Files
TrinityCore2/contrib/vmap3_extractor/vmapextract/modelheaders.h
T
click 8aed083782 rename extractors to reflect that they are for version 3
--HG--
branch : trunk
rename : contrib/vmap_assembler/CMakeLists.txt => contrib/vmap3_assembler/CMakeLists.txt
rename : contrib/vmap_assembler/VC90/vmap_assembler.vcproj => contrib/vmap3_assembler/VC90/vmap_assembler.vcproj
rename : contrib/vmap_assembler/splitConfig.txt => contrib/vmap3_assembler/splitConfig.txt
rename : contrib/vmap_assembler/vmap_assembler.cpp => contrib/vmap3_assembler/vmap_assembler.cpp
rename : contrib/vmap_assembler/vmap_assemblerVC90.sln => contrib/vmap3_assembler/vmap_assemblerVC90.sln
rename : contrib/vmap_extractor_v2/CMakeLists.txt => contrib/vmap3_extractor/CMakeLists.txt
rename : contrib/vmap_extractor_v2/vmapextract/CMakeLists.txt => contrib/vmap3_extractor/vmapextract/CMakeLists.txt
rename : contrib/vmap_extractor_v2/vmapextract/adtfile.cpp => contrib/vmap3_extractor/vmapextract/adtfile.cpp
rename : contrib/vmap_extractor_v2/vmapextract/adtfile.h => contrib/vmap3_extractor/vmapextract/adtfile.h
rename : contrib/vmap_extractor_v2/vmapextract/dbcfile.cpp => contrib/vmap3_extractor/vmapextract/dbcfile.cpp
rename : contrib/vmap_extractor_v2/vmapextract/dbcfile.h => contrib/vmap3_extractor/vmapextract/dbcfile.h
rename : contrib/vmap_extractor_v2/vmapextract/loadlib/loadlib.h => contrib/vmap3_extractor/vmapextract/loadlib/loadlib.h
rename : contrib/vmap_extractor_v2/vmapextract/model.cpp => contrib/vmap3_extractor/vmapextract/model.cpp
rename : contrib/vmap_extractor_v2/vmapextract/model.h => contrib/vmap3_extractor/vmapextract/model.h
rename : contrib/vmap_extractor_v2/vmapextract/modelheaders.h => contrib/vmap3_extractor/vmapextract/modelheaders.h
rename : contrib/vmap_extractor_v2/vmapextract/mpq_libmpq.cpp => contrib/vmap3_extractor/vmapextract/mpq_libmpq.cpp
rename : contrib/vmap_extractor_v2/vmapextract/mpq_libmpq04.h => contrib/vmap3_extractor/vmapextract/mpq_libmpq04.h
rename : contrib/vmap_extractor_v2/vmapextract/vec3d.h => contrib/vmap3_extractor/vmapextract/vec3d.h
rename : contrib/vmap_extractor_v2/vmapextract/vmapexport.cpp => contrib/vmap3_extractor/vmapextract/vmapexport.cpp
rename : contrib/vmap_extractor_v2/vmapextract/vmapexport.h => contrib/vmap3_extractor/vmapextract/vmapexport.h
rename : contrib/vmap_extractor_v2/vmapextract/wdtfile.cpp => contrib/vmap3_extractor/vmapextract/wdtfile.cpp
rename : contrib/vmap_extractor_v2/vmapextract/wdtfile.h => contrib/vmap3_extractor/vmapextract/wdtfile.h
rename : contrib/vmap_extractor_v2/vmapextract/wmo.cpp => contrib/vmap3_extractor/vmapextract/wmo.cpp
rename : contrib/vmap_extractor_v2/vmapextract/wmo.h => contrib/vmap3_extractor/vmapextract/wmo.h
rename : contrib/vmap_extractor_v2/win/vmapExtractor3_VC90.sln => contrib/vmap3_extractor/win/vmapExtractor3_VC90.sln
2010-06-05 17:44:46 +02:00

82 lines
1.9 KiB
C

#ifndef MODELHEADERS_H
#define MODELHEADERS_H
/* typedef unsigned char uint8;
typedef char int8;
typedef unsigned short uint16;
typedef short int16;
typedef unsigned int uint32;
typedef int int32; */
#pragma pack(push,1)
struct ModelHeader
{
char id[4];
uint8 version[4];
uint32 nameLength;
uint32 nameOfs;
uint32 type;
uint32 nGlobalSequences;
uint32 ofsGlobalSequences;
uint32 nAnimations;
uint32 ofsAnimations;
uint32 nAnimationLookup;
uint32 ofsAnimationLookup;
uint32 nBones;
uint32 ofsBones;
uint32 nKeyBoneLookup;
uint32 ofsKeyBoneLookup;
uint32 nVertices;
uint32 ofsVertices;
uint32 nViews;
uint32 nColors;
uint32 ofsColors;
uint32 nTextures;
uint32 ofsTextures;
uint32 nTransparency;
uint32 ofsTransparency;
uint32 nTextureanimations;
uint32 ofsTextureanimations;
uint32 nTexReplace;
uint32 ofsTexReplace;
uint32 nRenderFlags;
uint32 ofsRenderFlags;
uint32 nBoneLookupTable;
uint32 ofsBoneLookupTable;
uint32 nTexLookup;
uint32 ofsTexLookup;
uint32 nTexUnits;
uint32 ofsTexUnits;
uint32 nTransLookup;
uint32 ofsTransLookup;
uint32 nTexAnimLookup;
uint32 ofsTexAnimLookup;
float floats[14];
uint32 nBoundingTriangles;
uint32 ofsBoundingTriangles;
uint32 nBoundingVertices;
uint32 ofsBoundingVertices;
uint32 nBoundingNormals;
uint32 ofsBoundingNormals;
uint32 nAttachments;
uint32 ofsAttachments;
uint32 nAttachLookup;
uint32 ofsAttachLookup;
uint32 nAttachments_2;
uint32 ofsAttachments_2;
uint32 nLights;
uint32 ofsLights;
uint32 nCameras;
uint32 ofsCameras;
uint32 nCameraLookup;
uint32 ofsCameraLookup;
uint32 nRibbonEmitters;
uint32 ofsRibbonEmitters;
uint32 nParticleEmitters;
uint32 ofsParticleEmitters;
};
#pragma pack(pop)
#endif