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5cf76896eb07c449327aaca7c36046027fb955df
TrinityCore2/src/server/game/Scripting
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Manuel 5cf76896eb Core/Battleground: Implemented blizzlike script for Isle of Conquest, written by gyullo and me, based on Socolin's and Josh's patch -BIG THANKS TO THEM-
Anyway the map is not yet playable, there are issues not related with the script.

I also want to thanks to QAston, linencloth, Shauren and Machiavelli to be so patient with my questions.
2011-01-09 00:00:08 -03:00
..
MapScripts.cpp
Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummon
2011-01-02 21:33:37 +01:00
ScriptLoader.cpp
Core/Battleground: Implemented blizzlike script for Isle of Conquest, written by gyullo and me, based on Socolin's and Josh's patch -BIG THANKS TO THEM-
2011-01-09 00:00:08 -03:00
ScriptLoader.h
Core/Scripts: Reinstate commandscripts, now with extra bling and working commands (and yes, we did test it thoroughly this time)
2010-11-12 20:47:03 +01:00
ScriptMgr.cpp
Update copyright note for 2011.
2011-01-01 15:01:13 +01:00
ScriptMgr.h
Update copyright note for 2011.
2011-01-01 15:01:13 +01:00
ScriptSystem.cpp
Update copyright note for 2011.
2011-01-01 15:01:13 +01:00
ScriptSystem.h
Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
2010-12-22 21:25:23 +01:00
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