mirror of
https://github.com/araxiaonline/TrinityCore2.git
synced 2026-06-16 13:00:42 -04:00
664 lines
21 KiB
C++
664 lines
21 KiB
C++
/*
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* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Tanaris
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SD%Complete: 80
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SDComment: Quest support: 648, 1560, 2954, 4005, 10277, 10279(Special flight path). Noggenfogger vendor
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SDCategory: Tanaris
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EndScriptData */
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/* ContentData
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mob_aquementas
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npc_custodian_of_time
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npc_marin_noggenfogger
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npc_steward_of_time
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npc_stone_watcher_of_norgannon
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npc_OOX17
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npc_tooga
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EndContentData */
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#include "ScriptPCH.h"
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#include "ScriptedEscortAI.h"
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#include "ScriptedFollowerAI.h"
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/*######
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## mob_aquementas
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######*/
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#define AGGRO_YELL_AQUE -1000350
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#define SPELL_AQUA_JET 13586
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#define SPELL_FROST_SHOCK 15089
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class mob_aquementas : public CreatureScript
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{
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public:
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mob_aquementas() : CreatureScript("mob_aquementas") { }
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CreatureAI* GetAI(Creature* pCreature) const
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{
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return new mob_aquementasAI (pCreature);
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}
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struct mob_aquementasAI : public ScriptedAI
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{
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mob_aquementasAI(Creature *c) : ScriptedAI(c) {}
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uint32 SendItem_Timer;
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uint32 SwitchFaction_Timer;
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bool isFriendly;
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uint32 FrostShock_Timer;
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uint32 AquaJet_Timer;
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void Reset()
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{
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SendItem_Timer = 0;
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SwitchFaction_Timer = 10000;
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me->setFaction(35);
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isFriendly = true;
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AquaJet_Timer = 5000;
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FrostShock_Timer = 1000;
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}
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void SendItem(Unit* receiver)
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{
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if (CAST_PLR(receiver)->HasItemCount(11169,1,false) &&
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CAST_PLR(receiver)->HasItemCount(11172,11,false) &&
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CAST_PLR(receiver)->HasItemCount(11173,1,false) &&
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!CAST_PLR(receiver)->HasItemCount(11522,1,true))
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{
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ItemPosCountVec dest;
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uint8 msg = CAST_PLR(receiver)->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 11522, 1, false);
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if (msg == EQUIP_ERR_OK)
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CAST_PLR(receiver)->StoreNewItem(dest, 11522, 1, true);
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}
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}
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void EnterCombat(Unit* who)
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{
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DoScriptText(AGGRO_YELL_AQUE, me, who);
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}
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void UpdateAI(const uint32 diff)
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{
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if (isFriendly)
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{
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if (SwitchFaction_Timer <= diff)
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{
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me->setFaction(91);
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isFriendly = false;
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} else SwitchFaction_Timer -= diff;
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}
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if (!UpdateVictim())
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return;
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if (!isFriendly)
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{
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if (SendItem_Timer <= diff)
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{
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if (me->getVictim()->GetTypeId() == TYPEID_PLAYER)
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SendItem(me->getVictim());
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SendItem_Timer = 5000;
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} else SendItem_Timer -= diff;
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}
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if (FrostShock_Timer <= diff)
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{
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DoCast(me->getVictim(), SPELL_FROST_SHOCK);
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FrostShock_Timer = 15000;
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} else FrostShock_Timer -= diff;
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if (AquaJet_Timer <= diff)
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{
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DoCast(me, SPELL_AQUA_JET);
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AquaJet_Timer = 15000;
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} else AquaJet_Timer -= diff;
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DoMeleeAttackIfReady();
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}
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};
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};
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/*######
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## npc_custodian_of_time
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######*/
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#define WHISPER_CUSTODIAN_1 -1000217
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#define WHISPER_CUSTODIAN_2 -1000218
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#define WHISPER_CUSTODIAN_3 -1000219
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#define WHISPER_CUSTODIAN_4 -1000220
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#define WHISPER_CUSTODIAN_5 -1000221
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#define WHISPER_CUSTODIAN_6 -1000222
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#define WHISPER_CUSTODIAN_7 -1000223
