#define _CRT_SECURE_NO_DEPRECATE #include #include #include #include #ifdef _WIN32 #include "direct.h" #else #include #endif #include "StormLib.h" #include "dbcfile.h" #include "adt.h" #include "wdt.h" #include #if defined( __GNUC__ ) #define _open open #define _close close #ifndef O_BINARY #define O_BINARY 0 #endif #else #include #endif #ifdef O_LARGEFILE #define OPEN_FLAGS (O_RDONLY | O_BINARY | O_LARGEFILE) #else #define OPEN_FLAGS (O_RDONLY | O_BINARY) #endif HANDLE WorldMpq = NULL; HANDLE LocaleMpq = NULL; typedef struct { char name[64]; uint32 id; } map_id; map_id *map_ids; uint16 *areas; uint16 *LiqType; char output_path[128] = "."; char input_path[128] = "."; uint32 maxAreaId = 0; //************************************************** // Extractor options //************************************************** enum Extract { EXTRACT_MAP = 1, EXTRACT_DBC = 2 }; // Select data for extract int CONF_extract = EXTRACT_MAP | EXTRACT_DBC; // This option allow limit minimum height to some value (Allow save some memory) bool CONF_allow_height_limit = true; float CONF_use_minHeight = -500.0f; // This option allow use float to int conversion bool CONF_allow_float_to_int = true; float CONF_float_to_int8_limit = 2.0f; // Max accuracy = val/256 float CONF_float_to_int16_limit = 2048.0f; // Max accuracy = val/65536 float CONF_flat_height_delta_limit = 0.005f; // If max - min less this value - surface is flat float CONF_flat_liquid_delta_limit = 0.001f; // If max - min less this value - liquid surface is flat uint32 CONF_TargetBuild = 14545; // 4.2.2.14545 // List MPQ for extract maps from char const* CONF_mpq_list[]= { "world.MPQ", "world2.MPQ", "expansion1.MPQ", "expansion2.MPQ", "expansion3.MPQ", }; uint32 const Builds[] = {13164, 13205, 13287, 13329, 13596, 13623, 13914, 14007, 14333, 14480, 14545, 15005, 15050, 15211, 0}; #define LAST_DBC_IN_DATA_BUILD 13623 // after this build mpqs with dbc are back to locale folder char* const Locales[] = {"enGB", "enUS", "deDE", "esES", "frFR", "koKR", "zhCN", "zhTW", "enCN", "enTW", "esMX", "ruRU"}; TCHAR* const LocalesT[] = { _T("enGB"), _T("enUS"), _T("deDE"), _T("esES"), _T("frFR"), _T("koKR"), _T("zhCN"), _T("zhTW"), _T("enCN"), _T("enTW"), _T("esMX"), _T("ruRU"), }; #define LOCALES_COUNT 12 void CreateDir(std::string const& path) { #ifdef _WIN32 _mkdir(path.c_str()); #else mkdir(path.c_str(), 777); #endif } bool FileExists(TCHAR const* fileName) { int fp = _open(fileName, OPEN_FLAGS); if(fp != -1) { _close(fp); return true; } return false; } void Usage(char* prg) { printf( "Usage:\n"\ "%s -[var] [value]\n"\ "-i set input path\n"\ "-o set output path\n"\ "-e extract only MAP(1)/DBC(2) - standard: both(3)\n"\ "-f height stored as int (less map size but lost some accuracy) 1 by default\n"\ "-b target build (default 14545)"\ "Example: %s -f 0 -i \"c:\\games\\game\"", prg, prg); exit(1); } void HandleArgs(int argc, char * arg[]) { for (int c = 1; c < argc; ++c) { // i - input path // o - output path // e - extract only MAP(1)/DBC(2) - standard both(3) // f - use float to int conversion // h - limit minimum height // b - target client build if (arg[c][0] != '-') Usage(arg[0]); switch (arg[c][1]) { case 'i': if (c + 1 < argc) // all ok strcpy(input_path, arg[c++ + 1]); else Usage(arg[0]); break; case 'o': if (c + 1 < argc) // all ok strcpy(output_path, arg[c++ + 1]); else Usage(arg[0]); break; case 'f': if (c + 1 < argc) // all ok CONF_allow_float_to_int = atoi(arg[c++ + 1])!