mirror of
https://github.com/araxiaonline/TrinityCore2.git
synced 2026-06-13 11:34:07 -04:00
260 lines
7.3 KiB
C++
260 lines
7.3 KiB
C++
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/* ScriptData
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SDName: Areatrigger_Scripts
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SD%Complete: 100
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SDComment: Scripts for areatriggers
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SDCategory: Areatrigger
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EndScriptData */
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/* ContentData
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at_aldurthar_gate q13315/q13351
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at_coilfang_waterfall 4591
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at_legion_teleporter 4560 Teleporter TO Invasion Point: Cataclysm
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at_ravenholdt
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at_warsong_slaughterhouse
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at_warsong_grainery
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at_torp_farm
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at_warsong_farms q11686
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at_stormwright_shelf q12741
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EndContentData */
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#include "ScriptedPch.h"
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/*######
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## AreaTrigger_at_aldurthar_gate
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######*/
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enum eAldurtharGate
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{
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TRIGGER_SOUTH = 5284,
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TRIGGER_CENTRAL = 5285,
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TRIGGER_NORTH = 5286,
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TRIGGER_NORTHWEST = 5287,
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NPC_SOUTH_GATE = 32195,
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NPC_CENTRAL_GATE = 32196,
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NPC_NORTH_GATE = 32197,
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NPC_NORTHWEST_GATE = 32199
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};
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bool AreaTrigger_at_aldurthar_gate(Player* pPlayer, const AreaTriggerEntry* pAt)
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{
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switch(pAt->id)
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{
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case TRIGGER_SOUTH: pPlayer->KilledMonsterCredit(NPC_SOUTH_GATE, 0); break;
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case TRIGGER_CENTRAL: pPlayer->KilledMonsterCredit(NPC_CENTRAL_GATE, 0); break;
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case TRIGGER_NORTH: pPlayer->KilledMonsterCredit(NPC_NORTH_GATE, 0); break;
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case TRIGGER_NORTHWEST: pPlayer->KilledMonsterCredit(NPC_NORTHWEST_GATE, 0); break;
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}
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return true;
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}
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/*######
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## at_coilfang_waterfall
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######*/
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enum eCoilfangGOs
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{
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GO_COILFANG_WATERFALL = 184212
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};
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bool AreaTrigger_at_coilfang_waterfall(Player *pPlayer, const AreaTriggerEntry * /*pAt*/)
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{
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if (GameObject* pGo = GetClosestGameObjectWithEntry(pPlayer, GO_COILFANG_WATERFALL, 35.0f))
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if (pGo->getLootState() == GO_READY)
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pGo->UseDoorOrButton();
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return false;
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}
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/*#####
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## at_legion_teleporter
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#####*/
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enum eLegionTeleporter
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{
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SPELL_TELE_A_TO = 37387,
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QUEST_GAINING_ACCESS_A = 10589,
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SPELL_TELE_H_TO = 37389,
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QUEST_GAINING_ACCESS_H = 10604
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};
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bool AreaTrigger_at_legion_teleporter(Player *pPlayer, const AreaTriggerEntry * /*pAt*/)
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{
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if (pPlayer->isAlive() && !pPlayer->isInCombat())
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{
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if (pPlayer->GetTeam() == ALLIANCE && pPlayer->GetQuestRewardStatus(QUEST_GAINING_ACCESS_A))
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{
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pPlayer->CastSpell(pPlayer, SPELL_TELE_A_TO, false);
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return true;
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}
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if (pPlayer->GetTeam() == HORDE && pPlayer->GetQuestRewardStatus(QUEST_GAINING_ACCESS_H))
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{
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pPlayer->CastSpell(pPlayer, SPELL_TELE_H_TO, false);
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return true;
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}
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return false;
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}
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return false;
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}
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enum eRavenholdt
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{
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QUEST_MANOR_RAVENHOLDT = 6681,
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NPC_RAVENHOLDT = 13936
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};
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bool AreaTrigger_at_ravenholdt(Player* pPlayer, const AreaTriggerEntry* /*pAt*/)
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{
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if (pPlayer->GetQuestStatus(QUEST_MANOR_RAVENHOLDT) == QUEST_STATUS_INCOMPLETE)