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#define WHISPER_CUSTODIAN_8 -1000224
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#define WHISPER_CUSTODIAN_9 -1000225
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#define WHISPER_CUSTODIAN_10 -1000226
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#define WHISPER_CUSTODIAN_11 -1000227
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#define WHISPER_CUSTODIAN_12 -1000228
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#define WHISPER_CUSTODIAN_13 -1000229
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#define WHISPER_CUSTODIAN_14 -1000230
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class npc_custodian_of_time : public CreatureScript
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{
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public:
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npc_custodian_of_time() : CreatureScript("npc_custodian_of_time") { }
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CreatureAI* GetAI(Creature* pCreature) const
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{
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return new npc_custodian_of_timeAI(pCreature);
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}
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struct npc_custodian_of_timeAI : public npc_escortAI
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{
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npc_custodian_of_timeAI(Creature *c) : npc_escortAI(c) {}
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void WaypointReached(uint32 i)
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{
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Player *pPlayer = GetPlayerForEscort();
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if (!pPlayer)
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return;
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switch(i)
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{
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case 0: DoScriptText(WHISPER_CUSTODIAN_1, me, pPlayer); break;
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case 1: DoScriptText(WHISPER_CUSTODIAN_2, me, pPlayer); break;
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case 2: DoScriptText(WHISPER_CUSTODIAN_3, me, pPlayer); break;
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case 3: DoScriptText(WHISPER_CUSTODIAN_4, me, pPlayer); break;
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case 5: DoScriptText(WHISPER_CUSTODIAN_5, me, pPlayer); break;
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case 6: DoScriptText(WHISPER_CUSTODIAN_6, me, pPlayer); break;
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case 7: DoScriptText(WHISPER_CUSTODIAN_7, me, pPlayer); break;
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case 8: DoScriptText(WHISPER_CUSTODIAN_8, me, pPlayer); break;
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case 9: DoScriptText(WHISPER_CUSTODIAN_9, me, pPlayer); break;
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case 10: DoScriptText(WHISPER_CUSTODIAN_4, me, pPlayer); break;
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case 13: DoScriptText(WHISPER_CUSTODIAN_10, me, pPlayer); break;
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case 14: DoScriptText(WHISPER_CUSTODIAN_4, me, pPlayer); break;
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case 16: DoScriptText(WHISPER_CUSTODIAN_11, me, pPlayer); break;
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case 17: DoScriptText(WHISPER_CUSTODIAN_12, me, pPlayer); break;
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case 18: DoScriptText(WHISPER_CUSTODIAN_4, me, pPlayer); break;
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case 22: DoScriptText(WHISPER_CUSTODIAN_13, me, pPlayer); break;
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case 23: DoScriptText(WHISPER_CUSTODIAN_4, me, pPlayer); break;
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case 24:
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DoScriptText(WHISPER_CUSTODIAN_14, me, pPlayer);
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DoCast(pPlayer, 34883);
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// below here is temporary workaround, to be removed when spell works properly
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pPlayer->AreaExploredOrEventHappens(10277);
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break;
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}
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}
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void MoveInLineOfSight(Unit *who)
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{
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if (HasEscortState(STATE_ESCORT_ESCORTING))
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return;
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if (who->GetTypeId() == TYPEID_PLAYER)
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{
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if (who->HasAura(34877) && CAST_PLR(who)->GetQuestStatus(10277) == QUEST_STATUS_INCOMPLETE)
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{
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float Radius = 10.0f;
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if (me->IsWithinDistInMap(who, Radius))
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{
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Start(false, false, who->GetGUID());
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}
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}
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}
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}
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void EnterCombat(Unit* /*who*/) {}
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void Reset() { }
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void UpdateAI(const uint32 diff)
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{
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npc_escortAI::UpdateAI(diff);
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}
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};
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};
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/*######
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## npc_marin_noggenfogger
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######*/
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class npc_marin_noggenfogger : public CreatureScript
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{
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public:
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npc_marin_noggenfogger() : CreatureScript("npc_marin_noggenfogger") { }
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bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
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{
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pPlayer->PlayerTalkClass->ClearMenus();
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if (uiAction == GOSSIP_ACTION_TRADE)
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pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
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return true;
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}
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bool OnGossipHello(Player* pPlayer, Creature* pCreature)
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{
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if (pCreature->isQuestGiver())
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pPlayer->PrepareQuestMenu(pCreature->GetGUID());
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if (pCreature->isVendor() && pPlayer->GetQuestRewardStatus(2662))
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
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pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
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return true;
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}
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};
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/*######
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## npc_steward_of_time
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######*/
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#define GOSSIP_ITEM_FLIGHT "Please take me to the master's lair."