=0; else Usage(arg[0]); break; case 'e': if (c + 1 < argc) // all ok { CONF_extract = atoi(arg[c++ + 1]); if (!(CONF_extract > 0 && CONF_extract < 4)) Usage(arg[0]); } else Usage(arg[0]); break; case 'b': if (c + 1 < argc) // all ok CONF_TargetBuild = atoi(arg[c++ + 1]); else Usage(arg[0]); break; default: break; } } } uint32 ReadBuild(int locale) { // include build info file also std::string filename = std::string("component.wow-") + Locales[locale] + ".txt"; //printf("Read %s file... ", filename.c_str()); HANDLE dbcFile; if (!SFileOpenFileEx(LocaleMpq, filename.c_str(), SFILE_OPEN_PATCHED_FILE, &dbcFile)) { printf("Fatal error: Not found %s file!\n", filename.c_str()); exit(1); } char buff[512]; DWORD readBytes = 0; SFileReadFile(dbcFile, buff, 512, &readBytes, NULL); if (!readBytes) { printf("Fatal error: Not found %s file!\n", filename.c_str()); exit(1); } std::string text = buff; SFileCloseFile(dbcFile); size_t pos = text.find("version=\""); size_t pos1 = pos + strlen("version=\""); size_t pos2 = text.find("\"", pos1); if (pos == text.npos || pos2 == text.npos || pos1 >= pos2) { printf("Fatal error: Invalid %s file format!\n", filename.c_str()); exit(1); } std::string build_str = text.substr(pos1,pos2-pos1); int build = atoi(build_str.c_str()); if (build <= 0) { printf("Fatal error: Invalid %s file format!\n", filename.c_str()); exit(1); } return build; } uint32 ReadMapDBC() { printf("Read Map.dbc file... "); HANDLE dbcFile; if (!SFileOpenFileEx(LocaleMpq, "DBFilesClient\\Map.dbc", SFILE_OPEN_PATCHED_FILE, &dbcFile)) { printf("Fatal error: Cannot find Map.dbc in archive!\n"); exit(1); } DBCFile dbc(dbcFile); if (!dbc.open()) { printf("Fatal error: Invalid Map.dbc file format!\n"); exit(1); } size_t map_count = dbc.getRecordCount(); map_ids = new map_id[map_count]; for(uint32 x = 0; x < map_count; ++x) { map_ids[x].id = dbc.getRecord(x).getUInt(0); strcpy(map_ids[x].name, dbc.getRecord(x).getString(1)); } SFileCloseFile(dbcFile); printf("Done! (%u maps loaded)\n", map_count); return map_count; } void ReadAreaTableDBC() { printf("Read AreaTable.dbc file..."); HANDLE dbcFile; if (!SFileOpenFileEx(LocaleMpq, "DBFilesClient\\AreaTable.dbc", SFILE_OPEN_PATCHED_FILE, &dbcFile)) { printf("Fatal error: Cannot find AreaTable.dbc in archive!\n"); exit(1); } DBCFile dbc(dbcFile); if(!dbc.open()) { printf("Fatal error: Invalid AreaTable.dbc file format!