argv_Type_Converter.inl
rename : externals/ace/Array.h => dep/acelite/ace/Array.h
rename : externals/ace/Array_Base.cpp => dep/acelite/ace/Array_Base.cpp
rename : externals/ace/Array_Base.h => dep/acelite/ace/Array_Base.h
rename : externals/ace/Array_Base.inl => dep/acelite/ace/Array_Base.inl
rename : externals/ace/Array_Map.cpp => dep/acelite/ace/Array_Map.cpp
rename : externals/ace/Array_Map.h => dep/acelite/ace/Array_Map.h
rename : externals/ace/Array_Map.inl => dep/acelite/ace/Array_Map.inl
rename : externals/ace/Assert.cpp => dep/acelite/ace/Assert.cpp
rename : externals/ace/Assert.h => dep/acelite/ace/Assert.h
rename : externals/ace/Asynch_Acceptor.cpp => dep/acelite/ace/Asynch_Acceptor.cpp
rename : externals/ace/Asynch_Acceptor.h => dep/acelite/ace/Asynch_Acceptor.h
rename : externals/ace/Asynch_Connector.cpp => dep/acelite/ace/Asynch_Connector.cpp
rename : externals/ace/Asynch_Connector.h => dep/acelite/ace/Asynch_Connector.h
rename : externals/ace/Asynch_IO.cpp => dep/acelite/ace/Asynch_IO.cpp
rename : externals/ace/Asynch_IO.h => dep/acelite/ace/Asynch_IO.h
rename : externals/ace/Asynch_IO_Impl.cpp => dep/acelite/ace/Asynch_IO_Impl.cpp
rename : externals/ace/Asynch_IO_Impl.h => dep/acelite/ace/Asynch_IO_Impl.h
rename : externals/ace/Asynch_IO_Impl.inl => dep/acelite/ace/Asynch_IO_Impl.inl
rename : externals/ace/Asynch_Pseudo_Task.cpp => dep/acelite/ace/Asynch_Pseudo_Task.cpp
rename : externals/ace/Asynch_Pseudo_Task.h => dep/acelite/ace/Asynch_Pseudo_Task.h
rename : externals/ace/Atomic_Op.cpp => dep/acelite/ace/Atomic_Op.cpp
rename : externals/ace/Atomic_Op.h => dep/acelite/ace/Atomic_Op.h
rename : externals/ace/Atomic_Op.inl => dep/acelite/ace/Atomic_Op.inl
rename : externals/ace/Atomic_Op_GCC_T.cpp => dep/acelite/ace/Atomic_Op_GCC_T.cpp
rename : externals/ace/Atomic_Op_GCC_T.h => dep/acelite/ace/Atomic_Op_GCC_T.h
rename : externals/ace/Atomic_Op_GCC_T.inl => dep/acelite/ace/Atomic_Op_GCC_T.inl
rename : externals/ace/Atomic_Op_Sparc.c => dep/acelite/ace/Atomic_Op_Sparc.c
rename : externals/ace/Atomic_Op_Sparc.h => dep/acelite/ace/Atomic_Op_Sparc.h
rename : externals/ace/Atomic_Op_T.cpp => dep/acelite/ace/Atomic_Op_T.cpp
rename : externals/ace/Atomic_Op_T.h => dep/acelite/ace/Atomic_Op_T.h
rename : externals/ace/Atomic_Op_T.inl => dep/acelite/ace/Atomic_Op_T.inl
rename : externals/ace/Auto_Event.cpp => dep/acelite/ace/Auto_Event.cpp
rename : externals/ace/Auto_Event.h => dep/acelite/ace/Auto_Event.h
rename : externals/ace/Auto_Event.inl => dep/acelite/ace/Auto_Event.inl
rename : externals/ace/Auto_Functor.cpp => dep/acelite/ace/Auto_Functor.cpp
rename : externals/ace/Auto_Functor.h => dep/acelite/ace/Auto_Functor.h
rename : externals/ace/Auto_Functor.inl => dep/acelite/ace/Auto_Functor.inl
rename : externals/ace/Auto_IncDec_T.cpp => dep/acelite/ace/Auto_IncDec_T.cpp
rename : externals/ace/Auto_IncDec_T.h => dep/acelite/ace/Auto_IncDec_T.h
rename : externals/ace/Auto_IncDec_T.inl => dep/acelite/ace/Auto_IncDec_T.inl
rename : externals/ace/Auto_Ptr.cpp => dep/acelite/ace/Auto_Ptr.cpp
rename : externals/ace/Auto_Ptr.h => dep/acelite/ace/Auto_Ptr.h
rename : externals/ace/Auto_Ptr.inl => dep/acelite/ace/Auto_Ptr.inl
rename : externals/ace/Barrier.cpp => dep/acelite/ace/Barrier.cpp
rename : externals/ace/Barrier.h => dep/acelite/ace/Barrier.h
rename : externals/ace/Barrier.inl => dep/acelite/ace/Barrier.inl
rename : externals/ace/Base_Thread_Adapter.cpp => dep/acelite/ace/Base_Thread_Adapter.cpp
rename : externals/ace/Base_Thread_Adapter.h => dep/acelite/ace/Base_Thread_Adapter.h
rename : externals/ace/Base_Thread_Adapter.inl => dep/acelite/ace/Base_Thread_Adapter.inl
rename : externals/ace/Based_Pointer_Repository.cpp => dep/acelite/ace/Based_Pointer_Repository.cpp
rename : externals/ace/Based_Pointer_Repository.h => dep/acelite/ace/Based_Pointer_Repository.h
rename : externals/ace/Based_Pointer_T.cpp => dep/acelite/ace/Based_Pointer_T.cpp
rename : externals/ace/Based_Pointer_T.h => dep/acelite/ace/Based_Pointer_T.h
rename : externals/ace/Based_Pointer_T.inl => dep/acelite/ace/Based_Pointer_T.inl
rename : externals/ace/Basic_Stats.cpp => dep/acelite/ace/Basic_Stats.cpp
rename : externals/ace/Basic_Stats.h => dep/acelite/ace/Basic_Stats.h
rename : externals/ace/Basic_Stats.inl => dep/acelite/ace/Basic_Stats.inl
rename : externals/ace/Basic_Types.cpp => dep/acelite/ace/Basic_Types.cpp
rename : externals/ace/Basic_Types.h => dep/acelite/ace/Basic_Types.h
rename : externals/ace/Basic_Types.inl => dep/acelite/ace/Basic_Types.inl
rename : externals/ace/Bound_Ptr.h => dep/acelite/ace/Bound_Ptr.h
rename : externals/ace/Bound_Ptr.inl => dep/acelite/ace/Bound_Ptr.inl
rename : externals/ace/CDR_Base.cpp => dep/acelite/ace/CDR_Base.cpp
rename : externals/ace/CDR_Base.h => dep/acelite/ace/CDR_Base.h
rename : externals/ace/CDR_Base.inl => dep/acelite/ace/CDR_Base.inl
rename : externals/ace/CDR_Size.cpp => dep/acelite/ace/CDR_Size.cpp
rename : externals/ace/CDR_Size.h => dep/acelite/ace/CDR_Size.h
rename : externals/ace/CDR_Size.inl => dep/acelite/ace/CDR_Size.inl
rename : externals/ace/CDR_Stream.cpp => dep/acelite/ace/CDR_Stream.cpp
rename : externals/ace/CDR_Stream.h => dep/acelite/ace/CDR_Stream.h
rename : externals/ace/CDR_Stream.inl => dep/acelite/ace/CDR_Stream.inl
rename : externals/ace/CE_Screen_Output.cpp => dep/acelite/ace/CE_Screen_Output.cpp
rename : externals/ace/CE_Screen_Output.h => dep/acelite/ace/CE_Screen_Output.h
rename : externals/ace/CMakeLists.txt => dep/acelite/ace/CMakeLists.txt
rename : externals/ace/CORBA_macros.h => dep/acelite/ace/CORBA_macros.h
rename : externals/ace/Cache_Map_Manager_T.cpp => dep/acelite/ace/Cache_Map_Manager_T.cpp
rename : externals/ace/Cache_Map_Manager_T.h => dep/acelite/ace/Cache_Map_Manager_T.h
rename : externals/ace/Cache_Map_Manager_T.inl => dep/acelite/ace/Cache_Map_Manager_T.inl
rename : externals/ace/Cached_Connect_Strategy_T.cpp => dep/acelite/ace/Cached_Connect_Strategy_T.cpp
rename : externals/ace/Cached_Connect_Strategy_T.h => dep/acelite/ace/Cached_Connect_Strategy_T.h
rename : externals/ace/Caching_Strategies_T.cpp => dep/acelite/ace/Caching_Strategies_T.cpp
rename : externals/ace/Caching_Strategies_T.h => dep/acelite/ace/Caching_Strategies_T.h
rename : externals/ace/Caching_Strategies_T.inl => dep/acelite/ace/Caching_Strategies_T.inl
rename : externals/ace/Caching_Utility_T.cpp => dep/acelite/ace/Caching_Utility_T.cpp
rename : externals/ace/Caching_Utility_T.h => dep/acelite/ace/Caching_Utility_T.h
rename : externals/ace/Capabilities.cpp => dep/acelite/ace/Capabilities.cpp
rename : externals/ace/Capabilities.h => dep/acelite/ace/Capabilities.h
rename : externals/ace/Capabilities.inl => dep/acelite/ace/Capabilities.inl
rename : externals/ace/Cleanup.cpp => dep/acelite/ace/Cleanup.cpp
rename : externals/ace/Cleanup.h => dep/acelite/ace/Cleanup.h
rename : externals/ace/Cleanup.inl => dep/acelite/ace/Cleanup.inl
rename : externals/ace/Cleanup_Strategies_T.cpp => dep/acelite/ace/Cleanup_Strategies_T.cpp
rename : externals/ace/Cleanup_Strategies_T.h => dep/acelite/ace/Cleanup_Strategies_T.h
rename : externals/ace/Codecs.cpp => dep/acelite/ace/Codecs.cpp
rename : externals/ace/Codecs.h => dep/acelite/ace/Codecs.h
rename : externals/ace/Codeset_IBM1047.cpp => dep/acelite/ace/Codeset_IBM1047.cpp
rename : externals/ace/Codeset_IBM1047.h => dep/acelite/ace/Codeset_IBM1047.h
rename : externals/ace/Codeset_Registry.cpp => dep/acelite/ace/Codeset_Registry.cpp
rename : externals/ace/Codeset_Registry.h => dep/acelite/ace/Codeset_Registry.h
rename : externals/ace/Codeset_Registry.inl => dep/acelite/ace/Codeset_Registry.inl
rename : externals/ace/Codeset_Registry_db.cpp => dep/acelite/ace/Codeset_Registry_db.cpp
rename : externals/ace/Codeset_Symbols.h => dep/acelite/ace/Codeset_Symbols.h
rename : externals/ace/Condition_Recursive_Thread_Mutex.cpp => dep/acelite/ace/Condition_Recursive_Thread_Mutex.cpp
rename : externals/ace/Condition_Recursive_Thread_Mutex.h => dep/acelite/ace/Condition_Recursive_Thread_Mutex.h
rename : externals/ace/Condition_T.cpp => dep/acelite/ace/Condition_T.cpp
rename : externals/ace/Condition_T.h => dep/acelite/ace/Condition_T.h
rename : externals/ace/Condition_T.inl => dep/acelite/ace/Condition_T.inl
rename : externals/ace/Condition_Thread_Mutex.cpp => dep/acelite/ace/Condition_Thread_Mutex.cpp
rename : externals/ace/Condition_Thread_Mutex.h => dep/acelite/ace/Condition_Thread_Mutex.h
rename : externals/ace/Condition_Thread_Mutex.inl => dep/acelite/ace/Condition_Thread_Mutex.inl
rename : externals/ace/Configuration.cpp => dep/acelite/ace/Configuration.cpp
rename : externals/ace/Configuration.h => dep/acelite/ace/Configuration.h
rename : externals/ace/Configuration.inl => dep/acelite/ace/Configuration.inl
rename : externals/ace/Configuration_Import_Export.cpp => dep/acelite/ace/Configuration_Import_Export.cpp
rename : externals/ace/Configuration_Import_Export.h => dep/acelite/ace/Configuration_Import_Export.h
rename : externals/ace/Connection_Recycling_Strategy.cpp => dep/acelite/ace/Connection_Recycling_Strategy.cpp
rename : externals/ace/Connection_Recycling_Strategy.h => dep/acelite/ace/Connection_Recycling_Strategy.h
rename : externals/ace/Connector.cpp => dep/acelite/ace/Connector.cpp
rename : externals/ace/Connector.h => dep/acelite/ace/Connector.h
rename : externals/ace/Containers.cpp => dep/acelite/ace/Containers.cpp
rename : externals/ace/Containers.h => dep/acelite/ace/Containers.h
rename : externals/ace/Containers.inl => dep/acelite/ace/Containers.inl
rename : externals/ace/Containers_T.cpp => dep/acelite/ace/Containers_T.cpp
rename : externals/ace/Containers_T.h => dep/acelite/ace/Containers_T.h
rename : externals/ace/Containers_T.inl => dep/acelite/ace/Containers_T.inl
rename : externals/ace/Copy_Disabled.cpp => dep/acelite/ace/Copy_Disabled.cpp
rename : externals/ace/Copy_Disabled.h => dep/acelite/ace/Copy_Disabled.h
rename : externals/ace/Countdown_Time.cpp => dep/acelite/ace/Countdown_Time.cpp
rename : externals/ace/Countdown_Time.h => dep/acelite/ace/Countdown_Time.h
rename : externals/ace/Countdown_Time.inl => dep/acelite/ace/Countdown_Time.inl
rename : externals/ace/DEV.cpp => dep/acelite/ace/DEV.cpp
rename : externals/ace/DEV.h => dep/acelite/ace/DEV.h
rename : externals/ace/DEV.inl => dep/acelite/ace/DEV.inl
rename : externals/ace/DEV_Addr.cpp => dep/acelite/ace/DEV_Addr.cpp
rename : externals/ace/DEV_Addr.h => dep/acelite/ace/DEV_Addr.h
rename : externals/ace/DEV_Addr.inl => dep/acelite/ace/DEV_Addr.inl
rename : externals/ace/DEV_Connector.cpp => dep/acelite/ace/DEV_Connector.cpp
rename : externals/ace/DEV_Connector.h => dep/acelite/ace/DEV_Connector.h
rename : externals/ace/DEV_Connector.inl => dep/acelite/ace/DEV_Connector.inl
rename : externals/ace/DEV_IO.cpp => dep/acelite/ace/DEV_IO.cpp
rename : externals/ace/DEV_IO.h => dep/acelite/ace/DEV_IO.h
rename : externals/ace/DEV_IO.inl => dep/acelite/ace/DEV_IO.inl
rename : externals/ace/DLL.cpp => dep/acelite/ace/DLL.cpp
rename : externals/ace/DLL.h => dep/acelite/ace/DLL.h
rename : externals/ace/DLL_Manager.cpp => dep/acelite/ace/DLL_Manager.cpp
rename : externals/ace/DLL_Manager.h => dep/acelite/ace/DLL_Manager.h
rename : externals/ace/Date_Time.cpp => dep/acelite/ace/Date_Time.cpp
rename : externals/ace/Date_Time.h => dep/acelite/ace/Date_Time.h
rename : externals/ace/Date_Time.inl => dep/acelite/ace/Date_Time.inl
rename : externals/ace/Default_Constants.h => dep/acelite/ace/Default_Constants.h
rename : externals/ace/Dev_Poll_Reactor.cpp => dep/acelite/ace/Dev_Poll_Reactor.cpp
rename : externals/ace/Dev_Poll_Reactor.h => dep/acelite/ace/Dev_Poll_Reactor.h
rename : externals/ace/Dev_Poll_Reactor.inl => dep/acelite/ace/Dev_Poll_Reactor.inl
rename : externals/ace/Dirent.cpp => dep/acelite/ace/Dirent.cpp
rename : externals/ace/Dirent.h => dep/acelite/ace/Dirent.h
rename : externals/ace/Dirent.inl => dep/acelite/ace/Dirent.inl
rename : externals/ace/Dirent_Selector.cpp => dep/acelite/ace/Dirent_Selector.cpp
rename : externals/ace/Dirent_Selector.h => dep/acelite/ace/Dirent_Selector.h
rename : externals/ace/Dirent_Selector.inl => dep/acelite/ace/Dirent_Selector.inl
rename : externals/ace/Dump.cpp => dep/acelite/ace/Dump.cpp
rename : externals/ace/Dump.h => dep/acelite/ace/Dump.h
rename : externals/ace/Dump_T.cpp => dep/acelite/ace/Dump_T.cpp
rename : externals/ace/Dump_T.h => dep/acelite/ace/Dump_T.h
rename : externals/ace/Dynamic.cpp => dep/acelite/ace/Dynamic.cpp
rename : externals/ace/Dynamic.h => dep/acelite/ace/Dynamic.h
rename : externals/ace/Dynamic.inl => dep/acelite/ace/Dynamic.inl
rename : externals/ace/Dynamic_Message_Strategy.cpp => dep/acelite/ace/Dynamic_Message_Strategy.cpp
rename : externals/ace/Dynamic_Message_Strategy.h => dep/acelite/ace/Dynamic_Message_Strategy.h
rename : externals/ace/Dynamic_Message_Strategy.inl => dep/acelite/ace/Dynamic_Message_Strategy.inl
rename : externals/ace/Dynamic_Service.cpp => dep/acelite/ace/Dynamic_Service.cpp
rename : externals/ace/Dynamic_Service.h => dep/acelite/ace/Dynamic_Service.h
rename : externals/ace/Dynamic_Service.inl => dep/acelite/ace/Dynamic_Service.inl
rename : externals/ace/Dynamic_Service_Base.cpp => dep/acelite/ace/Dynamic_Service_Base.cpp
rename : externals/ace/Dynamic_Service_Base.h => dep/acelite/ace/Dynamic_Service_Base.h
rename : externals/ace/Dynamic_Service_Dependency.cpp => dep/acelite/ace/Dynamic_Service_Dependency.cpp
rename : externals/ace/Dynamic_Service_Dependency.h => dep/acelite/ace/Dynamic_Service_Dependency.h
rename : externals/ace/Encoding_Converter.cpp => dep/acelite/ace/Encoding_Converter.cpp
rename : externals/ace/Encoding_Converter.h => dep/acelite/ace/Encoding_Converter.h
rename : externals/ace/Encoding_Converter_Factory.cpp => dep/acelite/ace/Encoding_Converter_Factory.cpp
rename : externals/ace/Encoding_Converter_Factory.h => dep/acelite/ace/Encoding_Converter_Factory.h
rename : externals/ace/Env_Value_T.cpp => dep/acelite/ace/Env_Value_T.cpp
rename : externals/ace/Env_Value_T.h => dep/acelite/ace/Env_Value_T.h
rename : externals/ace/Env_Value_T.inl => dep/acelite/ace/Env_Value_T.inl
rename : externals/ace/Event.cpp => dep/acelite/ace/Event.cpp
rename : externals/ace/Event.h => dep/acelite/ace/Event.h
rename : externals/ace/Event.inl => dep/acelite/ace/Event.inl
rename : externals/ace/Event_Handler.cpp => dep/acelite/ace/Event_Handler.cpp
rename : externals/ace/Event_Handler.h => dep/acelite/ace/Event_Handler.h
rename : externals/ace/Event_Handler.inl => dep/acelite/ace/Event_Handler.inl
rename : externals/ace/Event_Handler_T.cpp => dep/acelite/ace/Event_Handler_T.cpp
rename : externals/ace/Event_Handler_T.h => dep/acelite/ace/Event_Handler_T.h
rename : externals/ace/Event_Handler_T.inl => dep/acelite/ace/Event_Handler_T.inl
rename : externals/ace/Exception_Macros.h => dep/acelite/ace/Exception_Macros.h
rename : externals/ace/FIFO.cpp => dep/acelite/ace/FIFO.cpp
rename : externals/ace/FIFO.h => dep/acelite/ace/FIFO.h
rename : externals/ace/FIFO.inl => dep/acelite/ace/FIFO.inl
rename : externals/ace/FIFO_Recv.cpp => dep/acelite/ace/FIFO_Recv.cpp
rename : externals/ace/FIFO_Recv.h => dep/acelite/ace/FIFO_Recv.h
rename : externals/ace/FIFO_Recv.inl => dep/acelite/ace/FIFO_Recv.inl
rename : externals/ace/FIFO_Recv_Msg.cpp => dep/acelite/ace/FIFO_Recv_Msg.cpp
rename : externals/ace/FIFO_Recv_Msg.h => dep/acelite/ace/FIFO_Recv_Msg.h
rename : externals/ace/FIFO_Recv_Msg.inl => dep/acelite/ace/FIFO_Recv_Msg.inl
rename : externals/ace/FIFO_Send.cpp => dep/acelite/ace/FIFO_Send.cpp
rename : externals/ace/FIFO_Send.h => dep/acelite/ace/FIFO_Send.h
rename : externals/ace/FIFO_Send.inl => dep/acelite/ace/FIFO_Send.inl
rename : externals/ace/FIFO_Send_Msg.cpp => dep/acelite/ace/FIFO_Send_Msg.cpp
rename : externals/ace/FIFO_Send_Msg.h => dep/acelite/ace/FIFO_Send_Msg.h
rename : externals/ace/FIFO_Send_Msg.inl => dep/acelite/ace/FIFO_Send_Msg.inl
rename : externals/ace/FILE.cpp => dep/acelite/ace/FILE.cpp
rename : externals/ace/FILE.h => dep/acelite/ace/FILE.h
rename : externals/ace/FILE.inl => dep/acelite/ace/FILE.inl
rename : externals/ace/FILE_Addr.cpp => dep/acelite/ace/FILE_Addr.cpp
rename : externals/ace/FILE_Addr.h => dep/acelite/ace/FILE_Addr.h
rename : externals/ace/FILE_Addr.inl => dep/acelite/ace/FILE_Addr.inl
rename : externals/ace/FILE_Connector.cpp => dep/acelite/ace/FILE_Connector.cpp
rename : externals/ace/FILE_Connector.h => dep/acelite/ace/FILE_Connector.h
rename : externals/ace/FILE_Connector.inl => dep/acelite/ace/FILE_Connector.inl
rename : externals/ace/FILE_IO.cpp => dep/acelite/ace/FILE_IO.cpp
rename : externals/ace/FILE_IO.h => dep/acelite/ace/FILE_IO.h
rename : externals/ace/FILE_IO.inl => dep/acelite/ace/FILE_IO.inl
rename : externals/ace/File_Lock.cpp => dep/acelite/ace/File_Lock.cpp
rename : externals/ace/File_Lock.h => dep/acelite/ace/File_Lock.h
rename : externals/ace/File_Lock.inl => dep/acelite/ace/File_Lock.inl
rename : externals/ace/Filecache.cpp => dep/acelite/ace/Filecache.cpp
rename : externals/ace/Filecache.h => dep/acelite/ace/Filecache.h
rename : externals/ace/Flag_Manip.cpp => dep/acelite/ace/Flag_Manip.cpp
rename : externals/ace/Flag_Manip.h => dep/acelite/ace/Flag_Manip.h
rename : externals/ace/Flag_Manip.inl => dep/acelite/ace/Flag_Manip.inl
rename : externals/ace/Framework_Component.cpp => dep/acelite/ace/Framework_Component.cpp
rename : externals/ace/Framework_Component.h => dep/acelite/ace/Framework_Component.h
rename : externals/ace/Framework_Component.inl => dep/acelite/ace/Framework_Component.inl
rename : externals/ace/Framework_Component_T.cpp => dep/acelite/ace/Framework_Component_T.cpp
rename : externals/ace/Framework_Component_T.h => dep/acelite/ace/Framework_Component_T.h
rename : externals/ace/Free_List.cpp => dep/acelite/ace/Free_List.cpp
rename : externals/ace/Free_List.h => dep/acelite/ace/Free_List.h
rename : externals/ace/Functor.cpp => dep/acelite/ace/Functor.cpp
rename : externals/ace/Functor.h => dep/acelite/ace/Functor.h
rename : externals/ace/Functor.inl => dep/acelite/ace/Functor.inl
rename : externals/ace/Functor_String.cpp => dep/acelite/ace/Functor_String.cpp
rename : externals/ace/Functor_String.h => dep/acelite/ace/Functor_String.h
rename : externals/ace/Functor_String.inl => dep/acelite/ace/Functor_String.inl
rename : externals/ace/Functor_T.cpp => dep/acelite/ace/Functor_T.cpp
rename : externals/ace/Functor_T.h => dep/acelite/ace/Functor_T.h
rename : externals/ace/Functor_T.inl => dep/acelite/ace/Functor_T.inl
rename : externals/ace/Future.cpp => dep/acelite/ace/Future.cpp
rename : externals/ace/Future.h => dep/acelite/ace/Future.h
rename : externals/ace/Future_Set.cpp => dep/acelite/ace/Future_Set.cpp
rename : externals/ace/Future_Set.h => dep/acelite/ace/Future_Set.h
rename : externals/ace/Get_Opt.cpp => dep/acelite/ace/Get_Opt.cpp
rename : externals/ace/Get_Opt.h => dep/acelite/ace/Get_Opt.h
rename : externals/ace/Get_Opt.inl => dep/acelite/ace/Get_Opt.inl
rename : externals/ace/Global_Macros.h => dep/acelite/ace/Global_Macros.h
rename : externals/ace/Guard_T.cpp => dep/acelite/ace/Guard_T.cpp
rename : externals/ace/Guard_T.h => dep/acelite/ace/Guard_T.h
rename : externals/ace/Guard_T.inl => dep/acelite/ace/Guard_T.inl
rename : externals/ace/Handle_Gobbler.h => dep/acelite/ace/Handle_Gobbler.h
rename : externals/ace/Handle_Gobbler.inl => dep/acelite/ace/Handle_Gobbler.inl
rename : externals/ace/Handle_Ops.cpp => dep/acelite/ace/Handle_Ops.cpp
rename : externals/ace/Handle_Ops.h => dep/acelite/ace/Handle_Ops.h
rename : externals/ace/Handle_Set.cpp => dep/acelite/ace/Handle_Set.cpp
rename : externals/ace/Handle_Set.h => dep/acelite/ace/Handle_Set.h
rename : externals/ace/Handle_Set.inl => dep/acelite/ace/Handle_Set.inl
rename : externals/ace/Hash_Cache_Map_Manager_T.cpp => dep/acelite/ace/Hash_Cache_Map_Manager_T.cpp
rename : externals/ace/Hash_Cache_Map_Manager_T.h => dep/acelite/ace/Hash_Cache_Map_Manager_T.h
rename : externals/ace/Hash_Cache_Map_Manager_T.inl => dep/acelite/ace/Hash_Cache_Map_Manager_T.inl
rename : externals/ace/Hash_Map_Manager.h => dep/acelite/ace/Hash_Map_Manager.h
rename : externals/ace/Hash_Map_Manager_T.cpp => dep/acelite/ace/Hash_Map_Manager_T.cpp
rename : externals/ace/Hash_Map_Manager_T.h => dep/acelite/ace/Hash_Map_Manager_T.h
rename : externals/ace/Hash_Map_Manager_T.inl => dep/acelite/ace/Hash_Map_Manager_T.inl
rename : externals/ace/Hash_Map_With_Allocator_T.cpp => dep/acelite/ace/Hash_Map_With_Allocator_T.cpp
rename : externals/ace/Hash_Map_With_Allocator_T.h => dep/acelite/ace/Hash_Map_With_Allocator_T.h
rename : externals/ace/Hash_Map_With_Allocator_T.inl => dep/acelite/ace/Hash_Map_With_Allocator_T.inl
rename : externals/ace/Hash_Multi_Map_Manager_T.cpp => dep/acelite/ace/Hash_Multi_Map_Manager_T.cpp
rename : externals/ace/Hash_Multi_Map_Manager_T.h => dep/acelite/ace/Hash_Multi_Map_Manager_T.h
rename : externals/ace/Hash_Multi_Map_Manager_T.inl => dep/acelite/ace/Hash_Multi_Map_Manager_T.inl
rename : externals/ace/Hashable.cpp => dep/acelite/ace/Hashable.cpp
rename : externals/ace/Hashable.h => dep/acelite/ace/Hashable.h
rename : externals/ace/Hashable.inl => dep/acelite/ace/Hashable.inl
rename : externals/ace/High_Res_Timer.cpp => dep/acelite/ace/High_Res_Timer.cpp
rename : externals/ace/High_Res_Timer.h => dep/acelite/ace/High_Res_Timer.h
rename : externals/ace/High_Res_Timer.inl => dep/acelite/ace/High_Res_Timer.inl
rename : externals/ace/ICMP_Socket.cpp => dep/acelite/ace/ICMP_Socket.cpp
rename : externals/ace/ICMP_Socket.h => dep/acelite/ace/ICMP_Socket.h
rename : externals/ace/INET_Addr.cpp => dep/acelite/ace/INET_Addr.cpp
rename : externals/ace/INET_Addr.h => dep/acelite/ace/INET_Addr.h
rename : externals/ace/INET_Addr.inl => dep/acelite/ace/INET_Addr.inl
rename : externals/ace/IOStream.cpp => dep/acelite/ace/IOStream.cpp
rename : externals/ace/IOStream.h => dep/acelite/ace/IOStream.h
rename : externals/ace/IOStream_T.cpp => dep/acelite/ace/IOStream_T.cpp
rename : externals/ace/IOStream_T.h => dep/acelite/ace/IOStream_T.h
rename : externals/ace/IOStream_T.inl => dep/acelite/ace/IOStream_T.inl
rename : externals/ace/IO_Cntl_Msg.cpp => dep/acelite/ace/IO_Cntl_Msg.cpp
rename : externals/ace/IO_Cntl_Msg.h => dep/acelite/ace/IO_Cntl_Msg.h
rename : externals/ace/IO_Cntl_Msg.inl => dep/acelite/ace/IO_Cntl_Msg.inl
rename : externals/ace/IO_SAP.cpp => dep/acelite/ace/IO_SAP.cpp
rename : externals/ace/IO_SAP.h => dep/acelite/ace/IO_SAP.h
rename : externals/ace/IO_SAP.inl => dep/acelite/ace/IO_SAP.inl
rename : externals/ace/IPC_SAP.cpp => dep/acelite/ace/IPC_SAP.cpp
rename : externals/ace/IPC_SAP.h => dep/acelite/ace/IPC_SAP.h
rename : externals/ace/IPC_SAP.inl => dep/acelite/ace/IPC_SAP.inl
rename : externals/ace/If_Then_Else.h => dep/acelite/ace/If_Then_Else.h
rename : externals/ace/Init_ACE.cpp => dep/acelite/ace/Init_ACE.cpp
rename : externals/ace/Init_ACE.h => dep/acelite/ace/Init_ACE.h
rename : externals/ace/Intrusive_Auto_Ptr.cpp => dep/acelite/ace/Intrusive_Auto_Ptr.cpp
rename : externals/ace/Intrusive_Auto_Ptr.h => dep/acelite/ace/Intrusive_Auto_Ptr.h
rename : externals/ace/Intrusive_Auto_Ptr.inl => dep/acelite/ace/Intrusive_Auto_Ptr.inl
rename : externals/ace/Intrusive_List.cpp => dep/acelite/ace/Intrusive_List.cpp
rename : externals/ace/Intrusive_List.h => dep/acelite/ace/Intrusive_List.h
rename : externals/ace/Intrusive_List.inl => dep/acelite/ace/Intrusive_List.inl
rename : externals/ace/Intrusive_List_Node.cpp => dep/acelite/ace/Intrusive_List_Node.cpp
rename : externals/ace/Intrusive_List_Node.h => dep/acelite/ace/Intrusive_List_Node.h
rename : externals/ace/Intrusive_List_Node.inl => dep/acelite/ace/Intrusive_List_Node.inl
rename : externals/ace/LOCK_SOCK_Acceptor.cpp => dep/acelite/ace/LOCK_SOCK_Acceptor.cpp
rename : externals/ace/LOCK_SOCK_Acceptor.h => dep/acelite/ace/LOCK_SOCK_Acceptor.h
rename : externals/ace/LSOCK.cpp => dep/acelite/ace/LSOCK.cpp
rename : externals/ace/LSOCK.h => dep/acelite/ace/LSOCK.h
rename : externals/ace/LSOCK.inl => dep/acelite/ace/LSOCK.inl
rename : externals/ace/LSOCK_Acceptor.cpp => dep/acelite/ace/LSOCK_Acceptor.cpp
rename : externals/ace/LSOCK_Acceptor.h => dep/acelite/ace/LSOCK_Acceptor.h
rename : externals/ace/LSOCK_CODgram.cpp => dep/acelite/ace/LSOCK_CODgram.cpp
rename : externals/ace/LSOCK_CODgram.h => dep/acelite/ace/LSOCK_CODgram.h
rename : externals/ace/LSOCK_CODgram.inl => dep/acelite/ace/LSOCK_CODgram.inl
rename : externals/ace/LSOCK_Connector.cpp => dep/acelite/ace/LSOCK_Connector.cpp
rename : externals/ace/LSOCK_Connector.h => dep/acelite/ace/LSOCK_Connector.h
rename : externals/ace/LSOCK_Connector.inl => dep/acelite/ace/LSOCK_Connector.inl
rename : externals/ace/LSOCK_Dgram.cpp => dep/acelite/ace/LSOCK_Dgram.cpp
rename : externals/ace/LSOCK_Dgram.h => dep/acelite/ace/LSOCK_Dgram.h
rename : externals/ace/LSOCK_Dgram.inl => dep/acelite/ace/LSOCK_Dgram.inl
rename : externals/ace/LSOCK_Stream.cpp => dep/acelite/ace/LSOCK_Stream.cpp
rename : externals/ace/LSOCK_Stream.h => dep/acelite/ace/LSOCK_Stream.h
rename : externals/ace/LSOCK_Stream.inl => dep/acelite/ace/LSOCK_Stream.inl
rename : externals/ace/Lib_Find.cpp => dep/acelite/ace/Lib_Find.cpp
rename : externals/ace/Lib_Find.h => dep/acelite/ace/Lib_Find.h
rename : externals/ace/Local_Memory_Pool.cpp => dep/acelite/ace/Local_Memory_Pool.cpp
rename : externals/ace/Local_Memory_Pool.h => dep/acelite/ace/Local_Memory_Pool.h
rename : externals/ace/Local_Name_Space.cpp => dep/acelite/ace/Local_Name_Space.cpp
rename : externals/ace/Local_Name_Space.h => dep/acelite/ace/Local_Name_Space.h
rename : externals/ace/Local_Name_Space_T.cpp => dep/acelite/ace/Local_Name_Space_T.cpp
rename : externals/ace/Local_Name_Space_T.h => dep/acelite/ace/Local_Name_Space_T.h
rename : externals/ace/Local_Tokens.cpp => dep/acelite/ace/Local_Tokens.cpp
rename : externals/ace/Local_Tokens.h => dep/acelite/ace/Local_Tokens.h
rename : externals/ace/Local_Tokens.inl => dep/acelite/ace/Local_Tokens.inl
rename : externals/ace/Lock.cpp => dep/acelite/ace/Lock.cpp
rename : externals/ace/Lock.h => dep/acelite/ace/Lock.h
rename : externals/ace/Lock.inl => dep/acelite/ace/Lock.inl
rename : externals/ace/Lock_Adapter_T.cpp => dep/acelite/ace/Lock_Adapter_T.cpp
rename : externals/ace/Lock_Adapter_T.h => dep/acelite/ace/Lock_Adapter_T.h
rename : externals/ace/Lock_Adapter_T.inl => dep/acelite/ace/Lock_Adapter_T.inl
rename : externals/ace/Log_Msg.cpp => dep/acelite/ace/Log_Msg.cpp
rename : externals/ace/Log_Msg.h => dep/acelite/ace/Log_Msg.h
rename : externals/ace/Log_Msg.inl => dep/acelite/ace/Log_Msg.inl
rename : externals/ace/Log_Msg_Backend.cpp => dep/acelite/ace/Log_Msg_Backend.cpp
rename : externals/ace/Log_Msg_Backend.h => dep/acelite/ace/Log_Msg_Backend.h
rename : externals/ace/Log_Msg_Callback.cpp => dep/acelite/ace/Log_Msg_Callback.cpp
rename : externals/ace/Log_Msg_Callback.h => dep/acelite/ace/Log_Msg_Callback.h
rename : externals/ace/Log_Msg_IPC.cpp => dep/acelite/ace/Log_Msg_IPC.cpp
rename : externals/ace/Log_Msg_IPC.h => dep/acelite/ace/Log_Msg_IPC.h
rename : externals/ace/Log_Msg_NT_Event_Log.cpp => dep/acelite/ace/Log_Msg_NT_Event_Log.cpp
rename : externals/ace/Log_Msg_NT_Event_Log.h => dep/acelite/ace/Log_Msg_NT_Event_Log.h
rename : externals/ace/Log_Msg_UNIX_Syslog.cpp => dep/acelite/ace/Log_Msg_UNIX_Syslog.cpp
rename : externals/ace/Log_Msg_UNIX_Syslog.h => dep/acelite/ace/Log_Msg_UNIX_Syslog.h
rename : externals/ace/Log_Priority.h => dep/acelite/ace/Log_Priority.h
rename : externals/ace/Log_Record.cpp => dep/acelite/ace/Log_Record.cpp
rename : externals/ace/Log_Record.h => dep/acelite/ace/Log_Record.h
rename : externals/ace/Log_Record.inl => dep/acelite/ace/Log_Record.inl
rename : externals/ace/Logging_Strategy.cpp => dep/acelite/ace/Logging_Strategy.cpp
rename : externals/ace/Logging_Strategy.h => dep/acelite/ace/Logging_Strategy.h
rename : externals/ace/MEM_Acceptor.cpp => dep/acelite/ace/MEM_Acceptor.cpp
rename : externals/ace/MEM_Acceptor.h => dep/acelite/ace/MEM_Acceptor.h
rename : externals/ace/MEM_Acceptor.inl => dep/acelite/ace/MEM_Acceptor.inl
rename : externals/ace/MEM_Addr.cpp => dep/acelite/ace/MEM_Addr.cpp
rename : externals/ace/MEM_Addr.h => dep/acelite/ace/MEM_Addr.h
rename : externals/ace/MEM_Addr.inl => dep/acelite/ace/MEM_Addr.inl
rename : externals/ace/MEM_Connector.cpp => dep/acelite/ace/MEM_Connector.cpp
rename : externals/ace/MEM_Connector.h => dep/acelite/ace/MEM_Connector.h
rename : externals/ace/MEM_Connector.inl => dep/acelite/ace/MEM_Connector.inl
rename : externals/ace/MEM_IO.cpp => dep/acelite/ace/MEM_IO.cpp
rename : externals/ace/MEM_IO.h => dep/acelite/ace/MEM_IO.h
rename : externals/ace/MEM_IO.inl => dep/acelite/ace/MEM_IO.inl
rename : externals/ace/MEM_SAP.cpp => dep/acelite/ace/MEM_SAP.cpp
rename : externals/ace/MEM_SAP.h => dep/acelite/ace/MEM_SAP.h
rename : externals/ace/MEM_SAP.inl => dep/acelite/ace/MEM_SAP.inl
rename : externals/ace/MEM_Stream.cpp => dep/acelite/ace/MEM_Stream.cpp
rename : externals/ace/MEM_Stream.h => dep/acelite/ace/MEM_Stream.h
rename : externals/ace/MEM_Stream.inl => dep/acelite/ace/MEM_Stream.inl
rename : externals/ace/MMAP_Memory_Pool.cpp => dep/acelite/ace/MMAP_Memory_Pool.cpp
rename : externals/ace/MMAP_Memory_Pool.h => dep/acelite/ace/MMAP_Memory_Pool.h
rename : externals/ace/MMAP_Memory_Pool.inl => dep/acelite/ace/MMAP_Memory_Pool.inl
rename : externals/ace/Makefile.in => dep/acelite/ace/Makefile.in
rename : externals/ace/Malloc.cpp => dep/acelite/ace/Malloc.cpp
rename : externals/ace/Malloc.h => dep/acelite/ace/Malloc.h
rename : externals/ace/Malloc.inl => dep/acelite/ace/Malloc.inl
rename : externals/ace/Malloc_Allocator.cpp => dep/acelite/ace/Malloc_Allocator.cpp
rename : externals/ace/Malloc_Allocator.h => dep/acelite/ace/Malloc_Allocator.h
rename : externals/ace/Malloc_Allocator.inl => dep/acelite/ace/Malloc_Allocator.inl
rename : externals/ace/Malloc_Base.h => dep/acelite/ace/Malloc_Base.h
rename : externals/ace/Malloc_T.cpp => dep/acelite/ace/Malloc_T.cpp