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class npc_steward_of_time : public CreatureScript
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{
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public:
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npc_steward_of_time() : CreatureScript("npc_steward_of_time") { }
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bool OnQuestAccept(Player* pPlayer, Creature* /*pCreature*/, Quest const *quest)
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{
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if (quest->GetQuestId() == 10279) //Quest: To The Master's Lair
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pPlayer->CastSpell(pPlayer,34891,true); //(Flight through Caverns)
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return false;
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}
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bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
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{
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pPlayer->PlayerTalkClass->ClearMenus();
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if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
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pPlayer->CastSpell(pPlayer,34891,true); //(Flight through Caverns)
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return true;
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}
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bool OnGossipHello(Player* pPlayer, Creature* pCreature)
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{
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if (pCreature->isQuestGiver())
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pPlayer->PrepareQuestMenu(pCreature->GetGUID());
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if (pPlayer->GetQuestStatus(10279) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestRewardStatus(10279))
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{
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FLIGHT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
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pPlayer->SEND_GOSSIP_MENU(9978, pCreature->GetGUID());
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}
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else
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pPlayer->SEND_GOSSIP_MENU(9977, pCreature->GetGUID());
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return true;
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}
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};
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/*######
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## npc_stone_watcher_of_norgannon
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######*/
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#define GOSSIP_ITEM_NORGANNON_1 "What function do you serve?"
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#define GOSSIP_ITEM_NORGANNON_2 "What are the Plates of Uldum?"
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#define GOSSIP_ITEM_NORGANNON_3 "Where are the Plates of Uldum?"
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#define GOSSIP_ITEM_NORGANNON_4 "Excuse me? We've been \"reschedueled for visitations\"? What does that mean?!"
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#define GOSSIP_ITEM_NORGANNON_5 "So, what's inside Uldum?"
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#define GOSSIP_ITEM_NORGANNON_6 "I will return when i have the Plates of Uldum."
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class npc_stone_watcher_of_norgannon : public CreatureScript
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{
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public:
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npc_stone_watcher_of_norgannon() : CreatureScript("npc_stone_watcher_of_norgannon") { }
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bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
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{
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pPlayer->PlayerTalkClass->ClearMenus();
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switch (uiAction)
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{
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case GOSSIP_ACTION_INFO_DEF:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
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pPlayer->SEND_GOSSIP_MENU(1675, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+1:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
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pPlayer->SEND_GOSSIP_MENU(1676, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+2:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
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pPlayer->SEND_GOSSIP_MENU(1677, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+3:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
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pPlayer->SEND_GOSSIP_MENU(1678, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+4:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
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pPlayer->SEND_GOSSIP_MENU(1679, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+5:
