Files
TrinityCore2/src/server/shared/Database/DatabaseWorkerPool.h
Machiavelli 1198591bac Core/DBLayer:
- Add basic prepared statement interface (without implementation and thus without testing, without resultset support).
- Based on raczman/Albator´s work on TrinityCore3

Build:
- Add sLog define ¨hack¨ in DatbaseWorkerPool.h to fix some more sLog errors temporarily

FYI: Builds on windows

--HG--
branch : trunk
2010-09-02 20:54:43 +02:00

331 lines
11 KiB
C++

/*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _DATABASEWORKERPOOL_H
#define _DATABASEWORKERPOOL_H
#include "Common.h"
#include <ace/Atomic_Op_T.h>
#include <ace/Thread_Mutex.h>
#include "Log.h"
#include "DatabaseEnv.h"
#include "SQLOperation.h"
#include "Callback.h"
#include "MySQLConnection.h"
#include "DatabaseWorker.h"
// TODO: Fixme
#define sLog (*ACE_Singleton<Log, ACE_Thread_Mutex>::instance())
enum MySQLThreadBundle
{
MYSQL_BUNDLE_NONE = 0x00, //- Each task will run their own MySQL connection
MYSQL_BUNDLE_CLI = 0x01, //- Commandline interface thread
MYSQL_BUNDLE_RA = 0x02, //- Remote admin thread
MYSQL_BUNDLE_RAR = 0x04, //- Reactor runnable thread
MYSQL_BUNDLE_WORLD = 0x08, //- WorldRunnable
MYSQL_BUNDLE_ALL = MYSQL_BUNDLE_CLI | MYSQL_BUNDLE_RA | MYSQL_BUNDLE_RAR | MYSQL_BUNDLE_WORLD,
};
template <class T>
class DatabaseWorkerPool
{
public:
DatabaseWorkerPool() :
m_queue(new ACE_Activation_Queue(new ACE_Message_Queue<ACE_MT_SYNCH>)),
m_connections(0)
{
m_infoString = "";
mysql_library_init(-1, NULL, NULL);
WPFatal (mysql_thread_safe(), "Used MySQL library isn't thread-safe.");
}
~DatabaseWorkerPool()
{
mysql_library_end();
}
bool Open(const std::string& infoString, uint8 num_threads)
{
sLog.outSQLDriver("Creating bundled/master MySQL connection.");
m_bundle_conn = new T();
m_bundle_conn->Open(infoString);
++m_connections;
m_async_connections.resize(num_threads);
/// Open the Async pool
for (uint8 i = 0; i < num_threads; i++)
{
m_async_connections[i] = new T(m_queue);
m_async_connections[i]->Open(infoString);
++m_connections;
sLog.outSQLDriver("Async database thread pool opened. Worker thread count: %u", num_threads);
}
m_infoString = infoString;
return true;
}
void Close()
{
sLog.outSQLDriver("Closing down %u connections on this DatabaseWorkerPool", (uint32)m_connections.value());
/// Shuts down worker threads for this connection pool.
m_queue->queue()->deactivate();
for (uint8 i = 0; i < m_async_connections.size(); i++)
{
m_async_connections[i]->m_worker->wait();
--m_connections;
}
delete m_bundle_conn;
m_bundle_conn = NULL;
--m_connections;
sLog.outSQLDriver("Closed bundled connection.");
//- MySQL::Thread_End() should be called manually from the aborting calling threads
sLog.outSQLDriver("Waiting for %u synchroneous database threads to exit.", (uint32)m_connections.value());
while (!m_sync_connections.empty())
{
}
sLog.outSQLDriver("Synchroneous database threads exited succesfuly.");
}
void Init_MySQL_Connection()
{
T* conn = new T();
conn->Open(m_infoString);
// no idea why it doesn't accept sLog here
{
ACE_Guard<ACE_Thread_Mutex> guard(m_connectionMap_mtx);
ConnectionMap::const_iterator itr = m_sync_connections.find(ACE_Based::Thread::current());
#ifdef _DEBUG
if (itr != m_sync_connections.end())
ACE_Singleton<Log, ACE_Thread_Mutex>::instance()->outSQLDriver("Thread ["UI64FMTD"] already started a MySQL connection", (uint64)ACE_Based::Thread::currentId());
#endif
m_sync_connections[ACE_Based::Thread::current()] = conn;
}
ACE_Singleton<Log, ACE_Thread_Mutex>::instance()->outSQLDriver("Core thread with ID ["UI64FMTD"] initializing MySQL connection.",
(uint64)ACE_Based::Thread::currentId());
++m_connections;
}
void End_MySQL_Connection()
{
T* conn;
{
ACE_Guard<ACE_Thread_Mutex> guard(m_connectionMap_mtx);
ConnectionMap::iterator itr = m_sync_connections.find(ACE_Based::Thread::current());
#ifdef _DEBUG
if (itr == m_sync_connections.end())
sLog.outSQLDriver("Thread ["UI64FMTD"] already shut down their MySQL connection.", (uint64)ACE_Based::Thread::currentId());