rename : externals/ace/Malloc_T.h => dep/acelite/ace/Malloc_T.h
rename : externals/ace/Malloc_T.inl => dep/acelite/ace/Malloc_T.inl
rename : externals/ace/Managed_Object.cpp => dep/acelite/ace/Managed_Object.cpp
rename : externals/ace/Managed_Object.h => dep/acelite/ace/Managed_Object.h
rename : externals/ace/Managed_Object.inl => dep/acelite/ace/Managed_Object.inl
rename : externals/ace/Manual_Event.cpp => dep/acelite/ace/Manual_Event.cpp
rename : externals/ace/Manual_Event.h => dep/acelite/ace/Manual_Event.h
rename : externals/ace/Manual_Event.inl => dep/acelite/ace/Manual_Event.inl
rename : externals/ace/Map.h => dep/acelite/ace/Map.h
rename : externals/ace/Map_Manager.cpp => dep/acelite/ace/Map_Manager.cpp
rename : externals/ace/Map_Manager.h => dep/acelite/ace/Map_Manager.h
rename : externals/ace/Map_Manager.inl => dep/acelite/ace/Map_Manager.inl
rename : externals/ace/Map_T.cpp => dep/acelite/ace/Map_T.cpp
rename : externals/ace/Map_T.h => dep/acelite/ace/Map_T.h
rename : externals/ace/Map_T.inl => dep/acelite/ace/Map_T.inl
rename : externals/ace/Mem_Map.cpp => dep/acelite/ace/Mem_Map.cpp
rename : externals/ace/Mem_Map.h => dep/acelite/ace/Mem_Map.h
rename : externals/ace/Mem_Map.inl => dep/acelite/ace/Mem_Map.inl
rename : externals/ace/Memory_Pool.h => dep/acelite/ace/Memory_Pool.h
rename : externals/ace/Message_Block.cpp => dep/acelite/ace/Message_Block.cpp
rename : externals/ace/Message_Block.h => dep/acelite/ace/Message_Block.h
rename : externals/ace/Message_Block.inl => dep/acelite/ace/Message_Block.inl
rename : externals/ace/Message_Block_T.cpp => dep/acelite/ace/Message_Block_T.cpp
rename : externals/ace/Message_Block_T.h => dep/acelite/ace/Message_Block_T.h
rename : externals/ace/Message_Block_T.inl => dep/acelite/ace/Message_Block_T.inl
rename : externals/ace/Message_Queue.cpp => dep/acelite/ace/Message_Queue.cpp
rename : externals/ace/Message_Queue.h => dep/acelite/ace/Message_Queue.h
rename : externals/ace/Message_Queue.inl => dep/acelite/ace/Message_Queue.inl
rename : externals/ace/Message_Queue_NT.cpp => dep/acelite/ace/Message_Queue_NT.cpp
rename : externals/ace/Message_Queue_NT.h => dep/acelite/ace/Message_Queue_NT.h
rename : externals/ace/Message_Queue_NT.inl => dep/acelite/ace/Message_Queue_NT.inl
rename : externals/ace/Message_Queue_T.cpp => dep/acelite/ace/Message_Queue_T.cpp
rename : externals/ace/Message_Queue_T.h => dep/acelite/ace/Message_Queue_T.h
rename : externals/ace/Message_Queue_Vx.cpp => dep/acelite/ace/Message_Queue_Vx.cpp
rename : externals/ace/Message_Queue_Vx.h => dep/acelite/ace/Message_Queue_Vx.h
rename : externals/ace/Message_Queue_Vx.inl => dep/acelite/ace/Message_Queue_Vx.inl
rename : externals/ace/Method_Object.h => dep/acelite/ace/Method_Object.h
rename : externals/ace/Method_Request.cpp => dep/acelite/ace/Method_Request.cpp
rename : externals/ace/Method_Request.h => dep/acelite/ace/Method_Request.h
rename : externals/ace/Metrics_Cache.h => dep/acelite/ace/Metrics_Cache.h
rename : externals/ace/Metrics_Cache_T.cpp => dep/acelite/ace/Metrics_Cache_T.cpp
rename : externals/ace/Metrics_Cache_T.h => dep/acelite/ace/Metrics_Cache_T.h
rename : externals/ace/Metrics_Cache_T.inl => dep/acelite/ace/Metrics_Cache_T.inl
rename : externals/ace/Min_Max.h => dep/acelite/ace/Min_Max.h
rename : externals/ace/Module.cpp => dep/acelite/ace/Module.cpp
rename : externals/ace/Module.h => dep/acelite/ace/Module.h
rename : externals/ace/Module.inl => dep/acelite/ace/Module.inl
rename : externals/ace/Monitor_Admin.cpp => dep/acelite/ace/Monitor_Admin.cpp
rename : externals/ace/Monitor_Admin.h => dep/acelite/ace/Monitor_Admin.h
rename : externals/ace/Monitor_Admin_Manager.cpp => dep/acelite/ace/Monitor_Admin_Manager.cpp
rename : externals/ace/Monitor_Admin_Manager.h => dep/acelite/ace/Monitor_Admin_Manager.h
rename : externals/ace/Monitor_Base.cpp => dep/acelite/ace/Monitor_Base.cpp
rename : externals/ace/Monitor_Base.h => dep/acelite/ace/Monitor_Base.h
rename : externals/ace/Monitor_Base.inl => dep/acelite/ace/Monitor_Base.inl
rename : externals/ace/Monitor_Control_Action.cpp => dep/acelite/ace/Monitor_Control_Action.cpp
rename : externals/ace/Monitor_Control_Action.h => dep/acelite/ace/Monitor_Control_Action.h
rename : externals/ace/Monitor_Control_Types.cpp => dep/acelite/ace/Monitor_Control_Types.cpp
rename : externals/ace/Monitor_Control_Types.h => dep/acelite/ace/Monitor_Control_Types.h
rename : externals/ace/Monitor_Point_Registry.cpp => dep/acelite/ace/Monitor_Point_Registry.cpp
rename : externals/ace/Monitor_Point_Registry.h => dep/acelite/ace/Monitor_Point_Registry.h
rename : externals/ace/Monitor_Size.cpp => dep/acelite/ace/Monitor_Size.cpp
rename : externals/ace/Monitor_Size.h => dep/acelite/ace/Monitor_Size.h
rename : externals/ace/Msg_WFMO_Reactor.cpp => dep/acelite/ace/Msg_WFMO_Reactor.cpp
rename : externals/ace/Msg_WFMO_Reactor.h => dep/acelite/ace/Msg_WFMO_Reactor.h
rename : externals/ace/Msg_WFMO_Reactor.inl => dep/acelite/ace/Msg_WFMO_Reactor.inl
rename : externals/ace/Multihomed_INET_Addr.cpp => dep/acelite/ace/Multihomed_INET_Addr.cpp
rename : externals/ace/Multihomed_INET_Addr.h => dep/acelite/ace/Multihomed_INET_Addr.h
rename : externals/ace/Multihomed_INET_Addr.inl => dep/acelite/ace/Multihomed_INET_Addr.inl
rename : externals/ace/Mutex.cpp => dep/acelite/ace/Mutex.cpp
rename : externals/ace/Mutex.h => dep/acelite/ace/Mutex.h
rename : externals/ace/Mutex.inl => dep/acelite/ace/Mutex.inl
rename : externals/ace/NT_Service.cpp => dep/acelite/ace/NT_Service.cpp
rename : externals/ace/NT_Service.h => dep/acelite/ace/NT_Service.h
rename : externals/ace/NT_Service.inl => dep/acelite/ace/NT_Service.inl
rename : externals/ace/Name_Proxy.cpp => dep/acelite/ace/Name_Proxy.cpp
rename : externals/ace/Name_Proxy.h => dep/acelite/ace/Name_Proxy.h
rename : externals/ace/Name_Request_Reply.cpp => dep/acelite/ace/Name_Request_Reply.cpp
rename : externals/ace/Name_Request_Reply.h => dep/acelite/ace/Name_Request_Reply.h
rename : externals/ace/Name_Space.cpp => dep/acelite/ace/Name_Space.cpp
rename : externals/ace/Name_Space.h => dep/acelite/ace/Name_Space.h
rename : externals/ace/Naming_Context.cpp => dep/acelite/ace/Naming_Context.cpp
rename : externals/ace/Naming_Context.h => dep/acelite/ace/Naming_Context.h
rename : externals/ace/Naming_Context.inl => dep/acelite/ace/Naming_Context.inl
rename : externals/ace/Netlink_Addr.cpp => dep/acelite/ace/Netlink_Addr.cpp
rename : externals/ace/Netlink_Addr.h => dep/acelite/ace/Netlink_Addr.h
rename : externals/ace/Netlink_Addr.inl => dep/acelite/ace/Netlink_Addr.inl
rename : externals/ace/Node.cpp => dep/acelite/ace/Node.cpp
rename : externals/ace/Node.h => dep/acelite/ace/Node.h
rename : externals/ace/Notification_Queue.cpp => dep/acelite/ace/Notification_Queue.cpp
rename : externals/ace/Notification_Queue.h => dep/acelite/ace/Notification_Queue.h
rename : externals/ace/Notification_Queue.inl => dep/acelite/ace/Notification_Queue.inl
rename : externals/ace/Notification_Strategy.cpp => dep/acelite/ace/Notification_Strategy.cpp
rename : externals/ace/Notification_Strategy.h => dep/acelite/ace/Notification_Strategy.h
rename : externals/ace/Notification_Strategy.inl => dep/acelite/ace/Notification_Strategy.inl
rename : externals/ace/Null_Barrier.h => dep/acelite/ace/Null_Barrier.h
rename : externals/ace/Null_Condition.h => dep/acelite/ace/Null_Condition.h
rename : externals/ace/Null_Mutex.h => dep/acelite/ace/Null_Mutex.h
rename : externals/ace/Null_Semaphore.h => dep/acelite/ace/Null_Semaphore.h
rename : externals/ace/Numeric_Limits.h => dep/acelite/ace/Numeric_Limits.h
rename : externals/ace/OS.cpp => dep/acelite/ace/OS.cpp
rename : externals/ace/OS.h => dep/acelite/ace/OS.h
rename : externals/ace/OS.inl => dep/acelite/ace/OS.inl
rename : externals/ace/OS_Dirent.h => dep/acelite/ace/OS_Dirent.h
rename : externals/ace/OS_Errno.cpp => dep/acelite/ace/OS_Errno.cpp
rename : externals/ace/OS_Errno.h => dep/acelite/ace/OS_Errno.h
rename : externals/ace/OS_Errno.inl => dep/acelite/ace/OS_Errno.inl
rename : externals/ace/OS_Log_Msg_Attributes.cpp => dep/acelite/ace/OS_Log_Msg_Attributes.cpp
rename : externals/ace/OS_Log_Msg_Attributes.h => dep/acelite/ace/OS_Log_Msg_Attributes.h
rename : externals/ace/OS_Log_Msg_Attributes.inl => dep/acelite/ace/OS_Log_Msg_Attributes.inl
rename : externals/ace/OS_Memory.h => dep/acelite/ace/OS_Memory.h
rename : externals/ace/OS_NS_Thread.cpp => dep/acelite/ace/OS_NS_Thread.cpp
rename : externals/ace/OS_NS_Thread.h => dep/acelite/ace/OS_NS_Thread.h
rename : externals/ace/OS_NS_Thread.inl => dep/acelite/ace/OS_NS_Thread.inl
rename : externals/ace/OS_NS_arpa_inet.cpp => dep/acelite/ace/OS_NS_arpa_inet.cpp
rename : externals/ace/OS_NS_arpa_inet.h => dep/acelite/ace/OS_NS_arpa_inet.h
rename : externals/ace/OS_NS_arpa_inet.inl => dep/acelite/ace/OS_NS_arpa_inet.inl
rename : externals/ace/OS_NS_ctype.cpp => dep/acelite/ace/OS_NS_ctype.cpp
rename : externals/ace/OS_NS_ctype.h => dep/acelite/ace/OS_NS_ctype.h
rename : externals/ace/OS_NS_ctype.inl => dep/acelite/ace/OS_NS_ctype.inl
rename : externals/ace/OS_NS_dirent.cpp => dep/acelite/ace/OS_NS_dirent.cpp
rename : externals/ace/OS_NS_dirent.h => dep/acelite/ace/OS_NS_dirent.h
rename : externals/ace/OS_NS_dirent.inl => dep/acelite/ace/OS_NS_dirent.inl
rename : externals/ace/OS_NS_dlfcn.cpp => dep/acelite/ace/OS_NS_dlfcn.cpp
rename : externals/ace/OS_NS_dlfcn.h => dep/acelite/ace/OS_NS_dlfcn.h
rename : externals/ace/OS_NS_dlfcn.inl => dep/acelite/ace/OS_NS_dlfcn.inl
rename : externals/ace/OS_NS_errno.cpp => dep/acelite/ace/OS_NS_errno.cpp
rename : externals/ace/OS_NS_errno.h => dep/acelite/ace/OS_NS_errno.h
rename : externals/ace/OS_NS_errno.inl => dep/acelite/ace/OS_NS_errno.inl
rename : externals/ace/OS_NS_fcntl.cpp => dep/acelite/ace/OS_NS_fcntl.cpp
rename : externals/ace/OS_NS_fcntl.h => dep/acelite/ace/OS_NS_fcntl.h
rename : externals/ace/OS_NS_fcntl.inl => dep/acelite/ace/OS_NS_fcntl.inl
rename : externals/ace/OS_NS_macros.h => dep/acelite/ace/OS_NS_macros.h
rename : externals/ace/OS_NS_math.cpp => dep/acelite/ace/OS_NS_math.cpp
rename : externals/ace/OS_NS_math.h => dep/acelite/ace/OS_NS_math.h
rename : externals/ace/OS_NS_math.inl => dep/acelite/ace/OS_NS_math.inl
rename : externals/ace/OS_NS_netdb.cpp => dep/acelite/ace/OS_NS_netdb.cpp
rename : externals/ace/OS_NS_netdb.h => dep/acelite/ace/OS_NS_netdb.h
rename : externals/ace/OS_NS_netdb.inl => dep/acelite/ace/OS_NS_netdb.inl
rename : externals/ace/OS_NS_poll.cpp => dep/acelite/ace/OS_NS_poll.cpp
rename : externals/ace/OS_NS_poll.h => dep/acelite/ace/OS_NS_poll.h
rename : externals/ace/OS_NS_poll.inl => dep/acelite/ace/OS_NS_poll.inl
rename : externals/ace/OS_NS_pwd.cpp => dep/acelite/ace/OS_NS_pwd.cpp
rename : externals/ace/OS_NS_pwd.h => dep/acelite/ace/OS_NS_pwd.h
rename : externals/ace/OS_NS_pwd.inl => dep/acelite/ace/OS_NS_pwd.inl
rename : externals/ace/OS_NS_regex.cpp => dep/acelite/ace/OS_NS_regex.cpp
rename : externals/ace/OS_NS_regex.h => dep/acelite/ace/OS_NS_regex.h
rename : externals/ace/OS_NS_regex.inl => dep/acelite/ace/OS_NS_regex.inl
rename : externals/ace/OS_NS_signal.cpp => dep/acelite/ace/OS_NS_signal.cpp
rename : externals/ace/OS_NS_signal.h => dep/acelite/ace/OS_NS_signal.h
rename : externals/ace/OS_NS_signal.inl => dep/acelite/ace/OS_NS_signal.inl
rename : externals/ace/OS_NS_stdio.cpp => dep/acelite/ace/OS_NS_stdio.cpp
rename : externals/ace/OS_NS_stdio.h => dep/acelite/ace/OS_NS_stdio.h
rename : externals/ace/OS_NS_stdio.inl => dep/acelite/ace/OS_NS_stdio.inl
rename : externals/ace/OS_NS_stdlib.cpp => dep/acelite/ace/OS_NS_stdlib.cpp
rename : externals/ace/OS_NS_stdlib.h => dep/acelite/ace/OS_NS_stdlib.h
rename : externals/ace/OS_NS_stdlib.inl => dep/acelite/ace/OS_NS_stdlib.inl
rename : externals/ace/OS_NS_string.cpp => dep/acelite/ace/OS_NS_string.cpp
rename : externals/ace/OS_NS_string.h => dep/acelite/ace/OS_NS_string.h
rename : externals/ace/OS_NS_string.inl => dep/acelite/ace/OS_NS_string.inl
rename : externals/ace/OS_NS_strings.cpp => dep/acelite/ace/OS_NS_strings.cpp
rename : externals/ace/OS_NS_strings.h => dep/acelite/ace/OS_NS_strings.h
rename : externals/ace/OS_NS_strings.inl => dep/acelite/ace/OS_NS_strings.inl
rename : externals/ace/OS_NS_stropts.cpp => dep/acelite/ace/OS_NS_stropts.cpp
rename : externals/ace/OS_NS_stropts.h => dep/acelite/ace/OS_NS_stropts.h
rename : externals/ace/OS_NS_stropts.inl => dep/acelite/ace/OS_NS_stropts.inl
rename : externals/ace/OS_NS_sys_mman.cpp => dep/acelite/ace/OS_NS_sys_mman.cpp
rename : externals/ace/OS_NS_sys_mman.h => dep/acelite/ace/OS_NS_sys_mman.h
rename : externals/ace/OS_NS_sys_mman.inl => dep/acelite/ace/OS_NS_sys_mman.inl
rename : externals/ace/OS_NS_sys_msg.cpp => dep/acelite/ace/OS_NS_sys_msg.cpp
rename : externals/ace/OS_NS_sys_msg.h => dep/acelite/ace/OS_NS_sys_msg.h
rename : externals/ace/OS_NS_sys_msg.inl => dep/acelite/ace/OS_NS_sys_msg.inl
rename : externals/ace/OS_NS_sys_resource.cpp => dep/acelite/ace/OS_NS_sys_resource.cpp
rename : externals/ace/OS_NS_sys_resource.h => dep/acelite/ace/OS_NS_sys_resource.h
rename : externals/ace/OS_NS_sys_resource.inl => dep/acelite/ace/OS_NS_sys_resource.inl
rename : externals/ace/OS_NS_sys_select.cpp => dep/acelite/ace/OS_NS_sys_select.cpp
rename : externals/ace/OS_NS_sys_select.h => dep/acelite/ace/OS_NS_sys_select.h
rename : externals/ace/OS_NS_sys_select.inl => dep/acelite/ace/OS_NS_sys_select.inl
rename : externals/ace/OS_NS_sys_sendfile.cpp => dep/acelite/ace/OS_NS_sys_sendfile.cpp
rename : externals/ace/OS_NS_sys_sendfile.h => dep/acelite/ace/OS_NS_sys_sendfile.h
rename : externals/ace/OS_NS_sys_sendfile.inl => dep/acelite/ace/OS_NS_sys_sendfile.inl
rename : externals/ace/OS_NS_sys_shm.cpp => dep/acelite/ace/OS_NS_sys_shm.cpp
rename : externals/ace/OS_NS_sys_shm.h => dep/acelite/ace/OS_NS_sys_shm.h
rename : externals/ace/OS_NS_sys_shm.inl => dep/acelite/ace/OS_NS_sys_shm.inl
rename : externals/ace/OS_NS_sys_socket.cpp => dep/acelite/ace/OS_NS_sys_socket.cpp
rename : externals/ace/OS_NS_sys_socket.h => dep/acelite/ace/OS_NS_sys_socket.h
rename : externals/ace/OS_NS_sys_socket.inl => dep/acelite/ace/OS_NS_sys_socket.inl
rename : externals/ace/OS_NS_sys_stat.cpp => dep/acelite/ace/OS_NS_sys_stat.cpp
rename : externals/ace/OS_NS_sys_stat.h => dep/acelite/ace/OS_NS_sys_stat.h
rename : externals/ace/OS_NS_sys_stat.inl => dep/acelite/ace/OS_NS_sys_stat.inl
rename : externals/ace/OS_NS_sys_time.cpp => dep/acelite/ace/OS_NS_sys_time.cpp
rename : externals/ace/OS_NS_sys_time.h => dep/acelite/ace/OS_NS_sys_time.h
rename : externals/ace/OS_NS_sys_time.inl => dep/acelite/ace/OS_NS_sys_time.inl
rename : externals/ace/OS_NS_sys_uio.cpp => dep/acelite/ace/OS_NS_sys_uio.cpp
rename : externals/ace/OS_NS_sys_uio.h => dep/acelite/ace/OS_NS_sys_uio.h
rename : externals/ace/OS_NS_sys_uio.inl => dep/acelite/ace/OS_NS_sys_uio.inl
rename : externals/ace/OS_NS_sys_utsname.cpp => dep/acelite/ace/OS_NS_sys_utsname.cpp
rename : externals/ace/OS_NS_sys_utsname.h => dep/acelite/ace/OS_NS_sys_utsname.h
rename : externals/ace/OS_NS_sys_wait.cpp => dep/acelite/ace/OS_NS_sys_wait.cpp
rename : externals/ace/OS_NS_sys_wait.h => dep/acelite/ace/OS_NS_sys_wait.h
rename : externals/ace/OS_NS_sys_wait.inl => dep/acelite/ace/OS_NS_sys_wait.inl
rename : externals/ace/OS_NS_time.cpp => dep/acelite/ace/OS_NS_time.cpp
rename : externals/ace/OS_NS_time.h => dep/acelite/ace/OS_NS_time.h
rename : externals/ace/OS_NS_time.inl => dep/acelite/ace/OS_NS_time.inl
rename : externals/ace/OS_NS_unistd.cpp => dep/acelite/ace/OS_NS_unistd.cpp
rename : externals/ace/OS_NS_unistd.h => dep/acelite/ace/OS_NS_unistd.h
rename : externals/ace/OS_NS_unistd.inl => dep/acelite/ace/OS_NS_unistd.inl
rename : externals/ace/OS_NS_wchar.cpp => dep/acelite/ace/OS_NS_wchar.cpp
rename : externals/ace/OS_NS_wchar.h => dep/acelite/ace/OS_NS_wchar.h
rename : externals/ace/OS_NS_wchar.inl => dep/acelite/ace/OS_NS_wchar.inl
rename : externals/ace/OS_NS_wctype.cpp => dep/acelite/ace/OS_NS_wctype.cpp
rename : externals/ace/OS_NS_wctype.h => dep/acelite/ace/OS_NS_wctype.h
rename : externals/ace/OS_NS_wctype.inl => dep/acelite/ace/OS_NS_wctype.inl
rename : externals/ace/OS_QoS.cpp => dep/acelite/ace/OS_QoS.cpp
rename : externals/ace/OS_QoS.h => dep/acelite/ace/OS_QoS.h
rename : externals/ace/OS_String.h => dep/acelite/ace/OS_String.h
rename : externals/ace/OS_TLI.cpp => dep/acelite/ace/OS_TLI.cpp
rename : externals/ace/OS_TLI.h => dep/acelite/ace/OS_TLI.h
rename : externals/ace/OS_TLI.inl => dep/acelite/ace/OS_TLI.inl
rename : externals/ace/OS_Thread_Adapter.cpp => dep/acelite/ace/OS_Thread_Adapter.cpp
rename : externals/ace/OS_Thread_Adapter.h => dep/acelite/ace/OS_Thread_Adapter.h
rename : externals/ace/OS_main.cpp => dep/acelite/ace/OS_main.cpp
rename : externals/ace/OS_main.h => dep/acelite/ace/OS_main.h
rename : externals/ace/Obchunk.cpp => dep/acelite/ace/Obchunk.cpp
rename : externals/ace/Obchunk.h => dep/acelite/ace/Obchunk.h
rename : externals/ace/Obchunk.inl => dep/acelite/ace/Obchunk.inl
rename : externals/ace/Object_Manager.cpp => dep/acelite/ace/Object_Manager.cpp
rename : externals/ace/Object_Manager.h => dep/acelite/ace/Object_Manager.h
rename : externals/ace/Object_Manager.inl => dep/acelite/ace/Object_Manager.inl
rename : externals/ace/Object_Manager_Base.cpp => dep/acelite/ace/Object_Manager_Base.cpp
rename : externals/ace/Object_Manager_Base.h => dep/acelite/ace/Object_Manager_Base.h
rename : externals/ace/Obstack.h => dep/acelite/ace/Obstack.h
rename : externals/ace/Obstack_T.cpp => dep/acelite/ace/Obstack_T.cpp
rename : externals/ace/Obstack_T.h => dep/acelite/ace/Obstack_T.h
rename : externals/ace/Obstack_T.inl => dep/acelite/ace/Obstack_T.inl
rename : externals/ace/PI_Malloc.cpp => dep/acelite/ace/PI_Malloc.cpp
rename : externals/ace/PI_Malloc.h => dep/acelite/ace/PI_Malloc.h
rename : externals/ace/PI_Malloc.inl => dep/acelite/ace/PI_Malloc.inl
rename : externals/ace/POSIX_Asynch_IO.cpp => dep/acelite/ace/POSIX_Asynch_IO.cpp
rename : externals/ace/POSIX_Asynch_IO.h => dep/acelite/ace/POSIX_Asynch_IO.h
rename : externals/ace/POSIX_CB_Proactor.cpp => dep/acelite/ace/POSIX_CB_Proactor.cpp
rename : externals/ace/POSIX_CB_Proactor.h => dep/acelite/ace/POSIX_CB_Proactor.h
rename : externals/ace/POSIX_Proactor.cpp => dep/acelite/ace/POSIX_Proactor.cpp
rename : externals/ace/POSIX_Proactor.h => dep/acelite/ace/POSIX_Proactor.h
rename : externals/ace/POSIX_Proactor.inl => dep/acelite/ace/POSIX_Proactor.inl
rename : externals/ace/Pagefile_Memory_Pool.cpp => dep/acelite/ace/Pagefile_Memory_Pool.cpp
rename : externals/ace/Pagefile_Memory_Pool.h => dep/acelite/ace/Pagefile_Memory_Pool.h
rename : externals/ace/Pagefile_Memory_Pool.inl => dep/acelite/ace/Pagefile_Memory_Pool.inl
rename : externals/ace/Pair.h => dep/acelite/ace/Pair.h
rename : externals/ace/Pair_T.cpp => dep/acelite/ace/Pair_T.cpp
rename : externals/ace/Pair_T.h => dep/acelite/ace/Pair_T.h
rename : externals/ace/Pair_T.inl => dep/acelite/ace/Pair_T.inl
rename : externals/ace/Parse_Node.cpp => dep/acelite/ace/Parse_Node.cpp
rename : externals/ace/Parse_Node.h => dep/acelite/ace/Parse_Node.h
rename : externals/ace/Ping_Socket.cpp => dep/acelite/ace/Ping_Socket.cpp
rename : externals/ace/Ping_Socket.h => dep/acelite/ace/Ping_Socket.h
rename : externals/ace/Ping_Socket.inl => dep/acelite/ace/Ping_Socket.inl
rename : externals/ace/Pipe.cpp => dep/acelite/ace/Pipe.cpp
rename : externals/ace/Pipe.h => dep/acelite/ace/Pipe.h
rename : externals/ace/Pipe.inl => dep/acelite/ace/Pipe.inl
rename : externals/ace/PrecompiledHeaders/WinAcePCH.cpp => dep/acelite/ace/PrecompiledHeaders/WinAcePCH.cpp
rename : externals/ace/PrecompiledHeaders/WinAcePCH.h => dep/acelite/ace/PrecompiledHeaders/WinAcePCH.h
rename : externals/ace/Priority_Reactor.cpp => dep/acelite/ace/Priority_Reactor.cpp
rename : externals/ace/Priority_Reactor.h => dep/acelite/ace/Priority_Reactor.h
rename : externals/ace/Proactor.cpp => dep/acelite/ace/Proactor.cpp
rename : externals/ace/Proactor.h => dep/acelite/ace/Proactor.h
rename : externals/ace/Proactor.inl => dep/acelite/ace/Proactor.inl
rename : externals/ace/Proactor_Impl.cpp => dep/acelite/ace/Proactor_Impl.cpp
rename : externals/ace/Proactor_Impl.h => dep/acelite/ace/Proactor_Impl.h
rename : externals/ace/Process.cpp => dep/acelite/ace/Process.cpp
rename : externals/ace/Process.h => dep/acelite/ace/Process.h
rename : externals/ace/Process.inl => dep/acelite/ace/Process.inl
rename : externals/ace/Process_Manager.cpp => dep/acelite/ace/Process_Manager.cpp
rename : externals/ace/Process_Manager.h => dep/acelite/ace/Process_Manager.h
rename : externals/ace/Process_Manager.inl => dep/acelite/ace/Process_Manager.inl
rename : externals/ace/Process_Mutex.cpp => dep/acelite/ace/Process_Mutex.cpp
rename : externals/ace/Process_Mutex.h => dep/acelite/ace/Process_Mutex.h
rename : externals/ace/Process_Mutex.inl => dep/acelite/ace/Process_Mutex.inl
rename : externals/ace/Process_Semaphore.cpp => dep/acelite/ace/Process_Semaphore.cpp
rename : externals/ace/Process_Semaphore.h => dep/acelite/ace/Process_Semaphore.h
rename : externals/ace/Process_Semaphore.inl => dep/acelite/ace/Process_Semaphore.inl
rename : externals/ace/Profile_Timer.cpp => dep/acelite/ace/Profile_Timer.cpp
rename : externals/ace/Profile_Timer.h => dep/acelite/ace/Profile_Timer.h
rename : externals/ace/Profile_Timer.inl => dep/acelite/ace/Profile_Timer.inl
rename : externals/ace/QoS/ACE_QoS_Export.h => dep/acelite/ace/QoS/ACE_QoS_Export.h
rename : externals/ace/QoS/QoS_Decorator.cpp => dep/acelite/ace/QoS/QoS_Decorator.cpp
rename : externals/ace/QoS/QoS_Decorator.h => dep/acelite/ace/QoS/QoS_Decorator.h
rename : externals/ace/QoS/QoS_Manager.cpp => dep/acelite/ace/QoS/QoS_Manager.cpp
rename : externals/ace/QoS/QoS_Manager.h => dep/acelite/ace/QoS/QoS_Manager.h
rename : externals/ace/QoS/QoS_Session.h => dep/acelite/ace/QoS/QoS_Session.h
rename : externals/ace/QoS/QoS_Session_Factory.cpp => dep/acelite/ace/QoS/QoS_Session_Factory.cpp
rename : externals/ace/QoS/QoS_Session_Factory.h => dep/acelite/ace/QoS/QoS_Session_Factory.h
rename : externals/ace/QoS/QoS_Session_Impl.cpp => dep/acelite/ace/QoS/QoS_Session_Impl.cpp
rename : externals/ace/QoS/QoS_Session_Impl.h => dep/acelite/ace/QoS/QoS_Session_Impl.h
rename : externals/ace/QoS/QoS_Session_Impl.inl => dep/acelite/ace/QoS/QoS_Session_Impl.inl
rename : externals/ace/QoS/README => dep/acelite/ace/QoS/README
rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.cpp => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.cpp
rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.h => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.h
rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.inl => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.inl
rename : externals/ace/RB_Tree.cpp => dep/acelite/ace/RB_Tree.cpp
rename : externals/ace/RB_Tree.h => dep/acelite/ace/RB_Tree.h
rename : externals/ace/RB_Tree.inl => dep/acelite/ace/RB_Tree.inl
rename : externals/ace/README => dep/acelite/ace/README
rename : externals/ace/RW_Mutex.cpp => dep/acelite/ace/RW_Mutex.cpp
rename : externals/ace/RW_Mutex.h => dep/acelite/ace/RW_Mutex.h
rename : externals/ace/RW_Mutex.inl => dep/acelite/ace/RW_Mutex.inl
rename : externals/ace/RW_Process_Mutex.cpp => dep/acelite/ace/RW_Process_Mutex.cpp
rename : externals/ace/RW_Process_Mutex.h => dep/acelite/ace/RW_Process_Mutex.h
rename : externals/ace/RW_Process_Mutex.inl => dep/acelite/ace/RW_Process_Mutex.inl
rename : externals/ace/RW_Thread_Mutex.cpp => dep/acelite/ace/RW_Thread_Mutex.cpp
rename : externals/ace/RW_Thread_Mutex.h => dep/acelite/ace/RW_Thread_Mutex.h
rename : externals/ace/RW_Thread_Mutex.inl => dep/acelite/ace/RW_Thread_Mutex.inl
rename : externals/ace/Reactor.cpp => dep/acelite/ace/Reactor.cpp
rename : externals/ace/Reactor.h => dep/acelite/ace/Reactor.h
rename : externals/ace/Reactor.inl => dep/acelite/ace/Reactor.inl
rename : externals/ace/Reactor_Impl.cpp => dep/acelite/ace/Reactor_Impl.cpp
rename : externals/ace/Reactor_Impl.h => dep/acelite/ace/Reactor_Impl.h
rename : externals/ace/Reactor_Notification_Strategy.cpp => dep/acelite/ace/Reactor_Notification_Strategy.cpp
rename : externals/ace/Reactor_Notification_Strategy.h => dep/acelite/ace/Reactor_Notification_Strategy.h
rename : externals/ace/Reactor_Notification_Strategy.inl => dep/acelite/ace/Reactor_Notification_Strategy.inl
rename : externals/ace/Reactor_Timer_Interface.cpp => dep/acelite/ace/Reactor_Timer_Interface.cpp
rename : externals/ace/Reactor_Timer_Interface.h => dep/acelite/ace/Reactor_Timer_Interface.h
rename : externals/ace/Reactor_Token_T.cpp => dep/acelite/ace/Reactor_Token_T.cpp
rename : externals/ace/Reactor_Token_T.h => dep/acelite/ace/Reactor_Token_T.h
rename : externals/ace/Read_Buffer.cpp => dep/acelite/ace/Read_Buffer.cpp
rename : externals/ace/Read_Buffer.h => dep/acelite/ace/Read_Buffer.h
rename : externals/ace/Read_Buffer.inl => dep/acelite/ace/Read_Buffer.inl
rename : externals/ace/Recursive_Thread_Mutex.cpp => dep/acelite/ace/Recursive_Thread_Mutex.cpp
rename : externals/ace/Recursive_Thread_Mutex.h => dep/acelite/ace/Recursive_Thread_Mutex.h
rename : externals/ace/Recursive_Thread_Mutex.inl => dep/acelite/ace/Recursive_Thread_Mutex.inl
rename : externals/ace/Recyclable.cpp => dep/acelite/ace/Recyclable.cpp
rename : externals/ace/Recyclable.h => dep/acelite/ace/Recyclable.h
rename : externals/ace/Recyclable.inl => dep/acelite/ace/Recyclable.inl
rename : externals/ace/Refcountable.h => dep/acelite/ace/Refcountable.h
rename : externals/ace/Refcountable_T.cpp => dep/acelite/ace/Refcountable_T.cpp
rename : externals/ace/Refcountable_T.h => dep/acelite/ace/Refcountable_T.h
rename : externals/ace/Refcountable_T.inl => dep/acelite/ace/Refcountable_T.inl
rename : externals/ace/Refcounted_Auto_Ptr.cpp => dep/acelite/ace/Refcounted_Auto_Ptr.cpp
rename : externals/ace/Refcounted_Auto_Ptr.h => dep/acelite/ace/Refcounted_Auto_Ptr.h
rename : externals/ace/Refcounted_Auto_Ptr.inl => dep/acelite/ace/Refcounted_Auto_Ptr.inl
rename : externals/ace/Registry.cpp => dep/acelite/ace/Registry.cpp
rename : externals/ace/Registry.h => dep/acelite/ace/Registry.h
rename : externals/ace/Registry_Name_Space.cpp => dep/acelite/ace/Registry_Name_Space.cpp
rename : externals/ace/Registry_Name_Space.h => dep/acelite/ace/Registry_Name_Space.h
rename : externals/ace/Remote_Name_Space.cpp => dep/acelite/ace/Remote_Name_Space.cpp
rename : externals/ace/Remote_Name_Space.h => dep/acelite/ace/Remote_Name_Space.h
rename : externals/ace/Remote_Tokens.cpp => dep/acelite/ace/Remote_Tokens.cpp
rename : externals/ace/Remote_Tokens.h => dep/acelite/ace/Remote_Tokens.h
rename : externals/ace/Remote_Tokens.inl => dep/acelite/ace/Remote_Tokens.inl
rename : externals/ace/Reverse_Lock_T.cpp => dep/acelite/ace/Reverse_Lock_T.cpp
rename : externals/ace/Reverse_Lock_T.h => dep/acelite/ace/Reverse_Lock_T.h
rename : externals/ace/Reverse_Lock_T.inl => dep/acelite/ace/Reverse_Lock_T.inl
rename : externals/ace/Rtems_init.c => dep/acelite/ace/Rtems_init.c
rename : externals/ace/SOCK.cpp => dep/acelite/ace/SOCK.cpp
rename : externals/ace/SOCK.h => dep/acelite/ace/SOCK.h
rename : externals/ace/SOCK.inl => dep/acelite/ace/SOCK.inl
rename : externals/ace/SOCK_Acceptor.cpp => dep/acelite/ace/SOCK_Acceptor.cpp
rename : externals/ace/SOCK_Acceptor.h => dep/acelite/ace/SOCK_Acceptor.h
rename : externals/ace/SOCK_Acceptor.inl => dep/acelite/ace/SOCK_Acceptor.inl
rename : externals/ace/SOCK_CODgram.cpp => dep/acelite/ace/SOCK_CODgram.cpp
rename : externals/ace/SOCK_CODgram.h => dep/acelite/ace/SOCK_CODgram.h
rename : externals/ace/SOCK_CODgram.inl => dep/acelite/ace/SOCK_CODgram.inl
rename : externals/ace/SOCK_Connector.cpp => dep/acelite/ace/SOCK_Connector.cpp
rename : externals/ace/SOCK_Connector.h => dep/acelite/ace/SOCK_Connector.h
rename : externals/ace/SOCK_Connector.inl => dep/acelite/ace/SOCK_Connector.inl
rename : externals/ace/SOCK_Dgram.cpp => dep/acelite/ace/SOCK_Dgram.cpp
rename : externals/ace/SOCK_Dgram.h => dep/acelite/ace/SOCK_Dgram.h
rename : externals/ace/SOCK_Dgram.inl => dep/acelite/ace/SOCK_Dgram.inl
rename : externals/ace/SOCK_Dgram_Bcast.cpp => dep/acelite/ace/SOCK_Dgram_Bcast.cpp
rename : externals/ace/SOCK_Dgram_Bcast.h => dep/acelite/ace/SOCK_Dgram_Bcast.h
rename : externals/ace/SOCK_Dgram_Bcast.inl => dep/acelite/ace/SOCK_Dgram_Bcast.inl
rename : externals/ace/SOCK_Dgram_Mcast.cpp => dep/acelite/ace/SOCK_Dgram_Mcast.cpp
rename : externals/ace/SOCK_Dgram_Mcast.h => dep/acelite/ace/SOCK_Dgram_Mcast.h
rename : externals/ace/SOCK_Dgram_Mcast.inl => dep/acelite/ace/SOCK_Dgram_Mcast.inl
rename : externals/ace/SOCK_IO.cpp => dep/acelite/ace/SOCK_IO.cpp
rename : externals/ace/SOCK_IO.h => dep/acelite/ace/SOCK_IO.h
rename : externals/ace/SOCK_IO.inl => dep/acelite/ace/SOCK_IO.inl
rename : externals/ace/SOCK_Netlink.cpp => dep/acelite/ace/SOCK_Netlink.cpp
rename : externals/ace/SOCK_Netlink.h => dep/acelite/ace/SOCK_Netlink.h
rename : externals/ace/SOCK_Netlink.inl => dep/acelite/ace/SOCK_Netlink.inl
rename : externals/ace/SOCK_SEQPACK_Acceptor.cpp => dep/acelite/ace/SOCK_SEQPACK_Acceptor.cpp
rename : externals/ace/SOCK_SEQPACK_Acceptor.h => dep/acelite/ace/SOCK_SEQPACK_Acceptor.h
rename : externals/ace/SOCK_SEQPACK_Acceptor.inl => dep/acelite/ace/SOCK_SEQPACK_Acceptor.inl
rename : externals/ace/SOCK_SEQPACK_Association.cpp => dep/acelite/ace/SOCK_SEQPACK_Association.cpp
rename : externals/ace/SOCK_SEQPACK_Association.h => dep/acelite/ace/SOCK_SEQPACK_Association.h
rename : externals/ace/SOCK_SEQPACK_Association.inl => dep/acelite/ace/SOCK_SEQPACK_Association.inl
rename : externals/ace/SOCK_SEQPACK_Connector.cpp => dep/acelite/ace/SOCK_SEQPACK_Connector.cpp
rename : externals/ace/SOCK_SEQPACK_Connector.h => dep/acelite/ace/SOCK_SEQPACK_Connector.h
rename : externals/ace/SOCK_SEQPACK_Connector.inl => dep/acelite/ace/SOCK_SEQPACK_Connector.inl
rename : externals/ace/SOCK_Stream.cpp => dep/acelite/ace/SOCK_Stream.cpp
