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0aa2069c73671fdd99d55cbc7645ad589fbf8586
TrinityCore2/src
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Brian 0aa2069c73 * Added support for GAMEOBJECT_TYPE_TRAP and GAMEOBJECT_TYPE_SPELL_FOCUS to
* have modelid=0 since this is valid data for those GO types. More to the
* point removed the check at core load that resulted in an error being logged

--HG--
branch : trunk
2009-12-21 17:30:02 -07:00
..
bindings
Zul'Drak: Implemented random movement at spawn for creature 28526. To have a complete fix, apply the eventai scripts for quest "But First My Offspring", they are in tdb forum.
2009-12-21 00:46:49 -03:00
framework
Set use mtmaps by default, and cleanup some code in MapManager.
2009-12-21 07:58:19 +01:00
game
* Added support for GAMEOBJECT_TYPE_TRAP and GAMEOBJECT_TYPE_SPELL_FOCUS to
2009-12-21 17:30:02 -07:00
shared
* Added support for using a lookup table for creature mana / health
2009-12-20 20:23:18 -07:00
tools/genrevision
Adds Debug or Release to the Full Revision string, fully tested under Windows.
2009-12-14 14:50:46 -05:00
trinitycore
log ACE-version at startup. by balrok
2009-12-19 19:49:24 +01:00
trinityrealm
* Added missing file in rev 6678 AuthCodes.cpp
2009-12-20 22:30:32 -07:00
CMakeLists.txt
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