\n"); exit(1); } size_t area_count = dbc.getRecordCount(); size_t maxid = dbc.getMaxId(); areas = new uint16[maxid + 1]; memset(areas, 0xff, (maxid + 1) * sizeof(uint16)); for(uint32 x = 0; x < area_count; ++x) areas[dbc.getRecord(x).getUInt(0)] = dbc.getRecord(x).getUInt(3); maxAreaId = dbc.getMaxId(); SFileCloseFile(dbcFile); printf("Done! (%u areas loaded)\n", area_count); } void ReadLiquidTypeTableDBC() { printf("Read LiquidType.dbc file..."); HANDLE dbcFile; if (!SFileOpenFileEx(LocaleMpq, "DBFilesClient\\LiquidType.dbc", SFILE_OPEN_PATCHED_FILE, &dbcFile)) { printf("Fatal error: Cannot find LiquidType.dbc in archive!\n"); exit(1); } DBCFile dbc(dbcFile); if(!dbc.open()) { printf("Fatal error: Invalid LiquidType.dbc file format!\n"); exit(1); } size_t LiqType_count = dbc.getRecordCount(); size_t LiqType_maxid = dbc.getMaxId(); LiqType = new uint16[LiqType_maxid + 1]; memset(LiqType, 0xff, (LiqType_maxid + 1) * sizeof(uint16)); for(uint32 x = 0; x < LiqType_count; ++x) LiqType[dbc.getRecord(x).getUInt(0)] = dbc.getRecord(x).getUInt(3); SFileCloseFile(dbcFile); printf("Done! (%u LiqTypes loaded)\n", LiqType_count); } // // Adt file convertor function and data // // Map file format data static char const* MAP_MAGIC = "MAPS"; static char const* MAP_VERSION_MAGIC = "v1.1"; static char const* MAP_AREA_MAGIC = "AREA"; static char const* MAP_HEIGHT_MAGIC = "MHGT"; static char const* MAP_LIQUID_MAGIC = "MLIQ"; struct map_fileheader { uint32 mapMagic; uint32 versionMagic; uint32 buildMagic; uint32 areaMapOffset; uint32 areaMapSize; uint32 heightMapOffset; uint32 heightMapSize; uint32 liquidMapOffset; uint32 liquidMapSize; }; #define MAP_AREA_NO_AREA 0x0001 struct map_areaHeader { uint32 fourcc; uint16 flags; uint16 gridArea; }; #define MAP_HEIGHT_NO_HEIGHT 0x0001 #define MAP_HEIGHT_AS_INT16 0x0002 #define MAP_HEIGHT_AS_INT8 0x0004 struct map_heightHeader { uint32 fourcc; uint32 flags; float gridHeight; float gridMaxHeight; }; #define MAP_LIQUID_TYPE_NO_WATER 0x00 #define MAP_LIQUID_TYPE_WATER 0x01 #define MAP_LIQUID_TYPE_OCEAN 0x02 #define MAP_LIQUID_TYPE_MAGMA 0x04 #define MAP_LIQUID_TYPE_SLIME 0x08 #define MAP_LIQUID_TYPE_DARK_WATER 0x10 #define MAP_LIQUID_TYPE_WMO_WATER 0x20 #define MAP_LIQUID_NO_TYPE 0x0001 #define MAP_LIQUID_NO_HEIGHT 0x0002 struct map_liquidHeader { uint32 fourcc; uint16 flags; uint16 liquidType; uint8 offsetX; uint8 offsetY; uint8 width; uint8 height; float liquidLevel; }; float selectUInt8StepStore(float maxDiff) { return 255 / maxDiff; } float selectUInt16StepStore(float maxDiff) { return 65535 / maxDiff; } // Temporary grid data store uint16 area_flags[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; float V8[ADT_GRID_SIZE][ADT_GRID_SIZE]; float V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1]; uint16 uint16_V8[ADT_GRID_SIZE][ADT_GRID_SIZE]; uint16 uint16_V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1]; uint8 uint8_V8[ADT_GRID_SIZE][ADT_GRID_SIZE]; uint8 uint8_V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1]; uint8 liquid_type[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; bool liquid_show[ADT_GRID_SIZE][ADT_GRID_SIZE]; float liquid_height[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1]; bool ConvertADT(char *filename, char *filename2, int cell_y, int cell_x, uint32 build) { ADT_file adt; if (!adt.loadFile(WorldMpq, filename)) return