rename : externals/ace/SOCK_Stream.h => dep/acelite/ace/SOCK_Stream.h
rename : externals/ace/SOCK_Stream.inl => dep/acelite/ace/SOCK_Stream.inl
rename : externals/ace/SPIPE.cpp => dep/acelite/ace/SPIPE.cpp
rename : externals/ace/SPIPE.h => dep/acelite/ace/SPIPE.h
rename : externals/ace/SPIPE.inl => dep/acelite/ace/SPIPE.inl
rename : externals/ace/SPIPE_Acceptor.cpp => dep/acelite/ace/SPIPE_Acceptor.cpp
rename : externals/ace/SPIPE_Acceptor.h => dep/acelite/ace/SPIPE_Acceptor.h
rename : externals/ace/SPIPE_Addr.cpp => dep/acelite/ace/SPIPE_Addr.cpp
rename : externals/ace/SPIPE_Addr.h => dep/acelite/ace/SPIPE_Addr.h
rename : externals/ace/SPIPE_Addr.inl => dep/acelite/ace/SPIPE_Addr.inl
rename : externals/ace/SPIPE_Connector.cpp => dep/acelite/ace/SPIPE_Connector.cpp
rename : externals/ace/SPIPE_Connector.h => dep/acelite/ace/SPIPE_Connector.h
rename : externals/ace/SPIPE_Connector.inl => dep/acelite/ace/SPIPE_Connector.inl
rename : externals/ace/SPIPE_Stream.cpp => dep/acelite/ace/SPIPE_Stream.cpp
rename : externals/ace/SPIPE_Stream.h => dep/acelite/ace/SPIPE_Stream.h
rename : externals/ace/SPIPE_Stream.inl => dep/acelite/ace/SPIPE_Stream.inl
rename : externals/ace/SSL/SSL_Asynch_BIO.cpp => dep/acelite/ace/SSL/SSL_Asynch_BIO.cpp
rename : externals/ace/SSL/SSL_Asynch_BIO.h => dep/acelite/ace/SSL/SSL_Asynch_BIO.h
rename : externals/ace/SSL/SSL_Asynch_Stream.cpp => dep/acelite/ace/SSL/SSL_Asynch_Stream.cpp
rename : externals/ace/SSL/SSL_Asynch_Stream.h => dep/acelite/ace/SSL/SSL_Asynch_Stream.h
rename : externals/ace/SSL/SSL_Asynch_Stream.inl => dep/acelite/ace/SSL/SSL_Asynch_Stream.inl
rename : externals/ace/SSL/SSL_Context.cpp => dep/acelite/ace/SSL/SSL_Context.cpp
rename : externals/ace/SSL/SSL_Context.h => dep/acelite/ace/SSL/SSL_Context.h
rename : externals/ace/SSL/SSL_Context.inl => dep/acelite/ace/SSL/SSL_Context.inl
rename : externals/ace/SSL/SSL_Export.h => dep/acelite/ace/SSL/SSL_Export.h
rename : externals/ace/SSL/SSL_SOCK.cpp => dep/acelite/ace/SSL/SSL_SOCK.cpp
rename : externals/ace/SSL/SSL_SOCK.h => dep/acelite/ace/SSL/SSL_SOCK.h
rename : externals/ace/SSL/SSL_SOCK.inl => dep/acelite/ace/SSL/SSL_SOCK.inl
rename : externals/ace/SSL/SSL_SOCK_Acceptor.cpp => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.cpp
rename : externals/ace/SSL/SSL_SOCK_Acceptor.h => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.h
rename : externals/ace/SSL/SSL_SOCK_Acceptor.inl => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.inl
rename : externals/ace/SSL/SSL_SOCK_Connector.cpp => dep/acelite/ace/SSL/SSL_SOCK_Connector.cpp
rename : externals/ace/SSL/SSL_SOCK_Connector.h => dep/acelite/ace/SSL/SSL_SOCK_Connector.h
rename : externals/ace/SSL/SSL_SOCK_Connector.inl => dep/acelite/ace/SSL/SSL_SOCK_Connector.inl
rename : externals/ace/SSL/SSL_SOCK_Stream.cpp => dep/acelite/ace/SSL/SSL_SOCK_Stream.cpp
rename : externals/ace/SSL/SSL_SOCK_Stream.h => dep/acelite/ace/SSL/SSL_SOCK_Stream.h
rename : externals/ace/SSL/SSL_SOCK_Stream.inl => dep/acelite/ace/SSL/SSL_SOCK_Stream.inl
rename : externals/ace/SSL/sslconf.h => dep/acelite/ace/SSL/sslconf.h
rename : externals/ace/SString.cpp => dep/acelite/ace/SString.cpp
rename : externals/ace/SString.h => dep/acelite/ace/SString.h
rename : externals/ace/SString.inl => dep/acelite/ace/SString.inl
rename : externals/ace/SStringfwd.h => dep/acelite/ace/SStringfwd.h
rename : externals/ace/SUN_Proactor.cpp => dep/acelite/ace/SUN_Proactor.cpp
rename : externals/ace/SUN_Proactor.h => dep/acelite/ace/SUN_Proactor.h
rename : externals/ace/SV_Message.cpp => dep/acelite/ace/SV_Message.cpp
rename : externals/ace/SV_Message.h => dep/acelite/ace/SV_Message.h
rename : externals/ace/SV_Message.inl => dep/acelite/ace/SV_Message.inl
rename : externals/ace/SV_Message_Queue.cpp => dep/acelite/ace/SV_Message_Queue.cpp
rename : externals/ace/SV_Message_Queue.h => dep/acelite/ace/SV_Message_Queue.h
rename : externals/ace/SV_Message_Queue.inl => dep/acelite/ace/SV_Message_Queue.inl
rename : externals/ace/SV_Semaphore_Complex.cpp => dep/acelite/ace/SV_Semaphore_Complex.cpp
rename : externals/ace/SV_Semaphore_Complex.h => dep/acelite/ace/SV_Semaphore_Complex.h
rename : externals/ace/SV_Semaphore_Complex.inl => dep/acelite/ace/SV_Semaphore_Complex.inl
rename : externals/ace/SV_Semaphore_Simple.cpp => dep/acelite/ace/SV_Semaphore_Simple.cpp
rename : externals/ace/SV_Semaphore_Simple.h => dep/acelite/ace/SV_Semaphore_Simple.h
rename : externals/ace/SV_Semaphore_Simple.inl => dep/acelite/ace/SV_Semaphore_Simple.inl
rename : externals/ace/SV_Shared_Memory.cpp => dep/acelite/ace/SV_Shared_Memory.cpp
rename : externals/ace/SV_Shared_Memory.h => dep/acelite/ace/SV_Shared_Memory.h
rename : externals/ace/SV_Shared_Memory.inl => dep/acelite/ace/SV_Shared_Memory.inl
rename : externals/ace/Sample_History.cpp => dep/acelite/ace/Sample_History.cpp
rename : externals/ace/Sample_History.h => dep/acelite/ace/Sample_History.h
rename : externals/ace/Sample_History.inl => dep/acelite/ace/Sample_History.inl
rename : externals/ace/Sbrk_Memory_Pool.cpp => dep/acelite/ace/Sbrk_Memory_Pool.cpp
rename : externals/ace/Sbrk_Memory_Pool.h => dep/acelite/ace/Sbrk_Memory_Pool.h
rename : externals/ace/Sched_Params.cpp => dep/acelite/ace/Sched_Params.cpp
rename : externals/ace/Sched_Params.h => dep/acelite/ace/Sched_Params.h
rename : externals/ace/Sched_Params.inl => dep/acelite/ace/Sched_Params.inl
rename : externals/ace/Select_Reactor.h => dep/acelite/ace/Select_Reactor.h
rename : externals/ace/Select_Reactor_Base.cpp => dep/acelite/ace/Select_Reactor_Base.cpp
rename : externals/ace/Select_Reactor_Base.h => dep/acelite/ace/Select_Reactor_Base.h
rename : externals/ace/Select_Reactor_Base.inl => dep/acelite/ace/Select_Reactor_Base.inl
rename : externals/ace/Select_Reactor_T.cpp => dep/acelite/ace/Select_Reactor_T.cpp
rename : externals/ace/Select_Reactor_T.h => dep/acelite/ace/Select_Reactor_T.h
rename : externals/ace/Select_Reactor_T.inl => dep/acelite/ace/Select_Reactor_T.inl
rename : externals/ace/Semaphore.cpp => dep/acelite/ace/Semaphore.cpp
rename : externals/ace/Semaphore.h => dep/acelite/ace/Semaphore.h
rename : externals/ace/Semaphore.inl => dep/acelite/ace/Semaphore.inl
rename : externals/ace/Service_Config.cpp => dep/acelite/ace/Service_Config.cpp
rename : externals/ace/Service_Config.h => dep/acelite/ace/Service_Config.h
rename : externals/ace/Service_Config.inl => dep/acelite/ace/Service_Config.inl
rename : externals/ace/Service_Gestalt.cpp => dep/acelite/ace/Service_Gestalt.cpp
rename : externals/ace/Service_Gestalt.h => dep/acelite/ace/Service_Gestalt.h
rename : externals/ace/Service_Gestalt.inl => dep/acelite/ace/Service_Gestalt.inl
rename : externals/ace/Service_Manager.cpp => dep/acelite/ace/Service_Manager.cpp
rename : externals/ace/Service_Manager.h => dep/acelite/ace/Service_Manager.h
rename : externals/ace/Service_Object.cpp => dep/acelite/ace/Service_Object.cpp
rename : externals/ace/Service_Object.h => dep/acelite/ace/Service_Object.h
rename : externals/ace/Service_Object.inl => dep/acelite/ace/Service_Object.inl
rename : externals/ace/Service_Repository.cpp => dep/acelite/ace/Service_Repository.cpp
rename : externals/ace/Service_Repository.h => dep/acelite/ace/Service_Repository.h
rename : externals/ace/Service_Repository.inl => dep/acelite/ace/Service_Repository.inl
rename : externals/ace/Service_Templates.h => dep/acelite/ace/Service_Templates.h
rename : externals/ace/Service_Types.cpp => dep/acelite/ace/Service_Types.cpp
rename : externals/ace/Service_Types.h => dep/acelite/ace/Service_Types.h
rename : externals/ace/Service_Types.inl => dep/acelite/ace/Service_Types.inl
rename : externals/ace/Shared_Memory.cpp => dep/acelite/ace/Shared_Memory.cpp
rename : externals/ace/Shared_Memory.h => dep/acelite/ace/Shared_Memory.h
rename : externals/ace/Shared_Memory_MM.cpp => dep/acelite/ace/Shared_Memory_MM.cpp
rename : externals/ace/Shared_Memory_MM.h => dep/acelite/ace/Shared_Memory_MM.h
rename : externals/ace/Shared_Memory_MM.inl => dep/acelite/ace/Shared_Memory_MM.inl
rename : externals/ace/Shared_Memory_Pool.cpp => dep/acelite/ace/Shared_Memory_Pool.cpp
rename : externals/ace/Shared_Memory_Pool.h => dep/acelite/ace/Shared_Memory_Pool.h
rename : externals/ace/Shared_Memory_SV.cpp => dep/acelite/ace/Shared_Memory_SV.cpp
rename : externals/ace/Shared_Memory_SV.h => dep/acelite/ace/Shared_Memory_SV.h
rename : externals/ace/Shared_Memory_SV.inl => dep/acelite/ace/Shared_Memory_SV.inl
rename : externals/ace/Shared_Object.cpp => dep/acelite/ace/Shared_Object.cpp
rename : externals/ace/Shared_Object.h => dep/acelite/ace/Shared_Object.h
rename : externals/ace/Shared_Object.inl => dep/acelite/ace/Shared_Object.inl
rename : externals/ace/Sig_Adapter.cpp => dep/acelite/ace/Sig_Adapter.cpp
rename : externals/ace/Sig_Adapter.h => dep/acelite/ace/Sig_Adapter.h
rename : externals/ace/Sig_Handler.cpp => dep/acelite/ace/Sig_Handler.cpp
rename : externals/ace/Sig_Handler.h => dep/acelite/ace/Sig_Handler.h
rename : externals/ace/Sig_Handler.inl => dep/acelite/ace/Sig_Handler.inl
rename : externals/ace/Signal.cpp => dep/acelite/ace/Signal.cpp
rename : externals/ace/Signal.h => dep/acelite/ace/Signal.h
rename : externals/ace/Signal.inl => dep/acelite/ace/Signal.inl
rename : externals/ace/Singleton.cpp => dep/acelite/ace/Singleton.cpp
rename : externals/ace/Singleton.h => dep/acelite/ace/Singleton.h
rename : externals/ace/Singleton.inl => dep/acelite/ace/Singleton.inl
rename : externals/ace/Sock_Connect.cpp => dep/acelite/ace/Sock_Connect.cpp
rename : externals/ace/Sock_Connect.h => dep/acelite/ace/Sock_Connect.h
rename : externals/ace/Stack_Trace.cpp => dep/acelite/ace/Stack_Trace.cpp
rename : externals/ace/Stack_Trace.h => dep/acelite/ace/Stack_Trace.h
rename : externals/ace/Static_Object_Lock.h => dep/acelite/ace/Static_Object_Lock.h
rename : externals/ace/Stats.cpp => dep/acelite/ace/Stats.cpp
rename : externals/ace/Stats.h => dep/acelite/ace/Stats.h
rename : externals/ace/Stats.inl => dep/acelite/ace/Stats.inl
rename : externals/ace/Strategies.h => dep/acelite/ace/Strategies.h
rename : externals/ace/Strategies_T.cpp => dep/acelite/ace/Strategies_T.cpp
rename : externals/ace/Strategies_T.h => dep/acelite/ace/Strategies_T.h
rename : externals/ace/Strategies_T.inl => dep/acelite/ace/Strategies_T.inl
rename : externals/ace/Stream.cpp => dep/acelite/ace/Stream.cpp
rename : externals/ace/Stream.h => dep/acelite/ace/Stream.h
rename : externals/ace/Stream.inl => dep/acelite/ace/Stream.inl
rename : externals/ace/Stream_Modules.cpp => dep/acelite/ace/Stream_Modules.cpp
rename : externals/ace/Stream_Modules.h => dep/acelite/ace/Stream_Modules.h
rename : externals/ace/String_Base.cpp => dep/acelite/ace/String_Base.cpp
rename : externals/ace/String_Base.h => dep/acelite/ace/String_Base.h
rename : externals/ace/String_Base.inl => dep/acelite/ace/String_Base.inl
rename : externals/ace/String_Base_Const.cpp => dep/acelite/ace/String_Base_Const.cpp
rename : externals/ace/String_Base_Const.h => dep/acelite/ace/String_Base_Const.h
rename : externals/ace/Svc_Conf.h => dep/acelite/ace/Svc_Conf.h
rename : externals/ace/Svc_Conf.y => dep/acelite/ace/Svc_Conf.y
rename : externals/ace/Svc_Conf_Lexer.cpp => dep/acelite/ace/Svc_Conf_Lexer.cpp
rename : externals/ace/Svc_Conf_Lexer.h => dep/acelite/ace/Svc_Conf_Lexer.h
rename : externals/ace/Svc_Conf_Param.h => dep/acelite/ace/Svc_Conf_Param.h
rename : externals/ace/Svc_Conf_Token_Table.h => dep/acelite/ace/Svc_Conf_Token_Table.h
rename : externals/ace/Svc_Conf_Tokens.h => dep/acelite/ace/Svc_Conf_Tokens.h
rename : externals/ace/Svc_Conf_y.cpp => dep/acelite/ace/Svc_Conf_y.cpp
rename : externals/ace/Svc_Handler.cpp => dep/acelite/ace/Svc_Handler.cpp
rename : externals/ace/Svc_Handler.h => dep/acelite/ace/Svc_Handler.h
rename : externals/ace/Synch.h => dep/acelite/ace/Synch.h
rename : externals/ace/Synch_Options.cpp => dep/acelite/ace/Synch_Options.cpp
rename : externals/ace/Synch_Options.h => dep/acelite/ace/Synch_Options.h
rename : externals/ace/Synch_T.cpp => dep/acelite/ace/Synch_T.cpp
rename : externals/ace/Synch_T.h => dep/acelite/ace/Synch_T.h
rename : externals/ace/Synch_Traits.h => dep/acelite/ace/Synch_Traits.h
rename : externals/ace/System_Time.cpp => dep/acelite/ace/System_Time.cpp
rename : externals/ace/System_Time.h => dep/acelite/ace/System_Time.h
rename : externals/ace/TLI.cpp => dep/acelite/ace/TLI.cpp
rename : externals/ace/TLI.h => dep/acelite/ace/TLI.h
rename : externals/ace/TLI.inl => dep/acelite/ace/TLI.inl
rename : externals/ace/TLI_Acceptor.cpp => dep/acelite/ace/TLI_Acceptor.cpp
rename : externals/ace/TLI_Acceptor.h => dep/acelite/ace/TLI_Acceptor.h
rename : externals/ace/TLI_Connector.cpp => dep/acelite/ace/TLI_Connector.cpp
rename : externals/ace/TLI_Connector.h => dep/acelite/ace/TLI_Connector.h
rename : externals/ace/TLI_Connector.inl => dep/acelite/ace/TLI_Connector.inl
rename : externals/ace/TLI_Stream.cpp => dep/acelite/ace/TLI_Stream.cpp
rename : externals/ace/TLI_Stream.h => dep/acelite/ace/TLI_Stream.h
rename : externals/ace/TLI_Stream.inl => dep/acelite/ace/TLI_Stream.inl
rename : externals/ace/TP_Reactor.cpp => dep/acelite/ace/TP_Reactor.cpp
rename : externals/ace/TP_Reactor.h => dep/acelite/ace/TP_Reactor.h
rename : externals/ace/TP_Reactor.inl => dep/acelite/ace/TP_Reactor.inl
rename : externals/ace/TSS_Adapter.cpp => dep/acelite/ace/TSS_Adapter.cpp
rename : externals/ace/TSS_Adapter.h => dep/acelite/ace/TSS_Adapter.h
rename : externals/ace/TSS_T.cpp => dep/acelite/ace/TSS_T.cpp
rename : externals/ace/TSS_T.h => dep/acelite/ace/TSS_T.h
rename : externals/ace/TSS_T.inl => dep/acelite/ace/TSS_T.inl
rename : externals/ace/TTY_IO.cpp => dep/acelite/ace/TTY_IO.cpp
rename : externals/ace/TTY_IO.h => dep/acelite/ace/TTY_IO.h
rename : externals/ace/Task.cpp => dep/acelite/ace/Task.cpp
rename : externals/ace/Task.h => dep/acelite/ace/Task.h
rename : externals/ace/Task.inl => dep/acelite/ace/Task.inl
rename : externals/ace/Task_Ex_T.cpp => dep/acelite/ace/Task_Ex_T.cpp
rename : externals/ace/Task_Ex_T.h => dep/acelite/ace/Task_Ex_T.h
rename : externals/ace/Task_Ex_T.inl => dep/acelite/ace/Task_Ex_T.inl
rename : externals/ace/Task_T.cpp => dep/acelite/ace/Task_T.cpp
rename : externals/ace/Task_T.h => dep/acelite/ace/Task_T.h
rename : externals/ace/Task_T.inl => dep/acelite/ace/Task_T.inl
rename : externals/ace/Test_and_Set.cpp => dep/acelite/ace/Test_and_Set.cpp
rename : externals/ace/Test_and_Set.h => dep/acelite/ace/Test_and_Set.h
rename : externals/ace/Thread.cpp => dep/acelite/ace/Thread.cpp
rename : externals/ace/Thread.h => dep/acelite/ace/Thread.h
rename : externals/ace/Thread.inl => dep/acelite/ace/Thread.inl
rename : externals/ace/Thread_Adapter.cpp => dep/acelite/ace/Thread_Adapter.cpp
rename : externals/ace/Thread_Adapter.h => dep/acelite/ace/Thread_Adapter.h
rename : externals/ace/Thread_Adapter.inl => dep/acelite/ace/Thread_Adapter.inl
rename : externals/ace/Thread_Control.cpp => dep/acelite/ace/Thread_Control.cpp
rename : externals/ace/Thread_Control.h => dep/acelite/ace/Thread_Control.h
rename : externals/ace/Thread_Control.inl => dep/acelite/ace/Thread_Control.inl
rename : externals/ace/Thread_Exit.cpp => dep/acelite/ace/Thread_Exit.cpp
rename : externals/ace/Thread_Exit.h => dep/acelite/ace/Thread_Exit.h
rename : externals/ace/Thread_Hook.cpp => dep/acelite/ace/Thread_Hook.cpp
rename : externals/ace/Thread_Hook.h => dep/acelite/ace/Thread_Hook.h
rename : externals/ace/Thread_Manager.cpp => dep/acelite/ace/Thread_Manager.cpp
rename : externals/ace/Thread_Manager.h => dep/acelite/ace/Thread_Manager.h
rename : externals/ace/Thread_Manager.inl => dep/acelite/ace/Thread_Manager.inl
rename : externals/ace/Thread_Mutex.cpp => dep/acelite/ace/Thread_Mutex.cpp
rename : externals/ace/Thread_Mutex.h => dep/acelite/ace/Thread_Mutex.h
rename : externals/ace/Thread_Mutex.inl => dep/acelite/ace/Thread_Mutex.inl
rename : externals/ace/Thread_Semaphore.cpp => dep/acelite/ace/Thread_Semaphore.cpp
rename : externals/ace/Thread_Semaphore.h => dep/acelite/ace/Thread_Semaphore.h
rename : externals/ace/Thread_Semaphore.inl => dep/acelite/ace/Thread_Semaphore.inl
rename : externals/ace/Throughput_Stats.cpp => dep/acelite/ace/Throughput_Stats.cpp
rename : externals/ace/Throughput_Stats.h => dep/acelite/ace/Throughput_Stats.h
rename : externals/ace/Time_Value.cpp => dep/acelite/ace/Time_Value.cpp
rename : externals/ace/Time_Value.h => dep/acelite/ace/Time_Value.h
rename : externals/ace/Time_Value.inl => dep/acelite/ace/Time_Value.inl
rename : externals/ace/Timeprobe.cpp => dep/acelite/ace/Timeprobe.cpp
rename : externals/ace/Timeprobe.h => dep/acelite/ace/Timeprobe.h
rename : externals/ace/Timeprobe.inl => dep/acelite/ace/Timeprobe.inl
rename : externals/ace/Timeprobe_T.cpp => dep/acelite/ace/Timeprobe_T.cpp
rename : externals/ace/Timeprobe_T.h => dep/acelite/ace/Timeprobe_T.h
rename : externals/ace/Timer_Hash.h => dep/acelite/ace/Timer_Hash.h
rename : externals/ace/Timer_Hash_T.cpp => dep/acelite/ace/Timer_Hash_T.cpp
rename : externals/ace/Timer_Hash_T.h => dep/acelite/ace/Timer_Hash_T.h
rename : externals/ace/Timer_Heap.h => dep/acelite/ace/Timer_Heap.h
rename : externals/ace/Timer_Heap_T.cpp => dep/acelite/ace/Timer_Heap_T.cpp
rename : externals/ace/Timer_Heap_T.h => dep/acelite/ace/Timer_Heap_T.h
rename : externals/ace/Timer_List.h => dep/acelite/ace/Timer_List.h
rename : externals/ace/Timer_List_T.cpp => dep/acelite/ace/Timer_List_T.cpp
rename : externals/ace/Timer_List_T.h => dep/acelite/ace/Timer_List_T.h
rename : externals/ace/Timer_Queue.h => dep/acelite/ace/Timer_Queue.h
rename : externals/ace/Timer_Queue_Adapters.cpp => dep/acelite/ace/Timer_Queue_Adapters.cpp
rename : externals/ace/Timer_Queue_Adapters.h => dep/acelite/ace/Timer_Queue_Adapters.h
rename : externals/ace/Timer_Queue_Adapters.inl => dep/acelite/ace/Timer_Queue_Adapters.inl
rename : externals/ace/Timer_Queue_T.cpp => dep/acelite/ace/Timer_Queue_T.cpp
rename : externals/ace/Timer_Queue_T.h => dep/acelite/ace/Timer_Queue_T.h
rename : externals/ace/Timer_Queue_T.inl => dep/acelite/ace/Timer_Queue_T.inl
rename : externals/ace/Timer_Queuefwd.h => dep/acelite/ace/Timer_Queuefwd.h
rename : externals/ace/Timer_Wheel.h => dep/acelite/ace/Timer_Wheel.h
rename : externals/ace/Timer_Wheel_T.cpp => dep/acelite/ace/Timer_Wheel_T.cpp
rename : externals/ace/Timer_Wheel_T.h => dep/acelite/ace/Timer_Wheel_T.h
rename : externals/ace/Token.cpp => dep/acelite/ace/Token.cpp
rename : externals/ace/Token.h => dep/acelite/ace/Token.h
rename : externals/ace/Token.inl => dep/acelite/ace/Token.inl
rename : externals/ace/Token_Collection.cpp => dep/acelite/ace/Token_Collection.cpp
rename : externals/ace/Token_Collection.h => dep/acelite/ace/Token_Collection.h
rename : externals/ace/Token_Collection.inl => dep/acelite/ace/Token_Collection.inl
rename : externals/ace/Token_Invariants.cpp => dep/acelite/ace/Token_Invariants.cpp
rename : externals/ace/Token_Invariants.h => dep/acelite/ace/Token_Invariants.h
rename : externals/ace/Token_Manager.cpp => dep/acelite/ace/Token_Manager.cpp
rename : externals/ace/Token_Manager.h => dep/acelite/ace/Token_Manager.h
rename : externals/ace/Token_Manager.inl => dep/acelite/ace/Token_Manager.inl
rename : externals/ace/Token_Request_Reply.cpp => dep/acelite/ace/Token_Request_Reply.cpp
rename : externals/ace/Token_Request_Reply.h => dep/acelite/ace/Token_Request_Reply.h
rename : externals/ace/Token_Request_Reply.inl => dep/acelite/ace/Token_Request_Reply.inl
rename : externals/ace/Tokenizer_T.cpp => dep/acelite/ace/Tokenizer_T.cpp
rename : externals/ace/Tokenizer_T.h => dep/acelite/ace/Tokenizer_T.h
rename : externals/ace/Trace.cpp => dep/acelite/ace/Trace.cpp
rename : externals/ace/Trace.h => dep/acelite/ace/Trace.h
rename : externals/ace/Truncate.h => dep/acelite/ace/Truncate.h
rename : externals/ace/Typed_SV_Message.cpp => dep/acelite/ace/Typed_SV_Message.cpp
rename : externals/ace/Typed_SV_Message.h => dep/acelite/ace/Typed_SV_Message.h
rename : externals/ace/Typed_SV_Message.inl => dep/acelite/ace/Typed_SV_Message.inl
rename : externals/ace/Typed_SV_Message_Queue.cpp => dep/acelite/ace/Typed_SV_Message_Queue.cpp
rename : externals/ace/Typed_SV_Message_Queue.h => dep/acelite/ace/Typed_SV_Message_Queue.h
rename : externals/ace/Typed_SV_Message_Queue.inl => dep/acelite/ace/Typed_SV_Message_Queue.inl
rename : externals/ace/UNIX_Addr.cpp => dep/acelite/ace/UNIX_Addr.cpp
rename : externals/ace/UNIX_Addr.h => dep/acelite/ace/UNIX_Addr.h
rename : externals/ace/UNIX_Addr.inl => dep/acelite/ace/UNIX_Addr.inl
rename : externals/ace/UPIPE_Acceptor.cpp => dep/acelite/ace/UPIPE_Acceptor.cpp
rename : externals/ace/UPIPE_Acceptor.h => dep/acelite/ace/UPIPE_Acceptor.h
rename : externals/ace/UPIPE_Acceptor.inl => dep/acelite/ace/UPIPE_Acceptor.inl
rename : externals/ace/UPIPE_Addr.h => dep/acelite/ace/UPIPE_Addr.h
rename : externals/ace/UPIPE_Connector.cpp => dep/acelite/ace/UPIPE_Connector.cpp
rename : externals/ace/UPIPE_Connector.h => dep/acelite/ace/UPIPE_Connector.h
rename : externals/ace/UPIPE_Connector.inl => dep/acelite/ace/UPIPE_Connector.inl
rename : externals/ace/UPIPE_Stream.cpp => dep/acelite/ace/UPIPE_Stream.cpp
rename : externals/ace/UPIPE_Stream.h => dep/acelite/ace/UPIPE_Stream.h
rename : externals/ace/UPIPE_Stream.inl => dep/acelite/ace/UPIPE_Stream.inl
rename : externals/ace/UTF16_Encoding_Converter.cpp => dep/acelite/ace/UTF16_Encoding_Converter.cpp
rename : externals/ace/UTF16_Encoding_Converter.h => dep/acelite/ace/UTF16_Encoding_Converter.h
rename : externals/ace/UTF16_Encoding_Converter.inl => dep/acelite/ace/UTF16_Encoding_Converter.inl
rename : externals/ace/UTF32_Encoding_Converter.cpp => dep/acelite/ace/UTF32_Encoding_Converter.cpp
rename : externals/ace/UTF32_Encoding_Converter.h => dep/acelite/ace/UTF32_Encoding_Converter.h
rename : externals/ace/UTF8_Encoding_Converter.cpp => dep/acelite/ace/UTF8_Encoding_Converter.cpp
rename : externals/ace/UTF8_Encoding_Converter.h => dep/acelite/ace/UTF8_Encoding_Converter.h
rename : externals/ace/UUID.cpp => dep/acelite/ace/UUID.cpp
rename : externals/ace/UUID.h => dep/acelite/ace/UUID.h
rename : externals/ace/UUID.inl => dep/acelite/ace/UUID.inl
rename : externals/ace/Unbounded_Queue.cpp => dep/acelite/ace/Unbounded_Queue.cpp
rename : externals/ace/Unbounded_Queue.h => dep/acelite/ace/Unbounded_Queue.h
rename : externals/ace/Unbounded_Queue.inl => dep/acelite/ace/Unbounded_Queue.inl
rename : externals/ace/Unbounded_Set.cpp => dep/acelite/ace/Unbounded_Set.cpp
rename : externals/ace/Unbounded_Set.h => dep/acelite/ace/Unbounded_Set.h
rename : externals/ace/Unbounded_Set.inl => dep/acelite/ace/Unbounded_Set.inl
rename : externals/ace/Unbounded_Set_Ex.cpp => dep/acelite/ace/Unbounded_Set_Ex.cpp
rename : externals/ace/Unbounded_Set_Ex.h => dep/acelite/ace/Unbounded_Set_Ex.h
rename : externals/ace/Unbounded_Set_Ex.inl => dep/acelite/ace/Unbounded_Set_Ex.inl
rename : externals/ace/Value_Ptr.h => dep/acelite/ace/Value_Ptr.h
rename : externals/ace/Vector_T.cpp => dep/acelite/ace/Vector_T.cpp
rename : externals/ace/Vector_T.h => dep/acelite/ace/Vector_T.h
rename : externals/ace/Vector_T.inl => dep/acelite/ace/Vector_T.inl
rename : externals/ace/Version.h => dep/acelite/ace/Version.h
rename : externals/ace/Versioned_Namespace.h => dep/acelite/ace/Versioned_Namespace.h
rename : externals/ace/WFMO_Reactor.cpp => dep/acelite/ace/WFMO_Reactor.cpp
rename : externals/ace/WFMO_Reactor.h => dep/acelite/ace/WFMO_Reactor.h
rename : externals/ace/WFMO_Reactor.inl => dep/acelite/ace/WFMO_Reactor.inl
rename : externals/ace/WIN32_Asynch_IO.cpp => dep/acelite/ace/WIN32_Asynch_IO.cpp
rename : externals/ace/WIN32_Asynch_IO.h => dep/acelite/ace/WIN32_Asynch_IO.h
rename : externals/ace/WIN32_Proactor.cpp => dep/acelite/ace/WIN32_Proactor.cpp
rename : externals/ace/WIN32_Proactor.h => dep/acelite/ace/WIN32_Proactor.h
rename : externals/ace/XML_Svc_Conf.cpp => dep/acelite/ace/XML_Svc_Conf.cpp
rename : externals/ace/XML_Svc_Conf.h => dep/acelite/ace/XML_Svc_Conf.h
rename : externals/ace/XTI_ATM_Mcast.cpp => dep/acelite/ace/XTI_ATM_Mcast.cpp
rename : externals/ace/XTI_ATM_Mcast.h => dep/acelite/ace/XTI_ATM_Mcast.h
rename : externals/ace/XTI_ATM_Mcast.inl => dep/acelite/ace/XTI_ATM_Mcast.inl
rename : externals/ace/ace.rc => dep/acelite/ace/ace.rc
rename : externals/ace/ace_message_table.bin => dep/acelite/ace/ace_message_table.bin
rename : externals/ace/ace_wchar.cpp => dep/acelite/ace/ace_wchar.cpp
rename : externals/ace/ace_wchar.h => dep/acelite/ace/ace_wchar.h
rename : externals/ace/ace_wchar.inl => dep/acelite/ace/ace_wchar.inl
rename : externals/ace/checked_iterator.h => dep/acelite/ace/checked_iterator.h
rename : externals/ace/config-WinCE.h => dep/acelite/ace/config-WinCE.h
rename : externals/ace/config-aix-5.x.h => dep/acelite/ace/config-aix-5.x.h
rename : externals/ace/config-all.h => dep/acelite/ace/config-all.h
rename : externals/ace/config-cray.h => dep/acelite/ace/config-cray.h
rename : externals/ace/config-cxx-common.h => dep/acelite/ace/config-cxx-common.h
rename : externals/ace/config-cygwin32.h => dep/acelite/ace/config-cygwin32.h
rename : externals/ace/config-doxygen.h => dep/acelite/ace/config-doxygen.h
rename : externals/ace/config-freebsd.h => dep/acelite/ace/config-freebsd.h
rename : externals/ace/config-g++-common.h => dep/acelite/ace/config-g++-common.h
rename : externals/ace/config-ghs-common.h => dep/acelite/ace/config-ghs-common.h
rename : externals/ace/config-hpux-11.00.h => dep/acelite/ace/config-hpux-11.00.h
rename : externals/ace/config-icc-common.h => dep/acelite/ace/config-icc-common.h
rename : externals/ace/config-integritySCA.h => dep/acelite/ace/config-integritySCA.h
rename : externals/ace/config-irix6.5.x-sgic++.h => dep/acelite/ace/config-irix6.5.x-sgic++.h
rename : externals/ace/config-irix6.x-common.h => dep/acelite/ace/config-irix6.x-common.h
rename : externals/ace/config-irix6.x-g++.h => dep/acelite/ace/config-irix6.x-g++.h
rename : externals/ace/config-irix6.x-sgic++.h => dep/acelite/ace/config-irix6.x-sgic++.h
rename : externals/ace/config-linux-common.h => dep/acelite/ace/config-linux-common.h
rename : externals/ace/config-linux.h => dep/acelite/ace/config-linux.h
rename : externals/ace/config-lite.h => dep/acelite/ace/config-lite.h
rename : externals/ace/config-lynxos.h => dep/acelite/ace/config-lynxos.h
rename : externals/ace/config-macosx-iphone-hardware.h => dep/acelite/ace/config-macosx-iphone-hardware.h
rename : externals/ace/config-macosx-iphone-simulator.h => dep/acelite/ace/config-macosx-iphone-simulator.h
rename : externals/ace/config-macosx-leopard.h => dep/acelite/ace/config-macosx-leopard.h
rename : externals/ace/config-macosx-panther.h => dep/acelite/ace/config-macosx-panther.h
rename : externals/ace/config-macosx-snowleopard.h => dep/acelite/ace/config-macosx-snowleopard.h
rename : externals/ace/config-macosx-tiger.h => dep/acelite/ace/config-macosx-tiger.h
rename : externals/ace/config-macosx.h => dep/acelite/ace/config-macosx.h
rename : externals/ace/config-macros.h => dep/acelite/ace/config-macros.h
rename : externals/ace/config-minimal.h => dep/acelite/ace/config-minimal.h
rename : externals/ace/config-mvs.h => dep/acelite/ace/config-mvs.h
rename : externals/ace/config-netbsd.h => dep/acelite/ace/config-netbsd.h
rename : externals/ace/config-openbsd.h => dep/acelite/ace/config-openbsd.h
rename : externals/ace/config-openvms.h => dep/acelite/ace/config-openvms.h
rename : externals/ace/config-pharlap.h => dep/acelite/ace/config-pharlap.h
rename : externals/ace/config-posix-nonetworking.h => dep/acelite/ace/config-posix-nonetworking.h
rename : externals/ace/config-posix.h => dep/acelite/ace/config-posix.h
rename : externals/ace/config-qnx-neutrino.h => dep/acelite/ace/config-qnx-neutrino.h
rename : externals/ace/config-qnx-rtp-62x.h => dep/acelite/ace/config-qnx-rtp-62x.h
rename : externals/ace/config-qnx-rtp-common.h => dep/acelite/ace/config-qnx-rtp-common.h
rename : externals/ace/config-qnx-rtp-pre62x.h => dep/acelite/ace/config-qnx-rtp-pre62x.h
rename : externals/ace/config-qnx-rtp.h => dep/acelite/ace/config-qnx-rtp.h
rename : externals/ace/config-rtems.h => dep/acelite/ace/config-rtems.h
rename : externals/ace/config-sco-5.0.0-nothread.h => dep/acelite/ace/config-sco-5.0.0-nothread.h
rename : externals/ace/config-sco-5.0.0.h => dep/acelite/ace/config-sco-5.0.0.h
rename : externals/ace/config-suncc-common.h => dep/acelite/ace/config-suncc-common.h
rename : externals/ace/config-sunos5.10.h => dep/acelite/ace/config-sunos5.10.h
rename : externals/ace/config-sunos5.11.h => dep/acelite/ace/config-sunos5.11.h
rename : externals/ace/config-sunos5.4-g++.h => dep/acelite/ace/config-sunos5.4-g++.h
rename : externals/ace/config-sunos5.4-sunc++-4.x.h => dep/acelite/ace/config-sunos5.4-sunc++-4.x.h
rename : externals/ace/config-sunos5.5.h => dep/acelite/ace/config-sunos5.5.h
rename : externals/ace/config-sunos5.6.h => dep/acelite/ace/config-sunos5.6.h
rename : externals/ace/config-sunos5.7.h => dep/acelite/ace/config-sunos5.7.h
rename : externals/ace/config-sunos5.8.h => dep/acelite/ace/config-sunos5.8.h
rename : externals/ace/config-sunos5.9.h => dep/acelite/ace/config-sunos5.9.h
rename : externals/ace/config-tandem-nsk-mips-v2.h => dep/acelite/ace/config-tandem-nsk-mips-v2.h
rename : externals/ace/config-tandem-nsk-mips-v3.h => dep/acelite/ace/config-tandem-nsk-mips-v3.h
rename : externals/ace/config-tandem.h => dep/acelite/ace/config-tandem.h
rename : externals/ace/config-tru64.h => dep/acelite/ace/config-tru64.h
rename : externals/ace/config-unixware-7.1.0.h => dep/acelite/ace/config-unixware-7.1.0.h
rename : externals/ace/config-unixware-7.1.0.udk.h => dep/acelite/ace/config-unixware-7.1.0.udk.h
rename : externals/ace/config-visualage.h => dep/acelite/ace/config-visualage.h
rename : externals/ace/config-vxworks.h => dep/acelite/ace/config-vxworks.h
rename : externals/ace/config-vxworks6.4.h => dep/acelite/ace/config-vxworks6.4.h
