Logo
Explore Help
Register Sign In
araxiaonline/TrinityCore2
3
0
Fork 0
You've already forked TrinityCore2
mirror of https://github.com/araxiaonline/TrinityCore2.git synced 2026-06-17 21:39:52 -04:00
Code Issues Packages Projects Releases Wiki Activity
Files
90b4d81819ca14dfcdf5fb94c7b982cfb35a8a88
TrinityCore2/src
T
History
megamage 90b4d81819 *Fix the bug that salvage defense's aura is not taken away after being hit.
--HG--
branch : trunk
2009-08-31 22:11:48 -05:00
..
bindings
*Fix a crash in npc_sinkhole_kill_creditAI. Thanks to Visagalis
2009-08-31 09:22:28 -05:00
framework
[8194] Use _SECURE_SCL=0 for speedup iterators work at Windows platform in release mode. Author: Ambal
2009-07-24 09:02:24 +08:00
game
*Fix the bug that salvage defense's aura is not taken away after being hit.
2009-08-31 22:11:48 -05:00
shared
*Use light red in error log. By MrSmite
2009-08-27 20:53:49 -05:00
tools
genrevision now generates revision and hash number #defines that are used in trinityrealm.rc and trinitycore.rc to correctly set the fileversion numbers in windows executables, major/minor numbers will be updated later.
2009-08-30 01:29:40 -04:00
trinitycore
*More updates to Rate.MoveSpeed, thanks megamage
2009-08-30 21:33:17 -07:00
trinityrealm
genrevision now generates revision and hash number #defines that are used in trinityrealm.rc and trinitycore.rc to correctly set the fileversion numbers in windows executables, major/minor numbers will be updated later.
2009-08-30 01:29:40 -04:00
CMakeLists.txt
…
Makefile.am
Removed automake from TC for good. ACE automake is still there, for folks who want to build ACE from dep/ACE_wrappers.
2009-03-29 23:14:53 +02:00
Powered by Gitea Version: 1.26.2 Page: 1259ms Template: 69ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API