false; memset(liquid_show, 0, sizeof(liquid_show)); memset(liquid_type, 0, sizeof(liquid_type)); // Prepare map header map_fileheader map; map.mapMagic = *(uint32 const*)MAP_MAGIC; map.versionMagic = *(uint32 const*)MAP_VERSION_MAGIC; map.buildMagic = build; // Get area flags data for (int i=0;iareaid; if(areaid && areaid <= maxAreaId) { if(areas[areaid] != 0xffff) { area_flags[i][j] = areas[areaid]; continue; } printf("File: %s\nCan't find area flag for areaid %u [%d, %d].\n", filename, areaid, cell->ix, cell->iy); } area_flags[i][j] = 0xffff; } } //============================================ // Try pack area data //============================================ bool fullAreaData = false; uint32 areaflag = area_flags[0][0]; for (int y=0;yypos; } } for (int y=0; y < ADT_CELL_SIZE; y++) { int cy = i*ADT_CELL_SIZE + y; for (int x=0; x < ADT_CELL_SIZE; x++) { int cx = j*ADT_CELL_SIZE + x; V8[cy][cx]=cell->ypos; } } // Get custom height adt_MCVT *v = cell->getMCVT(); if (!v) continue; // get V9 height map for (int y=0; y <= ADT_CELL_SIZE; y++) { int cy = i*ADT_CELL_SIZE + y; for (int x=0; x <= ADT_CELL_SIZE; x++) { int cx = j*ADT_CELL_SIZE + x; V9[cy][cx]+=v->height_map[y*(ADT_CELL_SIZE*2+1)+x]; } } // get V8 height map for (int y=0; y < ADT_CELL_SIZE; y++) { int cy = i*ADT_CELL_SIZE + y; for (int x=0; x < ADT_CELL_SIZE; x++) { int cx = j*ADT_CELL_SIZE + x; V8[cy][cx]+=v->height_map[y*(ADT_CELL_SIZE*2+1)+ADT_CELL_SIZE+1+x]; } } } } //============================================ // Try pack height data //============================================ float maxHeight = -20000; float minHeight = 20000; for (int y=0; y h) minHeight = h; } } for (int y=0; y<=ADT_GRID_SIZE; y++) { for(int x=0;x<=ADT_GRID_SIZE;x++) { float h = V9[y][x]; if (maxHeight < h) maxHeight = h; if (minHeight > h) minHeight = h; } } // Check for allow limit minimum height (not store height in deep ochean - allow save some memory) if (CONF_allow_height_limit && minHeight < CONF_use_minHeight) { for (int y=0; ygetMH2O(); if (h2o) { for (int i=0;igetLiquidData(i,j); if (!h) continue; int count = 0; uint64 show = h2o->getLiquidShowMap(h); for (int y=0; y < h->height;y++) { int cy = i*ADT_CELL_SIZE + y + h->yOffset; for (int x=0; x < h->width; x++) { int cx = j*ADT_CELL_SIZE + x + h->xOffset; if (show & 1) { liquid_show[cy][cx] = true; ++count; } show>>=1; } } uint32 type = LiqType[h->liquidType]; switch (type) { case LIQUID_TYPE_WATER: liquid_type[i][j] |= MAP_LIQUID_TYPE_WATER; break; case LIQUID_TYPE_OCEAN: liquid_type[i][j] |= MAP_LIQUID_TYPE_OCEAN; break; case LIQUID_TYPE_MAGMA: liquid_type[i][j] |= MAP_LIQUID_TYPE_MAGMA; break; case LIQUID_TYPE_SLIME: liquid_type[i][j] |= MAP_LIQUID_TYPE_SLIME; break; default: printf("\nCan't find Liquid type %u for map %s\nchunk %d,%d\n", h->liquidType, filename, i, j); break; } // Dark water detect if (type == LIQUID_TYPE_OCEAN) { uint8 *lm = h2o->getLiquidLightMap(h); if (!lm) liquid_type[i][j]|=MAP_LIQUID_TYPE_DARK_WATER; } if (!count && liquid_type[i][j]) printf("Wrong liquid detect in MH2O chunk"); float *height = h2o->getLiquidHeightMap(h); int pos = 0; for (int y=0; y<=h->height;y++) { int cy = i*ADT_CELL_SIZE + y + h->yOffset; for (int x=0; x<= h->width; x++) { int cx = j*ADT_CELL_SIZE + x + h->xOffset; if (height) liquid_height[cy][cx] = height[pos]; else liquid_height[cy][cx] = h->heightLevel1; pos++; } } } } } else { // Get from MCLQ chunk (old) for (int i=0;igetMCLQ(); int count = 0; if (!liquid || cell->sizeMCLQ <= 8) continue; for (int y=0; y < ADT_CELL_SIZE; y++) { int cy = i*ADT_CELL_SIZE + y; for (int x=0; x < ADT_CELL_SIZE; x++) { int cx = j*ADT_CELL_SIZE + x; if (liquid->flags[y][x] != 0x0F) { liquid_show[cy][cx] = true; if (liquid->flags[y][x]&(1<<7)) liquid_type[i][j]|=MAP_LIQUID_TYPE_DARK_WATER; ++count; } } } uint32 c_flag = cell->flags; if(c_flag & (1<<2)) liquid_type[i][j]|=MAP_LIQUID_TYPE_WATER; // water if(c_flag & (1<<3)) liquid_type[i][j]|=MAP_LIQUID_TYPE_OCEAN; // ochean if(c_flag & (1<<4)) liquid_type[i][j]|=MAP_LIQUID_TYPE_MAGMA; // magma/slime if (!count && liquid_type[i][j]) printf("Wrong liquid detect in MCLQ chunk"); for (int y=0; y <= ADT_CELL_SIZE; y++) { int cy = i*ADT_CELL_SIZE + y; for (int x=0; x<= ADT_CELL_SIZE; x++) { int cx = j*ADT_CELL_SIZE + x; liquid_height[cy][cx] = liquid->liquid[y][x].height; } } } } } //============================================ // Pack liquid data //============================================ uint8 type = liquid_type[0][0]; bool fullType = false; for (int y=0;y x) minX = x; if (maxX < x) maxX = x; if (minY > y) minY = y; if (maxY < y) maxY = y; float h = liquid_height[y][x]; if (maxHeight < h) maxHeight = h; if (minHeight > h) minHeight = h; } else liquid_height[y][x] = CONF_use_minHeight; } } map.liquidMapOffset = map.heightMapOffset + map.heightMapSize; map.liquidMapSize = sizeof(map_liquidHeader); liquidHeader.fourcc = *(uint32 const*)MAP_LIQUID_MAGIC; liquidHeader.flags = 0; liquidHeader.liquidType = 0; liquidHeader.offsetX = minX; liquidHeader.offsetY = minY; liquidHeader.width = maxX - minX + 1; liquidHeader.height = maxY - minY + 1; liquidHeader.liquidLevel = minHeight; if (maxHeight == minHeight) liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT; // Not need store if flat surface if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_liquid_delta_limit) liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT; if (!fullType) liquidHeader.flags |= MAP_LIQUID_NO_TYPE; if (liquidHeader.flags & MAP_LIQUID_NO_TYPE) liquidHeader.liquidType = type; else map.liquidMapSize+=sizeof(liquid_type); if (!(liquidHeader.flags & MAP_LIQUID_NO_HEIGHT)) map.liquidMapSize += sizeof(float)*liquidHeader.width*liquidHeader.height; } // Ok all data prepared - store it FILE *output=fopen(filename2, "wb"); if(!output) { printf("Can't create the output file '%s'\n", filename2); return false; } fwrite(&map, sizeof(map), 1, output); // Store area data fwrite(&areaHeader, sizeof(areaHeader), 1, output); if (!