rename : externals/ace/config-vxworks6.5.h => dep/acelite/ace/config-vxworks6.5.h
rename : externals/ace/config-vxworks6.6.h => dep/acelite/ace/config-vxworks6.6.h
rename : externals/ace/config-vxworks6.7.h => dep/acelite/ace/config-vxworks6.7.h
rename : externals/ace/config-vxworks6.8.h => dep/acelite/ace/config-vxworks6.8.h
rename : externals/ace/config-win32-borland.h => dep/acelite/ace/config-win32-borland.h
rename : externals/ace/config-win32-cegcc.h => dep/acelite/ace/config-win32-cegcc.h
rename : externals/ace/config-win32-common.h => dep/acelite/ace/config-win32-common.h
rename : externals/ace/config-win32-dmc.h => dep/acelite/ace/config-win32-dmc.h
rename : externals/ace/config-win32-ghs.h => dep/acelite/ace/config-win32-ghs.h
rename : externals/ace/config-win32-interix.h => dep/acelite/ace/config-win32-interix.h
rename : externals/ace/config-win32-mingw.h => dep/acelite/ace/config-win32-mingw.h
rename : externals/ace/config-win32-msvc-10.h => dep/acelite/ace/config-win32-msvc-10.h
rename : externals/ace/config-win32-msvc-7.h => dep/acelite/ace/config-win32-msvc-7.h
rename : externals/ace/config-win32-msvc-8.h => dep/acelite/ace/config-win32-msvc-8.h
rename : externals/ace/config-win32-msvc-9.h => dep/acelite/ace/config-win32-msvc-9.h
rename : externals/ace/config-win32-msvc.h => dep/acelite/ace/config-win32-msvc.h
rename : externals/ace/config-win32.h => dep/acelite/ace/config-win32.h
rename : externals/ace/config.h.in => dep/acelite/ace/config.h.in
rename : externals/ace/gethrtime.cpp => dep/acelite/ace/gethrtime.cpp
rename : externals/ace/iosfwd.h => dep/acelite/ace/iosfwd.h
rename : externals/ace/os_include/arpa/os_inet.h => dep/acelite/ace/os_include/arpa/os_inet.h
rename : externals/ace/os_include/net/os_if.h => dep/acelite/ace/os_include/net/os_if.h
rename : externals/ace/os_include/netinet/os_in.h => dep/acelite/ace/os_include/netinet/os_in.h
rename : externals/ace/os_include/netinet/os_tcp.h => dep/acelite/ace/os_include/netinet/os_tcp.h
rename : externals/ace/os_include/os_aio.h => dep/acelite/ace/os_include/os_aio.h
rename : externals/ace/os_include/os_assert.h => dep/acelite/ace/os_include/os_assert.h
rename : externals/ace/os_include/os_byteswap.h => dep/acelite/ace/os_include/os_byteswap.h
rename : externals/ace/os_include/os_complex.h => dep/acelite/ace/os_include/os_complex.h
rename : externals/ace/os_include/os_cpio.h => dep/acelite/ace/os_include/os_cpio.h
rename : externals/ace/os_include/os_ctype.h => dep/acelite/ace/os_include/os_ctype.h
rename : externals/ace/os_include/os_dirent.h => dep/acelite/ace/os_include/os_dirent.h
rename : externals/ace/os_include/os_dlfcn.h => dep/acelite/ace/os_include/os_dlfcn.h
rename : externals/ace/os_include/os_errno.h => dep/acelite/ace/os_include/os_errno.h
rename : externals/ace/os_include/os_fcntl.h => dep/acelite/ace/os_include/os_fcntl.h
rename : externals/ace/os_include/os_fenv.h => dep/acelite/ace/os_include/os_fenv.h
rename : externals/ace/os_include/os_float.h => dep/acelite/ace/os_include/os_float.h
rename : externals/ace/os_include/os_fmtmsg.h => dep/acelite/ace/os_include/os_fmtmsg.h
rename : externals/ace/os_include/os_fnmatch.h => dep/acelite/ace/os_include/os_fnmatch.h
rename : externals/ace/os_include/os_ftw.h => dep/acelite/ace/os_include/os_ftw.h
rename : externals/ace/os_include/os_glob.h => dep/acelite/ace/os_include/os_glob.h
rename : externals/ace/os_include/os_grp.h => dep/acelite/ace/os_include/os_grp.h
rename : externals/ace/os_include/os_iconv.h => dep/acelite/ace/os_include/os_iconv.h
rename : externals/ace/os_include/os_intrin.h => dep/acelite/ace/os_include/os_intrin.h
rename : externals/ace/os_include/os_inttypes.h => dep/acelite/ace/os_include/os_inttypes.h
rename : externals/ace/os_include/os_iso646.h => dep/acelite/ace/os_include/os_iso646.h
rename : externals/ace/os_include/os_kstat.h => dep/acelite/ace/os_include/os_kstat.h
rename : externals/ace/os_include/os_langinfo.h => dep/acelite/ace/os_include/os_langinfo.h
rename : externals/ace/os_include/os_libgen.h => dep/acelite/ace/os_include/os_libgen.h
rename : externals/ace/os_include/os_limits.h => dep/acelite/ace/os_include/os_limits.h
rename : externals/ace/os_include/os_local.h => dep/acelite/ace/os_include/os_local.h
rename : externals/ace/os_include/os_math.h => dep/acelite/ace/os_include/os_math.h
rename : externals/ace/os_include/os_monetary.h => dep/acelite/ace/os_include/os_monetary.h
rename : externals/ace/os_include/os_mqueue.h => dep/acelite/ace/os_include/os_mqueue.h
rename : externals/ace/os_include/os_ndbm.h => dep/acelite/ace/os_include/os_ndbm.h
rename : externals/ace/os_include/os_netdb.h => dep/acelite/ace/os_include/os_netdb.h
rename : externals/ace/os_include/os_nl_types.h => dep/acelite/ace/os_include/os_nl_types.h
rename : externals/ace/os_include/os_pdh.h => dep/acelite/ace/os_include/os_pdh.h
rename : externals/ace/os_include/os_pdhmsg.h => dep/acelite/ace/os_include/os_pdhmsg.h
rename : externals/ace/os_include/os_poll.h => dep/acelite/ace/os_include/os_poll.h
rename : externals/ace/os_include/os_pthread.h => dep/acelite/ace/os_include/os_pthread.h
rename : externals/ace/os_include/os_pwd.h => dep/acelite/ace/os_include/os_pwd.h
rename : externals/ace/os_include/os_regex.h => dep/acelite/ace/os_include/os_regex.h
rename : externals/ace/os_include/os_sched.h => dep/acelite/ace/os_include/os_sched.h
rename : externals/ace/os_include/os_search.h => dep/acelite/ace/os_include/os_search.h
rename : externals/ace/os_include/os_semaphore.h => dep/acelite/ace/os_include/os_semaphore.h
rename : externals/ace/os_include/os_setjmp.h => dep/acelite/ace/os_include/os_setjmp.h
rename : externals/ace/os_include/os_signal.h => dep/acelite/ace/os_include/os_signal.h
rename : externals/ace/os_include/os_spawn.h => dep/acelite/ace/os_include/os_spawn.h
rename : externals/ace/os_include/os_stdarg.h => dep/acelite/ace/os_include/os_stdarg.h
rename : externals/ace/os_include/os_stdbool.h => dep/acelite/ace/os_include/os_stdbool.h
rename : externals/ace/os_include/os_stddef.h => dep/acelite/ace/os_include/os_stddef.h
rename : externals/ace/os_include/os_stdint.h => dep/acelite/ace/os_include/os_stdint.h
rename : externals/ace/os_include/os_stdio.h => dep/acelite/ace/os_include/os_stdio.h
rename : externals/ace/os_include/os_stdlib.h => dep/acelite/ace/os_include/os_stdlib.h
rename : externals/ace/os_include/os_string.h => dep/acelite/ace/os_include/os_string.h
rename : externals/ace/os_include/os_strings.h => dep/acelite/ace/os_include/os_strings.h
rename : externals/ace/os_include/os_stropts.h => dep/acelite/ace/os_include/os_stropts.h
rename : externals/ace/os_include/os_syslog.h => dep/acelite/ace/os_include/os_syslog.h
rename : externals/ace/os_include/os_tar.h => dep/acelite/ace/os_include/os_tar.h
rename : externals/ace/os_include/os_termios.h => dep/acelite/ace/os_include/os_termios.h
rename : externals/ace/os_include/os_tgmath.h => dep/acelite/ace/os_include/os_tgmath.h
rename : externals/ace/os_include/os_time.h => dep/acelite/ace/os_include/os_time.h
rename : externals/ace/os_include/os_trace.h => dep/acelite/ace/os_include/os_trace.h
rename : externals/ace/os_include/os_typeinfo.h => dep/acelite/ace/os_include/os_typeinfo.h
rename : externals/ace/os_include/os_ucontext.h => dep/acelite/ace/os_include/os_ucontext.h
rename : externals/ace/os_include/os_ulimit.h => dep/acelite/ace/os_include/os_ulimit.h
rename : externals/ace/os_include/os_unistd.h => dep/acelite/ace/os_include/os_unistd.h
rename : externals/ace/os_include/os_utime.h => dep/acelite/ace/os_include/os_utime.h
rename : externals/ace/os_include/os_utmpx.h => dep/acelite/ace/os_include/os_utmpx.h
rename : externals/ace/os_include/os_wchar.h => dep/acelite/ace/os_include/os_wchar.h
rename : externals/ace/os_include/os_wctype.h => dep/acelite/ace/os_include/os_wctype.h
rename : externals/ace/os_include/os_wordexp.h => dep/acelite/ace/os_include/os_wordexp.h
rename : externals/ace/os_include/sys/os_ipc.h => dep/acelite/ace/os_include/sys/os_ipc.h
rename : externals/ace/os_include/sys/os_loadavg.h => dep/acelite/ace/os_include/sys/os_loadavg.h
rename : externals/ace/os_include/sys/os_mman.h => dep/acelite/ace/os_include/sys/os_mman.h
rename : externals/ace/os_include/sys/os_msg.h => dep/acelite/ace/os_include/sys/os_msg.h
rename : externals/ace/os_include/sys/os_pstat.h => dep/acelite/ace/os_include/sys/os_pstat.h
rename : externals/ace/os_include/sys/os_resource.h => dep/acelite/ace/os_include/sys/os_resource.h
rename : externals/ace/os_include/sys/os_select.h => dep/acelite/ace/os_include/sys/os_select.h
rename : externals/ace/os_include/sys/os_sem.h => dep/acelite/ace/os_include/sys/os_sem.h
rename : externals/ace/os_include/sys/os_shm.h => dep/acelite/ace/os_include/sys/os_shm.h
rename : externals/ace/os_include/sys/os_socket.h => dep/acelite/ace/os_include/sys/os_socket.h
rename : externals/ace/os_include/sys/os_stat.h => dep/acelite/ace/os_include/sys/os_stat.h
rename : externals/ace/os_include/sys/os_statvfs.h => dep/acelite/ace/os_include/sys/os_statvfs.h
rename : externals/ace/os_include/sys/os_sysctl.h => dep/acelite/ace/os_include/sys/os_sysctl.h
rename : externals/ace/os_include/sys/os_sysinfo.h => dep/acelite/ace/os_include/sys/os_sysinfo.h
rename : externals/ace/os_include/sys/os_time.h => dep/acelite/ace/os_include/sys/os_time.h
rename : externals/ace/os_include/sys/os_timeb.h => dep/acelite/ace/os_include/sys/os_timeb.h
rename : externals/ace/os_include/sys/os_times.h => dep/acelite/ace/os_include/sys/os_times.h
rename : externals/ace/os_include/sys/os_types.h => dep/acelite/ace/os_include/sys/os_types.h
rename : externals/ace/os_include/sys/os_uio.h => dep/acelite/ace/os_include/sys/os_uio.h
rename : externals/ace/os_include/sys/os_un.h => dep/acelite/ace/os_include/sys/os_un.h
rename : externals/ace/os_include/sys/os_utsname.h => dep/acelite/ace/os_include/sys/os_utsname.h
rename : externals/ace/os_include/sys/os_wait.h => dep/acelite/ace/os_include/sys/os_wait.h
rename : externals/ace/post.h => dep/acelite/ace/post.h
rename : externals/ace/pre.h => dep/acelite/ace/pre.h
rename : externals/ace/streams.h => dep/acelite/ace/streams.h
rename : externals/ace/svc_export.h => dep/acelite/ace/svc_export.h
rename : externals/bzip2/CMakeLists.txt => dep/bzip2/CMakeLists.txt
rename : externals/bzip2/blocksort.c => dep/bzip2/blocksort.c
rename : externals/bzip2/bzlib.c => dep/bzip2/bzlib.c
rename : externals/bzip2/bzlib.h => dep/bzip2/bzlib.h
rename : externals/bzip2/bzlib_private.h => dep/bzip2/bzlib_private.h
rename : externals/bzip2/compress.c => dep/bzip2/compress.c
rename : externals/bzip2/crctable.c => dep/bzip2/crctable.c
rename : externals/bzip2/decompress.c => dep/bzip2/decompress.c
rename : externals/bzip2/huffman.c => dep/bzip2/huffman.c
rename : externals/bzip2/randtable.c => dep/bzip2/randtable.c
rename : externals/g3dlite/AABox.cpp => dep/g3dlite/AABox.cpp
rename : externals/g3dlite/Any.cpp => dep/g3dlite/Any.cpp
rename : externals/g3dlite/BinaryFormat.cpp => dep/g3dlite/BinaryFormat.cpp
rename : externals/g3dlite/BinaryInput.cpp => dep/g3dlite/BinaryInput.cpp
rename : externals/g3dlite/BinaryOutput.cpp => dep/g3dlite/BinaryOutput.cpp
rename : externals/g3dlite/Box.cpp => dep/g3dlite/Box.cpp
rename : externals/g3dlite/CMakeLists.txt => dep/g3dlite/CMakeLists.txt
rename : externals/g3dlite/Capsule.cpp => dep/g3dlite/Capsule.cpp
rename : externals/g3dlite/CollisionDetection.cpp => dep/g3dlite/CollisionDetection.cpp
rename : externals/g3dlite/CoordinateFrame.cpp => dep/g3dlite/CoordinateFrame.cpp
rename : externals/g3dlite/Crypto.cpp => dep/g3dlite/Crypto.cpp
rename : externals/g3dlite/Cylinder.cpp => dep/g3dlite/Cylinder.cpp
rename : externals/g3dlite/G3D/AABox.h => dep/g3dlite/G3D/AABox.h
rename : externals/g3dlite/G3D/Any.h => dep/g3dlite/G3D/Any.h
rename : externals/g3dlite/G3D/AnyVal.h => dep/g3dlite/G3D/AnyVal.h
rename : externals/g3dlite/G3D/AreaMemoryManager.h => dep/g3dlite/G3D/AreaMemoryManager.h
rename : externals/g3dlite/G3D/Array.h => dep/g3dlite/G3D/Array.h
rename : externals/g3dlite/G3D/AtomicInt32.h => dep/g3dlite/G3D/AtomicInt32.h
rename : externals/g3dlite/G3D/BinaryFormat.h => dep/g3dlite/G3D/BinaryFormat.h
rename : externals/g3dlite/G3D/BinaryInput.h => dep/g3dlite/G3D/BinaryInput.h
rename : externals/g3dlite/G3D/BinaryOutput.h => dep/g3dlite/G3D/BinaryOutput.h
rename : externals/g3dlite/G3D/BoundsTrait.h => dep/g3dlite/G3D/BoundsTrait.h
rename : externals/g3dlite/G3D/Box.h => dep/g3dlite/G3D/Box.h
rename : externals/g3dlite/G3D/Box2D.h => dep/g3dlite/G3D/Box2D.h
rename : externals/g3dlite/G3D/BumpMapPreprocess.h => dep/g3dlite/G3D/BumpMapPreprocess.h
rename : externals/g3dlite/G3D/Capsule.h => dep/g3dlite/G3D/Capsule.h
rename : externals/g3dlite/G3D/CollisionDetection.h => dep/g3dlite/G3D/CollisionDetection.h
rename : externals/g3dlite/G3D/Color1.h => dep/g3dlite/G3D/Color1.h
rename : externals/g3dlite/G3D/Color1uint8.h => dep/g3dlite/G3D/Color1uint8.h
rename : externals/g3dlite/G3D/Color3.h => dep/g3dlite/G3D/Color3.h
rename : externals/g3dlite/G3D/Color3uint8.h => dep/g3dlite/G3D/Color3uint8.h
rename : externals/g3dlite/G3D/Color4.h => dep/g3dlite/G3D/Color4.h
rename : externals/g3dlite/G3D/Color4uint8.h => dep/g3dlite/G3D/Color4uint8.h
rename : externals/g3dlite/G3D/Cone.h => dep/g3dlite/G3D/Cone.h
rename : externals/g3dlite/G3D/ConvexPolyhedron.h => dep/g3dlite/G3D/ConvexPolyhedron.h
rename : externals/g3dlite/G3D/CoordinateFrame.h => dep/g3dlite/G3D/CoordinateFrame.h
rename : externals/g3dlite/G3D/Crypto.h => dep/g3dlite/G3D/Crypto.h
rename : externals/g3dlite/G3D/Cylinder.h => dep/g3dlite/G3D/Cylinder.h
rename : externals/g3dlite/G3D/EqualsTrait.h => dep/g3dlite/G3D/EqualsTrait.h
rename : externals/g3dlite/G3D/G3D.h => dep/g3dlite/G3D/G3D.h
rename : externals/g3dlite/G3D/G3DAll.h => dep/g3dlite/G3D/G3DAll.h
rename : externals/g3dlite/G3D/G3DGameUnits.h => dep/g3dlite/G3D/G3DGameUnits.h
rename : externals/g3dlite/G3D/GCamera.h => dep/g3dlite/G3D/GCamera.h
rename : externals/g3dlite/G3D/GImage.h => dep/g3dlite/G3D/GImage.h
rename : externals/g3dlite/G3D/GLight.h => dep/g3dlite/G3D/GLight.h
rename : externals/g3dlite/G3D/GMutex.h => dep/g3dlite/G3D/GMutex.h
rename : externals/g3dlite/G3D/GThread.h => dep/g3dlite/G3D/GThread.h
rename : externals/g3dlite/G3D/GUniqueID.h => dep/g3dlite/G3D/GUniqueID.h
rename : externals/g3dlite/G3D/HashTrait.h => dep/g3dlite/G3D/HashTrait.h
rename : externals/g3dlite/G3D/Image1.h => dep/g3dlite/G3D/Image1.h
rename : externals/g3dlite/G3D/Image1uint8.h => dep/g3dlite/G3D/Image1uint8.h
rename : externals/g3dlite/G3D/Image3.h => dep/g3dlite/G3D/Image3.h
rename : externals/g3dlite/G3D/Image3uint8.h => dep/g3dlite/G3D/Image3uint8.h
rename : externals/g3dlite/G3D/Image4.h => dep/g3dlite/G3D/Image4.h
rename : externals/g3dlite/G3D/Image4uint8.h => dep/g3dlite/G3D/Image4uint8.h
rename : externals/g3dlite/G3D/ImageFormat.h => dep/g3dlite/G3D/ImageFormat.h
rename : externals/g3dlite/G3D/Intersect.h => dep/g3dlite/G3D/Intersect.h
rename : externals/g3dlite/G3D/KDTree.h => dep/g3dlite/G3D/KDTree.h
rename : externals/g3dlite/G3D/Line.h => dep/g3dlite/G3D/Line.h
rename : externals/g3dlite/G3D/LineSegment.h => dep/g3dlite/G3D/LineSegment.h
rename : externals/g3dlite/G3D/Log.h => dep/g3dlite/G3D/Log.h
rename : externals/g3dlite/G3D/Map2D.h => dep/g3dlite/G3D/Map2D.h
rename : externals/g3dlite/G3D/Matrix.h => dep/g3dlite/G3D/Matrix.h
rename : externals/g3dlite/G3D/Matrix2.h => dep/g3dlite/G3D/Matrix2.h
rename : externals/g3dlite/G3D/Matrix3.h => dep/g3dlite/G3D/Matrix3.h
rename : externals/g3dlite/G3D/Matrix4.h => dep/g3dlite/G3D/Matrix4.h
rename : externals/g3dlite/G3D/MemoryManager.h => dep/g3dlite/G3D/MemoryManager.h
rename : externals/g3dlite/G3D/MeshAlg.h => dep/g3dlite/G3D/MeshAlg.h
rename : externals/g3dlite/G3D/MeshBuilder.h => dep/g3dlite/G3D/MeshBuilder.h
rename : externals/g3dlite/G3D/NetAddress.h => dep/g3dlite/G3D/NetAddress.h
rename : externals/g3dlite/G3D/NetworkDevice.h => dep/g3dlite/G3D/NetworkDevice.h
rename : externals/g3dlite/G3D/ParseError.h => dep/g3dlite/G3D/ParseError.h
rename : externals/g3dlite/G3D/PhysicsFrame.h => dep/g3dlite/G3D/PhysicsFrame.h
rename : externals/g3dlite/G3D/Plane.h => dep/g3dlite/G3D/Plane.h
rename : externals/g3dlite/G3D/PointHashGrid.h => dep/g3dlite/G3D/PointHashGrid.h
rename : externals/g3dlite/G3D/PointKDTree.h => dep/g3dlite/G3D/PointKDTree.h
rename : externals/g3dlite/G3D/Pointer.h => dep/g3dlite/G3D/Pointer.h
rename : externals/g3dlite/G3D/PositionTrait.h => dep/g3dlite/G3D/PositionTrait.h
rename : externals/g3dlite/G3D/PrecomputedRandom.h => dep/g3dlite/G3D/PrecomputedRandom.h
rename : externals/g3dlite/G3D/Quat.h => dep/g3dlite/G3D/Quat.h
rename : externals/g3dlite/G3D/Quat.inl => dep/g3dlite/G3D/Quat.inl
rename : externals/g3dlite/G3D/Queue.h => dep/g3dlite/G3D/Queue.h
rename : externals/g3dlite/G3D/Random.h => dep/g3dlite/G3D/Random.h
rename : externals/g3dlite/G3D/Ray.h => dep/g3dlite/G3D/Ray.h
rename : externals/g3dlite/G3D/Rect2D.h => dep/g3dlite/G3D/Rect2D.h
rename : externals/g3dlite/G3D/ReferenceCount.h => dep/g3dlite/G3D/ReferenceCount.h
rename : externals/g3dlite/G3D/RegistryUtil.h => dep/g3dlite/G3D/RegistryUtil.h
rename : externals/g3dlite/G3D/Set.h => dep/g3dlite/G3D/Set.h
rename : externals/g3dlite/G3D/SmallArray.h => dep/g3dlite/G3D/SmallArray.h
rename : externals/g3dlite/G3D/Sphere.h => dep/g3dlite/G3D/Sphere.h
rename : externals/g3dlite/G3D/Spline.h => dep/g3dlite/G3D/Spline.h
rename : externals/g3dlite/G3D/Stopwatch.h => dep/g3dlite/G3D/Stopwatch.h
rename : externals/g3dlite/G3D/System.h => dep/g3dlite/G3D/System.h
rename : externals/g3dlite/G3D/Table.h => dep/g3dlite/G3D/Table.h
rename : externals/g3dlite/G3D/TextInput.h => dep/g3dlite/G3D/TextInput.h
rename : externals/g3dlite/G3D/TextOutput.h => dep/g3dlite/G3D/TextOutput.h
rename : externals/g3dlite/G3D/ThreadSet.h => dep/g3dlite/G3D/ThreadSet.h
rename : externals/g3dlite/G3D/Triangle.h => dep/g3dlite/G3D/Triangle.h
rename : externals/g3dlite/G3D/UprightFrame.h => dep/g3dlite/G3D/UprightFrame.h
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rename : externals/jemalloc/jemalloc/jemalloc.h => dep/jemalloc/jemalloc/jemalloc.h
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rename : externals/libmpq/AUTHORS => dep/libmpq/AUTHORS
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rename : externals/utf8cpp/utf8/core.h => dep/utf8cpp/utf8/core.h
rename : externals/utf8cpp/utf8/unchecked.h => dep/utf8cpp/utf8/unchecked.h
rename : externals/zlib/CMakeLists.txt => dep/zlib/CMakeLists.txt
rename : externals/zlib/adler32.c => dep/zlib/adler32.c
rename : externals/zlib/compress.c => dep/zlib/compress.c
rename : externals/zlib/crc32.c => dep/zlib/crc32.c
rename : externals/zlib/crc32.h => dep/zlib/crc32.h
rename : externals/zlib/deflate.c => dep/zlib/deflate.c
rename : externals/zlib/deflate.h => dep/zlib/deflate.h
rename : externals/zlib/example.c => dep/zlib/example.c
rename : externals/zlib/gzclose.c => dep/zlib/gzclose.c
rename : externals/zlib/gzguts.h => dep/zlib/gzguts.h
rename : externals/zlib/gzlib.c => dep/zlib/gzlib.c
rename : externals/zlib/gzread.c => dep/zlib/gzread.c
rename : externals/zlib/gzwrite.c => dep/zlib/gzwrite.c
rename : externals/zlib/infback.c => dep/zlib/infback.c
rename : externals/zlib/inffast.c => dep/zlib/inffast.c
rename : externals/zlib/inffast.h => dep/zlib/inffast.h
rename : externals/zlib/inffixed.h => dep/zlib/inffixed.h
rename : externals/zlib/inflate.c => dep/zlib/inflate.c
rename : externals/zlib/inflate.h => dep/zlib/inflate.h
rename : externals/zlib/inftrees.c => dep/zlib/inftrees.c
rename : externals/zlib/inftrees.h => dep/zlib/inftrees.h
rename : externals/zlib/minigzip.c => dep/zlib/minigzip.c
rename : externals/zlib/trees.c => dep/zlib/trees.c
rename : externals/zlib/trees.h => dep/zlib/trees.h
rename : externals/zlib/uncompr.c => dep/zlib/uncompr.c
rename : externals/zlib/zconf.h => dep/zlib/zconf.h
rename : externals/zlib/zlib.h => dep/zlib/zlib.h
rename : externals/zlib/zutil.c => dep/zlib/zutil.c
rename : externals/zlib/zutil.h => dep/zlib/zutil.h
rename : docs/AuctionHouseBot.txt => doc/AuctionHouseBot.txt
rename : docs/EventAI.txt => doc/EventAI.txt
rename : docs/HowToScript.txt => doc/HowToScript.txt
rename : docs/TextTables.txt => doc/TextTables.txt
rename : docs/UnixInstall.txt => doc/UnixInstall.txt
rename : docs/gpl-2.0.txt => doc/gpl-2.0.txt
2010-08-17 02:14:20 +02:00

5371 lines
170 KiB
C++

#include "ace/OS_NS_Thread.h"
ACE_RCSID (ace,
OS_NS_Thread,
"$Id: OS_NS_Thread.cpp 90144 2010-05-14 22:23:14Z mitza $")
#if !defined (ACE_HAS_INLINED_OSCALLS)
# include "ace/OS_NS_Thread.inl"
#endif /* ACE_HAS_INLINED_OSCALLS */
#include "ace/OS_NS_stdio.h"
#include "ace/Sched_Params.h"
#include "ace/OS_Memory.h"
#include "ace/OS_Thread_Adapter.h"
#include "ace/Min_Max.h"
#include "ace/Object_Manager_Base.h"
#include "ace/OS_NS_errno.h"
#include "ace/OS_NS_ctype.h"
#include "ace/Log_Msg.h" // for ACE_ASSERT
// This is necessary to work around nasty problems with MVS C++.
#include "ace/Auto_Ptr.h"
#include "ace/Thread_Mutex.h"
#include "ace/Condition_T.h"
#include "ace/Guard_T.h"
extern "C" void
ACE_MUTEX_LOCK_CLEANUP_ADAPTER_NAME (void *args)
{
ACE_VERSIONED_NAMESPACE_NAME::ACE_OS::mutex_lock_cleanup (args);
}
#if !defined(ACE_WIN32) && defined (__IBMCPP__) && (__IBMCPP__ >= 400)
# define ACE_BEGINTHREADEX(STACK, STACKSIZE, ENTRY_POINT, ARGS, FLAGS, THR_ID) \
(*THR_ID = ::_beginthreadex ((void(_Optlink*)(void*))ENTRY_POINT, STACK, STACKSIZE, ARGS), *THR_ID)
#elif defined (ACE_HAS_WINCE)
# define ACE_BEGINTHREADEX(STACK, STACKSIZE, ENTRY_POINT, ARGS, FLAGS, THR_ID) \
CreateThread (0, STACKSIZE, (unsigned long (__stdcall *) (void *)) ENTRY_POINT, ARGS, (FLAGS) & (CREATE_SUSPENDED | STACK_SIZE_PARAM_IS_A_RESERVATION), (unsigned long *) THR_ID)
#elif defined(ACE_HAS_WTHREADS)
// Green Hills compiler gets confused when __stdcall is imbedded in
// parameter list, so we define the type ACE_WIN32THRFUNC_T and use it
// instead.
typedef unsigned (__stdcall *ACE_WIN32THRFUNC_T)(void*);
# define ACE_BEGINTHREADEX(STACK, STACKSIZE, ENTRY_POINT, ARGS, FLAGS, THR_ID) \
::_beginthreadex (STACK, STACKSIZE, (ACE_WIN32THRFUNC_T) ENTRY_POINT, ARGS, FLAGS, (unsigned int *) THR_ID)
#endif /* defined (__IBMCPP__) && (__IBMCPP__ >= 400) */
/*****************************************************************************/
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
void
ACE_Thread_ID::to_string (char *thr_string) const
{
char format[128]; // Converted format string
char *fp = 0; // Current format pointer
fp = format;
*fp++ = '%'; // Copy in the %
#if defined (ACE_WIN32)
ACE_OS::strcpy (fp, "u");
ACE_OS::sprintf (thr_string,
format,
static_cast <unsigned> (thread_id_));
#elif defined (DIGITAL_UNIX)
ACE_OS::strcpy (fp, "u");
ACE_OS::sprintf (thr_string, format,
# if defined (ACE_HAS_THREADS)
thread_id_
# else
thread_id_
# endif /* ACE_HAS_THREADS */
);
#else
# if defined (ACE_MVS) || defined (ACE_TANDEM_T1248_PTHREADS)
// MVS's pthread_t is a struct... yuck. So use the ACE 5.0
// code for it.
ACE_OS::strcpy (fp, "u");
ACE_OS::sprintf (thr_string, format, thread_handle_);
# else
// Yes, this is an ugly C-style cast, but the
// correct C++ cast is different depending on
// whether the t_id is an integral type or a pointer
// type. FreeBSD uses a pointer type, but doesn't
// have a _np function to get an integral type, like
// the OSes above.
ACE_OS::strcpy (fp, "lu");
ACE_OS::sprintf (thr_string,
format,
(unsigned long) thread_handle_);
# endif /* ACE_MVS || ACE_TANDEM_T1248_PTHREADS */
#endif /* ACE_WIN32 */
}
/*****************************************************************************/
#if defined (ACE_WIN32) || defined (ACE_HAS_TSS_EMULATION)
#if defined (ACE_HAS_TSS_EMULATION)
u_int ACE_TSS_Emulation::total_keys_ = 0;
ACE_TSS_Keys* ACE_TSS_Emulation::tss_keys_used_ = 0;
ACE_TSS_Emulation::ACE_TSS_DESTRUCTOR
ACE_TSS_Emulation::tss_destructor_[ACE_TSS_Emulation::ACE_TSS_THREAD_KEYS_MAX]
= { 0 };
# if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
bool ACE_TSS_Emulation::key_created_ = false;
ACE_OS_thread_key_t ACE_TSS_Emulation::native_tss_key_;
/* static */
# if defined (ACE_HAS_THR_C_FUNC)
extern "C"
void
ACE_TSS_Emulation_cleanup (void *)
{
// Really this must be used for ACE_TSS_Emulation code to make the TSS
// cleanup
}
# else
void
ACE_TSS_Emulation_cleanup (void *)
{
// Really this must be used for ACE_TSS_Emulation code to make the TSS
// cleanup
}
# endif /* ACE_HAS_THR_C_FUNC */
void **
ACE_TSS_Emulation::tss_base (void* ts_storage[], u_int *ts_created)
{
// TSS Singleton implementation.
// Create the one native TSS key, if necessary.
if (!key_created_)
{
// Double-checked lock . . .
ACE_TSS_BASE_GUARD
if (!key_created_)
{
ACE_NO_HEAP_CHECK;
if (ACE_OS::thr_keycreate_native (&native_tss_key_,
&ACE_TSS_Emulation_cleanup) != 0)
{
ACE_ASSERT (0);
return 0; // Major problems, this should *never* happen!
}
key_created_ = true;
}
}
void **old_ts_storage = 0;
// Get the tss_storage from thread-OS specific storage.
if (ACE_OS::thr_getspecific_native (native_tss_key_,
(void **) &old_ts_storage) == -1)
{
ACE_ASSERT (false);
return 0; // This should not happen!
}
// Check to see if this is the first time in for this thread.
// This block can also be entered after a fork () in the child process.
if (old_ts_storage == 0)
{
if (ts_created)
*ts_created = 1u;
// Use the ts_storage passed as argument, if non-zero. It is
// possible that this has been implemented in the stack. At the
// moment, this is unknown. The cleanup must not do nothing.
// If ts_storage is zero, allocate (and eventually leak) the
// storage array.
if (ts_storage == 0)
{
ACE_NO_HEAP_CHECK;
ACE_NEW_RETURN (ts_storage,
void*[ACE_TSS_THREAD_KEYS_MAX],
0);
// Zero the entire TSS array. Do it manually instead of
// using memset, for optimum speed. Though, memset may be
// faster :-)
void **tss_base_p = ts_storage;
for (u_int i = 0;
i < ACE_TSS_THREAD_KEYS_MAX;
++i)
*tss_base_p++ = 0;
}
// Store the pointer in thread-specific storage. It gets
// deleted via the ACE_TSS_Emulation_cleanup function when the
// thread terminates.
if (ACE_OS::thr_setspecific_native (native_tss_key_,
(void *) ts_storage) != 0)
{
ACE_ASSERT (false);
return 0; // This should not happen!
}
}
else
if (ts_created)
ts_created = 0;
return ts_storage ? ts_storage : old_ts_storage;
}
# endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */
u_int
ACE_TSS_Emulation::total_keys ()
{
ACE_OS_Recursive_Thread_Mutex_Guard (
*static_cast <ACE_recursive_thread_mutex_t *>
(ACE_OS_Object_Manager::preallocated_object[
ACE_OS_Object_Manager::ACE_TSS_KEY_LOCK]));
return total_keys_;
}
int
ACE_TSS_Emulation::next_key (ACE_thread_key_t &key)
{
ACE_OS_Recursive_Thread_Mutex_Guard (
*static_cast <ACE_recursive_thread_mutex_t *>
(ACE_OS_Object_Manager::preallocated_object[
ACE_OS_Object_Manager::ACE_TSS_KEY_LOCK]));
// Initialize the tss_keys_used_ pointer on first use.
if (tss_keys_used_ == 0)
{
ACE_NEW_RETURN (tss_keys_used_, ACE_TSS_Keys, -1);
}
if (total_keys_ < ACE_TSS_THREAD_KEYS_MAX)
{
u_int counter = 0;
// Loop through all possible keys and check whether a key is free
for ( ;counter < ACE_TSS_THREAD_KEYS_MAX; counter++)
{
ACE_thread_key_t localkey;
# if defined (ACE_HAS_NONSCALAR_THREAD_KEY_T)
ACE_OS::memset (&localkey, 0, sizeof (ACE_thread_key_t));
ACE_OS::memcpy (&localkey, &counter_, sizeof (u_int));
# else
localkey = counter;
# endif /* ACE_HAS_NONSCALAR_THREAD_KEY_T */
// If the key is not set as used, we can give out this key, if not
// we have to search further
if (tss_keys_used_->is_set(localkey) == 0)
{
tss_keys_used_->test_and_set(localkey);
key = localkey;
break;
}
}
++total_keys_;
return 0;
}
else
{
key = ACE_OS::NULL_key;
return -1;
}
}
int
ACE_TSS_Emulation::release_key (ACE_thread_key_t key)
{
ACE_OS_Recursive_Thread_Mutex_Guard (
*static_cast <ACE_recursive_thread_mutex_t *>
(ACE_OS_Object_Manager::preallocated_object[
ACE_OS_Object_Manager::ACE_TSS_KEY_LOCK]));
if (tss_keys_used_ != 0 &&
tss_keys_used_->test_and_clear (key) == 0)
{
--total_keys_;
return 0;
}
return 1;
}
int
ACE_TSS_Emulation::is_key (ACE_thread_key_t key)
{
ACE_OS_Recursive_Thread_Mutex_Guard (
*static_cast <ACE_recursive_thread_mutex_t *>
(ACE_OS_Object_Manager::preallocated_object[
ACE_OS_Object_Manager::ACE_TSS_KEY_LOCK]));
if (tss_keys_used_ != 0 &&
tss_keys_used_->is_set (key) == 1)
{
return 1;
}
return 0;
}
void *
ACE_TSS_Emulation::tss_open (void *ts_storage[ACE_TSS_THREAD_KEYS_MAX])
{
# if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
// On VxWorks, in particular, don't check to see if the field
// is 0. It isn't always, specifically, when a program is run
// directly by the shell (without spawning a new task) after
// another program has been run.
u_int ts_created = 0;
tss_base (ts_storage, &ts_created);
if (ts_created)
{
# else /* ! ACE_HAS_THREAD_SPECIFIC_STORAGE */
tss_base () = ts_storage;
# endif
// Zero the entire TSS array. Do it manually instead of using
// memset, for optimum speed. Though, memset may be faster :-)
void **tss_base_p = tss_base ();
for (u_int i = 0; i < ACE_TSS_THREAD_KEYS_MAX; ++i, ++tss_base_p)
{
*tss_base_p = 0;
}
return tss_base ();
# if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
}
else
{
return 0;
}
# endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */
}
void
ACE_TSS_Emulation::tss_close ()
{
#if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
ACE_OS::thr_keyfree_native (native_tss_key_);
#endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */
}
#endif /* ACE_HAS_TSS_EMULATION */
#endif /* WIN32 || ACE_HAS_TSS_EMULATION */
/*****************************************************************************/
#if defined (ACE_WIN32) || defined (ACE_HAS_TSS_EMULATION)
// Moved class ACE_TSS_Ref declaration to OS.h so it can be visible to
// the single file of template instantiations.
