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TrinityCore2
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11c55ba0a1d649a21e72bcadbb49ffd0aaeaf313
TrinityCore2
/
src
T
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megamage
11c55ba0a1
*Do not convert Map* to InstanceMap* when calling Map::SendToPlayers() to see if it can fix the bug that the function does not work. (If it can, it will be really wierd)
...
--HG-- branch : trunk
2008-11-21 16:36:29 -06:00
..
bindings
*Do not convert Map* to InstanceMap* when calling Map::SendToPlayers() to see if it can fix the bug that the function does not work. (If it can, it will be really wierd)
2008-11-21 16:36:29 -06:00
framework
*Merge from Mangos. Add MapReference. Author: hunuza.
2008-11-18 19:40:06 -06:00
game
*Move object update from objectaccessor to map
2008-11-21 15:41:18 -06:00
shared
Some missing changes. This should fix the bug that loading char causes crash.
2008-11-20 17:40:13 -06:00
trinitycore
Re-commit 262 due to EOL issues. (no difference from 262)
2008-11-20 16:16:57 -06:00
trinityrealm
[svn] Rewrite canSeeOrDetect function.
2008-11-06 10:27:58 -06:00
Makefile.am
[svn] * Merge Temp dev SVN with Assembla.
2008-10-14 11:57:03 -05:00