Logo
Explore Help
Register Sign In
araxiaonline/TrinityCore2
3
0
Fork 0
You've already forked TrinityCore2
mirror of https://github.com/araxiaonline/TrinityCore2.git synced 2026-06-20 06:49:29 -04:00
Code Issues Packages Projects Releases Wiki Activity
Files
4d6fb6c8b2d84996711fa8bc41e71fa6d483b98c
TrinityCore2/src
T
History
QAston 4d6fb6c8b2 *Fix build, sorry for that:/
--HG--
branch : trunk
2009-06-15 18:27:41 +02:00
..
bindings
Merge [SD2]
2009-06-15 03:31:11 +02:00
framework
*Merge.
2009-05-25 13:17:41 -05:00
game
*Fix build, sorry for that:/
2009-06-15 18:27:41 +02:00
shared
*Fix build in Linux.
2009-06-13 23:57:26 -05:00
tools
Fix genrevision to get correct hash and set revision as Archive, if compiled from bitbucket archive
2009-05-26 07:15:54 -04:00
trinitycore
*Increase default creature/object visible distance. You can change it back if it causes server performance loss (I do not think that will happen)
2009-06-08 12:59:45 -05:00
trinityrealm
*Some fix of vehicles. Thanks to Seizerkiller.
2009-06-13 09:18:54 -05:00
CMakeLists.txt
mangosd->trinitycore & realmd->trinityrealm
2009-03-20 22:17:39 +01:00
Makefile.am
Removed automake from TC for good. ACE automake is still there, for folks who want to build ACE from dep/ACE_wrappers.
2009-03-29 23:14:53 +02:00
Powered by Gitea Version: 1.26.2 Page: 620ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API