ACE_TSS_Ref::ACE_TSS_Ref (ACE_thread_t id)
: tid_(id)
{
ACE_OS_TRACE ("ACE_TSS_Ref::ACE_TSS_Ref");
}
ACE_TSS_Ref::ACE_TSS_Ref (void)
{
ACE_OS_TRACE ("ACE_TSS_Ref::ACE_TSS_Ref");
}
// Check for equality.
bool
ACE_TSS_Ref::operator== (const ACE_TSS_Ref &info) const
{
ACE_OS_TRACE ("ACE_TSS_Ref::operator==");
return this->tid_ == info.tid_;
}
// Check for inequality.
ACE_SPECIAL_INLINE
bool
ACE_TSS_Ref::operator != (const ACE_TSS_Ref &tss_ref) const
{
ACE_OS_TRACE ("ACE_TSS_Ref::operator !=");
return !(*this == tss_ref);
}
// moved class ACE_TSS_Info declaration
// to OS.h so it can be visible to the
// single file of template instantiations
ACE_TSS_Info::ACE_TSS_Info (ACE_thread_key_t key,
ACE_TSS_Info::Destructor dest)
: key_ (key),
destructor_ (dest),
thread_count_ (-1)
{
ACE_OS_TRACE ("ACE_TSS_Info::ACE_TSS_Info");
}
ACE_TSS_Info::ACE_TSS_Info (void)
: key_ (ACE_OS::NULL_key),
destructor_ (0),
thread_count_ (-1)
{
ACE_OS_TRACE ("ACE_TSS_Info::ACE_TSS_Info");
}
# if defined (ACE_HAS_NONSCALAR_THREAD_KEY_T)
static inline bool operator== (const ACE_thread_key_t &lhs,
const ACE_thread_key_t &rhs)
{
return ! ACE_OS::memcmp (&lhs, &rhs, sizeof (ACE_thread_key_t));
}
static inline bool operator!= (const ACE_thread_key_t &lhs,
const ACE_thread_key_t &rhs)
{
return ! (lhs == rhs);
}
# endif /* ACE_HAS_NONSCALAR_THREAD_KEY_T */
// Check for equality.
bool
ACE_TSS_Info::operator== (const ACE_TSS_Info &info) const
{
ACE_OS_TRACE ("ACE_TSS_Info::operator==");
return this->key_ == info.key_;
}
// Check for inequality.
bool
ACE_TSS_Info::operator != (const ACE_TSS_Info &info) const
{
ACE_OS_TRACE ("ACE_TSS_Info::operator !=");
return !(*this == info);
}
void
ACE_TSS_Info::dump (void)
{
# if defined (ACE_HAS_DUMP)
// ACE_OS_TRACE ("ACE_TSS_Info::dump");
# if 0
ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("key_ = %u\n"), this->key_));
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("destructor_ = %u\n"), this->destructor_));
ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
# endif /* 0 */
# endif /* ACE_HAS_DUMP */
}
// Moved class ACE_TSS_Keys declaration to OS.h so it can be visible
// to the single file of template instantiations.
ACE_TSS_Keys::ACE_TSS_Keys (void)
{
for (u_int i = 0; i < ACE_WORDS; ++i)
{
key_bit_words_[i] = 0;
}
}
ACE_SPECIAL_INLINE
void
ACE_TSS_Keys::find (const u_int key, u_int &word, u_int &bit)
{
word = key / ACE_BITS_PER_WORD;
bit = key % ACE_BITS_PER_WORD;
}
int
ACE_TSS_Keys::test_and_set (const ACE_thread_key_t key)
{
ACE_KEY_INDEX (key_index, key);
u_int word, bit;
find (key_index, word, bit);
if (ACE_BIT_ENABLED (key_bit_words_[word], 1 << bit))
{
return 1;
}
else
{
ACE_SET_BITS (key_bit_words_[word], 1 << bit);
return 0;
}
}
int
ACE_TSS_Keys::test_and_clear (const ACE_thread_key_t key)
{
ACE_KEY_INDEX (key_index, key);
u_int word, bit;
find (key_index, word, bit);
if (word < ACE_WORDS && ACE_BIT_ENABLED (key_bit_words_[word], 1 << bit))
{
ACE_CLR_BITS (key_bit_words_[word], 1 << bit);
return 0;
}
else
{
return 1;
}
}
int
ACE_TSS_Keys::is_set (const ACE_thread_key_t key) const
{
ACE_KEY_INDEX (key_index, key);
u_int word, bit;
find (key_index, word, bit);
return word < ACE_WORDS ? ACE_BIT_ENABLED (key_bit_words_[word], 1 << bit) : 0;
}
/**
* @class ACE_TSS_Cleanup
* @brief Singleton that helps to manage the lifetime of TSS objects and keys.
*/
class ACE_TSS_Cleanup
{
public:
/// Register a newly-allocated key
/// @param key the key to be monitored
/// @param destructor the function to call to delete objects stored via this key
int insert (ACE_thread_key_t key, void (*destructor)(void *));
/// Mark a key as being used by this thread.
void thread_use_key (ACE_thread_key_t key);
/// This thread is no longer using this key
/// call destructor if appropriate
int thread_detach_key (ACE_thread_key_t key);
/// This key is no longer used
/// Release key if use count == 0
/// fail if use_count != 0;
/// @param key the key to be released
int free_key (ACE_thread_key_t key);
/// Cleanup the thread-specific objects. Does _NOT_ exit the thread.
/// For each used key perform the same actions as free_key.
void thread_exit (void);
private:
void dump (void);
/// Release a key used by this thread
/// @param info reference to the info for this key
/// @param destructor out arg to receive destructor function ptr
/// @param tss_obj out arg to receive pointer to deletable object
void thread_release (
ACE_TSS_Info &info,
ACE_TSS_Info::Destructor & destructor,
void *& tss_obj);
/// remove key if it's unused (thread_count == 0)
/// @param info reference to the info for this key
int remove_key (ACE_TSS_Info &info);
/// Find the TSS keys (if any) for this thread.
/// @param thread_keys reference to pointer to be filled in by this function.
/// @return false if keys don't exist.
bool find_tss_keys (ACE_TSS_Keys *& thread_keys) const;
/// Accessor for this threads ACE_TSS_Keys instance.
/// Creates the keys if necessary.
ACE_TSS_Keys *tss_keys ();
/// Ensure singleton.
ACE_TSS_Cleanup (void);
~ACE_TSS_Cleanup (void);
/// ACE_TSS_Cleanup access only via TSS_Cleanup_Instance
friend class TSS_Cleanup_Instance;
private:
// Array of <ACE_TSS_Info> objects.
typedef ACE_TSS_Info ACE_TSS_TABLE[ACE_DEFAULT_THREAD_KEYS];
typedef ACE_TSS_Info *ACE_TSS_TABLE_ITERATOR;
/// Table of <ACE_TSS_Info>'s.
ACE_TSS_TABLE table_;
/// Key for the thread-specific ACE_TSS_Keys
/// Used by find_tss_keys() or tss_keys() to find the
/// bit array that records whether each TSS key is in
/// use by this thread.
ACE_thread_key_t in_use_;
};
/*****************************************************************************/
/**
* @class TSS_Cleanup_Instance
* @A class to manage an instance pointer to ACE_TSS_Cleanup.
* Note: that the double checked locking pattern doesn't allow
* safe deletion.
* Callers who wish to access the singleton ACE_TSS_Cleanup must
* do so by instantiating a TSS_Cleanup_Instance, calling the valid
* method to be sure the ACE_TSS_Cleanup is available, then using
* the TSS_Cleanup_Instance as a pointer to the instance.
* Construction argument to the TSS_Cleanup_Instance determines how
* it is to be used:
* CREATE means allow this call to create an ACE_TSS_Cleanup if necessary.
* USE means use the existing ACE_TSS_Cleanup, but do not create a new one.
* DESTROY means provide exclusive access to the ACE_TSS_Cleanup, then
* delete it when the TSS_Cleanup_Instance goes out of scope.
*/
class TSS_Cleanup_Instance
{
public:
enum Purpose
{
CREATE,
USE,
DESTROY
};
TSS_Cleanup_Instance (Purpose purpose = USE);
~TSS_Cleanup_Instance();
bool valid();
ACE_TSS_Cleanup * operator ->();
private:
ACE_TSS_Cleanup * operator *();
private:
static unsigned int reference_count_;
static ACE_TSS_Cleanup * instance_;
static ACE_Thread_Mutex* mutex_;
static ACE_Thread_Condition<ACE_Thread_Mutex>* condition_;
private:
ACE_TSS_Cleanup * ptr_;
unsigned short flags_;
enum
{
FLAG_DELETING = 1,
FLAG_VALID_CHECKED = 2
};
};
TSS_Cleanup_Instance::TSS_Cleanup_Instance (Purpose purpose)
: ptr_(0)
, flags_(0)
{
// During static construction or construction of the ACE_Object_Manager,
// there can be only one thread in this constructor at any one time, so
// it's safe to check for a zero mutex_. If it's zero, we create a new
// mutex and condition variable.
if (mutex_ == 0)
{
ACE_NEW (mutex_, ACE_Thread_Mutex ());
ACE_NEW (condition_, ACE_Thread_Condition<ACE_Thread_Mutex> (*mutex_));
}
ACE_Guard<ACE_Thread_Mutex> guard(*mutex_);
if (purpose == CREATE)
{
if (instance_ == 0)
{
instance_ = new ACE_TSS_Cleanup();
}
ptr_ = instance_;
++reference_count_;
}
else if(purpose == DESTROY)
{
if (instance_ != 0)
{
ptr_ = instance_;
instance_ = 0;
ACE_SET_BITS(flags_, FLAG_DELETING);
while (reference_count_ > 0)
{
condition_->wait();
}
}
}
else // must be normal use
{
ACE_ASSERT(purpose == USE);
if (instance_ != 0)
{
ptr_ = instance_;
++reference_count_;
}
}
}
TSS_Cleanup_Instance::~TSS_Cleanup_Instance (void)
{
// Variable to hold the mutex_ to delete outside the scope of the
// guard.
ACE_Thread_Mutex *del_mutex = 0;
// scope the guard
{
ACE_Guard<ACE_Thread_Mutex> guard (*mutex_);
if (ptr_ != 0)
{
if (ACE_BIT_ENABLED (flags_, FLAG_DELETING))
{
ACE_ASSERT(instance_ == 0);
ACE_ASSERT(reference_count_ == 0);
delete ptr_;
del_mutex = mutex_ ;
mutex_ = 0;
}
else
{
ACE_ASSERT (reference_count_ > 0);
--reference_count_;
if (reference_count_ == 0 && instance_ == 0)
condition_->signal ();
}
}
}// end of guard scope
if (del_mutex != 0)
{
delete condition_;
condition_ = 0;
delete del_mutex;
}
}
bool
TSS_Cleanup_Instance::valid()
{
ACE_SET_BITS(flags_, FLAG_VALID_CHECKED);
return (this->instance_ != 0);
}
ACE_TSS_Cleanup *
TSS_Cleanup_Instance::operator *()
{
ACE_ASSERT(ACE_BIT_ENABLED(flags_, FLAG_VALID_CHECKED));
return instance_;
}
ACE_TSS_Cleanup *
TSS_Cleanup_Instance::operator ->()
{
ACE_ASSERT(ACE_BIT_ENABLED(flags_, FLAG_VALID_CHECKED));
return instance_;
}
// = Static object initialization.
unsigned int TSS_Cleanup_Instance::reference_count_ = 0;
ACE_TSS_Cleanup * TSS_Cleanup_Instance::instance_ = 0;
ACE_Thread_Mutex* TSS_Cleanup_Instance::mutex_ = 0;
ACE_Thread_Condition<ACE_Thread_Mutex>* TSS_Cleanup_Instance::condition_ = 0;
ACE_TSS_Cleanup::~ACE_TSS_Cleanup (void)
{
}
void
ACE_TSS_Cleanup::thread_exit (void)
{
ACE_OS_TRACE ("ACE_TSS_Cleanup::thread_exit");
// variables to hold the destructors, keys
// and pointers to the object to be destructed
// the actual destruction is deferred until the guard is released
ACE_TSS_Info::Destructor destructor[ACE_DEFAULT_THREAD_KEYS];
void * tss_obj[ACE_DEFAULT_THREAD_KEYS];
ACE_thread_key_t keys[ACE_DEFAULT_THREAD_KEYS];
// count of items to be destroyed
unsigned int d_count = 0;
// scope the guard
{
ACE_TSS_CLEANUP_GUARD
// if not initialized or already cleaned up
ACE_TSS_Keys *this_thread_keys = 0;
if (! find_tss_keys (this_thread_keys) )
{
return;
}
// Minor hack: Iterating in reverse order means the LOG buffer which is
// accidentally allocated first will be accidentally deallocated (almost)
// last -- in case someone logs something from the other destructors.
// applications should not count on this behavior because platforms which
// do not use ACE_TSS_Cleanup may delete objects in other orders.
unsigned int key_index = ACE_DEFAULT_THREAD_KEYS;
while( key_index > 0)
{
--key_index;
ACE_TSS_Info & info = this->table_[key_index];
// if this key is in use by this thread
if (info.key_in_use () && this_thread_keys->is_set(info.key_))
{
// defer deleting the in-use key until all others have been deleted
if(info.key_ != this->in_use_)
{
destructor[d_count] = 0;
tss_obj[d_count] = 0;
keys[d_count] = 0;
this->thread_release (info, destructor[d_count], tss_obj[d_count]);
if (destructor[d_count] != 0 && tss_obj[d_count] != 0)
{
keys[d_count] = info.key_;
++d_count;
}
}
}
}
// remove the in_use bit vector last
ACE_KEY_INDEX (use_index, this->in_use_);
ACE_TSS_Info & info = this->table_[use_index];
destructor[d_count] = 0;
tss_obj[d_count] = 0;
keys[d_count] = 0;
this->thread_release (info, destructor[d_count], tss_obj[d_count]);
if (destructor[d_count] != 0 && tss_obj[d_count] != 0)
{
keys[d_count] = info.key_;
++d_count;
}
} // end of guard scope
for (unsigned int d_index = 0; d_index < d_count; ++d_index)
{
(*destructor[d_index])(tss_obj[d_index]);
#if defined (ACE_HAS_TSS_EMULATION)
ACE_TSS_Emulation::ts_object (keys[d_index]) = 0;
#else // defined (ACE_HAS_TSS_EMULATION)
ACE_OS::thr_setspecific_native (keys[d_index], 0);
#endif // defined (ACE_HAS_TSS_EMULATION)
}
}
extern "C" void
ACE_TSS_Cleanup_keys_destroyer (void *tss_keys)
{
delete static_cast <ACE_TSS_Keys *> (tss_keys);
}
ACE_TSS_Cleanup::ACE_TSS_Cleanup (void)
: in_use_ (ACE_OS::NULL_key)
{
ACE_OS_TRACE ("ACE_TSS_Cleanup::ACE_TSS_Cleanup");
}
int
ACE_TSS_Cleanup::insert (ACE_thread_key_t key,
void (*destructor)(void *))
{
ACE_OS_TRACE ("ACE_TSS_Cleanup::insert");
ACE_TSS_CLEANUP_GUARD
ACE_KEY_INDEX (key_index, key);
ACE_ASSERT (key_index < ACE_DEFAULT_THREAD_KEYS);
if (key_index < ACE_DEFAULT_THREAD_KEYS)
{
ACE_ASSERT (table_[key_index].thread_count_ == -1);
table_[key_index] = ACE_TSS_Info (key, destructor);
table_[key_index].thread_count_ = 0; // inserting it does not use it
// but it does "allocate" it
return 0;
}
else
{
return -1;
}
}
int
ACE_TSS_Cleanup::free_key (ACE_thread_key_t key)
{
ACE_OS_TRACE ("ACE_TSS_Cleanup::free_key");
ACE_TSS_CLEANUP_GUARD
ACE_KEY_INDEX (key_index, key);
if (key_index < ACE_DEFAULT_THREAD_KEYS)
{
return remove_key (this->table_ [key_index]);
}
return -1;
}
int
ACE_TSS_Cleanup::remove_key (ACE_TSS_Info &info)
{
// assume CLEANUP_GUARD is held by caller
ACE_OS_TRACE ("ACE_TSS_Cleanup::remove_key");
#if 0 // This was a good idea, but POSIX says it's legal to delete used keys.
// When this is done, any existing TSS objects controlled by this key are leaked
// There is no "right thing" to do in this case
// only remove it if all threads are done with it
if (info.thread_count_ != 0)
{
return -1;
}
#endif // 0
#if !defined (ACE_HAS_TSS_EMULATION)
ACE_OS_thread_key_t temp_key = info.key_;
ACE_OS::thr_keyfree_native (temp_key);
#endif /* !ACE_HAS_TSS_EMULATION */
if (info.key_ == this->in_use_)
{
this->in_use_ = ACE_OS::NULL_key;
}
info.key_in_use (0);
info.destructor_ = 0;
return 0;
}
int
ACE_TSS_Cleanup::thread_detach_key (ACE_thread_key_t key)
{
// variables to hold the destructor and the object to be destructed
// the actual call is deferred until the guard is released
ACE_TSS_Info::Destructor destructor = 0;
void * tss_obj = 0;
// scope the guard
{
ACE_TSS_CLEANUP_GUARD
ACE_KEY_INDEX (key_index, key);
ACE_ASSERT (key_index < sizeof(this->table_)/sizeof(this->table_[0])
&& this->table_[key_index].key_ == key);
ACE_TSS_Info &info = this->table_ [key_index];
// sanity check
if (!info.key_in_use ())
{
return -1;
}
this->thread_release (info, destructor, tss_obj);
} // end of scope for the Guard
// if there's a destructor and an object to be destroyed
if (destructor != 0 && tss_obj != 0)
{
(*destructor) (tss_obj);
}
return 0;
}
void
ACE_TSS_Cleanup::thread_release (
ACE_TSS_Info &info,
ACE_TSS_Info::Destructor & destructor,
void *& tss_obj)
{
// assume guard is held by caller
// Find the TSS keys (if any) for this thread
// do not create them if they don't exist
ACE_TSS_Keys * thread_keys = 0;
if (find_tss_keys (thread_keys))
{
// if this key is in use by this thread
if (thread_keys->test_and_clear(info.key_) == 0)
{
// save destructor & pointer to tss object
// until after the guard is released
destructor = info.destructor_;
ACE_OS::thr_getspecific (info.key_, &tss_obj);
ACE_ASSERT (info.thread_count_ > 0);
--info.thread_count_;
}
}
}
void
ACE_TSS_Cleanup::thread_use_key (ACE_thread_key_t key)
{
// If the key's ACE_TSS_Info in-use bit for this thread is not set,
// set it and increment the key's thread_count_.
if (! tss_keys ()->test_and_set (key))
{
ACE_TSS_CLEANUP_GUARD
// Retrieve the key's ACE_TSS_Info and increment its thread_count_.
ACE_KEY_INDEX (key_index, key);
ACE_TSS_Info &key_info = this->table_ [key_index];
ACE_ASSERT (key_info.key_in_use ());
++key_info.thread_count_;
}
}
void
ACE_TSS_Cleanup::dump (void)
{
# if defined (ACE_HAS_DUMP)
// Iterate through all the thread-specific items and dump them all.
ACE_TSS_TABLE_ITERATOR key_info = table_;
for (unsigned int i = 0;
i < ACE_DEFAULT_THREAD_KEYS;
++key_info, ++i)
key_info->dump ();
# endif /* ACE_HAS_DUMP */
}
bool
ACE_TSS_Cleanup::find_tss_keys (ACE_TSS_Keys *& tss_keys) const
{
if (this->in_use_ == ACE_OS::NULL_key)
return false;
if (ACE_OS::thr_getspecific (in_use_,
reinterpret_cast<void **> (&tss_keys)) == -1)
{
ACE_ASSERT (false);
return false; // This should not happen!
}
return tss_keys != 0;
}
ACE_TSS_Keys *
ACE_TSS_Cleanup::tss_keys ()
{
if (this->in_use_ == ACE_OS::NULL_key)
{
ACE_TSS_CLEANUP_GUARD
// Double-check;
if (in_use_ == ACE_OS::NULL_key)
{
// Initialize in_use_ with a new key.
if (ACE_OS::thr_keycreate (&in_use_,
&ACE_TSS_Cleanup_keys_destroyer))
{
ACE_ASSERT (false);
return 0; // Major problems, this should *never* happen!
}
}
}
void *ts_keys = 0;
if (ACE_OS::thr_getspecific (in_use_, &ts_keys) == -1)
{
ACE_ASSERT (false);
return 0; // This should not happen!
}
if (ts_keys == 0)
{
ACE_NEW_RETURN (ts_keys,
ACE_TSS_Keys,
0);
// Store the dynamically allocated pointer in thread-specific
// storage.
if (ACE_OS::thr_setspecific (in_use_, ts_keys) == -1)
{
ACE_ASSERT (false);
delete reinterpret_cast <ACE_TSS_Keys*> (ts_keys);
return 0; // Major problems, this should *never* happen!
}
}
return reinterpret_cast <ACE_TSS_Keys*>(ts_keys);
}
#endif /* ACE_WIN32 || ACE_HAS_TSS_EMULATION */
/*****************************************************************************/
// = Static initialization.
// This is necessary to deal with POSIX pthreads insanity. This
// guarantees that we've got a "zero'd" thread id even when
// ACE_thread_t, ACE_hthread_t, and ACE_thread_key_t are implemented
// as structures... Under no circumstances should these be given
// initial values.
// Note: these three objects require static construction.
ACE_thread_t ACE_OS::NULL_thread;
ACE_hthread_t ACE_OS::NULL_hthread;
#if defined (ACE_HAS_TSS_EMULATION)
ACE_thread_key_t ACE_OS::NULL_key = static_cast <ACE_thread_key_t> (-1);
#else /* ! ACE_HAS_TSS_EMULATION */
ACE_thread_key_t ACE_OS::NULL_key;
#endif /* ! ACE_HAS_TSS_EMULATION */
/*****************************************************************************/
void
ACE_OS::cleanup_tss (const u_int main_thread)
{
#if defined (ACE_HAS_TSS_EMULATION) || defined (ACE_WIN32)
{ // scope the cleanup instance
// Call TSS destructors for current thread.
TSS_Cleanup_Instance cleanup;
if (cleanup.valid ())
{
cleanup->thread_exit ();
}
}
#endif /* ACE_HAS_TSS_EMULATION || ACE_WIN32 */
if (main_thread)
{
#if !defined (ACE_HAS_TSS_EMULATION) && !defined (ACE_HAS_MINIMAL_ACE_OS)
// Just close the ACE_Log_Msg for the current (which should be
// main) thread. We don't have TSS emulation; if there's native
// TSS, it should call its destructors when the main thread
// exits.
ACE_Base_Thread_Adapter::close_log_msg ();
#endif /* ! ACE_HAS_TSS_EMULATION && ! ACE_HAS_MINIMAL_ACE_OS */
#if defined (ACE_WIN32) || defined (ACE_HAS_TSS_EMULATION)
// Finally, free up the ACE_TSS_Cleanup instance. This method gets
// called by the ACE_Object_Manager.
TSS_Cleanup_Instance cleanup(TSS_Cleanup_Instance::DESTROY);
if (cleanup.valid ())
{
; // the pointer deletes the Cleanup when it goes out of scope
}
#endif /* WIN32 || ACE_HAS_TSS_EMULATION */
#if defined (ACE_HAS_TSS_EMULATION)
ACE_TSS_Emulation::tss_close ();
#endif /* ACE_HAS_TSS_EMULATION */
}
}
/*****************************************************************************/
// CONDITIONS BEGIN
/*****************************************************************************/
#if defined (ACE_LACKS_COND_T)
int
ACE_OS::cond_broadcast (ACE_cond_t *cv)
{
ACE_OS_TRACE ("ACE_OS::cond_broadcast");
# if defined (ACE_HAS_THREADS)
// The <external_mutex> must be locked before this call is made.
// This is needed to ensure that <waiters_> and <was_broadcast_> are
// consistent relative to each other.
ACE_OS::thread_mutex_lock (&cv->waiters_lock_);
bool have_waiters = false;
if (cv->waiters_ > 0)
{
// We are broadcasting, even if there is just one waiter...
// Record the fact that we are broadcasting. This helps the
// cond_wait() method know how to optimize itself. Be sure to
// set this with the <waiters_lock_> held.
cv->was_broadcast_ = 1;
have_waiters = true;
}
ACE_OS::thread_mutex_unlock (&cv->waiters_lock_);
int result = 0;
if (have_waiters)
{
// Wake up all the waiters.
if (ACE_OS::sema_post (&cv->sema_, cv->waiters_) == -1)
result = -1;
// Wait for all the awakened threads to acquire their part of
// the counting semaphore.
# if defined (ACE_VXWORKS)
else if (ACE_OS::sema_wait (&cv->waiters_done_) == -1)
# else
else if (ACE_OS::event_wait (&cv->waiters_done_) == -1)
# endif /* ACE_VXWORKS */
result = -1;
// This is okay, even without the <waiters_lock_> held because
// no other waiter threads can wake up to access it.
cv->was_broadcast_ = 0;
}
return result;
# else
ACE_UNUSED_ARG (cv);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
int
ACE_OS::cond_destroy (ACE_cond_t *cv)
{
ACE_OS_TRACE ("ACE_OS::cond_destroy");
# if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_WTHREADS)
ACE_OS::event_destroy (&cv->waiters_done_);
# elif defined (ACE_VXWORKS)
ACE_OS::sema_destroy (&cv->waiters_done_);
# endif /* ACE_VXWORKS */
ACE_OS::thread_mutex_destroy (&cv->waiters_lock_);
return ACE_OS::sema_destroy (&cv->sema_);
# else
ACE_UNUSED_ARG (cv);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
int
ACE_OS::cond_init (ACE_cond_t *cv,
ACE_condattr_t &attributes,
const char *name, void *arg)
{
return
ACE_OS::cond_init (cv, static_cast<short> (attributes.type), name, arg);
}
# if defined (ACE_HAS_WCHAR)
int
ACE_OS::cond_init (ACE_cond_t *cv,
ACE_condattr_t &attributes,
const wchar_t *name, void *arg)
{
return
ACE_OS::cond_init (cv, static_cast<short> (attributes.type), name, arg);
}
# endif /* ACE_HAS_WCHAR */
int
ACE_OS::cond_init (ACE_cond_t *cv, short type, const char *name, void *arg)
{
ACE_OS_TRACE ("ACE_OS::cond_init");
# if defined (ACE_HAS_THREADS)
cv->waiters_ = 0;
cv->was_broadcast_ = 0;
int result = 0;
if (ACE_OS::sema_init (&cv->sema_, 0, type, name, arg) == -1)
result = -1;
else if (ACE_OS::thread_mutex_init (&cv->waiters_lock_) == -1)
result = -1;
# if defined (ACE_VXWORKS)
else if (ACE_OS::sema_init (&cv->waiters_done_, 0, type) == -1)
# else
else if (ACE_OS::event_init (&cv->waiters_done_) == -1)
# endif /* ACE_VXWORKS */
result = -1;
return result;
# else
ACE_UNUSED_ARG (cv);
ACE_UNUSED_ARG (type);
ACE_UNUSED_ARG (name);
ACE_UNUSED_ARG (arg);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
# if defined (ACE_HAS_WCHAR)
int
ACE_OS::cond_init (ACE_cond_t *cv, short type, const wchar_t *name, void *arg)
{
ACE_OS_TRACE ("ACE_OS::cond_init");
# if defined (ACE_HAS_THREADS)
cv->waiters_ = 0;
cv->was_broadcast_ = 0;
int result = 0;
if (ACE_OS::sema_init (&cv->sema_, 0, type, name, arg) == -1)
result = -1;
else if (ACE_OS::thread_mutex_init (&cv->waiters_lock_) == -1)
result = -1;
# if defined (ACE_VXWORKS)
else if (ACE_OS::sema_init (&cv->waiters_done_, 0, type) == -1)
# else
else if (ACE_OS::event_init (&cv->waiters_done_) == -1)
# endif /* ACE_VXWORKS */
result = -1;
return result;
# else
ACE_UNUSED_ARG (cv);
ACE_UNUSED_ARG (type);
ACE_UNUSED_ARG (name);
ACE_UNUSED_ARG (arg);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
# endif /* ACE_HAS_WCHAR */
int
ACE_OS::cond_signal (ACE_cond_t *cv)
{
ACE_OS_TRACE ("ACE_OS::cond_signal");
# if defined (ACE_HAS_THREADS)
// If there aren't any waiters, then this is a no-op. Note that
// this function *must* be called with the <external_mutex> held
// since other wise there is a race condition that can lead to the
// lost wakeup bug... This is needed to ensure that the <waiters_>
// value is not in an inconsistent internal state while being
// updated by another thread.
ACE_OS::thread_mutex_lock (&cv->waiters_lock_);
bool const have_waiters = cv->waiters_ > 0;
ACE_OS::thread_mutex_unlock (&cv->waiters_lock_);
if (have_waiters)
return ACE_OS::sema_post (&cv->sema_);
else
return 0; // No-op
# else
ACE_UNUSED_ARG (cv);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
int
ACE_OS::cond_wait (ACE_cond_t *cv,
ACE_mutex_t *external_mutex)
{
ACE_OS_TRACE ("ACE_OS::cond_wait");
# if defined (ACE_HAS_THREADS)
// Prevent race conditions on the <waiters_> count.
ACE_OS::thread_mutex_lock (&cv->waiters_lock_);
++cv->waiters_;
ACE_OS::thread_mutex_unlock (&cv->waiters_lock_);
int result = 0;
# if defined (ACE_HAS_SIGNAL_OBJECT_AND_WAIT)
if (external_mutex->type_ == USYNC_PROCESS)
// This call will automatically release the mutex and wait on the semaphore.
ACE_WIN32CALL (ACE_ADAPT_RETVAL (::SignalObjectAndWait (external_mutex->proc_mutex_,
cv->sema_, INFINITE, FALSE),
result),
int, -1, result);
else
# endif /* ACE_HAS_SIGNAL_OBJECT_AND_WAIT */
{
// We keep the lock held just long enough to increment the count of
// waiters by one. Note that we can't keep it held across the call
// to ACE_OS::sema_wait() since that will deadlock other calls to
// ACE_OS::cond_signal().
if (ACE_OS::mutex_unlock (external_mutex) != 0)
return -1;
// Wait to be awakened by a ACE_OS::cond_signal() or
// ACE_OS::cond_broadcast().
result = ACE_OS::sema_wait (&cv->sema_);
}
// Reacquire lock to avoid race conditions on the <waiters_> count.
ACE_OS::thread_mutex_lock (&cv->waiters_lock_);
// We're ready to return, so there's one less waiter.
--cv->waiters_;
bool const last_waiter = cv->was_broadcast_ && cv->waiters_ == 0;
// Release the lock so that other collaborating threads can make
// progress.
ACE_OS::thread_mutex_unlock (&cv->waiters_lock_);
if (result == -1)
// Bad things happened, so let's just return below.
/* NOOP */;
# if defined (ACE_HAS_SIGNAL_OBJECT_AND_WAIT)
else if (external_mutex->type_ == USYNC_PROCESS)
{
if (last_waiter)
// This call atomically signals the <waiters_done_> event and
// waits until it can acquire the mutex. This is important to
// prevent unfairness.
ACE_WIN32CALL (ACE_ADAPT_RETVAL (::SignalObjectAndWait (cv->waiters_done_,
external_mutex->proc_mutex_,
INFINITE, FALSE),
result),
int, -1, result);
else
// We must always regain the <external_mutex>, even when
// errors occur because that's the guarantee that we give to
// our callers.
ACE_OS::mutex_lock (external_mutex);
return result;
/* NOTREACHED */
}
# endif /* ACE_HAS_SIGNAL_OBJECT_AND_WAIT */
// If we're the last waiter thread during this particular broadcast
// then let all the other threads proceed.
else if (last_waiter)
# if defined (ACE_VXWORKS)
ACE_OS::sema_post (&cv->waiters_done_);
# else
ACE_OS::event_signal (&cv->waiters_done_);
# endif /* ACE_VXWORKS */
// We must always regain the <external_mutex>, even when errors
// occur because that's the guarantee that we give to our callers.
ACE_OS::mutex_lock (external_mutex);
return result;
# else
ACE_UNUSED_ARG (cv);
ACE_UNUSED_ARG (external_mutex);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
int
ACE_OS::cond_timedwait (ACE_cond_t *cv,
ACE_mutex_t *external_mutex,
ACE_Time_Value *timeout)
{
ACE_OS_TRACE ("ACE_OS::cond_timedwait");
# if defined (ACE_HAS_THREADS)
// Handle the easy case first.
if (timeout == 0)
return ACE_OS::cond_wait (cv, external_mutex);
# if defined (ACE_HAS_WTHREADS) || defined (ACE_VXWORKS)
// Prevent race conditions on the <waiters_> count.
ACE_OS::thread_mutex_lock (&cv->waiters_lock_);
++cv->waiters_;
ACE_OS::thread_mutex_unlock (&cv->waiters_lock_);
int result = 0;
ACE_Errno_Guard error (errno, 0);
int msec_timeout = 0;
if (timeout != 0 && *timeout != ACE_Time_Value::zero)
{
// Note that we must convert between absolute time (which is
// passed as a parameter) and relative time (which is what
// WaitForSingleObjects() expects).
ACE_Time_Value relative_time (*timeout - ACE_OS::gettimeofday ());
// Watchout for situations where a context switch has caused the
// current time to be > the timeout.
if (relative_time > ACE_Time_Value::zero)
msec_timeout = relative_time.msec ();
}
# if defined (ACE_HAS_SIGNAL_OBJECT_AND_WAIT)
if (external_mutex->type_ == USYNC_PROCESS)
// This call will automatically release the mutex and wait on the
// semaphore.
result = ::SignalObjectAndWait (external_mutex->proc_mutex_,
cv->sema_,
msec_timeout,
FALSE);
else
# endif /* ACE_HAS_SIGNAL_OBJECT_AND_WAIT */
{
// We keep the lock held just long enough to increment the count
// of waiters by one. Note that we can't keep it held across
// the call to WaitForSingleObject since that will deadlock
// other calls to ACE_OS::cond_signal().
if (ACE_OS::mutex_unlock (external_mutex) != 0)
return -1;
// Wait to be awakened by a ACE_OS::signal() or
// ACE_OS::broadcast().
# if defined (ACE_WIN32)
# if !defined (ACE_USES_WINCE_SEMA_SIMULATION)
result = ::WaitForSingleObject (cv->sema_, msec_timeout);
# else /* ACE_USES_WINCE_SEMA_SIMULATION */
// Can't use Win32 API on our simulated semaphores.
result = ACE_OS::sema_wait (&cv->sema_,
timeout);
# endif /* ACE_USES_WINCE_SEMA_SIMULATION */
# elif defined (ACE_VXWORKS)
// Inline the call to ACE_OS::sema_wait () because it takes an
// ACE_Time_Value argument. Avoid the cost of that conversion . . .
int const ticks_per_sec = ::sysClkRateGet ();
int const ticks = msec_timeout * ticks_per_sec / ACE_ONE_SECOND_IN_MSECS;
result = ::semTake (cv->sema_.sema_, ticks);
# endif /* ACE_WIN32 || VXWORKS */
}
// Reacquire lock to avoid race conditions.
ACE_OS::thread_mutex_lock (&cv->waiters_lock_);
--cv->waiters_;
bool const last_waiter = cv->was_broadcast_ && cv->waiters_ == 0;
ACE_OS::thread_mutex_unlock (&cv->waiters_lock_);
# if defined (ACE_WIN32)
if (result != WAIT_OBJECT_0)
{
switch (result)
{
case WAIT_TIMEOUT:
error = ETIME;
break;
default:
error = ::GetLastError ();
break;
}
result = -1;
}
# elif defined (ACE_VXWORKS)
if (result == ERROR)
{
switch (errno)
{
case S_objLib_OBJ_TIMEOUT:
error = ETIME;
break;
case S_objLib_OBJ_UNAVAILABLE:
if (msec_timeout == 0)
error = ETIME;
break;
default:
error = errno;
break;
}
result = -1;
}
# endif /* ACE_WIN32 || VXWORKS */
# if defined (ACE_HAS_SIGNAL_OBJECT_AND_WAIT)
if (external_mutex->type_ == USYNC_PROCESS)
{
if (last_waiter)
// This call atomically signals the <waiters_done_> event and
// waits until it can acquire the mutex. This is important to
// prevent unfairness.
ACE_WIN32CALL (ACE_ADAPT_RETVAL (::SignalObjectAndWait (cv->waiters_done_,
external_mutex->proc_mutex_,
INFINITE, FALSE),
result),
int, -1, result);
else
// We must always regain the <external_Mutex>, even when
// errors occur because that's the guarantee that we give to
// our callers.
ACE_OS::mutex_lock (external_mutex);
return result;
/* NOTREACHED */
}
# endif /* ACE_HAS_SIGNAL_OBJECT_AND_WAIT */
// Note that this *must* be an "if" statement rather than an "else
// if" statement since the caller may have timed out and hence the
// result would have been -1 above.
if (last_waiter)
// Release the signaler/broadcaster if we're the last waiter.
# if defined (ACE_WIN32)
ACE_OS::event_signal (&cv->waiters_done_);
# else
ACE_OS::sema_post (&cv->waiters_done_);
# endif /* ACE_WIN32 */
// We must always regain the <external_mutex>, even when errors
// occur because that's the guarantee that we give to our callers.
