mirror of
https://github.com/araxiaonline/TrinityCore2.git
synced 2026-06-19 14:29:33 -04:00
169 lines
6.6 KiB
C++
169 lines
6.6 KiB
C++
/*
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* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Blasted_Lands
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SD%Complete: 90
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SDComment: Quest support: 2784, 2801, 3628. Missing some texts for Fallen Hero. Teleporter to Rise of the Defiler missing group support.
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SDCategory: Blasted Lands
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EndScriptData */
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/* ContentData
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npc_deathly_usher
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npc_fallen_hero_of_horde
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EndContentData */
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#include "ScriptPCH.h"
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/*######
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## npc_deathly_usher
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######*/
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#define GOSSIP_ITEM_USHER "I wish to to visit the Rise of the Defiler."
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#define SPELL_TELEPORT_SINGLE 12885
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#define SPELL_TELEPORT_SINGLE_IN_GROUP 13142
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#define SPELL_TELEPORT_GROUP 27686
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class npc_deathly_usher : public CreatureScript
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{
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public:
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npc_deathly_usher() : CreatureScript("npc_deathly_usher") { }
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bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
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{
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pPlayer->PlayerTalkClass->ClearMenus();
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if (uiAction == GOSSIP_ACTION_INFO_DEF)
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{
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pPlayer->CLOSE_GOSSIP_MENU();
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pCreature->CastSpell(pPlayer, SPELL_TELEPORT_SINGLE, true);
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}
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return true;
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}
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bool OnGossipHello(Player* pPlayer, Creature* pCreature)
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{
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if (pPlayer->GetQuestStatus(3628) == QUEST_STATUS_INCOMPLETE && pPlayer->HasItemCount(10757, 1))
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_USHER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
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pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
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return true;
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}
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};
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/*######
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## npc_fallen_hero_of_horde
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######*/
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#define GOSSIP_H_F1 "Why are you here?"
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#define GOSSIP_H_F2 "Continue story..."
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#define GOSSIP_ITEM_FALLEN "Continue..."
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#define GOSSIP_ITEM_FALLEN1 "What could be worse than death?"
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#define GOSSIP_ITEM_FALLEN2 "Subordinates?"
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#define GOSSIP_ITEM_FALLEN3 "What are the stones of binding?"
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#define GOSSIP_ITEM_FALLEN4 "You can count on me, Hero"
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#define GOSSIP_ITEM_FALLEN5 "I shall"
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class npc_fallen_hero_of_horde : public CreatureScript
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{
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public:
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npc_fallen_hero_of_horde() : CreatureScript("npc_fallen_hero_of_horde") { }
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bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
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{
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pPlayer->PlayerTalkClass->ClearMenus();
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switch (uiAction)
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{
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case GOSSIP_ACTION_INFO_DEF+1:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
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pPlayer->SEND_GOSSIP_MENU(1392, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+11:
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pPlayer->SEND_GOSSIP_MENU(1411, pCreature->GetGUID());
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if (pPlayer->GetQuestStatus(2784) == QUEST_STATUS_INCOMPLETE)
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pPlayer->AreaExploredOrEventHappens(2784);
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if (pPlayer->GetTeam() == ALLIANCE)
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{
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
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pPlayer->SEND_GOSSIP_MENU(1411, pCreature->GetGUID());
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}
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break;
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case GOSSIP_ACTION_INFO_DEF+2:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 21);
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pPlayer->SEND_GOSSIP_MENU(1451, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+21:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 22);
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pPlayer->SEND_GOSSIP_MENU(1452, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+22:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 23);
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pPlayer->SEND_GOSSIP_MENU(1453, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+23:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 24);
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pPlayer->SEND_GOSSIP_MENU(1454, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+24:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 25);
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pPlayer->SEND_GOSSIP_MENU(1455, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+25:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 26);
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pPlayer->SEND_GOSSIP_MENU(1456, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+26:
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pPlayer->CLOSE_GOSSIP_MENU();
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pPlayer->AreaExploredOrEventHappens(2801);
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break;
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}
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return true;
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}
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bool OnGossipHello(Player* pPlayer, Creature* pCreature)
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{
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if (pCreature->isQuestGiver())
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pPlayer->PrepareQuestMenu(pCreature->GetGUID());
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if (pPlayer->GetQuestStatus(2784) == QUEST_STATUS_INCOMPLETE)
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_F1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
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if (pPlayer->GetQuestStatus(2801) == QUEST_STATUS_INCOMPLETE && pPlayer->GetTeam() == HORDE)
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_F2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
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if (pPlayer->GetQuestStatus(2801) == QUEST_STATUS_INCOMPLETE && pPlayer->GetTeam() == ALLIANCE)
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_F1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
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pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
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return true;
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}
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};
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void AddSC_blasted_lands()
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{
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new npc_deathly_usher();
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new npc_fallen_hero_of_horde();
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}
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