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TrinityCore2
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83ea85f9e46bbda023fb5d540c08faa10fc980ed
TrinityCore2
/
win
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VC90
T
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megamage
69c487abe5
*Handle creature rotation using movement generator. Please tell me if this breaks any script.
...
--HG-- branch : trunk
2009-08-29 17:14:47 -05:00
..
ACE_vc9.vcproj
*Fix CRLF
2009-07-29 22:28:47 +02:00
framework.vcproj
*Add some crash prevention checks.
2009-08-03 12:52:31 +02:00
g3dlite.vcproj
*Fix CRLF
2009-07-29 22:28:47 +02:00
game.vcproj
*Handle creature rotation using movement generator. Please tell me if this breaks any script.
2009-08-29 17:14:47 -05:00
genrevision.vcproj
*Fix CRLF
2009-07-29 22:28:47 +02:00
ScriptsInterfaces.vcproj
*Fix CRLF
2009-07-29 22:28:47 +02:00
shared.vcproj
*Cleanups in BattlegroundAV::Update.
2009-08-03 21:48:22 +02:00
sockets.vcproj
*Fix CRLF
2009-07-29 22:28:47 +02:00
TrinityCore.vcproj
AHBot rewrite, pulled from TC2-3.0.9 repo, in no particular order.
2009-08-06 03:00:45 -04:00
TrinityRealm.vcproj
*Fix CRLF
2009-07-29 22:28:47 +02:00
zlib.vcproj
*Fix CRLF
2009-07-29 22:28:47 +02:00