ACE_OS::mutex_lock (external_mutex);
return result;
# endif /* ACE_HAS_WTHREADS || ACE_HAS_VXWORKS */
# else
ACE_UNUSED_ARG (cv);
ACE_UNUSED_ARG (external_mutex);
ACE_UNUSED_ARG (timeout);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
#else
int
ACE_OS::cond_init (ACE_cond_t *cv, short type, const char *name, void *arg)
{
ACE_condattr_t attributes;
if (ACE_OS::condattr_init (attributes, type) == 0
&& ACE_OS::cond_init (cv, attributes, name, arg) == 0)
{
(void) ACE_OS::condattr_destroy (attributes);
return 0;
}
return -1;
}
#endif /* ACE_LACKS_COND_T */
#if defined (ACE_WIN32) && defined (ACE_HAS_WTHREADS)
int
ACE_OS::cond_timedwait (ACE_cond_t *cv,
ACE_thread_mutex_t *external_mutex,
ACE_Time_Value *timeout)
{
ACE_OS_TRACE ("ACE_OS::cond_timedwait");
# if defined (ACE_HAS_THREADS)
// Handle the easy case first.
if (timeout == 0)
return ACE_OS::cond_wait (cv, external_mutex);
# if defined (ACE_HAS_WTHREADS_CONDITION_VARIABLE)
int msec_timeout = 0;
int result = 0;
ACE_Time_Value relative_time (*timeout - ACE_OS::gettimeofday ());
// Watchout for situations where a context switch has caused the
// current time to be > the timeout.
if (relative_time > ACE_Time_Value::zero)
msec_timeout = relative_time.msec ();
ACE_OSCALL (ACE_ADAPT_RETVAL (::SleepConditionVariableCS (cv, external_mutex, msec_timeout),
result),
int, -1, result);
return result;
#else
// Prevent race conditions on the <waiters_> count.
ACE_OS::thread_mutex_lock (&cv->waiters_lock_);
++cv->waiters_;
ACE_OS::thread_mutex_unlock (&cv->waiters_lock_);
int result = 0;
int error = 0;
int msec_timeout = 0;
if (timeout != 0 && *timeout != ACE_Time_Value::zero)
{
// Note that we must convert between absolute time (which is
// passed as a parameter) and relative time (which is what
// WaitForSingleObjects() expects).
ACE_Time_Value relative_time (*timeout - ACE_OS::gettimeofday ());
// Watchout for situations where a context switch has caused the
// current time to be > the timeout.
if (relative_time > ACE_Time_Value::zero)
msec_timeout = relative_time.msec ();
}
// We keep the lock held just long enough to increment the count of
// waiters by one. Note that we can't keep it held across the call
// to WaitForSingleObject since that will deadlock other calls to
// ACE_OS::cond_signal().
if (ACE_OS::thread_mutex_unlock (external_mutex) != 0)
return -1;
// Wait to be awakened by a ACE_OS::signal() or ACE_OS::broadcast().
# if defined (ACE_USES_WINCE_SEMA_SIMULATION)
// Can't use Win32 API on simulated semaphores.
result = ACE_OS::sema_wait (&cv->sema_,
timeout);
if (result == -1 && errno == ETIME)
result = WAIT_TIMEOUT;
# else
result = ::WaitForSingleObject (cv->sema_, msec_timeout);
# endif /* ACE_USES_WINCE_SEMA_SIMULATION */
// Reacquire lock to avoid race conditions.
ACE_OS::thread_mutex_lock (&cv->waiters_lock_);
--cv->waiters_;
bool const last_waiter = cv->was_broadcast_ && cv->waiters_ == 0;
ACE_OS::thread_mutex_unlock (&cv->waiters_lock_);
if (result != WAIT_OBJECT_0)
{
switch (result)
{
case WAIT_TIMEOUT:
error = ETIME;
break;
default:
error = ::GetLastError ();
break;
}
result = -1;
}
if (last_waiter)
// Release the signaler/broadcaster if we're the last waiter.
ACE_OS::event_signal (&cv->waiters_done_);
// We must always regain the <external_mutex>, even when errors
// occur because that's the guarantee that we give to our callers.
ACE_OS::thread_mutex_lock (external_mutex);
errno = error;
return result;
# endif
# else
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
int
ACE_OS::cond_wait (ACE_cond_t *cv,
ACE_thread_mutex_t *external_mutex)
{
ACE_OS_TRACE ("ACE_OS::cond_wait");
# if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_WTHREADS_CONDITION_VARIABLE)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::SleepConditionVariableCS (cv, external_mutex, INFINITE), result),
int, -1);
#else
ACE_OS::thread_mutex_lock (&cv->waiters_lock_);
++cv->waiters_;
ACE_OS::thread_mutex_unlock (&cv->waiters_lock_);
int result = 0;
int error = 0;
// We keep the lock held just long enough to increment the count of
// waiters by one. Note that we can't keep it held across the call
// to ACE_OS::sema_wait() since that will deadlock other calls to
// ACE_OS::cond_signal().
if (ACE_OS::thread_mutex_unlock (external_mutex) != 0)
return -1;
// Wait to be awakened by a ACE_OS::cond_signal() or
// ACE_OS::cond_broadcast().
# if !defined (ACE_USES_WINCE_SEMA_SIMULATION)
result = ::WaitForSingleObject (cv->sema_, INFINITE);
# else
// Can't use Win32 API on simulated semaphores.
result = ACE_OS::sema_wait (&cv->sema_);
if (result != WAIT_OBJECT_0 && errno == ETIME)
result = WAIT_TIMEOUT;
# endif /* ACE_USES_WINCE_SEMA_SIMULATION */
// Reacquire lock to avoid race conditions.
ACE_OS::thread_mutex_lock (&cv->waiters_lock_);
cv->waiters_--;
bool const last_waiter = cv->was_broadcast_ && cv->waiters_ == 0;
ACE_OS::thread_mutex_unlock (&cv->waiters_lock_);
if (result != WAIT_OBJECT_0)
{
switch (result)
{
case WAIT_TIMEOUT:
error = ETIME;
break;
default:
error = ::GetLastError ();
break;
}
}
else if (last_waiter)
// Release the signaler/broadcaster if we're the last waiter.
ACE_OS::event_signal (&cv->waiters_done_);
// We must always regain the <external_mutex>, even when errors
// occur because that's the guarantee that we give to our callers.
ACE_OS::thread_mutex_lock (external_mutex);
// Reset errno in case mutex_lock() also fails...
errno = error;
return result;
#endif
# else
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
# endif /* ACE_HAS_WTHREADS */
/*****************************************************************************/
// CONDITIONS END
/*****************************************************************************/
/*****************************************************************************/
// MUTEXES BEGIN
/*****************************************************************************/
int
ACE_OS::mutex_init (ACE_mutex_t *m,
int lock_scope,
const char *name,
ACE_mutexattr_t *attributes,
LPSECURITY_ATTRIBUTES sa,
int lock_type)
{
// ACE_OS_TRACE ("ACE_OS::mutex_init");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS)
ACE_UNUSED_ARG (name);
ACE_UNUSED_ARG (sa);
# if defined (ACE_PTHREAD_MUTEXATTR_T_INITIALIZE)
/* Tests show that VxWorks 6.x pthread lib does not only
* require zeroing of mutex/condition objects to function correctly
* but also of the attribute objects.
*/
pthread_mutexattr_t l_attributes = {0};
# else
pthread_mutexattr_t l_attributes;
# endif
if (attributes == 0)
attributes = &l_attributes;
int result = 0;
int attr_init = 0; // have we initialized the local attributes.
// Only do these initializations if the <attributes> parameter
// wasn't originally set.
if (attributes == &l_attributes)
{
if (ACE_ADAPT_RETVAL (::pthread_mutexattr_init (attributes), result) == 0)
{
result = 0;
attr_init = 1; // we have initialized these attributes
}
else
{
result = -1; // ACE_ADAPT_RETVAL used it for intermediate status
}
}
if (result == 0 && lock_scope != 0)
{
# if defined (_POSIX_THREAD_PROCESS_SHARED) && !defined (ACE_LACKS_MUTEXATTR_PSHARED)
(void) ACE_ADAPT_RETVAL (::pthread_mutexattr_setpshared (attributes,
lock_scope),
result);
# endif /* _POSIX_THREAD_PROCESS_SHARED && !ACE_LACKS_MUTEXATTR_PSHARED */
}
if (result == 0 && lock_type != 0)
{
# if defined (ACE_HAS_RECURSIVE_MUTEXES)
(void) ACE_ADAPT_RETVAL (::pthread_mutexattr_settype (attributes,
lock_type),
result);
# endif /* ACE_HAS_RECURSIVE_MUTEXES */
}
if (result == 0)
{
# if defined (ACE_PTHREAD_MUTEX_T_INITIALIZE)
/* VxWorks 6.x API reference states:
* If the memory for the mutex variable object has been allocated
* dynamically, it is a good policy to always zero out the
* block of memory so as to avoid spurious EBUSY return code
* when calling this routine.
* Tests shows this to be necessary.
*/
ACE_OS::memset (m, 0, sizeof (*m));
# endif
if (ACE_ADAPT_RETVAL (::pthread_mutex_init (m, attributes), result) == 0)
result = 0;
else
result = -1; // ACE_ADAPT_RETVAL used it for intermediate status
}
// Only do the deletions if the <attributes> parameter wasn't
// originally set.
if (attributes == &l_attributes && attr_init)
::pthread_mutexattr_destroy (&l_attributes);
return result;
# elif defined (ACE_HAS_STHREADS)
ACE_UNUSED_ARG (name);
ACE_UNUSED_ARG (sa);
ACE_UNUSED_ARG (lock_type);
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::mutex_init (m,
lock_scope,
attributes),
result),
int, -1);
# elif defined (ACE_HAS_WTHREADS)
m->type_ = lock_scope;
SECURITY_ATTRIBUTES sa_buffer;
SECURITY_DESCRIPTOR sd_buffer;
switch (lock_scope)
{
case USYNC_PROCESS:
# if defined (ACE_HAS_WINCE)
// @@todo (brunsch) This idea should be moved into ACE_OS_Win32.
m->proc_mutex_ =
::CreateMutexW (ACE_OS::default_win32_security_attributes_r
(sa, &sa_buffer, &sd_buffer),
FALSE,
ACE_Ascii_To_Wide (name).wchar_rep ());
# else /* ACE_HAS_WINCE */
m->proc_mutex_ =
::CreateMutexA (ACE_OS::default_win32_security_attributes_r
(sa, &sa_buffer, &sd_buffer),
FALSE,
name);
# endif /* ACE_HAS_WINCE */
if (m->proc_mutex_ == 0)
ACE_FAIL_RETURN (-1);
else
{
// Make sure to set errno to ERROR_ALREADY_EXISTS if necessary.
ACE_OS::set_errno_to_last_error ();
return 0;
}
case USYNC_THREAD:
return ACE_OS::thread_mutex_init (&m->thr_mutex_,
lock_type,
name,
attributes);
default:
errno = EINVAL;
return -1;
}
/* NOTREACHED */
# elif defined (ACE_VXWORKS)
ACE_UNUSED_ARG (name);
ACE_UNUSED_ARG (attributes);
ACE_UNUSED_ARG (sa);
ACE_UNUSED_ARG (lock_type);
return (*m = ::semMCreate (lock_scope)) == 0 ? -1 : 0;
# endif /* ACE_HAS_PTHREADS */
#else
ACE_UNUSED_ARG (m);
ACE_UNUSED_ARG (lock_scope);
ACE_UNUSED_ARG (name);
ACE_UNUSED_ARG (attributes);
ACE_UNUSED_ARG (sa);
ACE_UNUSED_ARG (lock_type);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
int
ACE_OS::mutex_destroy (ACE_mutex_t *m)
{
ACE_OS_TRACE ("ACE_OS::mutex_destroy");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pthread_mutex_destroy (m),
result), int, -1);
# elif defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::mutex_destroy (m), result), int, -1);
# elif defined (ACE_HAS_WTHREADS)
switch (m->type_)
{
case USYNC_PROCESS:
ACE_WIN32CALL_RETURN (ACE_ADAPT_RETVAL (::CloseHandle (m->proc_mutex_),
ace_result_),
int, -1);
case USYNC_THREAD:
return ACE_OS::thread_mutex_destroy (&m->thr_mutex_);
default:
errno = EINVAL;
return -1;
}
/* NOTREACHED */
# elif defined (ACE_VXWORKS)
return ::semDelete (*m) == OK ? 0 : -1;
# endif /* Threads variety case */
#else
ACE_UNUSED_ARG (m);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
#if defined (ACE_HAS_WCHAR)
int
ACE_OS::mutex_init (ACE_mutex_t *m,
int lock_scope,
const wchar_t *name,
ACE_mutexattr_t *attributes,
LPSECURITY_ATTRIBUTES sa,
int lock_type)
{
#if defined (ACE_HAS_THREADS) && defined (ACE_HAS_WTHREADS)
m->type_ = lock_scope;
SECURITY_ATTRIBUTES sa_buffer;
SECURITY_DESCRIPTOR sd_buffer;
switch (lock_scope)
{
case USYNC_PROCESS:
m->proc_mutex_ =
::CreateMutexW (ACE_OS::default_win32_security_attributes_r
(sa, &sa_buffer, &sd_buffer),
FALSE,
name);
if (m->proc_mutex_ == 0)
ACE_FAIL_RETURN (-1);
else
{
// Make sure to set errno to ERROR_ALREADY_EXISTS if necessary.
ACE_OS::set_errno_to_last_error ();
return 0;
}
case USYNC_THREAD:
return ACE_OS::thread_mutex_init (&m->thr_mutex_,
lock_type,
name,
attributes);
}
errno = EINVAL;
return -1;
#else /* ACE_HAS_THREADS && ACE_HAS_WTHREADS */
return ACE_OS::mutex_init (m,
lock_scope,
ACE_Wide_To_Ascii (name).char_rep (),
attributes,
sa,
lock_type);
#endif /* ACE_HAS_THREADS && ACE_HAS_WTHREADS */
}
#endif /* ACE_HAS_WCHAR */
int
ACE_OS::mutex_lock (ACE_mutex_t *m)
{
// ACE_OS_TRACE ("ACE_OS::mutex_lock");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS)
// Note, don't use "::" here since the following call is often a macro.
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_mutex_lock (m), result),
int, -1);
# elif defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::mutex_lock (m), result), int, -1);
# elif defined (ACE_HAS_WTHREADS)
switch (m->type_)
{
case USYNC_PROCESS:
switch (::WaitForSingleObject (m->proc_mutex_, INFINITE))
{
//
// Timeout can't occur, so don't bother checking...
//
case WAIT_OBJECT_0:
case WAIT_ABANDONED:
// We will ignore abandonments in this method
// Note that we still hold the lock
return 0;
default:
// This is a hack, we need to find an appropriate mapping...
ACE_OS::set_errno_to_last_error ();
return -1;
}
case USYNC_THREAD:
return ACE_OS::thread_mutex_lock (&m->thr_mutex_);
default:
errno = EINVAL;
return -1;
}
/* NOTREACHED */
# elif defined (ACE_VXWORKS)
return ::semTake (*m, WAIT_FOREVER) == OK ? 0 : -1;
# endif /* Threads variety case */
#else
ACE_UNUSED_ARG (m);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
int
ACE_OS::mutex_lock (ACE_mutex_t *m,
int &abandoned)
{
ACE_OS_TRACE ("ACE_OS::mutex_lock");
#if defined (ACE_HAS_THREADS) && defined (ACE_HAS_WTHREADS)
abandoned = 0;
switch (m->type_)
{
case USYNC_PROCESS:
switch (::WaitForSingleObject (m->proc_mutex_, INFINITE))
{
//
// Timeout can't occur, so don't bother checking...
//
case WAIT_OBJECT_0:
return 0;
case WAIT_ABANDONED:
abandoned = 1;
return 0; // something goofed, but we hold the lock ...
default:
// This is a hack, we need to find an appropriate mapping...
ACE_OS::set_errno_to_last_error ();
return -1;
}
case USYNC_THREAD:
return ACE_OS::thread_mutex_lock (&m->thr_mutex_);
default:
errno = EINVAL;
return -1;
}
/* NOTREACHED */
#else
ACE_UNUSED_ARG (m);
ACE_UNUSED_ARG (abandoned);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS and ACE_HAS_WTHREADS */
}
int
ACE_OS::mutex_lock (ACE_mutex_t *m,
const ACE_Time_Value &timeout)
{
#if defined (ACE_HAS_THREADS) && defined (ACE_HAS_MUTEX_TIMEOUTS)
# if defined (ACE_HAS_PTHREADS)
int result;
// "timeout" should be an absolute time.
timespec_t ts = timeout; // Calls ACE_Time_Value::operator timespec_t().
// Note that the mutex should not be a recursive one, i.e., it
// should only be a standard mutex or an error checking mutex.
ACE_OSCALL (ACE_ADAPT_RETVAL (::pthread_mutex_timedlock (m, &ts), result), int, -1, result);
// We need to adjust this to make the errno values consistent.
if (result == -1 && errno == ETIMEDOUT)
errno = ETIME;
return result;
# elif defined (ACE_HAS_WTHREADS)
// Note that we must convert between absolute time (which is passed
// as a parameter) and relative time (which is what the system call
// expects).
ACE_Time_Value relative_time (timeout - ACE_OS::gettimeofday ());
switch (m->type_)
{
case USYNC_PROCESS:
switch (::WaitForSingleObject (m->proc_mutex_,
relative_time.msec ()))
{
case WAIT_OBJECT_0:
case WAIT_ABANDONED:
// We will ignore abandonments in this method
// Note that we still hold the lock
return 0;
case WAIT_TIMEOUT:
errno = ETIME;
return -1;
default:
// This is a hack, we need to find an appropriate mapping...
ACE_OS::set_errno_to_last_error ();
return -1;
}
case USYNC_THREAD:
ACE_NOTSUP_RETURN (-1);
default:
errno = EINVAL;
return -1;
}
/* NOTREACHED */
# elif defined (ACE_VXWORKS)
// Note that we must convert between absolute time (which is passed
// as a parameter) and relative time (which is what the system call
// expects).
ACE_Time_Value relative_time (timeout - ACE_OS::gettimeofday ());
int ticks_per_sec = ::sysClkRateGet ();
int ticks = relative_time.sec() * ticks_per_sec +
relative_time.usec () * ticks_per_sec / ACE_ONE_SECOND_IN_USECS;
if (::semTake (*m, ticks) == ERROR)
{
if (errno == S_objLib_OBJ_TIMEOUT)
// Convert the VxWorks errno to one that's common for to ACE
// platforms.
errno = ETIME;
else if (errno == S_objLib_OBJ_UNAVAILABLE)
errno = EBUSY;
return -1;
}
else
return 0;
# endif /* ACE_HAS_PTHREADS */
#else
ACE_UNUSED_ARG (m);
ACE_UNUSED_ARG (timeout);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS && ACE_HAS_MUTEX_TIMEOUTS */
}
int
ACE_OS::mutex_trylock (ACE_mutex_t *m)
{
ACE_OS_TRACE ("ACE_OS::mutex_trylock");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS)
// Note, don't use "::" here since the following call is often a macro.
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_mutex_trylock (m), result),
int, -1);
# elif defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::mutex_trylock (m), result), int, -1);
# elif defined (ACE_HAS_WTHREADS)
switch (m->type_)
{
case USYNC_PROCESS:
{
// Try for 0 milliseconds - i.e. nonblocking.
switch (::WaitForSingleObject (m->proc_mutex_, 0))
{
case WAIT_OBJECT_0:
return 0;
case WAIT_ABANDONED:
// We will ignore abandonments in this method. Note that
// we still hold the lock.
return 0;
case WAIT_TIMEOUT:
errno = EBUSY;
return -1;
default:
ACE_OS::set_errno_to_last_error ();
return -1;
}
}
case USYNC_THREAD:
return ACE_OS::thread_mutex_trylock (&m->thr_mutex_);
default:
errno = EINVAL;
return -1;
}
/* NOTREACHED */
# elif defined (ACE_VXWORKS)
if (::semTake (*m, NO_WAIT) == ERROR)
if (errno == S_objLib_OBJ_UNAVAILABLE)
{
// couldn't get the semaphore
errno = EBUSY;
return -1;
}
else
// error
return -1;
else
// got the semaphore
return 0;
# endif /* Threads variety case */
#else
ACE_UNUSED_ARG (m);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
int
ACE_OS::mutex_trylock (ACE_mutex_t *m, int &abandoned)
{
#if defined (ACE_HAS_THREADS) && defined (ACE_HAS_WTHREADS)
abandoned = 0;
switch (m->type_)
{
case USYNC_PROCESS:
{
// Try for 0 milliseconds - i.e. nonblocking.
switch (::WaitForSingleObject (m->proc_mutex_, 0))
{
case WAIT_OBJECT_0:
return 0;
case WAIT_ABANDONED:
abandoned = 1;
return 0; // something goofed, but we hold the lock ...
case WAIT_TIMEOUT:
errno = EBUSY;
return -1;
default:
ACE_OS::set_errno_to_last_error ();
return -1;
}
}
case USYNC_THREAD:
return ACE_OS::thread_mutex_trylock (&m->thr_mutex_);
default:
errno = EINVAL;
return -1;
}
/* NOTREACHED */
#else
ACE_UNUSED_ARG (m);
ACE_UNUSED_ARG (abandoned);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS and ACE_HAS_WTHREADS */
}
int
ACE_OS::mutex_unlock (ACE_mutex_t *m)
{
ACE_OS_TRACE ("ACE_OS::mutex_unlock");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS)
// Note, don't use "::" here since the following call is often a macro.
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_mutex_unlock (m), result),
int, -1);
# elif defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::mutex_unlock (m), result), int, -1);
# elif defined (ACE_HAS_WTHREADS)
switch (m->type_)
{
case USYNC_PROCESS:
ACE_WIN32CALL_RETURN (ACE_ADAPT_RETVAL (::ReleaseMutex (m->proc_mutex_),
ace_result_),
int, -1);
case USYNC_THREAD:
return ACE_OS::thread_mutex_unlock (&m->thr_mutex_);
default:
errno = EINVAL;
return -1;
}
/* NOTREACHED */
# elif defined (ACE_VXWORKS)
return ::semGive (*m) == OK ? 0 : -1;
# endif /* Threads variety case */
#else
ACE_UNUSED_ARG (m);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
void
ACE_OS::mutex_lock_cleanup (void *mutex)
{
ACE_OS_TRACE ("ACE_OS::mutex_lock_cleanup");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS)
ACE_mutex_t *p_lock = (ACE_mutex_t *) mutex;
ACE_OS::mutex_unlock (p_lock);
# else
ACE_UNUSED_ARG (mutex);
# endif /* ACE_HAS_PTHREADS */
#else
ACE_UNUSED_ARG (mutex);
#endif /* ACE_HAS_THREADS */
}
/*****************************************************************************/
// MUTEXES END
/*****************************************************************************/
/*****************************************************************************/
// EVENTS BEGIN
/*****************************************************************************/
int
ACE_OS::event_destroy (ACE_event_t *event)
{
#if defined (ACE_WIN32)
ACE_WIN32CALL_RETURN (ACE_ADAPT_RETVAL (::CloseHandle (*event), ace_result_), int, -1);
#elif defined (ACE_HAS_THREADS)
if (event->eventdata_)
{
// mutex_destroy()/cond_destroy() are called in a loop if the object
// is BUSY. This avoids conditions where we fail to destroy these
// objects because at time of destroy they were just being used in
// another thread possibly causing deadlocks later on if they keep
// being used after we're gone.
if (event->eventdata_->type_ == USYNC_PROCESS)
{
if (event->name_)
{
// Only destroy the event data if we're the ones who initialized
// it.
int r1, r2;
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && \
(!defined (ACE_LACKS_MUTEXATTR_PSHARED) || !defined (ACE_LACKS_CONDATTR_PSHARED))) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
// First destroy the mutex so locking after this will return
// errors.
while ((r1 = ACE_OS::mutex_destroy (&event->eventdata_->lock_)) == -1
&& errno == EBUSY)
{
ACE_OS::thr_yield ();
}
# else
r1 = ACE_OS::sema_destroy(&event->lock_);
# endif
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && !defined (ACE_LACKS_CONDATTR_PSHARED)) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
// Now fix event to manual reset, raise signal and broadcast
// until is's possible to destroy the condition.
event->eventdata_->manual_reset_ = 1;
while ((r2 = ACE_OS::cond_destroy (&event->eventdata_->condition_)) == -1
&& errno == EBUSY)
{
event->eventdata_->is_signaled_ = 1;
ACE_OS::cond_broadcast (&event->eventdata_->condition_);
ACE_OS::thr_yield ();
}
# else
r2 = ACE_OS::sema_destroy(&event->semaphore_);
# endif
ACE_OS::munmap (event->eventdata_,
sizeof (ACE_eventdata_t));
ACE_OS::shm_unlink (ACE_TEXT_CHAR_TO_TCHAR(event->name_));
ACE_OS::free (event->name_);
return r1 != 0 || r2 != 0 ? -1 : 0;
}
else
{
ACE_OS::munmap (event->eventdata_,
sizeof (ACE_eventdata_t));
# if (!defined (ACE_HAS_PTHREADS) || !defined (_POSIX_THREAD_PROCESS_SHARED) || \
(defined (ACE_LACKS_MUTEXATTR_PSHARED) && defined (ACE_LACKS_CONDATTR_PSHARED))) && \
(defined (ACE_USES_FIFO_SEM) || \
(defined (ACE_HAS_POSIX_SEM) && defined (ACE_HAS_POSIX_SEM_TIMEOUT) && defined (ACE_LACKS_NAMED_POSIX_SEM)))
ACE_OS::sema_destroy(&event->lock_);
# endif
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && !defined (ACE_LACKS_CONDATTR_PSHARED)) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
return 0;
# else
return ACE_OS::sema_destroy(&event->semaphore_);
# endif
}
}
else
{
int r1, r2;
// First destroy the mutex so locking after this will return errors.
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && \
(!defined (ACE_LACKS_MUTEXATTR_PSHARED) || !defined (ACE_LACKS_CONDATTR_PSHARED))) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
// first destroy the mutex so locking after this will return errors
while ((r1 = ACE_OS::mutex_destroy (&event->eventdata_->lock_)) == -1
&& errno == EBUSY)
{
ACE_OS::thr_yield ();
}
# else
r1 = ACE_OS::sema_destroy(&event->lock_);
# endif
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && !defined (ACE_LACKS_CONDATTR_PSHARED)) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
// Now fix event to manual reset, raise signal and broadcast until
// it's possible to destroy the condition.
event->eventdata_->manual_reset_ = 1;
while ((r2 = ACE_OS::cond_destroy (&event->eventdata_->condition_)) == -1
&& errno == EBUSY)
{
event->eventdata_->is_signaled_ = 1;
ACE_OS::cond_broadcast (&event->eventdata_->condition_);
ACE_OS::thr_yield ();
}
# else
r2 = ACE_OS::sema_destroy(&event->semaphore_);
# endif
delete event->eventdata_;
return r1 != 0 || r2 != 0 ? -1 : 0;
}
}
return 0;
#else
ACE_UNUSED_ARG (event);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_WIN32 */
}
int
ACE_OS::event_init (ACE_event_t *event,
int manual_reset,
int initial_state,
int type,
const char *name,
void *arg,
LPSECURITY_ATTRIBUTES sa)
{
#if defined (ACE_WIN32)
ACE_UNUSED_ARG (type);
ACE_UNUSED_ARG (arg);
SECURITY_ATTRIBUTES sa_buffer;
SECURITY_DESCRIPTOR sd_buffer;
# if defined (ACE_HAS_WINCE)
// @@todo (brunsch) This idea should be moved into ACE_OS_Win32.
*event = ::CreateEventW (ACE_OS::default_win32_security_attributes_r
(sa, &sa_buffer, &sd_buffer),
manual_reset,
initial_state,
ACE_Ascii_To_Wide (name).wchar_rep ());
# else /* ACE_HAS_WINCE */
*event = ::CreateEventA (ACE_OS::default_win32_security_attributes_r
(sa, &sa_buffer, &sd_buffer),
manual_reset,
initial_state,
name);
# endif /* ACE_HAS_WINCE */
if (*event == 0)
ACE_FAIL_RETURN (-1);
else
{
// Make sure to set errno to ERROR_ALREADY_EXISTS if necessary.
ACE_OS::set_errno_to_last_error ();
return 0;
}
#elif defined (ACE_HAS_THREADS)
ACE_UNUSED_ARG (sa);
event->eventdata_ = 0;
ACE_eventdata_t* evtdata;
if (type == USYNC_PROCESS)
{
const char *name_p = 0;
# if defined (ACE_SHM_OPEN_REQUIRES_ONE_SLASH)
char adj_name[MAXPATHLEN];
if (name[0] != '/')
{
adj_name[0] = '/';
ACE_OS::strsncpy (&adj_name[1], name, MAXPATHLEN-1);
name_p = adj_name;
}
else
{
name_p = name;
}
# else
name_p = name;
# endif /* ACE_SHM_OPEN_REQUIRES_ONE_SLASH */
int owner = 0;
// Let's see if the shared memory entity already exists.
ACE_HANDLE fd = ACE_OS::shm_open (ACE_TEXT_CHAR_TO_TCHAR (name_p),
O_RDWR | O_CREAT | O_EXCL,
ACE_DEFAULT_FILE_PERMS);
if (fd == ACE_INVALID_HANDLE)
{
if (errno == EEXIST)
fd = ACE_OS::shm_open (ACE_TEXT_CHAR_TO_TCHAR (name_p),
O_RDWR | O_CREAT,
ACE_DEFAULT_FILE_PERMS);
if (fd == ACE_INVALID_HANDLE) // Still can't get it.
return -1;
}
else
{
// We own this shared memory object! Let's set its size.
if (ACE_OS::ftruncate (fd, sizeof (ACE_eventdata_t)) == -1)
{
ACE_OS::close (fd);
return -1;
}
owner = 1;
}
evtdata =
(ACE_eventdata_t *) ACE_OS::mmap (0,
sizeof (ACE_eventdata_t),
PROT_RDWR,
MAP_SHARED,
fd,
0);
ACE_OS::close (fd);
if (evtdata == MAP_FAILED)
{
if (owner)
ACE_OS::shm_unlink (ACE_TEXT_CHAR_TO_TCHAR (name_p));
return -1;
}
if (owner)
{
event->name_ = ACE_OS::strdup (name_p);
if (event->name_ == 0)
{
ACE_OS::shm_unlink (ACE_TEXT_CHAR_TO_TCHAR (name_p));
return -1;
}
event->eventdata_ = evtdata;
event->eventdata_->type_ = type;
event->eventdata_->manual_reset_ = manual_reset;
event->eventdata_->is_signaled_ = initial_state;
event->eventdata_->auto_event_signaled_ = false;
event->eventdata_->waiting_threads_ = 0;
event->eventdata_->signal_count_ = 0;
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && !defined (ACE_LACKS_CONDATTR_PSHARED)) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
int result = ACE_OS::cond_init (&event->eventdata_->condition_,
static_cast<short> (type),
name,
arg);
# else
char sem_name[128];
ACE_OS::strncpy (sem_name,
name,
sizeof (sem_name) - (1 + sizeof ("._ACE_EVTSEM_")));
ACE_OS::strcat (sem_name, "._ACE_EVTSEM_");
int result = ACE_OS::sema_init (&event->semaphore_,
0,
type,
sem_name,
arg);
# endif
if (result == 0)
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && \
(!defined (ACE_LACKS_MUTEXATTR_PSHARED) || !defined (ACE_LACKS_CONDATTR_PSHARED))) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
result = ACE_OS::mutex_init (&event->eventdata_->lock_,
type,
name,
(ACE_mutexattr_t *) arg);
# else
{
char lck_name[128];
ACE_OS::strncpy
(lck_name,
name,
sizeof (lck_name) - (1 + sizeof ("._ACE_EVTLCK_")));
ACE_OS::strcat (lck_name, "._ACE_EVTLCK_");
result = ACE_OS::sema_init (&event->lock_,
0,
type,
lck_name,
arg);
if (result == 0)
result = ACE_OS::sema_post (&event->lock_); /* Initially unlock */
}
# endif
return result;
}
else
{
int result = 0;
event->name_ = 0;
event->eventdata_ = evtdata;
#if (!defined (ACE_HAS_PTHREADS) || !defined (_POSIX_THREAD_PROCESS_SHARED) || defined (ACE_LACKS_CONDATTR_PSHARED)) && \
(defined (ACE_USES_FIFO_SEM) || \
(defined (ACE_HAS_POSIX_SEM) && defined (ACE_HAS_POSIX_SEM_TIMEOUT) && !defined (ACE_LACKS_NAMED_POSIX_SEM)))
char sem_name[128];
ACE_OS::strncpy (sem_name,
name,
sizeof (sem_name) - (1 + sizeof ("._ACE_EVTSEM_")));
ACE_OS::strcat (sem_name, "._ACE_EVTSEM_");
result = ACE_OS::sema_init(&event->semaphore_,
0,
type,
sem_name,
arg);
# endif
# if (!defined (ACE_HAS_PTHREADS) || !defined (_POSIX_THREAD_PROCESS_SHARED) || \
(defined (ACE_LACKS_MUTEXATTR_PSHARED) && defined (ACE_LACKS_CONDATTR_PSHARED))) && \
(defined (ACE_USES_FIFO_SEM) || \
(defined (ACE_HAS_POSIX_SEM) && defined (ACE_HAS_POSIX_SEM_TIMEOUT) && defined (ACE_LACKS_NAMED_POSIX_SEM)))
if (result == 0)
{
char lck_name[128];
ACE_OS::strncpy
(lck_name,
name,
sizeof (lck_name) - (1 + sizeof ("._ACE_EVTLCK_")));
ACE_OS::strcat (lck_name, "._ACE_EVTLCK_");
result = ACE_OS::sema_init (&event->lock_,
0,
type,
lck_name,
arg);
}
# endif
return result;
}
}
else
{
ACE_NEW_RETURN (evtdata, ACE_eventdata_t, -1);
event->name_ = 0;
event->eventdata_ = evtdata;
event->eventdata_->type_ = type;
event->eventdata_->manual_reset_ = manual_reset;
event->eventdata_->is_signaled_ = initial_state;
event->eventdata_->auto_event_signaled_ = false;
event->eventdata_->waiting_threads_ = 0;
event->eventdata_->signal_count_ = 0;
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && !defined (ACE_LACKS_CONDATTR_PSHARED)) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
int result = ACE_OS::cond_init (&event->eventdata_->condition_,
static_cast<short> (type),
name,
arg);
# else
int result = ACE_OS::sema_init (&event->semaphore_,
0,
type,
name,
arg);
# endif
if (result == 0)
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && \
(!defined (ACE_LACKS_MUTEXATTR_PSHARED) || !defined (ACE_LACKS_CONDATTR_PSHARED))) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
result = ACE_OS::mutex_init (&event->eventdata_->lock_,
type,
name,
(ACE_mutexattr_t *) arg);
# else
result = ACE_OS::sema_init (&event->lock_,
0,
type,
name,
arg);
if (result == 0)
result = ACE_OS::sema_post(&event->lock_); /* initially unlock */
# endif
return result;
}
#else
ACE_UNUSED_ARG (event);
ACE_UNUSED_ARG (manual_reset);
ACE_UNUSED_ARG (initial_state);
ACE_UNUSED_ARG (type);
ACE_UNUSED_ARG (name);
ACE_UNUSED_ARG (arg);
ACE_UNUSED_ARG (sa);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_WIN32 */
}
int
ACE_OS::event_pulse (ACE_event_t *event)
{
#if defined (ACE_WIN32)
ACE_WIN32CALL_RETURN (ACE_ADAPT_RETVAL (::PulseEvent (*event), ace_result_), int, -1);
#elif defined (ACE_HAS_THREADS)
int result = 0;
int error = 0;
// grab the lock first
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && \
(!defined (ACE_LACKS_MUTEXATTR_PSHARED) || !defined (ACE_LACKS_CONDATTR_PSHARED))) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
if (ACE_OS::mutex_lock (&event->eventdata_->lock_) == 0)
# else
if (ACE_OS::sema_wait (&event->lock_) == 0)
# endif
{
if (event->eventdata_->waiting_threads_ > 0)
{
// Manual-reset event.
if (event->eventdata_->manual_reset_ == 1)
{
// Wakeup all waiters.
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && !defined (ACE_LACKS_CONDATTR_PSHARED)) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
if (ACE_OS::cond_broadcast (&event->eventdata_->condition_) != 0)
{
result = -1;
error = errno;
}
if (result == 0)
event->eventdata_->signal_count_ = event->eventdata_->waiting_threads_;
# else
event->eventdata_->signal_count_ = event->eventdata_->waiting_threads_;
for (unsigned long i=0; i<event->eventdata_->signal_count_ ;++i)
if (ACE_OS::sema_post(&event->semaphore_) != 0)
{
event->eventdata_->signal_count_ = 0;
result = -1;
error = errno;
}
if (result == 0)
while(event->eventdata_->signal_count_!=0 && event->eventdata_->waiting_threads_!=0)
ACE_OS::thr_yield ();
# endif
}
// Auto-reset event: wakeup one waiter.
else
{
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && !defined (ACE_LACKS_CONDATTR_PSHARED)) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
if (ACE_OS::cond_signal (&event->eventdata_->condition_) != 0)
# else
if (ACE_OS::sema_post(&event->semaphore_) != 0)
# endif
{
result = -1;
error = errno;
}
event->eventdata_->auto_event_signaled_ = true;
}
}
// Reset event.
event->eventdata_->is_signaled_ = 0;
// Now we can let go of the lock.
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && \
(!defined (ACE_LACKS_MUTEXATTR_PSHARED) || !defined (ACE_LACKS_CONDATTR_PSHARED))) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
ACE_OS::mutex_unlock (&event->eventdata_->lock_);
# else
ACE_OS::sema_post (&event->lock_);
# endif
if (result == -1)
// Reset errno in case mutex_unlock() also fails...
errno = error;
}
else
result = -1;
return result;
#else
ACE_UNUSED_ARG (event);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_WIN32 */
}
int
ACE_OS::event_reset (ACE_event_t *event)
{
#if defined (ACE_WIN32)
ACE_WIN32CALL_RETURN (ACE_ADAPT_RETVAL (::ResetEvent (*event), ace_result_), int, -1);
#elif defined (ACE_HAS_THREADS)
int result = 0;
// Grab the lock first.
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && \
(!defined (ACE_LACKS_MUTEXATTR_PSHARED) || !defined (ACE_LACKS_CONDATTR_PSHARED))) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
if (ACE_OS::mutex_lock (&event->eventdata_->lock_) == 0)
# else
if (ACE_OS::sema_wait (&event->lock_) == 0)
# endif
{
// Reset event.
event->eventdata_->is_signaled_ = 0;
event->eventdata_->auto_event_signaled_ = false;
// Now we can let go of the lock.
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && \
(!defined (ACE_LACKS_MUTEXATTR_PSHARED) || !defined (ACE_LACKS_CONDATTR_PSHARED))) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
ACE_OS::mutex_unlock (&event->eventdata_->lock_);
# else
ACE_OS::sema_post (&event->lock_);
# endif
}
else
result = -1;
return result;
#else
ACE_UNUSED_ARG (event);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_WIN32 */
}
int
ACE_OS::event_signal (ACE_event_t *event)
{
#if defined (ACE_WIN32)
ACE_WIN32CALL_RETURN (ACE_ADAPT_RETVAL (::SetEvent (*event), ace_result_), int, -1);
#elif defined (ACE_HAS_THREADS)
int result = 0;
int error = 0;
// grab the lock first
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && \
(!defined (ACE_LACKS_MUTEXATTR_PSHARED) || !defined (ACE_LACKS_CONDATTR_PSHARED))) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
if (ACE_OS::mutex_lock (&event->eventdata_->lock_) == 0)
# else
if (ACE_OS::sema_wait (&event->lock_) == 0)
# endif
{
// Manual-reset event.
if (event->eventdata_->manual_reset_ == 1)
{
// wakeup all
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && !defined (ACE_LACKS_CONDATTR_PSHARED)) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
if (ACE_OS::cond_broadcast (&event->eventdata_->condition_) != 0)
{
result = -1;
error = errno;
}
# else
if (ACE_OS::sema_post(&event->semaphore_) != 0)
{
result = -1;
error = errno;
}
# endif
if (result == 0)
// signal event
event->eventdata_->is_signaled_ = 1;
}
// Auto-reset event
else
{
if (event->eventdata_->waiting_threads_ == 0)
// No waiters: signal event.
event->eventdata_->is_signaled_ = 1;
// Waiters: wakeup one waiter.
