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TrinityCore2
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86353cdde14237a2e9908b49c5785530f91dbd3a
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4m1g0
86353cdde1
Core/Scripts: Use proper headers, code style, creature_texts and cleanup (Battle for Mount Hyjal)
2012-07-01 15:25:33 +02:00
..
characters
Core/Maps: Moved object respawn time storage from global to map level. This removes unneccessary locking since all objects run within its map's thread.
2012-06-07 23:20:57 +02:00
world
Core/Scripts: Use proper headers, code style, creature_texts and cleanup (Battle for Mount Hyjal)
2012-07-01 15:25:33 +02:00