#endif
conn = itr->second;
m_sync_connections.erase(itr);
}
delete conn;
conn = NULL;
--m_connections;
}
void Execute(const char* sql)
{
if (!sql)
return;
BasicStatementTask* task = new BasicStatementTask(sql);
Enqueue(task);
}
void PExecute(const char* sql, ...)
{
if (!sql)
return;
va_list ap;
char szQuery[MAX_QUERY_LEN];
va_start(ap, sql);
vsnprintf(szQuery, MAX_QUERY_LEN, sql, ap);
va_end(ap);
Execute(szQuery);
}
void DirectExecute(const char* sql)
{
if (sql)
GetConnection()->Execute(sql);
}
void DirectPExecute(const char* sql, ...)
{
if (!sql)
return;
va_list ap;
char szQuery[MAX_QUERY_LEN];
va_start(ap, sql);
vsnprintf(szQuery, MAX_QUERY_LEN, sql, ap);
va_end(ap);
return DirectExecute(szQuery);
}
QueryResult_AutoPtr Query(const char* sql)
{
return GetConnection()->Query(sql);
}
QueryResult_AutoPtr PQuery(const char* sql, ...)
{
if (!sql)
return QueryResult_AutoPtr(NULL);
va_list ap;
char szQuery[MAX_QUERY_LEN];
va_start(ap, sql);
vsnprintf(szQuery, MAX_QUERY_LEN, sql, ap);
va_end(ap);
return Query(szQuery);
}
ACE_Future<QueryResult_AutoPtr> AsyncQuery(const char* sql)
{
QueryResultFuture res;
BasicStatementTask* task = new BasicStatementTask(sql, res);
Enqueue(task);
return res; //! Actual return value has no use yet
}
ACE_Future<QueryResult_AutoPtr> AsyncPQuery(const char* sql, ...)
{
va_list ap;
char szQuery[MAX_QUERY_LEN];
va_start(ap, sql);
vsnprintf(szQuery, MAX_QUERY_LEN, sql, ap);
va_end(ap);
return AsyncQuery(szQuery);
}
QueryResultHolderFuture DelayQueryHolder(SQLQueryHolder* holder)
{
QueryResultHolderFuture res;
SQLQueryHolderTask* task = new SQLQueryHolderTask(holder, res);
Enqueue(task);
return res; //! Fool compiler, has no use yet
}
SQLTransaction BeginTransaction()
{
return SQLTransaction(new Transaction);
}
void CommitTransaction(SQLTransaction transaction)
{
#ifdef TRINITY_DEBUG
if (transaction->GetSize() == 0)
{
sLog.outSQLDriver("Transaction contains 0 queries. Not executing.");
return;
}
if (transaction->GetSize() == 1)
{
sLog.outSQLDriver("Warning: Transaction only holds 1 query, consider removing Transaction context in code.");
}
#endif
Enqueue(new TransactionTask(transaction));
}
PreparedStatement* GetPreparedStatement(uint32 index)
{
return new PreparedStatement(index);
}
void Execute(PreparedStatement* stmt)
{
PreparedStatementTask* task = new PreparedStatementTask(stmt);
Enqueue(task);
}
void escape_string(std::string& str)
{
if (str.empty())
return;
char* buf = new char[str.size()*2+1];
escape_string(buf,str.c_str(),str.size());
str = buf;
delete[] buf;
}
unsigned long escape_string(char *to, const char *from, unsigned long length)
{
if (!to || !from || !length)
return 0;
return (mysql_real_escape_string(GetConnection()->GetHandle(), to, from, length));
}
private:
void Enqueue(SQLOperation* op)
{
m_queue->enqueue(op);
}
T* GetConnection()
{
T* conn;
ConnectionMap::const_iterator itr;
{
/*! MapUpdate + unbundled threads */
ACE_Guard<ACE_Thread_Mutex> guard(m_connectionMap_mtx);
itr = m_sync_connections.find(ACE_Based::Thread::current());
if (itr != m_sync_connections.end())
conn = itr->second;
}
/*! Bundled threads */
conn = m_bundle_conn;
ASSERT (conn);
return conn;
}
private:
typedef UNORDERED_MAP<ACE_Based::Thread*, T*> ConnectionMap;
typedef ACE_Atomic_Op<ACE_SYNCH_MUTEX, uint32> AtomicUInt;
private:
ACE_Activation_Queue* m_queue; //! Queue shared by async worker threads.
ACE_Thread_Mutex m_queue_mtx; //! For thread safe enqueues of delayed statements.
std::vector<T*> m_async_connections;
ConnectionMap m_sync_connections; //! Holds a mysql connection+thread per mapUpdate thread and unbundled runnnables.
ACE_Thread_Mutex m_connectionMap_mtx; //! For thread safe access to the synchroneous connection map
T* m_bundle_conn; //! Bundled connection (see Database.ThreadBundleMask config)
AtomicUInt m_connections; //! Counter of MySQL connections;
std::string m_infoString; //! Infostring that is passed on to child connections.
};
#endif