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && !defined (ACE_LACKS_CONDATTR_PSHARED)) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
else if (ACE_OS::cond_signal (&event->eventdata_->condition_) != 0)
# else
else if (ACE_OS::sema_post(&event->semaphore_) != 0)
# endif
{
result = -1;
error = errno;
}
event->eventdata_->auto_event_signaled_ = true;
}
// Now we can let go of the lock.
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && \
(!defined (ACE_LACKS_MUTEXATTR_PSHARED) || !defined (ACE_LACKS_CONDATTR_PSHARED))) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
ACE_OS::mutex_unlock (&event->eventdata_->lock_);
# else
ACE_OS::sema_post (&event->lock_);
# endif
if (result == -1)
// Reset errno in case mutex_unlock() also fails...
errno = error;
}
else
result = -1;
return result;
#else
ACE_UNUSED_ARG (event);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_WIN32 */
}
int
ACE_OS::event_timedwait (ACE_event_t *event,
ACE_Time_Value *timeout,
int use_absolute_time)
{
if (timeout == 0)
// Wait indefinitely.
return ACE_OS::event_wait (event);
#if defined (ACE_WIN32)
DWORD result;
if (*timeout == ACE_Time_Value::zero)
// Do a "poll".
result = ::WaitForSingleObject (*event, 0);
else
{
// Wait for upto <relative_time> number of milliseconds. Note
// that we must convert between absolute time (which is passed
// as a parameter) and relative time (which is what
// WaitForSingleObjects() expects).
// <timeout> parameter is given in absolute or relative value
// depending on parameter <use_absolute_time>.
int msec_timeout = 0;
if (use_absolute_time)
{
// Time is given in absolute time, we should use
// gettimeofday() to calculate relative time
ACE_Time_Value relative_time (*timeout - ACE_OS::gettimeofday ());
// Watchout for situations where a context switch has caused
// the current time to be > the timeout. Thanks to Norbert
// Rapp <NRapp@nexus-informatics.de> for pointing this.
if (relative_time > ACE_Time_Value::zero)
msec_timeout = relative_time.msec ();
}
else
// time is given in relative time, just convert it into
// milliseconds and use it
msec_timeout = timeout->msec ();
result = ::WaitForSingleObject (*event, msec_timeout);
}
switch (result)
{
case WAIT_OBJECT_0:
return 0;
case WAIT_TIMEOUT:
errno = ETIME;
return -1;
default:
// This is a hack, we need to find an appropriate mapping...
ACE_OS::set_errno_to_last_error ();
return -1;
}
#elif defined (ACE_HAS_THREADS)
int result = 0;
int error = 0;
// grab the lock first
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && \
(!defined (ACE_LACKS_MUTEXATTR_PSHARED) || !defined (ACE_LACKS_CONDATTR_PSHARED))) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
if (ACE_OS::mutex_lock (&event->eventdata_->lock_) == 0)
# else
if (ACE_OS::sema_wait (&event->lock_) == 0)
# endif
{
if (event->eventdata_->is_signaled_ == 1)
// event is currently signaled
{
if (event->eventdata_->manual_reset_ == 0)
{
// AUTO: reset state
event->eventdata_->is_signaled_ = 0;
event->eventdata_->auto_event_signaled_ = false;
}
}
else
// event is currently not signaled
{
event->eventdata_->waiting_threads_++;
ACE_Time_Value absolute_timeout = *timeout;
// cond_timewait() expects absolute time, check
// <use_absolute_time> flag.
if (use_absolute_time == 0)
absolute_timeout += ACE_OS::gettimeofday ();
while (event->eventdata_->is_signaled_ == 0 &&
event->eventdata_->auto_event_signaled_ == false)
{
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && !defined (ACE_LACKS_CONDATTR_PSHARED)) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
if (ACE_OS::cond_timedwait (&event->eventdata_->condition_,
&event->eventdata_->lock_,
&absolute_timeout) != 0)
{
result = -1;
error = errno;
break;
}
if (event->eventdata_->signal_count_ > 0)
{
event->eventdata_->signal_count_--;
break;
}
# else
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && !defined (ACE_LACKS_MUTEXATTR_PSHARED)) || \
(!defined (ACE_USES_FIFO_SEM) && (!defined (ACE_HAS_POSIX_SEM) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
if (ACE_OS::mutex_unlock (&event->eventdata_->lock_) != 0)
# else
if (ACE_OS::sema_post (&event->lock_) != 0)
# endif
{
event->eventdata_->waiting_threads_--;
return -1;
}
if (ACE_OS::sema_wait(&event->semaphore_, absolute_timeout) !=0)
{
result = -1;
if (errno == ETIMEDOUT) // Semaphores time out with ETIMEDOUT (POSIX)
error = ETIME;
else
error = errno;
}
bool signalled = false;
if (result == 0 && event->eventdata_->signal_count_ > 0)
{
event->eventdata_->signal_count_--;
signalled = true;
}
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && !defined (ACE_LACKS_MUTEXATTR_PSHARED)) || \
(!defined (ACE_USES_FIFO_SEM) && (!defined (ACE_HAS_POSIX_SEM) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
if (ACE_OS::mutex_lock (&event->eventdata_->lock_) != 0)
# else
if (ACE_OS::sema_wait (&event->lock_) != 0)
# endif
{
event->eventdata_->waiting_threads_--; // yes, I know it's not save
return -1;
}
if (result)
break;
if (event->eventdata_->manual_reset_ == 1 && event->eventdata_->is_signaled_ == 1)
if (ACE_OS::sema_post(&event->semaphore_) != 0)
{
result = -1;
error = errno;
break;
}
if (signalled)
break;
# endif
}
// Reset the auto_event_signaled_ to false now that we have
// woken up.
if (event->eventdata_->auto_event_signaled_ == true)
event->eventdata_->auto_event_signaled_ = false;
event->eventdata_->waiting_threads_--;
}
// Now we can let go of the lock.
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && \
(!defined (ACE_LACKS_MUTEXATTR_PSHARED) || !defined (ACE_LACKS_CONDATTR_PSHARED))) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
ACE_OS::mutex_unlock (&event->eventdata_->lock_);
# else
ACE_OS::sema_post (&event->lock_);
# endif
if (result == -1)
// Reset errno in case mutex_unlock() also fails...
errno = error;
}
else
result = -1;
return result;
#else
ACE_UNUSED_ARG (event);
ACE_UNUSED_ARG (timeout);
ACE_UNUSED_ARG (use_absolute_time);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_WIN32 */
}
int
ACE_OS::event_wait (ACE_event_t *event)
{
#if defined (ACE_WIN32)
switch (::WaitForSingleObject (*event, INFINITE))
{
case WAIT_OBJECT_0:
return 0;
default:
{
ACE_OS::set_errno_to_last_error ();
return -1;
}
}
#elif defined (ACE_HAS_THREADS)
int result = 0;
int error = 0;
// grab the lock first
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && \
(!defined (ACE_LACKS_MUTEXATTR_PSHARED) || !defined (ACE_LACKS_CONDATTR_PSHARED))) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
if (ACE_OS::mutex_lock (&event->eventdata_->lock_) == 0)
# else
if (ACE_OS::sema_wait (&event->lock_) == 0)
# endif
{
if (event->eventdata_->is_signaled_ == 1)
// Event is currently signaled.
{
if (event->eventdata_->manual_reset_ == 0)
// AUTO: reset state
event->eventdata_->is_signaled_ = 0;
}
else // event is currently not signaled
{
event->eventdata_->waiting_threads_++;
while (event->eventdata_->is_signaled_ == 0 &&
event->eventdata_->auto_event_signaled_ == false)
{
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && !defined (ACE_LACKS_CONDATTR_PSHARED)) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
if (ACE_OS::cond_wait (&event->eventdata_->condition_,
&event->eventdata_->lock_) != 0)
{
result = -1;
error = errno;
// Something went wrong...
break;
}
if (event->eventdata_->signal_count_ > 0)
{
event->eventdata_->signal_count_--;
break;
}
# else
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && !defined (ACE_LACKS_MUTEXATTR_PSHARED)) || \
(!defined (ACE_USES_FIFO_SEM) && (!defined (ACE_HAS_POSIX_SEM) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
if (ACE_OS::mutex_unlock (&event->eventdata_->lock_) != 0)
# else
if (ACE_OS::sema_post (&event->lock_) != 0)
# endif
{
event->eventdata_->waiting_threads_--;
return -1;
}
if (ACE_OS::sema_wait (&event->semaphore_) !=0)
{
result = -1;
error = errno;
}
bool signalled = false;
if (result == 0 && event->eventdata_->signal_count_ > 0)
{
event->eventdata_->signal_count_--;
signalled = true;
}
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && !defined (ACE_LACKS_MUTEXATTR_PSHARED)) || \
(!defined (ACE_USES_FIFO_SEM) && (!defined (ACE_HAS_POSIX_SEM) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
if (ACE_OS::mutex_lock (&event->eventdata_->lock_) != 0)
# else
if (ACE_OS::sema_wait (&event->lock_) != 0)
# endif
{
event->eventdata_->waiting_threads_--;
return -1;
}
if (result)
break;
if (event->eventdata_->manual_reset_ == 1 && event->eventdata_->is_signaled_ == 1)
if (ACE_OS::sema_post(&event->semaphore_) != 0)
{
result = -1;
error = errno;
break;
}
if (signalled)
break;
# endif
}
// Reset it since we have woken up.
if (event->eventdata_->auto_event_signaled_ == true)
event->eventdata_->auto_event_signaled_ = false;
event->eventdata_->waiting_threads_--;
}
// Now we can let go of the lock.
# if (defined (ACE_HAS_PTHREADS) && defined (_POSIX_THREAD_PROCESS_SHARED) && \
(!defined (ACE_LACKS_MUTEXATTR_PSHARED) || !defined (ACE_LACKS_CONDATTR_PSHARED))) || \
(!defined (ACE_USES_FIFO_SEM) && \
(!defined (ACE_HAS_POSIX_SEM) || !defined (ACE_HAS_POSIX_SEM_TIMEOUT) || defined (ACE_LACKS_NAMED_POSIX_SEM)))
ACE_OS::mutex_unlock (&event->eventdata_->lock_);
# else
ACE_OS::sema_post (&event->lock_);
# endif
if (result == -1)
// Reset errno in case mutex_unlock() also fails...
errno = error;
}
else
result = -1;
return result;
#else
ACE_UNUSED_ARG (event);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_WIN32 */
}
/*****************************************************************************/
// EVENTS END
/*****************************************************************************/
int
ACE_OS::lwp_getparams (ACE_Sched_Params &sched_params)
{
#if defined (ACE_HAS_STHREADS) || defined (sun)
// Get the class TS and RT class IDs.
ACE_id_t rt_id;
ACE_id_t ts_id;
if (ACE_OS::scheduling_class ("RT", rt_id) == -1
|| ACE_OS::scheduling_class ("TS", ts_id) == -1)
return -1;
// Get this LWP's scheduling parameters.
pcparms_t pcparms;
// The following is just to avoid Purify warnings about unitialized
// memory reads.
ACE_OS::memset (&pcparms, 0, sizeof pcparms);
pcparms.pc_cid = PC_CLNULL;
if (ACE_OS::priority_control (P_LWPID,
P_MYID,
PC_GETPARMS,
(char *) &pcparms) == -1)
return -1;
else if (pcparms.pc_cid == rt_id)
{
// RT class.
rtparms_t rtparms;
ACE_OS::memcpy (&rtparms, pcparms.pc_clparms, sizeof rtparms);
sched_params.policy (ACE_SCHED_FIFO);
sched_params.priority (rtparms.rt_pri);
sched_params.scope (ACE_SCOPE_THREAD);
ACE_Time_Value quantum (rtparms.rt_tqsecs,
rtparms.rt_tqnsecs == RT_TQINF
? 0 : rtparms.rt_tqnsecs * 1000);
sched_params.quantum (quantum);
return 0;
}
else if (pcparms.pc_cid == ts_id)
{
/* TS class */
tsparms_t tsparms;
ACE_OS::memcpy (&tsparms, pcparms.pc_clparms, sizeof tsparms);
sched_params.policy (ACE_SCHED_OTHER);
sched_params.priority (tsparms.ts_upri);
sched_params.scope (ACE_SCOPE_THREAD);
return 0;
}
else
return -1;
#else /* ! ACE_HAS_STHREADS && ! sun */
ACE_UNUSED_ARG (sched_params);
ACE_NOTSUP_RETURN (-1);
#endif /* ! ACE_HAS_STHREADS && ! sun */
}
int
ACE_OS::lwp_setparams (const ACE_Sched_Params &sched_params)
{
#if defined (ACE_HAS_STHREADS) || defined (sun)
ACE_Sched_Params lwp_params (sched_params);
lwp_params.scope (ACE_SCOPE_LWP);
return ACE_OS::sched_params (lwp_params);
#else /* ! ACE_HAS_STHREADS && ! sun */
ACE_UNUSED_ARG (sched_params);
ACE_NOTSUP_RETURN (-1);
#endif /* ! ACE_HAS_STHREADS && ! sun */
}
#if !defined (ACE_HAS_THREADS) || (defined (ACE_LACKS_RWLOCK_T) && \
!defined (ACE_HAS_PTHREADS_UNIX98_EXT))
int
ACE_OS::rwlock_init (ACE_rwlock_t *rw,
int type,
const ACE_TCHAR *name,
void *arg)
{
// ACE_OS_TRACE ("ACE_OS::rwlock_init");
# if defined (ACE_HAS_THREADS) && defined (ACE_LACKS_RWLOCK_T)
// NT, POSIX, and VxWorks don't support this natively.
ACE_UNUSED_ARG (name);
int result = -1;
// Since we cannot use the user specified name for all three
// objects, we will create three completely new names.
ACE_TCHAR name1[ACE_UNIQUE_NAME_LEN];
ACE_TCHAR name2[ACE_UNIQUE_NAME_LEN];
ACE_TCHAR name3[ACE_UNIQUE_NAME_LEN];
ACE_TCHAR name4[ACE_UNIQUE_NAME_LEN];
ACE_OS::unique_name ((const void *) &rw->lock_,
name1,
ACE_UNIQUE_NAME_LEN);
ACE_OS::unique_name ((const void *) &rw->waiting_readers_,
name2,
ACE_UNIQUE_NAME_LEN);
ACE_OS::unique_name ((const void *) &rw->waiting_writers_,
name3,
ACE_UNIQUE_NAME_LEN);
ACE_OS::unique_name ((const void *) &rw->waiting_important_writer_,
name4,
ACE_UNIQUE_NAME_LEN);
ACE_condattr_t attributes;
if (ACE_OS::condattr_init (attributes, type) == 0)
{
if (ACE_OS::mutex_init (&rw->lock_, type, name1,
(ACE_mutexattr_t *) arg) == 0
&& ACE_OS::cond_init (&rw->waiting_readers_,
attributes, name2, arg) == 0
&& ACE_OS::cond_init (&rw->waiting_writers_,
attributes, name3, arg) == 0
&& ACE_OS::cond_init (&rw->waiting_important_writer_,
attributes, name4, arg) == 0)
{
// Success!
rw->ref_count_ = 0;
rw->num_waiting_writers_ = 0;
rw->num_waiting_readers_ = 0;
rw->important_writer_ = false;
result = 0;
}
ACE_OS::condattr_destroy (attributes);
}
if (result == -1)
{
// Save/restore errno.
ACE_Errno_Guard error (errno);
ACE_OS::mutex_destroy (&rw->lock_);
ACE_OS::cond_destroy (&rw->waiting_readers_);
ACE_OS::cond_destroy (&rw->waiting_writers_);
ACE_OS::cond_destroy (&rw->waiting_important_writer_);
}
return result;
# else
ACE_UNUSED_ARG (rw);
ACE_UNUSED_ARG (type);
ACE_UNUSED_ARG (name);
ACE_UNUSED_ARG (arg);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
#endif /* ! ACE_HAS_THREADS || ACE_LACKS_RWLOCK_T */
int
ACE_OS::sched_params (const ACE_Sched_Params &sched_params,
ACE_id_t id)
{
ACE_OS_TRACE ("ACE_OS::sched_params");
#if defined (ACE_HAS_STHREADS)
return ACE_OS::set_scheduling_params (sched_params, id);
#elif defined (ACE_HAS_PTHREADS) && \
(!defined (ACE_LACKS_SETSCHED) || defined (ACE_TANDEM_T1248_PTHREADS) || \
defined (ACE_HAS_PTHREAD_SCHEDPARAM))
if (sched_params.quantum () != ACE_Time_Value::zero)
{
// quantums not supported
errno = EINVAL;
return -1;
}
// Thanks to Thilo Kielmann <kielmann@informatik.uni-siegen.de> for
// providing this code for 1003.1c PThreads. Please note that this
// has only been tested for POSIX 1003.1c threads, and may cause
// problems with other PThreads flavors!
struct sched_param param;
param.sched_priority = sched_params.priority ();
if (sched_params.scope () == ACE_SCOPE_PROCESS)
{
# if defined(ACE_TANDEM_T1248_PTHREADS) || defined (ACE_HAS_PTHREAD_SCHEDPARAM)
ACE_UNUSED_ARG (id);
ACE_NOTSUP_RETURN (-1);
# else /* ! ACE_TANDEM_T1248_PTHREADS */
int result = ::sched_setscheduler (id == ACE_SELF ? 0 : id,
sched_params.policy (),
&param) == -1 ? -1 : 0;
# if defined (DIGITAL_UNIX)
return result == 0
? // Use priocntl (2) to set the process in the RT class,
// if using an RT policy.
ACE_OS::set_scheduling_params (sched_params)
: result;
# else /* ! DIGITAL_UNIX */
return result;
# endif /* ! DIGITAL_UNIX */
# endif /* ! ACE_TANDEM_T1248_PTHREADS */
}
else if (sched_params.scope () == ACE_SCOPE_THREAD)
{
ACE_thread_t thr_id = ACE_OS::thr_self ();
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pthread_setschedparam (thr_id,
sched_params.policy (),
&param),
result),
int, -1);
}
# if defined (sun)
// We need to be able to set LWP priorities on Suns, even without
// ACE_HAS_STHREADS, to obtain preemption.
else if (sched_params.scope () == ACE_SCOPE_LWP)
return ACE_OS::set_scheduling_params (sched_params, id);
# endif /* sun */
else // sched_params.scope () == ACE_SCOPE_LWP, which isn't POSIX
{
errno = EINVAL;
return -1;
}
#elif defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)
// PharLap ETS can act on the current thread - it can set the
// quantum also, unlike Win32. All this only works on the RT
// version.
# if defined (ACE_HAS_PHARLAP_RT)
if (id != ACE_SELF)
ACE_NOTSUP_RETURN (-1);
# if !defined (ACE_PHARLAP_LABVIEW_RT)
if (sched_params.quantum() != ACE_Time_Value::zero)
EtsSetTimeSlice (sched_params.quantum().msec());
# endif
# else
if (sched_params.quantum () != ACE_Time_Value::zero)
{
// I don't know of a way to set the quantum on Win32.
errno = EINVAL;
return -1;
}
# endif /* ACE_HAS_PHARLAP_RT */
if (sched_params.scope () == ACE_SCOPE_THREAD)
{
// Setting the REALTIME_PRIORITY_CLASS on Windows is almost always
// a VERY BAD THING. This include guard will allow people
// to easily disable this feature in ACE.
// It won't work at all for Pharlap since there's no SetPriorityClass.
#if !defined (ACE_HAS_PHARLAP) && \
!defined (ACE_DISABLE_WIN32_INCREASE_PRIORITY)
// Set the priority class of this process to the REALTIME process class
// _if_ the policy is ACE_SCHED_FIFO. Otherwise, set to NORMAL.
if (!::SetPriorityClass (::GetCurrentProcess (),
(sched_params.policy () == ACE_SCHED_FIFO ||
sched_params.policy () == ACE_SCHED_RR)
? REALTIME_PRIORITY_CLASS
: NORMAL_PRIORITY_CLASS))
{
ACE_OS::set_errno_to_last_error ();
return -1;
}
#endif /* ACE_DISABLE_WIN32_INCREASE_PRIORITY */
// Now that we have set the priority class of the process, set the
// priority of the current thread to the desired value.
return ACE_OS::thr_setprio (sched_params.priority ());
}
else if (sched_params.scope () == ACE_SCOPE_PROCESS)
{
# if defined (ACE_HAS_PHARLAP_RT)
ACE_NOTSUP_RETURN (-1);
# else
HANDLE hProcess
= ::OpenProcess (PROCESS_SET_INFORMATION,
FALSE,
id == ACE_SELF ? ::GetCurrentProcessId() : id);
if (!hProcess)
{
ACE_OS::set_errno_to_last_error();
return -1;
}
// There is no way for us to set the priority of the thread when we
// are setting the priority of a different process. So just ignore
// the priority argument when ACE_SCOPE_PROCESS is specified.
// Setting the priority class will automatically increase the base
// priority of all the threads within a process while maintaining the
// relative priorities of the threads within it.
if (!::SetPriorityClass (hProcess,
(sched_params.policy () == ACE_SCHED_FIFO ||
sched_params.policy () == ACE_SCHED_RR)
? REALTIME_PRIORITY_CLASS
: NORMAL_PRIORITY_CLASS))
{
ACE_OS::set_errno_to_last_error ();
::CloseHandle (hProcess);
return -1;
}
::CloseHandle (hProcess);
return 0;
#endif /* ACE_HAS_PHARLAP_RT */
}
else
{
errno = EINVAL;
return -1;
}
#elif defined (ACE_VXWORKS)
ACE_UNUSED_ARG (id);
// There is only one class of priorities on VxWorks, and no time
// quanta. So, just set the current thread's priority.
if (sched_params.policy () != ACE_SCHED_FIFO
|| sched_params.scope () != ACE_SCOPE_PROCESS
|| sched_params.quantum () != ACE_Time_Value::zero)
{
errno = EINVAL;
return -1;
}
// Set the thread priority on the current thread.
return ACE_OS::thr_setprio (sched_params.priority ());
#else
ACE_UNUSED_ARG (sched_params);
ACE_UNUSED_ARG (id);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_STHREADS */
}
int
ACE_OS::scheduling_class (const char *class_name, ACE_id_t &id)
{
#if defined (ACE_HAS_PRIOCNTL)
// Get the priority class ID.
pcinfo_t pcinfo;
// The following is just to avoid Purify warnings about unitialized
// memory reads.
ACE_OS::memset (&pcinfo, 0, sizeof pcinfo);
ACE_OS::strcpy (pcinfo.pc_clname, class_name);
if (ACE_OS::priority_control (P_ALL /* ignored */,
P_MYID /* ignored */,
PC_GETCID,
(char *) &pcinfo) == -1)
{
return -1;
}
else
{
id = pcinfo.pc_cid;
return 0;
}
#else /* ! ACE_HAS_PRIOCNTL */
ACE_UNUSED_ARG (class_name);
ACE_UNUSED_ARG (id);
ACE_NOTSUP_RETURN (-1);
#endif /* ! ACE_HAS_PRIOCNTL */
}
int
ACE_OS::set_scheduling_params (const ACE_Sched_Params &sched_params,
ACE_id_t id)
{
#if defined (ACE_HAS_PRIOCNTL)
// Set priority class, priority, and quantum of this LWP or process as
// specified in sched_params.
// Get the priority class ID.
ACE_id_t class_id;
if (ACE_OS::scheduling_class (sched_params.policy() == ACE_SCHED_OTHER ?
"TS" :
"RT", class_id) == -1)
{
return -1;
}
pcparms_t pcparms;
// The following is just to avoid Purify warnings about unitialized
// memory reads.
ACE_OS::memset (&pcparms, 0, sizeof pcparms);
pcparms.pc_cid = class_id;
if (sched_params.policy () == ACE_SCHED_OTHER &&
sched_params.quantum () == ACE_Time_Value::zero)
// SunOS doesn't support non-zero quantums in time-sharing class: use
// real-time class instead.
{
tsparms_t tsparms;
// The following is just to avoid Purify warnings about unitialized
// memory reads.
ACE_OS::memset (&tsparms, 0, sizeof tsparms);
// Don't change ts_uprilim (user priority limit)
tsparms.ts_uprilim = TS_NOCHANGE;
tsparms.ts_upri = sched_params.priority ();
// Package up the TS class ID and parameters for the
// priority_control () call.
ACE_OS::memcpy (pcparms.pc_clparms, &tsparms, sizeof tsparms);
}
else if (sched_params.policy () == ACE_SCHED_FIFO ||
(sched_params.policy () == ACE_SCHED_RR &&
sched_params.quantum () != ACE_Time_Value::zero))
// must have non-zero quantum for RR, to make it meaningful
// A zero quantum with FIFO has special significance: it actually
// means infinite time quantum, i.e., run-to-completion.
{
rtparms_t rtparms;
// The following is just to avoid Purify warnings about unitialized
// memory reads.
ACE_OS::memset (&rtparms, 0, sizeof rtparms);
rtparms.rt_pri = sched_params.priority ();
if (sched_params.quantum () == ACE_Time_Value::zero)
{
// rtparms.rt_tqsecs is ignored with RT_TQINF
rtparms.rt_tqnsecs = RT_TQINF;
}
else
{
rtparms.rt_tqsecs = (ulong) sched_params.quantum ().sec ();
rtparms.rt_tqnsecs = sched_params.quantum ().usec () * 1000;
}
// Package up the RT class ID and parameters for the
// priority_control () call.
ACE_OS::memcpy (pcparms.pc_clparms, &rtparms, sizeof rtparms);
}
else
{
errno = EINVAL;
return -1;
}
if (ACE_OS::priority_control ((idtype_t) (sched_params.scope () == ACE_SCOPE_THREAD
? ACE_SCOPE_PROCESS
: sched_params.scope ()),
id,
PC_SETPARMS,
(char *) &pcparms) < 0)
{
return ACE_OS::last_error ();
}
return 0;
#else /* ! ACE_HAS_PRIOCNTL */
ACE_UNUSED_ARG (sched_params);
ACE_UNUSED_ARG (id);
ACE_NOTSUP_RETURN (-1);
#endif /* ! ACE_HAS_PRIOCNTL */
}
int
ACE_OS::thr_create (ACE_THR_FUNC func,
void *args,
long flags,
ACE_thread_t *thr_id,
ACE_hthread_t *thr_handle,
long priority,
void *stack,
size_t stacksize,
ACE_Base_Thread_Adapter *thread_adapter,
const char** thr_name)
{
ACE_OS_TRACE ("ACE_OS::thr_create");
if (ACE_BIT_DISABLED (flags, THR_DETACHED) &&
ACE_BIT_DISABLED (flags, THR_JOINABLE))
ACE_SET_BITS (flags, THR_JOINABLE);
#if defined (ACE_NO_THREAD_ADAPTER)
# define ACE_THREAD_FUNCTION func
# define ACE_THREAD_ARGUMENT args
#else /* ! defined (ACE_NO_THREAD_ADAPTER) */
# define ACE_THREAD_FUNCTION thread_args->entry_point ()
# define ACE_THREAD_ARGUMENT thread_args
#endif /* ! defined (ACE_NO_THREAD_ADAPTER) */
ACE_Base_Thread_Adapter *thread_args = 0;
if (thread_adapter == 0)
#if defined (ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS)
ACE_NEW_RETURN (thread_args,
ACE_OS_Thread_Adapter (func, args,
(ACE_THR_C_FUNC) ACE_THREAD_ADAPTER_NAME,
ACE_OS_Object_Manager::seh_except_selector(),
ACE_OS_Object_Manager::seh_except_handler()),
-1);
#else
ACE_NEW_RETURN (thread_args,
ACE_OS_Thread_Adapter (func, args,
(ACE_THR_C_FUNC) ACE_THREAD_ADAPTER_NAME),
-1);
#endif /* ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS */
else
thread_args = thread_adapter;
auto_ptr <ACE_Base_Thread_Adapter> auto_thread_args;
if (thread_adapter == 0)
ACE_AUTO_PTR_RESET (auto_thread_args,
thread_args,
ACE_Base_Thread_Adapter);
#if defined (ACE_HAS_THREADS)
// *** Set Stack Size
# if defined (ACE_NEEDS_HUGE_THREAD_STACKSIZE)
if (stacksize < ACE_NEEDS_HUGE_THREAD_STACKSIZE)
stacksize = ACE_NEEDS_HUGE_THREAD_STACKSIZE;
# endif /* ACE_NEEDS_HUGE_THREAD_STACKSIZE */
ACE_thread_t tmp_thr;
if (thr_id == 0)
thr_id = &tmp_thr;
ACE_hthread_t tmp_handle;
if (thr_handle == 0)
thr_handle = &tmp_handle;
# if defined (ACE_HAS_PTHREADS)
int result;
# if defined (ACE_PTHREAD_ATTR_T_INITIALIZE)
/* Tests show that VxWorks 6.x pthread lib does not only
* require zeroing of mutex/condition objects to function correctly
* but also of the attribute objects.
*/
pthread_attr_t attr = {0};
# else
pthread_attr_t attr;
# endif
if (ACE_ADAPT_RETVAL(::pthread_attr_init(&attr), result) != 0)
return -1;
if (stacksize != 0)
{
size_t size = stacksize;
# if defined (PTHREAD_STACK_MIN)
if (size < static_cast <size_t> (PTHREAD_STACK_MIN))
size = PTHREAD_STACK_MIN;
# endif /* PTHREAD_STACK_MIN */
# if !defined (ACE_LACKS_PTHREAD_ATTR_SETSTACKSIZE)
# if !defined (ACE_LACKS_PTHREAD_ATTR_SETSTACK)
int result;
if (stack != 0)
result = ACE_ADAPT_RETVAL (pthread_attr_setstack (&attr, stack, size), result);
else
result = ACE_ADAPT_RETVAL (pthread_attr_setstacksize (&attr, size), result);
if (result == -1)
# else
if (ACE_ADAPT_RETVAL (pthread_attr_setstacksize (&attr, size), result) == -1)
# endif /* !ACE_LACKS_PTHREAD_ATTR_SETSTACK */
{
::pthread_attr_destroy (&attr);
return -1;
}
# else
ACE_UNUSED_ARG (size);
# endif /* !ACE_LACKS_PTHREAD_ATTR_SETSTACKSIZE */
}
// *** Set Stack Address
# if defined (ACE_LACKS_PTHREAD_ATTR_SETSTACK)
# if !defined (ACE_LACKS_PTHREAD_ATTR_SETSTACKADDR)
if (stack != 0)
{
if (ACE_ADAPT_RETVAL(::pthread_attr_setstackaddr (&attr, stack), result) != 0)
{
::pthread_attr_destroy (&attr);
return -1;
}
}
# else
ACE_UNUSED_ARG (stack);
# endif /* !ACE_LACKS_PTHREAD_ATTR_SETSTACKADDR */
# endif /* ACE_LACKS_PTHREAD_ATTR_SETSTACK */
// *** Deal with various attributes
if (flags != 0)
{
// *** Set Detach state
# if !defined (ACE_LACKS_SETDETACH)
if (ACE_BIT_ENABLED (flags, THR_DETACHED)
|| ACE_BIT_ENABLED (flags, THR_JOINABLE))
{
int dstate = PTHREAD_CREATE_JOINABLE;
if (ACE_BIT_ENABLED (flags, THR_DETACHED))
dstate = PTHREAD_CREATE_DETACHED;
if (ACE_ADAPT_RETVAL(::pthread_attr_setdetachstate (&attr, dstate),
result) != 0)
{
::pthread_attr_destroy (&attr);
return -1;
}
}
// Note: if ACE_LACKS_SETDETACH and THR_DETACHED is enabled, we
// call ::pthread_detach () below. If THR_DETACHED is not
// enabled, we call ::pthread_detach () in the Thread_Manager,
// after joining with the thread.
# endif /* ACE_LACKS_SETDETACH */
// *** Set Policy
# if !defined (ACE_LACKS_SETSCHED) || defined (ACE_HAS_PTHREAD_SCHEDPARAM)
// If we wish to set the priority explicitly, we have to enable
// explicit scheduling, and a policy, too.
if (priority != ACE_DEFAULT_THREAD_PRIORITY)
{
ACE_SET_BITS (flags, THR_EXPLICIT_SCHED);
if (ACE_BIT_DISABLED (flags, THR_SCHED_FIFO)
&& ACE_BIT_DISABLED (flags, THR_SCHED_RR)
&& ACE_BIT_DISABLED (flags, THR_SCHED_DEFAULT))
ACE_SET_BITS (flags, THR_SCHED_DEFAULT);
}
if (ACE_BIT_ENABLED (flags, THR_SCHED_FIFO)
|| ACE_BIT_ENABLED (flags, THR_SCHED_RR)
|| ACE_BIT_ENABLED (flags, THR_SCHED_DEFAULT))
{
int spolicy;
# if defined (ACE_HAS_ONLY_SCHED_OTHER)
// SunOS, thru version 5.6, only supports SCHED_OTHER.
spolicy = SCHED_OTHER;
# elif defined (ACE_HAS_ONLY_SCHED_FIFO)
// NonStop OSS standard pthread supports only SCHED_FIFO.
spolicy = SCHED_FIFO;
# else
// Make sure to enable explicit scheduling, in case we didn't
// enable it above (for non-default priority).
ACE_SET_BITS (flags, THR_EXPLICIT_SCHED);
if (ACE_BIT_ENABLED (flags, THR_SCHED_DEFAULT))
spolicy = SCHED_OTHER;
else if (ACE_BIT_ENABLED (flags, THR_SCHED_FIFO))
spolicy = SCHED_FIFO;
# if defined (SCHED_IO)
else if (ACE_BIT_ENABLED (flags, THR_SCHED_IO))
spolicy = SCHED_IO;
# else
else if (ACE_BIT_ENABLED (flags, THR_SCHED_IO))
{
errno = ENOSYS;
return -1;
}
# endif /* SCHED_IO */
else
spolicy = SCHED_RR;
# endif /* ACE_HAS_ONLY_SCHED_OTHER */
(void) ACE_ADAPT_RETVAL(::pthread_attr_setschedpolicy (&attr, spolicy),
result);
if (result != 0)
{
::pthread_attr_destroy (&attr);
return -1;
}
}
// *** Set Priority (use reasonable default priorities)
# if defined(ACE_HAS_PTHREADS)
// If we wish to explicitly set a scheduling policy, we also
// have to specify a priority. We choose a "middle" priority as
// default. Maybe this is also necessary on other POSIX'ish
// implementations?
if ((ACE_BIT_ENABLED (flags, THR_SCHED_FIFO)
|| ACE_BIT_ENABLED (flags, THR_SCHED_RR)
|| ACE_BIT_ENABLED (flags, THR_SCHED_DEFAULT))
&& priority == ACE_DEFAULT_THREAD_PRIORITY)
{
if (ACE_BIT_ENABLED (flags, THR_SCHED_FIFO))
priority = ACE_THR_PRI_FIFO_DEF;
else if (ACE_BIT_ENABLED (flags, THR_SCHED_RR))
priority = ACE_THR_PRI_RR_DEF;
else // THR_SCHED_DEFAULT
priority = ACE_THR_PRI_OTHER_DEF;
}
# endif /* ACE_HAS_PTHREADS */
if (priority != ACE_DEFAULT_THREAD_PRIORITY)
{
struct sched_param sparam;
ACE_OS::memset ((void *) &sparam, 0, sizeof sparam);
# if defined (ACE_HAS_IRIX62_THREADS)
sparam.sched_priority = ACE_MIN (priority,
(long) PTHREAD_MAX_PRIORITY);
# elif defined (PTHREAD_MAX_PRIORITY) && !defined(ACE_HAS_PTHREADS)
/* For MIT pthreads... */
sparam.prio = ACE_MIN (priority, PTHREAD_MAX_PRIORITY);
# elif defined(ACE_HAS_PTHREADS) && !defined (ACE_HAS_STHREADS)
// The following code forces priority into range.
if (ACE_BIT_ENABLED (flags, THR_SCHED_FIFO))
sparam.sched_priority =
ACE_MIN (ACE_THR_PRI_FIFO_MAX,
ACE_MAX (ACE_THR_PRI_FIFO_MIN, priority));
else if (ACE_BIT_ENABLED(flags, THR_SCHED_RR))
sparam.sched_priority =
ACE_MIN (ACE_THR_PRI_RR_MAX,
ACE_MAX (ACE_THR_PRI_RR_MIN, priority));
else // Default policy, whether set or not
sparam.sched_priority =
ACE_MIN (ACE_THR_PRI_OTHER_MAX,
ACE_MAX (ACE_THR_PRI_OTHER_MIN, priority));
# elif defined (PRIORITY_MAX)
sparam.sched_priority = ACE_MIN (priority,
(long) PRIORITY_MAX);
# else
sparam.sched_priority = priority;
# endif /* ACE_HAS_IRIX62_THREADS */
{
# if defined (sun) && defined (ACE_HAS_ONLY_SCHED_OTHER)
// SunOS, through 5.6, POSIX only allows priorities > 0 to
// ::pthread_attr_setschedparam. If a priority of 0 was
// requested, set the thread priority after creating it, below.
if (priority > 0)
# endif /* sun && ACE_HAS_ONLY_SCHED_OTHER */
{
(void) ACE_ADAPT_RETVAL(::pthread_attr_setschedparam (&attr, &sparam),
result);
if (result != 0)
{
::pthread_attr_destroy (&attr);
return -1;
}
}
}
}
// *** Set scheduling explicit or inherited
if (ACE_BIT_ENABLED (flags, THR_INHERIT_SCHED)
|| ACE_BIT_ENABLED (flags, THR_EXPLICIT_SCHED))
{
int sched = PTHREAD_EXPLICIT_SCHED;
if (ACE_BIT_ENABLED (flags, THR_INHERIT_SCHED))
sched = PTHREAD_INHERIT_SCHED;
if (ACE_ADAPT_RETVAL(::pthread_attr_setinheritsched (&attr, sched), result) != 0)
{
::pthread_attr_destroy (&attr);
return -1;
}
}
# else /* ACE_LACKS_SETSCHED */
ACE_UNUSED_ARG (priority);
# endif /* ACE_LACKS_SETSCHED */
// *** Set pthread name
# if defined (ACE_HAS_PTHREAD_ATTR_SETNAME)
if (thr_name && *thr_name)
{
if (ACE_ADAPT_RETVAL(::pthread_attr_setname (&attr, const_cast<char*>(*thr_name)), result) != 0)
{
::pthread_attr_destroy (&attr);
return -1;
}
}
#else
ACE_UNUSED_ARG (thr_name);
# endif
// *** Set Scope
# if !defined (ACE_LACKS_THREAD_PROCESS_SCOPING)
if (ACE_BIT_ENABLED (flags, THR_SCOPE_SYSTEM)
|| ACE_BIT_ENABLED (flags, THR_SCOPE_PROCESS))
{
# if defined (ACE_CONFIG_LINUX_H) || defined (HPUX) || defined (ACE_VXWORKS)
// LinuxThreads do not have support for PTHREAD_SCOPE_PROCESS.
// Neither does HPUX (up to HP-UX 11.00, as far as I know).