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pPlayer->KilledMonsterCredit(NPC_RAVENHOLDT, 0);
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return false;
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}
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/*######
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## at_warsong_farms
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######*/
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enum eWarsongFarms
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{
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QUEST_THE_WARSONG_FARMS = 11686,
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NPC_CREDIT_SLAUGHTERHOUSE = 25672,
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NPC_CREDIT_GRAINERY = 25669,
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NPC_CREDIT_TORP_FARM = 25671,
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AT_SLAUGHTERHOUSE = 4873,
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AT_GRAINERY = 4871,
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AT_TORP_FARM = 4872
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};
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bool AreaTrigger_at_warsong_farms(Player* pPlayer, const AreaTriggerEntry* pAt)
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{
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if (!pPlayer->isDead() && pPlayer->GetQuestStatus(QUEST_THE_WARSONG_FARMS) == QUEST_STATUS_INCOMPLETE)
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{
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switch(pAt->id)
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{
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case AT_SLAUGHTERHOUSE: pPlayer->KilledMonsterCredit(NPC_CREDIT_SLAUGHTERHOUSE, 0); break;
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case AT_GRAINERY: pPlayer->KilledMonsterCredit(NPC_CREDIT_GRAINERY, 0); break;
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case AT_TORP_FARM: pPlayer->KilledMonsterCredit(NPC_CREDIT_TORP_FARM, 0); break;
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}
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}
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return true;
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}
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/*######
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## at_stormwright_shelf
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######*/
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enum eStormwrightShelf
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{
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QUEST_STRENGTH_OF_THE_TEMPEST = 12741,
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SPELL_CREATE_TRUE_POWER_OF_THE_TEMPEST = 53067
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};
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bool AreaTrigger_at_stormwright_shelf(Player* pPlayer, const AreaTriggerEntry* /*pAt*/)
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{
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if (!pPlayer->isDead() && pPlayer->GetQuestStatus(QUEST_STRENGTH_OF_THE_TEMPEST) == QUEST_STATUS_INCOMPLETE)
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pPlayer->CastSpell(pPlayer, SPELL_CREATE_TRUE_POWER_OF_THE_TEMPEST, false);
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return true;
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}
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/*#####
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## at_last_rites
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#####*/
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enum eAtLastRites
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{
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QUEST_LAST_RITES = 12019
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};
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bool AreaTrigger_at_last_rites(Player* pPlayer, const AreaTriggerEntry* pAt)
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{
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if (pPlayer->GetQuestStatus(QUEST_LAST_RITES) != QUEST_STATUS_INCOMPLETE)
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return false;
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WorldLocation pPosition;
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switch(pAt->id)
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{
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case 5332:
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case 5338:
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pPosition = WorldLocation(571,3733.68,3563.25,290.812,3.665192);
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break;
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case 5334:
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pPosition = WorldLocation(571,3802.38,3585.95,49.5765,0);
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break;
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case 5340:
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pPosition = WorldLocation(571,3687.91,3577.28,473.342,0);
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break;
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default:
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return false;
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}
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pPlayer->TeleportTo(pPosition);
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return false;
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}
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void AddSC_areatrigger_scripts()
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{
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Script* newscript;
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newscript = new Script;
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newscript->Name = "at_aldurthar_gate";
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newscript->pAreaTrigger = &AreaTrigger_at_aldurthar_gate;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name = "at_coilfang_waterfall";
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newscript->pAreaTrigger = &AreaTrigger_at_coilfang_waterfall;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name = "at_legion_teleporter";
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newscript->pAreaTrigger = &AreaTrigger_at_legion_teleporter;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name = "at_ravenholdt";
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newscript->pAreaTrigger = &AreaTrigger_at_ravenholdt;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name = "at_warsong_farms";
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newscript->pAreaTrigger = &AreaTrigger_at_warsong_farms;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name = "at_stormwright_shelf";
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newscript->pAreaTrigger = &AreaTrigger_at_stormwright_shelf;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name = "at_last_rites";
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newscript->pAreaTrigger = &AreaTrigger_at_last_rites;
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newscript->RegisterSelf();
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}
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