(areaHeader.flags&MAP_AREA_NO_AREA)) fwrite(area_flags, sizeof(area_flags), 1, output); // Store height data fwrite(&heightHeader, sizeof(heightHeader), 1, output); if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT)) { if (heightHeader.flags & MAP_HEIGHT_AS_INT16) { fwrite(uint16_V9, sizeof(uint16_V9), 1, output); fwrite(uint16_V8, sizeof(uint16_V8), 1, output); } else if (heightHeader.flags & MAP_HEIGHT_AS_INT8) { fwrite(uint8_V9, sizeof(uint8_V9), 1, output); fwrite(uint8_V8, sizeof(uint8_V8), 1, output); } else { fwrite(V9, sizeof(V9), 1, output); fwrite(V8, sizeof(V8), 1, output); } } // Store liquid data if need if (map.liquidMapOffset) { fwrite(&liquidHeader, sizeof(liquidHeader), 1, output); if (!(liquidHeader.flags&MAP_LIQUID_NO_TYPE)) fwrite(liquid_type, sizeof(liquid_type), 1, output); if (!(liquidHeader.flags&MAP_LIQUID_NO_HEIGHT)) { for (int y=0; yadt_list[y][x].flag & 0x1)) continue; sprintf(mpq_filename, "World\\Maps\\%s\\%s_%u_%u.adt", map_ids[z].name, map_ids[z].name, x, y); sprintf(output_filename, "%s/maps/%03u%02u%02u.map", output_path, map_ids[z].id, y, x); ConvertADT(mpq_filename, output_filename, y, x, build); } // draw progress bar printf("Processing........................%d%%\r", (100 * (y+1)) / WDT_MAP_SIZE); } } printf("\n"); delete [] areas; delete [] map_ids; } bool ExtractFile(HANDLE fileInArchive, char const* filename) { FILE* output = fopen(filename, "wb"); if(!output) { printf("Can't create the output file '%s'\n", filename); return false; } char buffer[0x10000]; DWORD readBytes = 1; while (readBytes > 0) { SFileReadFile(fileInArchive, buffer, sizeof(buffer), &readBytes, NULL); if (readBytes > 0) fwrite(buffer, 1, readBytes, output); } fclose(output); return true; } void ExtractDBCFiles(int l, bool basicLocale) { printf("Extracting dbc files...\n"); SFILE_FIND_DATA foundFile; memset(&foundFile, 0, sizeof(foundFile)); HANDLE listFile = SListFileFindFirstFile(LocaleMpq, NULL, "DBFilesClient\\*dbc", &foundFile); HANDLE dbcFile = NULL; uint32 count = 0; if (listFile) { std::string outputPath = "./dbc/"; CreateDir(outputPath); if (!basicLocale) { outputPath += Locales[l]; outputPath += "/"; CreateDir(outputPath); } std::string filename; do { if (!SFileOpenFileEx(LocaleMpq, foundFile.cFileName, SFILE_OPEN_PATCHED_FILE, &dbcFile)) continue; filename = foundFile.cFileName; filename = outputPath + filename.substr(filename.rfind('\\')); if (ExtractFile(dbcFile, filename.c_str())) ++count; SFileCloseFile(dbcFile); } while (SListFileFindNextFile(listFile, &foundFile)); } printf("Extracted %u DBC files\n\n", count); } bool LoadLocaleMPQFile(int locale) { TCHAR buff[512]; memset(buff, 0, sizeof(buff)); _stprintf(buff, _T("./Data/%s/locale-%s.MPQ"), LocalesT[locale], LocalesT[locale]); if (!SFileOpenArchive(buff, 0, MPQ_OPEN_READ_ONLY, &LocaleMpq)) { if (GetLastError() != ERROR_PATH_NOT_FOUND) _tprintf(_T("Cannot open archive %s\n"), buff); return false; } char const* prefix = NULL; for (int i = 0; Builds[i] && Builds[i] <= CONF_TargetBuild; ++i) { memset(buff, 0, sizeof(buff)); if (Builds[i] > LAST_DBC_IN_DATA_BUILD) { prefix = ""; _stprintf(buff, _T("./Data/%s/wow-update-%s-%u.MPQ"), LocalesT[locale], LocalesT[locale], Builds[i]); } else { prefix = Locales[locale]; _stprintf(buff, _T("./Data/wow-update-%u.MPQ"), Builds[i]); } if (!SFileOpenPatchArchive(LocaleMpq, buff, prefix, 0)) { if (GetLastError() != ERROR_FILE_NOT_FOUND) _tprintf(_T("Cannot open patch archive %s\n"), buff); continue; } } return true; } void LoadCommonMPQFiles() { TCHAR filename[512]; _stprintf(filename, _T("%s/Data/world.MPQ"), input_path); if (!SFileOpenArchive(filename, 0, MPQ_OPEN_READ_ONLY, &WorldMpq)) { if (GetLastError() != ERROR_PATH_NOT_FOUND) _tprintf(_T("Cannot open archive %s\n"), filename); return; } int count = sizeof(CONF_mpq_list)/sizeof(char*); for(int i = 1; i < count; ++i) { _stprintf(filename, _T("%s/Data/%s"), input_path, CONF_mpq_list[i]); if (!SFileOpenPatchArchive(WorldMpq, filename, "", 0)) { if (GetLastError() != ERROR_PATH_NOT_FOUND) _tprintf(_T("Cannot open archive %s\n"), filename); break; } } char const* prefix = NULL; for (int i = 0; Builds[i] && Builds[i] <= CONF_TargetBuild; ++i) { memset(filename, 0, sizeof(filename)); if (Builds[i] > LAST_DBC_IN_DATA_BUILD) { prefix = ""; _stprintf(filename, _T("%s/Data/wow-update-base-%u.MPQ"), input_path, Builds[i]); } else { prefix = "base"; _stprintf(filename, _T("%s/Data/wow-update-%u.MPQ"), input_path, Builds[i]); } if (!SFileOpenPatchArchive(WorldMpq, filename, prefix, 0)) { if (GetLastError() != ERROR_PATH_NOT_FOUND) _tprintf(_T("Cannot open patch archive %s\n"), filename); continue; } } } int main(int argc, char * arg[]) { printf("Map & DBC Extractor\n"); printf("===================\n\n"); HandleArgs(argc, arg); int FirstLocale = -1; uint32 build = 0; for (int i = 0; i < LOCALES_COUNT; ++i) { TCHAR tmp1[512]; _stprintf(tmp1, _T("%s/Data/%s/locale-%s.MPQ"), input_path, Locales[i], Locales[i]); //if (FileExists(tmp1)) { //Open MPQs if (!LoadLocaleMPQFile(i)) { if (GetLastError() != ERROR_PATH_NOT_FOUND) printf("Unable to load %s locale archives!\n", Locales[i]); continue; } printf("Detected locale: %s\n", Locales[i]); if ((CONF_extract & EXTRACT_DBC) == 0) { FirstLocale = i; build = ReadBuild(FirstLocale); if (build > CONF_TargetBuild) { printf("Base locale-%s.MPQ has build higher than target build (%u > %u), nothing extracted!\n", Locales[i], build, CONF_TargetBuild); break; } printf("Detected client build: %u\n", build); break; } //Extract DBC files uint32 tempBuild = ReadBuild(i); printf("Detected client build %u for locale %s\n", tempBuild, Locales[i]); if (tempBuild > CONF_TargetBuild) { printf("Base locale-%s.MPQ has build higher than target build (%u > %u), nothing extracted!\n", Locales[i], tempBuild, CONF_TargetBuild); continue; } ExtractDBCFiles(i, FirstLocale < 0); if (FirstLocale < 0) { FirstLocale = i; build = tempBuild; } //Close MPQs SFileCloseArchive(LocaleMpq); } } if (FirstLocale < 0) { printf("No locales detected\n"); return 0; } if (CONF_extract & EXTRACT_MAP) { printf("Using locale: %s\n", Locales[FirstLocale]); // Open MPQs LoadLocaleMPQFile(FirstLocale); LoadCommonMPQFiles(); // Extract maps ExtractMapsFromMpq(build); // Close MPQs SFileCloseArchive(WorldMpq); SFileCloseArchive(LocaleMpq); } return 0; }