// Also VxWorks only delivers scope system
int scope = PTHREAD_SCOPE_SYSTEM;
# else /* ACE_CONFIG_LINUX_H */
int scope = PTHREAD_SCOPE_PROCESS;
# endif /* ACE_CONFIG_LINUX_H */
if (ACE_BIT_ENABLED (flags, THR_SCOPE_SYSTEM))
scope = PTHREAD_SCOPE_SYSTEM;
if (ACE_ADAPT_RETVAL(::pthread_attr_setscope (&attr, scope), result) != 0)
{
::pthread_attr_destroy (&attr);
return -1;
}
}
# endif /* !ACE_LACKS_THREAD_PROCESS_SCOPING */
# ifdef ACE_HAS_PTHREAD_ATTR_SETCREATESUSPEND_NP
if (ACE_BIT_ENABLED (flags, THR_SUSPENDED))
{
if (ACE_ADAPT_RETVAL(::pthread_attr_setcreatesuspend_np(&attr), result) != 0)
{
::pthread_attr_destroy (&attr);
return -1;
}
}
# endif /* !ACE_HAS_PTHREAD_ATTR_SETCREATESUSPEND_NP */
# if ! defined(ACE_LACKS_THR_CONCURRENCY_FUNCS)
if (ACE_BIT_ENABLED (flags, THR_NEW_LWP))
{
// Increment the number of LWPs by one to emulate the
// SunOS semantics.
int lwps = ACE_OS::thr_getconcurrency ();
if (lwps == -1)
{
if (errno == ENOTSUP)
// Suppress the ENOTSUP because it's harmless.
errno = 0;
else
// This should never happen on SunOS:
// ::thr_getconcurrency () should always succeed.
return -1;
}
else if (ACE_OS::thr_setconcurrency (lwps + 1) == -1)
{
if (errno == ENOTSUP)
{
// Unlikely: ::thr_getconcurrency () is supported
// but ::thr_setconcurrency () is not?
}
else
return -1;
}
}
# endif /* ! ACE_LACKS_THR_CONCURRENCY_FUNCS */
}
ACE_OSCALL (ACE_ADAPT_RETVAL (::pthread_create (thr_id,
&attr,
thread_args->entry_point (),
thread_args),
result),
int, -1, result);
::pthread_attr_destroy (&attr);
// This is a SunOS or POSIX implementation of pthreads, where we
// assume that ACE_thread_t and ACE_hthread_t are the same. If this
// *isn't* correct on some platform, please let us know.
if (result != -1)
*thr_handle = *thr_id;
# if defined (sun) && defined (ACE_HAS_ONLY_SCHED_OTHER)
// SunOS prior to 5.7:
// If the priority is 0, then we might have to set it now because we
// couldn't set it with ::pthread_attr_setschedparam, as noted
// above. This doesn't provide strictly correct behavior, because
// the thread was created (above) with the priority of its parent.
// (That applies regardless of the inherit_sched attribute: if it
// was PTHREAD_INHERIT_SCHED, then it certainly inherited its
// parent's priority. If it was PTHREAD_EXPLICIT_SCHED, then "attr"
// was initialized by the SunOS ::pthread_attr_init () to contain
// NULL for the priority, which indicated to SunOS ::pthread_create
// () to inherit the parent priority.)
if (priority == 0)
{
// Check the priority of this thread, which is the parent
// of the newly created thread. If it is 0, then the
// newly created thread will have inherited the priority
// of 0, so there's no need to explicitly set it.
struct sched_param sparam;
int policy = 0;
ACE_OSCALL (ACE_ADAPT_RETVAL (::pthread_getschedparam (thr_self (),
&policy,
&sparam),
result), int,
-1, result);
// The only policy supported by by SunOS, thru version 5.6,
// is SCHED_OTHER, so that's hard-coded here.
policy = ACE_SCHED_OTHER;
if (sparam.sched_priority != 0)
{
ACE_OS::memset ((void *) &sparam, 0, sizeof sparam);
// The memset to 0 sets the priority to 0, so we don't need
// to explicitly set sparam.sched_priority.
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pthread_setschedparam (*thr_id,
policy,
&sparam),
result),
int, -1);
}
}
# if defined (ACE_NEEDS_LWP_PRIO_SET)
# if 0
// It would be useful if we could make this work. But, it requires
// a mechanism for determining the ID of an LWP to which another
// thread is bound. Is there a way to do that? Instead, just rely
// on the code in ACE_Thread_Adapter::invoke () to set the LWP
// priority.
// If the thread is bound, then set the priority on its LWP.
if (ACE_BIT_ENABLED (flags, THR_BOUND))
{
ACE_Sched_Params sched_params (ACE_BIT_ENABLED (flags, THR_SCHED_FIFO) ||
ACE_BIT_ENABLED (flags, THR_SCHED_RR) ?
ACE_SCHED_FIFO :
ACE_SCHED_OTHER,
priority);
result = ACE_OS::lwp_setparams (sched_params,
/* ? How do we find the ID of the LWP
to which *thr_id is bound? */);
}
# endif /* 0 */
# endif /* ACE_NEEDS_LWP_PRIO_SET */
# endif /* sun && ACE_HAS_ONLY_SCHED_OTHER */
auto_thread_args.release ();
return result;
# elif defined (ACE_HAS_STHREADS)
int result;
int start_suspended = ACE_BIT_ENABLED (flags, THR_SUSPENDED);
if (priority != ACE_DEFAULT_THREAD_PRIORITY)
// If we need to set the priority, then we need to start the
// thread in a suspended mode.
ACE_SET_BITS (flags, THR_SUSPENDED);
ACE_OSCALL (ACE_ADAPT_RETVAL (::thr_create (stack, stacksize,
thread_args->entry_point (),
thread_args,
flags, thr_id), result),
int, -1, result);
if (result != -1)
{
// With SunOS threads, ACE_thread_t and ACE_hthread_t are the same.
*thr_handle = *thr_id;
if (priority != ACE_DEFAULT_THREAD_PRIORITY)
{
// Set the priority of the new thread and then let it
// continue, but only if the user didn't start it suspended
// in the first place!
result = ACE_OS::thr_setprio (*thr_id, priority);
if (result != 0)
{
errno = result;
return -1;
}
if (start_suspended == 0)
{
result = ACE_OS::thr_continue (*thr_id);
if (result != 0)
{
errno = result;
return -1;
}
}
}
}
auto_thread_args.release ();
return result;
# elif defined (ACE_HAS_WTHREADS)
ACE_UNUSED_ARG (thr_name);
ACE_UNUSED_ARG (stack);
# if defined (ACE_HAS_MFC) && (ACE_HAS_MFC != 0)
if (ACE_BIT_ENABLED (flags, THR_USE_AFX))
{
CWinThread *cwin_thread =
::AfxBeginThread ((AFX_THREADPROC) thread_args->entry_point (),
thread_args,
priority,
0,
flags | THR_SUSPENDED);
// Have to duplicate the handle because
// CWinThread::~CWinThread() closes the original handle.
# if !defined (ACE_HAS_WINCE)
(void) ::DuplicateHandle (::GetCurrentProcess (),
cwin_thread->m_hThread,
::GetCurrentProcess (),
thr_handle,
0,
TRUE,
DUPLICATE_SAME_ACCESS);
# endif /* ! ACE_HAS_WINCE */
*thr_id = cwin_thread->m_nThreadID;
if (ACE_BIT_ENABLED (flags, THR_SUSPENDED) == 0)
cwin_thread->ResumeThread ();
// cwin_thread will be deleted in AfxThreadExit()
// Warning: If AfxThreadExit() is called from within the
// thread, ACE_TSS_Cleanup->thread_exit() never gets called !
}
else
# endif /* ACE_HAS_MFC */
{
int start_suspended = ACE_BIT_ENABLED (flags, THR_SUSPENDED);
if (priority != ACE_DEFAULT_THREAD_PRIORITY)
// If we need to set the priority, then we need to start the
// thread in a suspended mode.
ACE_SET_BITS (flags, THR_SUSPENDED);
*thr_handle = (void *) ACE_BEGINTHREADEX (0,
static_cast <u_int> (stacksize),
thread_args->entry_point (),
thread_args,
flags,
thr_id);
if (priority != ACE_DEFAULT_THREAD_PRIORITY && *thr_handle != 0)
{
// Set the priority of the new thread and then let it
// continue, but only if the user didn't start it suspended
// in the first place!
if (ACE_OS::thr_setprio (*thr_handle, priority) != 0)
{
return -1;
}
if (start_suspended == 0)
{
ACE_OS::thr_continue (*thr_handle);
}
}
}
# if 0
*thr_handle = ::CreateThread
(0,
stacksize,
LPTHREAD_START_ROUTINE (thread_args->entry_point ()),
thread_args,
flags,
thr_id);
# endif /* 0 */
// Close down the handle if no one wants to use it.
if (thr_handle == &tmp_handle && tmp_handle != 0)
::CloseHandle (tmp_handle);
if (*thr_handle != 0)
{
auto_thread_args.release ();
return 0;
}
else
ACE_FAIL_RETURN (-1);
/* NOTREACHED */
# elif defined (ACE_VXWORKS)
// The hard-coded values below are what ::sp () would use. (::sp ()
// hardcodes priority to 100, flags to VX_FP_TASK, and stacksize to
// 20,000.) stacksize should be an even integer. If a stack is not
// specified, ::taskSpawn () is used so that we can set the
// priority, flags, and stacksize. If a stack is specified,
// ::taskInit ()/::taskActivate() are used.
// If called with thr_create() defaults, use same default values as ::sp ():
if (priority == ACE_DEFAULT_THREAD_PRIORITY) priority = 100;
// Assumes that there is a floating point coprocessor. As noted
// above, ::sp () hardcodes this, so we should be safe with it.
if (flags == 0) flags = VX_FP_TASK;
if (stacksize == 0) stacksize = 20000;
ACE_thread_t tid;
# if 0 /* Don't support setting of stack, because it doesn't seem to work. */
if (stack == 0)
{
# else
ACE_UNUSED_ARG (stack);
# endif /* 0 */
// The call below to ::taskSpawn () causes VxWorks to assign a
// unique task name of the form: "t" + an integer, because the
// first argument is 0.
tid = ::taskSpawn (thr_name && *thr_name ? const_cast <char*> (*thr_name) : 0,
priority,
(int) flags,
(int) stacksize,
thread_args->entry_point (),
(int) thread_args,
0, 0, 0, 0, 0, 0, 0, 0, 0);
# if 0 /* Don't support setting of stack, because it doesn't seem to work. */
}
else
{
// If a task name (thr_id) was not supplied, then the task will
// not have a unique name. That's VxWorks' behavior.
// Carve out a TCB at the beginning of the stack space. The TCB
// occupies 400 bytes with VxWorks 5.3.1/I386.
WIND_TCB *tcb = (WIND_TCB *) stack;
// The TID is defined to be the address of the TCB.
int status = ::taskInit (tcb,
thr_name && *thr_name ? const_cast <char*>(*thr_name) : 0,
priority,
(int) flags,
(char *) stack + sizeof (WIND_TCB),
(int) (stacksize - sizeof (WIND_TCB)),
thread_args->entry_point (),
(int) thread_args,
0, 0, 0, 0, 0, 0, 0, 0, 0);
if (status == OK)
{
// The task was successfully initialized, now activate it.
status = ::taskActivate ((ACE_hthread_t) tcb);
}
tid = status == OK ? (ACE_thread_t) tcb : ERROR;
}
# endif /* 0 */
if (tid == ERROR)
return -1;
else
{
if (thr_id)
*thr_id = tid;
if (thr_handle)
*thr_handle = tid;
if (thr_name && !(*thr_name))
*thr_name = ::taskName (tid);
auto_thread_args.release ();
return 0;
}
# endif /* ACE_HAS_STHREADS */
#else
ACE_UNUSED_ARG (func);
ACE_UNUSED_ARG (args);
ACE_UNUSED_ARG (flags);
ACE_UNUSED_ARG (thr_id);
ACE_UNUSED_ARG (thr_handle);
ACE_UNUSED_ARG (priority);
ACE_UNUSED_ARG (stack);
ACE_UNUSED_ARG (stacksize);
ACE_UNUSED_ARG (thr_name);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
void
ACE_OS::thr_exit (ACE_THR_FUNC_RETURN status)
{
ACE_OS_TRACE ("ACE_OS::thr_exit");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS)
::pthread_exit (status);
# elif defined (ACE_HAS_STHREADS)
::thr_exit (status);
# elif defined (ACE_HAS_WTHREADS)
// Can't call it here because on NT, the thread is exited
// directly by ACE_Thread_Adapter::invoke ().
// ACE_TSS_Cleanup::instance ()->thread_exit (status);
# if defined (ACE_HAS_MFC) && (ACE_HAS_MFC != 0)
int using_afx = -1;
// An ACE_Thread_Descriptor really is an ACE_OS_Thread_Descriptor.
// But without #including ace/Thread_Manager.h, we don't know that.
ACE_OS_Thread_Descriptor *td =
ACE_Base_Thread_Adapter::thr_desc_log_msg ();
if (td)
using_afx = ACE_BIT_ENABLED (td->flags (), THR_USE_AFX);
# endif /* ACE_HAS_MFC && (ACE_HAS_MFC != 0) */
// Call TSS destructors.
ACE_OS::cleanup_tss (0 /* not main thread */);
// Exit the thread.
// Allow CWinThread-destructor to be invoked from AfxEndThread.
// _endthreadex will be called from AfxEndThread so don't exit the
// thread now if we are running an MFC thread.
# if defined (ACE_HAS_MFC) && (ACE_HAS_MFC != 0)
if (using_afx != -1)
{
if (using_afx)
::AfxEndThread (status);
else
ACE_ENDTHREADEX (status);
}
else
{
// Not spawned by ACE_Thread_Manager, use the old buggy
// version. You should seriously consider using
// ACE_Thread_Manager to spawn threads. The following code is
// know to cause some problem.
CWinThread *pThread = ::AfxGetThread ();
if (!pThread || pThread->m_nThreadID != ACE_OS::thr_self ())
ACE_ENDTHREADEX (status);
else
::AfxEndThread (status);
}
# else
ACE_ENDTHREADEX (status);
# endif /* ACE_HAS_MFC && ACE_HAS_MFS != 0*/
# elif defined (ACE_HAS_VXTHREADS)
ACE_thread_t tid = ACE_OS::thr_self ();
*((int *) status) = ::taskDelete (tid);
# endif /* ACE_HAS_PTHREADS */
#else
ACE_UNUSED_ARG (status);
#endif /* ACE_HAS_THREADS */
}
#if defined (ACE_HAS_VXTHREADS)
// Leave this in the global scope to allow
// users to adjust the delay value.
int ACE_THR_JOIN_DELAY = 5;
int
ACE_OS::thr_join (ACE_hthread_t thr_handle,
ACE_THR_FUNC_RETURN *status)
{
// We can't get the status of the thread
if (status != 0)
{
*status = 0;
}
// This method can not support joining all threads
if (ACE_OS::thr_cmp (thr_handle, ACE_OS::NULL_hthread))
{
ACE_NOTSUP_RETURN (-1);
}
int retval = ESRCH;
ACE_thread_t current = ACE_OS::thr_self ();
// Make sure we are not joining ourself
if (ACE_OS::thr_cmp (thr_handle, current))
{
retval = EDEADLK;
}
else
{
// Whether the task exists or not
// we will return a successful value
retval = 0;
// Verify that the task id still exists
while (taskIdVerify (thr_handle) == OK)
{
// Wait a bit to see if the task is still active.
ACE_OS::sleep (ACE_THR_JOIN_DELAY);
}
}
// Adapt the return value into errno and return value.
// The ACE_ADAPT_RETVAL macro doesn't exactly do what
// we need to do here, so we do it manually.
if (retval != 0)
{
errno = retval;
retval = -1;
}
return retval;
}
int
ACE_OS::thr_join (ACE_thread_t waiter_id,
ACE_thread_t *thr_id,
ACE_THR_FUNC_RETURN *status)
{
thr_id = 0;
return ACE_OS::thr_join (waiter_id, status);
}
#endif /* ACE_HAS_VXTHREADS */
int
ACE_OS::thr_key_detach (ACE_thread_key_t key, void *)
{
#if defined (ACE_HAS_WTHREADS) || defined (ACE_HAS_TSS_EMULATION)
TSS_Cleanup_Instance cleanup;
if (cleanup.valid ())
{
return cleanup->thread_detach_key (key);
}
else
{
return -1;
}
#else
ACE_UNUSED_ARG (key);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_WTHREADS || ACE_HAS_TSS_EMULATION */
}
int
ACE_OS::thr_get_affinity (ACE_hthread_t thr_id,
size_t cpu_set_size,
cpu_set_t * cpu_mask)
{
#if defined (ACE_HAS_PTHREAD_GETAFFINITY_NP)
// Handle of the thread, which is NPTL thread-id, normally a big number
if (::pthread_getaffinity_np (thr_id, cpu_set_size, cpu_mask) != 0)
{
return -1;
}
return 0;
#elif defined (ACE_HAS_2_PARAM_SCHED_GETAFFINITY)
// The process-id is expected as <thr_id>, which can be a thread-id of
// linux-thread, thus making binding to cpu of that particular thread only.
// If you are using this flag for NPTL-threads, however, please pass as a
// thr_id process id obtained by ACE_OS::getpid ()
ACE_UNUSED_ARG (cpu_set_size);
if (::sched_getaffinity(thr_id, cpu_mask) == -1)
{
return -1;
}
return 0;
#elif defined (ACE_HAS_SCHED_GETAFFINITY)
// The process-id is expected as <thr_id>, which can be a thread-id of
// linux-thread, thus making binding to cpu of that particular thread only.
// If you are using this flag for NPTL-threads, however, please pass as a
// thr_id process id obtained by ACE_OS::getpid ()
if (::sched_getaffinity(thr_id, cpu_set_size, cpu_mask) == -1)
{
return -1;
}
return 0;
#elif defined (ACE_HAS_TASKCPUAFFINITYSET)
ACE_UNUSED_ARG (cpu_set_size);
int result = 0;
if (ACE_ADAPT_RETVAL (::taskCpuAffinitySet (thr_id, *cpu_mask), result) == -1)
{
return -1;
}
return 0;
#else
ACE_UNUSED_ARG (thr_id);
ACE_UNUSED_ARG (cpu_set_size);
ACE_UNUSED_ARG (cpu_mask);
ACE_NOTSUP_RETURN (-1);
#endif
}
int
ACE_OS::thr_set_affinity (ACE_hthread_t thr_id,
size_t cpu_set_size,
const cpu_set_t * cpu_mask)
{
#if defined (ACE_HAS_PTHREAD_SETAFFINITY_NP)
if (::pthread_setaffinity_np (thr_id, cpu_set_size, cpu_mask) != 0)
{
return -1;
}
return 0;
#elif defined (ACE_HAS_2_PARAM_SCHED_SETAFFINITY)
// The process-id is expected as <thr_id>, which can be a thread-id of
// linux-thread, thus making binding to cpu of that particular thread only.
// If you are using this flag for NPTL-threads, however, please pass as a
// thr_id process id obtained by ACE_OS::getpid (), but whole process will bind your CPUs
//
ACE_UNUSED_ARG (cpu_set_size);
if (::sched_setaffinity (thr_id, cpu_mask) == -1)
{
return -1;
}
return 0;
#elif defined (ACE_HAS_SCHED_SETAFFINITY)
// The process-id is expected as <thr_id>, which can be a thread-id of
// linux-thread, thus making binding to cpu of that particular thread only.
// If you are using this flag for NPTL-threads, however, please pass as a
// thr_id process id obtained by ACE_OS::getpid (), but whole process will bind your CPUs
//
if (::sched_setaffinity (thr_id, cpu_set_size, cpu_mask) == -1)
{
return -1;
}
return 0;
#elif defined (ACE_HAS_TASKCPUAFFINITYSET)
int result = 0;
if (ACE_ADAPT_RETVAL (::taskCpuAffinitySet (thr_id, *cpu_mask), result) == -1)
{
return -1;
}
return 0;
#else
ACE_UNUSED_ARG (thr_id);
ACE_UNUSED_ARG (cpu_set_size);
ACE_UNUSED_ARG (cpu_mask);
ACE_NOTSUP_RETURN (-1);
#endif
}
int
ACE_OS::thr_key_used (ACE_thread_key_t key)
{
#if defined (ACE_WIN32) || defined (ACE_HAS_TSS_EMULATION)
TSS_Cleanup_Instance cleanup;
if (cleanup.valid ())
{
cleanup->thread_use_key (key);
return 0;
}
return -1;
#else
ACE_UNUSED_ARG (key);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_WIN32 || ACE_HAS_TSS_EMULATION */
}
#if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
int
ACE_OS::thr_keycreate_native (ACE_OS_thread_key_t *key,
# if defined (ACE_HAS_THR_C_DEST)
ACE_THR_C_DEST dest
# else
ACE_THR_DEST dest
# endif /* ACE_HAS_THR_C_DEST */
)
{
// can't trace here. Trace uses TSS
// ACE_OS_TRACE ("ACE_OS::thr_keycreate_native");
# if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pthread_key_create (key, dest),
result),
int, -1);
# elif defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::thr_keycreate (key, dest),
result),
int, -1);
# elif defined (ACE_HAS_WTHREADS)
ACE_UNUSED_ARG (dest);
*key = ::TlsAlloc ();
if (*key == ACE_SYSCALL_FAILED)
ACE_FAIL_RETURN (-1);
return 0;
# endif /* ACE_HAS_STHREADS */
# else
ACE_UNUSED_ARG (key);
ACE_UNUSED_ARG (dest);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
#endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */
int
ACE_OS::thr_keycreate (ACE_thread_key_t *key,
# if defined (ACE_HAS_THR_C_DEST)
ACE_THR_C_DEST dest,
# else
ACE_THR_DEST dest,
# endif /* ACE_HAS_THR_C_DEST */
void *)
{
// ACE_OS_TRACE ("ACE_OS::thr_keycreate");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_TSS_EMULATION)
if (ACE_TSS_Emulation::next_key (*key) == 0)
{
ACE_TSS_Emulation::tss_destructor (*key, dest);
// Extract out the thread-specific table instance and stash away
// the key and destructor so that we can free it up later on...
TSS_Cleanup_Instance cleanup (TSS_Cleanup_Instance::CREATE);
if (cleanup.valid ())
{
return cleanup->insert (*key, dest);
}
else
{
return -1;
}
}
else
return -1;
# elif defined (ACE_HAS_WTHREADS)
if (ACE_OS::thr_keycreate_native (key, dest) == 0)
{
// Extract out the thread-specific table instance and stash away
// the key and destructor so that we can free it up later on...
TSS_Cleanup_Instance cleanup (TSS_Cleanup_Instance::CREATE);
if (cleanup.valid ())
{
return cleanup->insert (*key, dest);
}
else
{
return -1;
}
}
else
return -1;
/* NOTREACHED */
# elif defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
return ACE_OS::thr_keycreate_native (key, dest);
# else
ACE_UNUSED_ARG (key);
ACE_UNUSED_ARG (dest);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_TSS_EMULATION */
# else /* ACE_HAS_THREADS */
ACE_UNUSED_ARG (key);
ACE_UNUSED_ARG (dest);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
#if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
int
ACE_OS::thr_keyfree_native (ACE_OS_thread_key_t key)
{
ACE_OS_TRACE ("ACE_OS::thr_keyfree_native");
# if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_BROKEN_THREAD_KEYFREE) || defined (ACE_HAS_THR_KEYDELETE)
// For some systems, e.g. LynxOS, we need to ensure that
// any registered thread destructor action for this slot
// is now disabled. Otherwise in the event of a dynamic library
// unload of libACE, by a program not linked with libACE,
// ACE_TSS_cleanup will be invoked again at the thread exit
// after libACE has been actually been unmapped from memory.
(void) ACE_OS::thr_setspecific (key, 0);
# endif /* ACE_HAS_BROKEN_THREAD_KEYFREE */
# if defined (ACE_HAS_PTHREADS)
return ::pthread_key_delete (key);
# elif defined (ACE_HAS_THR_KEYDELETE)
return ::thr_keydelete (key);
# elif defined (ACE_HAS_STHREADS)
ACE_UNUSED_ARG (key);
ACE_NOTSUP_RETURN (-1);
# elif defined (ACE_HAS_WTHREADS)
ACE_WIN32CALL_RETURN (ACE_ADAPT_RETVAL (::TlsFree (key), ace_result_), int, -1);
# else
ACE_UNUSED_ARG (key);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_PTHREADS */
# else
ACE_UNUSED_ARG (key);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
#endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */
int
ACE_OS::thr_keyfree (ACE_thread_key_t key)
{
ACE_OS_TRACE ("ACE_OS::thr_keyfree");
# if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_TSS_EMULATION)
// Release the key in the TSS_Emulation administration
ACE_TSS_Emulation::release_key (key);
TSS_Cleanup_Instance cleanup;
if (cleanup.valid ())
{
return cleanup->free_key (key);
}
return -1;
# elif defined (ACE_HAS_WTHREADS)
// Extract out the thread-specific table instance and free up
// the key and destructor.
TSS_Cleanup_Instance cleanup;
if (cleanup.valid ())
{
return cleanup->free_key (key);
}
return -1;
# elif defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
return ACE_OS::thr_keyfree_native (key);
# else
ACE_UNUSED_ARG (key);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_TSS_EMULATION */
# else /* ACE_HAS_THREADS */
ACE_UNUSED_ARG (key);
ACE_NOTSUP_RETURN (-1);
return 0;
# endif /* ACE_HAS_THREADS */
}
int
ACE_OS::thr_setprio (const ACE_Sched_Priority prio)
{
// Set the thread priority on the current thread.
ACE_hthread_t my_thread_id;
ACE_OS::thr_self (my_thread_id);
int const status = ACE_OS::thr_setprio (my_thread_id, prio);
#if defined (ACE_NEEDS_LWP_PRIO_SET)
// If the thread is in the RT class, then set the priority on its
// LWP. (Instead of doing this if the thread is in the RT class, it
// should be done for all bound threads. But, there doesn't appear
// to be an easy way to determine if the thread is bound.)
if (status == 0)
{
// Find what scheduling class the thread's LWP is in.
ACE_Sched_Params sched_params (ACE_SCHED_OTHER, 0);
if (ACE_OS::lwp_getparams (sched_params) == -1)
{
return -1;
}
else if (sched_params.policy () == ACE_SCHED_FIFO ||
sched_params.policy () == ACE_SCHED_RR)
{
// This thread's LWP is in the RT class, so we need to set
// its priority.
sched_params.priority (prio);
return ACE_OS::lwp_setparams (sched_params);
}
// else this is not an RT thread. Nothing more needs to be
// done.
}
#endif /* ACE_NEEDS_LWP_PRIO_SET */
return status;
}
# if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
int
ACE_OS::thr_setspecific_native (ACE_OS_thread_key_t key, void *data)
{
// ACE_OS_TRACE ("ACE_OS::thr_setspecific_native");
# if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_PTHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (pthread_setspecific (key, data),
result),
int, -1);
# elif defined (ACE_HAS_STHREADS)
int result;
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::thr_setspecific (key, data), result), int, -1);
# elif defined (ACE_HAS_WTHREADS)
::TlsSetValue (key, data);
return 0;
# else /* ACE_HAS_STHREADS */
ACE_UNUSED_ARG (key);
ACE_UNUSED_ARG (data);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_STHREADS */
# else
ACE_UNUSED_ARG (key);
ACE_UNUSED_ARG (data);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
# endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */
int
ACE_OS::thr_setspecific (ACE_thread_key_t key, void *data)
{
// ACE_OS_TRACE ("ACE_OS::thr_setspecific");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_TSS_EMULATION)
if (ACE_TSS_Emulation::is_key (key) == 0)
{
errno = EINVAL;
data = 0;
return -1;
}
else
{
ACE_TSS_Emulation::ts_object (key) = data;
TSS_Cleanup_Instance cleanup;
if (cleanup.valid ())
{
cleanup->thread_use_key (key);
// for TSS_Cleanup purposes treat stetting data to zero
// like detaching. This is a consequence of POSIX allowing
// deletion of a "used" key.
if (data == 0)
{
cleanup->thread_detach_key (key);
}
return 0;
}
else
{
return -1;
}
}
# elif defined (ACE_HAS_WTHREADS)
if (ACE_OS::thr_setspecific_native (key, data) == 0)
{
TSS_Cleanup_Instance cleanup;
if (cleanup.valid ())
{
cleanup->thread_use_key (key);
// for TSS_Cleanup purposes treat stetting data to zero
// like detaching. This is a consequence of POSIX allowing
// deletion of a "used" key.
if (data == 0)
{
cleanup->thread_detach_key (key);
}
return 0;
}
return -1;
}
return -1;
# elif defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
return ACE_OS::thr_setspecific_native (key, data);
# else /* ACE_HAS_TSS_EMULATION */
ACE_UNUSED_ARG (key);
ACE_UNUSED_ARG (data);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_TSS_EMULATION */
# else /* ACE_HAS_THREADS */
ACE_UNUSED_ARG (key);
ACE_UNUSED_ARG (data);
ACE_NOTSUP_RETURN (-1);
# endif /* ACE_HAS_THREADS */
}
void
ACE_OS::unique_name (const void *object,
char *name,
size_t length)
{
// The process ID will provide uniqueness between processes on the
// same machine. The "this" pointer of the <object> will provide
// uniqueness between other "live" objects in the same process. The
// uniqueness of this name is therefore only valid for the life of
// <object>.
char temp_name[ACE_UNIQUE_NAME_LEN];
ACE_OS::sprintf (temp_name,
"%p%d",
object,
static_cast <int> (ACE_OS::getpid ()));
ACE_OS::strsncpy (name,
temp_name,
length);
}
#if defined (ACE_USES_WCHAR)
void
ACE_OS::unique_name (const void *object,
wchar_t *name,
size_t length)
{
// The process ID will provide uniqueness between processes on the
// same machine. The "this" pointer of the <object> will provide
// uniqueness between other "live" objects in the same process. The
// uniqueness of this name is therefore only valid for the life of
// <object>.
wchar_t temp_name[ACE_UNIQUE_NAME_LEN];
ACE_OS::sprintf (temp_name,
ACE_TEXT ("%p%d"),
object,
static_cast <int> (ACE_OS::getpid ()));
ACE_OS::strsncpy (name,
temp_name,
length);
}
#endif
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (ACE_VXWORKS) && !defined (__RTP__)
# include /**/ <usrLib.h> /* for ::sp() */
# include /**/ <sysLib.h> /* for ::sysClkRateGet() */
# include "ace/Service_Config.h"
// This global function can be used from the VxWorks shell to pass
// arguments to a C main () function.
//
// usage: -> spa main, "arg1", "arg2"
//
// All arguments must be quoted, even numbers.
int
spa (FUNCPTR entry, ...)
{
static const unsigned int ACE_MAX_ARGS = 10;
static char *argv[ACE_MAX_ARGS];
va_list pvar;
unsigned int argc;
// Hardcode a program name because the real one isn't available
// through the VxWorks shell.
argv[0] = "ace_main";
// Peel off arguments to spa () and put into argv. va_arg () isn't
// necessarily supposed to return 0 when done, though since the
// VxWorks shell uses a fixed number (10) of arguments, it might 0
// the unused ones. This function could be used to increase that
// limit, but then it couldn't depend on the trailing 0. So, the
// number of arguments would have to be passed.
va_start (pvar, entry);
for (argc = 1; argc <= ACE_MAX_ARGS; ++argc)
{
argv[argc] = va_arg (pvar, char *);
if (argv[argc] == 0)
break;
}
if (argc > ACE_MAX_ARGS && argv[argc-1] != 0)
{
// try to read another arg, and warn user if the limit was exceeded
if (va_arg (pvar, char *) != 0)
ACE_OS::fprintf (stderr, "spa(): number of arguments limited to %d\n",
ACE_MAX_ARGS);
}
else
{
// fill unused argv slots with 0 to get rid of leftovers
// from previous invocations
for (unsigned int i = argc; i <= ACE_MAX_ARGS; ++i)
argv[i] = 0;
}
// The hard-coded options are what ::sp () uses, except for the
// larger stack size (instead of ::sp ()'s 20000).
int const ret = ::taskSpawn (argv[0], // task name
100, // task priority
VX_FP_TASK, // task options
ACE_NEEDS_HUGE_THREAD_STACKSIZE, // stack size
entry, // entry point
argc, // first argument to main ()
(int) argv, // second argument to main ()
0, 0, 0, 0, 0, 0, 0, 0);
va_end (pvar);
// ::taskSpawn () returns the taskID on success: return 0 instead if
// successful
return ret > 0 ? 0 : ret;
}
// A helper function for the extended spa functions
static void
add_to_argv (int& argc, char** argv, int max_args, char* string)
{
char indouble = 0;
size_t previous = 0;
size_t length = ACE_OS::strlen (string);
if (length > 0)
{
// We use <= to make sure that we get the last argument
for (size_t i = 0; i <= length; i++)
{
// Is it a double quote that hasn't been escaped?
if (string[i] == '\"' && (i == 0 || string[i - 1] != '\\'))
{
indouble ^= 1;
if (indouble)
{
// We have just entered a double quoted string, so
// save the starting position of the contents.
previous = i + 1;
}
else
{
// We have just left a double quoted string, so
// zero out the ending double quote.
string[i] = '\0';
}
}
else if (string[i] == '\\') // Escape the next character
{
// The next character is automatically skipped because
// of the memmove().
ACE_OS::memmove (string + i, string + i + 1, length);
--length;
}
else if (!indouble &&
(ACE_OS::ace_isspace (string[i]) || string[i] == '\0'))
{
string[i] = '\0';
if (argc < max_args)
{
argv[argc] = string + previous;
++argc;
}
else
{
ACE_OS::fprintf (stderr, "spae(): number of arguments "
"limited to %d\n", max_args);
}
// Skip over whitespace in between arguments
for(++i; i < length && ACE_OS::ace_isspace (string[i]); ++i)
{
}
// Save the starting point for the next time around
previous = i;
// Make sure we don't skip over a character due
// to the above loop to skip over whitespace
--i;
}
}
}
}
// This global function can be used from the VxWorks shell to pass
// arguments to a C main () function.
//
// usage: -> spae main, "arg1 arg2 \"arg3 with spaces\""
//
// All arguments must be within double quotes, even numbers.
int
spae (FUNCPTR entry, ...)
{
static int const WINDSH_ARGS = 10;
static int const ACE_MAX_ARGS = 128;
static char* argv[ACE_MAX_ARGS] = { "ace_main", 0 };
va_list pvar;
int argc = 1;
// Peel off arguments to spa () and put into argv. va_arg () isn't
// necessarily supposed to return 0 when done, though since the
// VxWorks shell uses a fixed number (10) of arguments, it might 0
// the unused ones.
va_start (pvar, entry);
int i = 0;
for (char* str = va_arg (pvar, char*);
str != 0 && i < WINDSH_ARGS; str = va_arg (pvar, char*), ++i)
{
add_to_argv(argc, argv, ACE_MAX_ARGS, str);
}
// fill unused argv slots with 0 to get rid of leftovers
// from previous invocations
for (i = argc; i < ACE_MAX_ARGS; ++i)
argv[i] = 0;
// The hard-coded options are what ::sp () uses, except for the
// larger stack size (instead of ::sp ()'s 20000).
int const ret = ::taskSpawn (argv[0], // task name
100, // task priority
VX_FP_TASK, // task options
ACE_NEEDS_HUGE_THREAD_STACKSIZE, // stack size
entry, // entry point
argc, // first argument to main ()
(int) argv, // second argument to main ()
0, 0, 0, 0, 0, 0, 0, 0);
va_end (pvar);
// ::taskSpawn () returns the taskID on success: return 0 instead if
// successful
return ret > 0 ? 0 : ret;
}
// This global function can be used from the VxWorks shell to pass
// arguments to a C main () function. The function will be run
// within the shells task.
//
// usage: -> spaef main, "arg1 arg2 \"arg3 with spaces\""
//
// All arguments must be within double quotes, even numbers.
// Unlike the spae function, this fuction executes the supplied
// routine in the foreground, rather than spawning it in a separate
// task.
int
spaef (FUNCPTR entry, ...)
{
static int const WINDSH_ARGS = 10;
static int const ACE_MAX_ARGS = 128;
static char* argv[ACE_MAX_ARGS] = { "ace_main", 0 };
va_list pvar;
int argc = 1;
// Peel off arguments to spa () and put into argv. va_arg () isn't
// necessarily supposed to return 0 when done, though since the
// VxWorks shell uses a fixed number (10) of arguments, it might 0
// the unused ones.
va_start (pvar, entry);
int i = 0;
for (char* str = va_arg (pvar, char*);
str != 0 && i < WINDSH_ARGS; str = va_arg (pvar, char*), ++i)
{
add_to_argv(argc, argv, ACE_MAX_ARGS, str);
}
// fill unused argv slots with 0 to get rid of leftovers
// from previous invocations
for (i = argc; i < ACE_MAX_ARGS; ++i)
argv[i] = 0;
int ret = entry (argc, argv);
va_end (pvar);
// Return the return value of the invoked ace_main routine.
return ret;
}
// This global function can be used from the VxWorks shell to pass
// arguments to and run a main () function (i.e. ace_main).
//
// usage: -> vx_execae ace_main, "arg1 arg2 \"arg3 with spaces\"", [prio, [opt, [stacksz]]]
//
// All arguments must be within double quotes, even numbers.
// This routine spawns the main () function in a separate task and waits till the
// task has finished.
static int _vx_call_rc = 0;
static int
_vx_call_entry(FUNCPTR entry, int argc, char* argv[])
{
ACE_Service_Config::current (ACE_Service_Config::global());
_vx_call_rc = entry (argc, argv);
return _vx_call_rc;
}
int
vx_execae (FUNCPTR entry, char* arg, int prio, int opt, int stacksz, ...)
{
static int const ACE_MAX_ARGS = 128;
static char* argv[ACE_MAX_ARGS] = { "ace_main", 0 };
int argc = 1;
// Peel off arguments to run_main () and put into argv.
if (arg)
{
add_to_argv(argc, argv, ACE_MAX_ARGS, arg);
}
// fill unused argv slots with 0 to get rid of leftovers
// from previous invocations
for (int i = argc; i < ACE_MAX_ARGS; ++i)
argv[i] = 0;
// The hard-coded options are what ::sp () uses, except for the
// larger stack size (instead of ::sp ()'s 20000).
int const ret = ::taskSpawn (argv[0], // task name
prio==0 ? 100 : prio, // task priority
opt==0 ? VX_FP_TASK : opt, // task options
stacksz==0 ? ACE_NEEDS_HUGE_THREAD_STACKSIZE : stacksz, // stack size
(FUNCPTR)_vx_call_entry, // entrypoint caller
(int)entry, // entry point
argc, // first argument to main ()
(int) argv, // second argument to main ()
0, 0, 0, 0, 0, 0, 0);
if (ret == ERROR)
return 255;
while( ret > 0 && ::taskIdVerify (ret) != ERROR )
::taskDelay (3 * ::sysClkRateGet ());
// ::taskSpawn () returns the taskID on success: return _vx_call_rc instead if
// successful
return ret > 0 ? _vx_call_rc : 255;
}
#if defined(ACE_AS_STATIC_LIBS) && defined (ACE_VXWORKS_DEBUGGING_HELPER)
/** Wind River workbench allows the user to spawn a kernel task as a
"Debug Configuration". Use this function as the entrypoint so that
the arguments are translated into the form that ace_main() requires.
*/
int ace_wb_exec (int arg0, int arg1, int arg2, int arg3, int arg4,
int arg5, int arg6, int arg7, int arg8, int arg9)
{
return spaef ((FUNCPTR) ace_main, arg0, arg1, arg2, arg3, arg4,
arg5, arg6, arg7, arg8, arg9);
}
#endif /* ACE_AS_STATIC_LIBS && ... */
#endif /* ACE_VXWORKS && !__RTP__ */