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pPlayer->CLOSE_GOSSIP_MENU();
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pPlayer->AreaExploredOrEventHappens(2954);
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break;
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}
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return true;
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}
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bool OnGossipHello(Player* pPlayer, Creature* pCreature)
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{
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if (pCreature->isQuestGiver())
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pPlayer->PrepareQuestMenu(pCreature->GetGUID());
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if (pPlayer->GetQuestStatus(2954) == QUEST_STATUS_INCOMPLETE)
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
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pPlayer->SEND_GOSSIP_MENU(1674, pCreature->GetGUID());
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return true;
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}
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};
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/*######
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## npc_OOX17
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######*/
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enum e00X17
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{
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//texts are signed for 7806
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SAY_OOX_START = -1000287,
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SAY_OOX_AGGRO1 = -1000288,
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SAY_OOX_AGGRO2 = -1000289,
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SAY_OOX_AMBUSH = -1000290,
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SAY_OOX17_AMBUSH_REPLY = -1000291,
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SAY_OOX_END = -1000292,
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Q_OOX17 = 648,
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SPAWN_FIRST = 7803,
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SPAWN_SECOND_1 = 5617,
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SPAWN_SECOND_2 = 7805
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};
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class npc_OOX17 : public CreatureScript
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{
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public:
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npc_OOX17() : CreatureScript("npc_OOX17") { }
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bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
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{
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if (quest->GetQuestId() == Q_OOX17)
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{
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pCreature->setFaction(113);
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pCreature->SetFullHealth();
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pCreature->SetUInt32Value(UNIT_FIELD_BYTES_1,0);
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pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
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DoScriptText(SAY_OOX_START, pCreature);
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if (npc_escortAI* pEscortAI = CAST_AI(npc_OOX17::npc_OOX17AI, pCreature->AI()))
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pEscortAI->Start(true, false, pPlayer->GetGUID());
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}
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return true;
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}
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CreatureAI* GetAI(Creature* pCreature) const
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{
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return new npc_OOX17AI(pCreature);
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}
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struct npc_OOX17AI : public npc_escortAI
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{
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npc_OOX17AI(Creature *c) : npc_escortAI(c) {}
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void WaypointReached(uint32 i)
|
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{
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Player* pPlayer = GetPlayerForEscort();
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if (!pPlayer)
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return;
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switch(i) {
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case 23:
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me->SummonCreature(SPAWN_FIRST, -8350.96f, -4445.79f, 10.10f, 6.20f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
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me->SummonCreature(SPAWN_FIRST, -8355.96f, -4447.79f, 10.10f, 6.27f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
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me->SummonCreature(SPAWN_FIRST, -8353.96f, -4442.79f, 10.10f, 6.08f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
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DoScriptText(SAY_OOX_AMBUSH, me);
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break;
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|
case 56:
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me->SummonCreature(SPAWN_SECOND_1, -7510.07f, -4795.50f, 9.35f, 6.06f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
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me->SummonCreature(SPAWN_SECOND_2, -7515.07f, -4797.50f, 9.35f, 6.22f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
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me->SummonCreature(SPAWN_SECOND_2, -7518.07f, -4792.50f, 9.35f, 6.22f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
|
|
DoScriptText(SAY_OOX_AMBUSH, me);
|
|
if (Unit* scoff = me->FindNearestCreature(SPAWN_SECOND_2, 30))
|
|
DoScriptText(SAY_OOX17_AMBUSH_REPLY, scoff);
|
|
break;
|
|
|
|
case 86:
|
|
if (pPlayer)
|
|
{
|
|
DoScriptText(SAY_OOX_END, me);
|
|
pPlayer->GroupEventHappens(Q_OOX17, me);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Reset(){}
|
|
|
|
void EnterCombat(Unit* /*who*/)
|
|
{
|
|
DoScriptText(RAND(SAY_OOX_AGGRO1,SAY_OOX_AGGRO2), me);
|
|
}
|
|
|
|
void JustSummoned(Creature* summoned)
|
|
{
|
|
summoned->AI()->AttackStart(me);
|
|
}
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
/*####
|
|
# npc_tooga
|
|
####*/
|
|
|
|
enum eTooga
|
|
{
|
|
SAY_TOOG_THIRST = -1000391,
|
|
SAY_TOOG_WORRIED = -1000392,
|
|
SAY_TOOG_POST_1 = -1000393,
|
|
SAY_TORT_POST_2 = -1000394,
|
|
SAY_TOOG_POST_3 = -1000395,
|
|
SAY_TORT_POST_4 = -1000396,
|
|
SAY_TOOG_POST_5 = -1000397,
|
|
SAY_TORT_POST_6 = -1000398,
|
|
|
|
QUEST_TOOGA = 1560,
|
|
NPC_TORTA = 6015,
|
|
|
|
POINT_ID_TO_WATER = 1,
|
|
FACTION_TOOG_ESCORTEE = 113
|
|
};
|
|
|
|
const float m_afToWaterLoc[] = {-7032.664551f, -4906.199219f, -1.606446f};
|
|
|
|
class npc_tooga : public CreatureScript
|
|
{
|
|
public:
|
|
npc_tooga() : CreatureScript("npc_tooga") { }
|
|
|
|
bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
|
|
{
|
|
if (pQuest->GetQuestId() == QUEST_TOOGA)
|
|
{
|
|
if (npc_toogaAI* pToogaAI = CAST_AI(npc_tooga::npc_toogaAI, pCreature->AI()))
|
|
pToogaAI->StartFollow(pPlayer, FACTION_TOOG_ESCORTEE, pQuest);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
CreatureAI* GetAI(Creature* pCreature) const
|
|
{
|
|
return new npc_toogaAI(pCreature);
|
|
}
|
|
|
|
struct npc_toogaAI : public FollowerAI
|
|
{
|
|
npc_toogaAI(Creature* pCreature) : FollowerAI(pCreature) { }
|
|
|
|
uint32 m_uiCheckSpeechTimer;
|
|
uint32 m_uiPostEventTimer;
|
|
uint32 m_uiPhasePostEvent;
|
|
|
|
uint64 TortaGUID;
|
|
|
|
void Reset()
|
|
{
|
|
m_uiCheckSpeechTimer = 2500;
|
|
m_uiPostEventTimer = 1000;
|
|
m_uiPhasePostEvent = 0;
|
|
|
|
TortaGUID = 0;
|
|
}
|
|
|
|
void MoveInLineOfSight(Unit *pWho)
|
|
{
|
|
FollowerAI::MoveInLineOfSight(pWho);
|
|
|
|
if (!me->getVictim() && !HasFollowState(STATE_FOLLOW_COMPLETE | STATE_FOLLOW_POSTEVENT) && pWho->GetEntry() == NPC_TORTA)
|
|
{
|
|
if (me->IsWithinDistInMap(pWho, INTERACTION_DISTANCE))
|
|
{
|
|
if (Player* pPlayer = GetLeaderForFollower())
|
|
{
|
|
if (pPlayer->GetQuestStatus(QUEST_TOOGA) == QUEST_STATUS_INCOMPLETE)
|
|
pPlayer->GroupEventHappens(QUEST_TOOGA, me);
|
|
}
|
|
|
|
TortaGUID = pWho->GetGUID();
|
|
SetFollowComplete(true);
|
|
}
|
|
}
|
|
}
|
|
|
|
void MovementInform(uint32 uiMotionType, uint32 uiPointId)
|
|
{
|
|
FollowerAI::MovementInform(uiMotionType, uiPointId);
|
|
|
|
if (uiMotionType != POINT_MOTION_TYPE)
|
|
return;
|
|
|
|
if (uiPointId == POINT_ID_TO_WATER)
|
|
SetFollowComplete();
|
|
}
|
|
|
|
void UpdateFollowerAI(const uint32 uiDiff)
|
|
{
|
|
if (!UpdateVictim())
|
|
{
|
|
//we are doing the post-event, or...
|
|
if (HasFollowState(STATE_FOLLOW_POSTEVENT))
|
|
{
|
|
if (m_uiPostEventTimer <= uiDiff)
|
|
{
|
|
m_uiPostEventTimer = 5000;
|
|
|
|
Unit *pTorta = Unit::GetUnit(*me, TortaGUID);
|
|
if (!pTorta || !pTorta->isAlive())
|
|
{
|
|
//something happened, so just complete
|
|
SetFollowComplete();
|
|
return;
|
|
}
|
|
|
|
switch(m_uiPhasePostEvent)
|
|
{
|
|
case 1:
|
|
DoScriptText(SAY_TOOG_POST_1, me);
|
|
break;
|
|
case 2:
|
|
DoScriptText(SAY_TORT_POST_2, pTorta);
|
|
break;
|
|
case 3:
|
|
DoScriptText(SAY_TOOG_POST_3, me);
|
|
break;
|
|
case 4:
|
|
DoScriptText(SAY_TORT_POST_4, pTorta);
|
|
break;
|
|
case 5:
|
|
DoScriptText(SAY_TOOG_POST_5, me);
|
|
break;
|
|
case 6:
|
|
DoScriptText(SAY_TORT_POST_6, pTorta);
|
|
me->GetMotionMaster()->MovePoint(POINT_ID_TO_WATER, m_afToWaterLoc[0], m_afToWaterLoc[1], m_afToWaterLoc[2]);
|
|
break;
|
|
}
|
|
|
|
++m_uiPhasePostEvent;
|
|
}
|
|
else
|
|
m_uiPostEventTimer -= uiDiff;
|
|
}
|
|
//...we are doing regular speech check
|
|
else if (HasFollowState(STATE_FOLLOW_INPROGRESS))
|
|
{
|
|
if (m_uiCheckSpeechTimer <= uiDiff)
|
|
{
|
|
m_uiCheckSpeechTimer = 5000;
|
|
|
|
if (urand(0,9) > 8)
|
|
DoScriptText(RAND(SAY_TOOG_THIRST,SAY_TOOG_WORRIED), me);
|
|
}
|
|
else
|
|
m_uiCheckSpeechTimer -= uiDiff;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
DoMeleeAttackIfReady();
|
|
}
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
void AddSC_tanaris()
|
|
{
|
|
new mob_aquementas();
|
|
new npc_custodian_of_time();
|
|
new npc_marin_noggenfogger();
|
|
new npc_steward_of_time();
|
|
new npc_stone_watcher_of_norgannon();
|
|
new npc_OOX17();
|
|
new npc_tooga();
|
|
}
|