Commit Graph

  • 846aa12260 *Fix crashy implementation of aura type 305. QAston 2010-08-04 08:21:58 +02:00
  • a0b5921bfa * (Very) minor cleanups. XTZGZoReX 2010-08-04 00:24:04 +02:00
  • 33829ed45e Clean up some crap - remove generated config.h (old junk) and also requirements for that in Error.h click 2010-08-03 22:51:27 +02:00
  • c4c0f5734e Really fix Sartharion adds loot farming this time. John Holiver 2010-08-03 17:27:53 -03:00
  • b70790693d This should fix crashes introduced in revision 4e75fea59c6c (9138) Shauren 2010-08-03 21:38:49 +02:00
  • feebd3a24a Fix a urand limit for Battleground Weights. John Holiver 2010-08-03 14:39:18 -03:00
  • 682ebafdc0 Removed useless code setting gameobject flag locked with each use of gameobject type 22 Shauren 2010-08-03 17:00:02 +02:00
  • 049865129a Fix build click 2010-08-03 13:18:13 +02:00
  • 4e624a1a8d Fixed Wolverine Bite damage (pet talent) Shauren 2010-08-03 12:31:51 +02:00
  • ee147d6402 Compile fix Shauren 2010-08-03 11:31:23 +02:00
  • 109bcb0927 Fixed Heart of the Phoenix pet spell Shauren 2010-08-03 10:47:38 +02:00
  • e7ee828fe1 *Update spell_bonus_data for Garrote - by svetilo12. *Fix build. QAston 2010-08-03 06:36:25 +02:00
  • 12c339f421 *Add missing Bestial wrath and The Beast Withing immunities after client change. Original patch by Visagalis. *Little typo from prev rev. QAston 2010-08-03 06:16:59 +02:00
  • c5a9d3b463 *Add m_duringRemoveFromWorld lock to prevent adding single target auras during or after remove from world process. QAston 2010-08-03 06:11:03 +02:00
  • 14827321bf Add support for CreatureAI::DamageDealt used in a Zul'Aman script. Thanks joshwhedon. silinoron 2010-08-02 14:18:30 -07:00
  • e798097ae3 Move a couple of warrior spell dummy effect handlers to spell scripts. silinoron 2010-08-02 13:18:45 -07:00
  • 891df4eccb *Drop m_intTargetFlags, correctly send TARGET_FLAG_SOURCE_LOCATION and TARGET_FLAG_DEST_LOCATION - fixes many spell visuals. QAston 2010-08-02 20:05:22 +02:00
  • 03caa8550f Fixed typo (and a crash) - damn copypasting from one line above Shauren 2010-08-02 18:25:44 +02:00
  • 18dd177308 *Search for aura caster in our out of world in Aura::UnregisterSingleTarget(). QAston 2010-08-02 18:05:07 +02:00
  • 027ca9b62a Moved spell_script_names data from world_scripts_full.sql to world_database.sql, it is to be kept here from now on. Added missing data to fulls. Some cosmetic fixes to a couple of sql update files. No need to re-apply any sql file for this commit. teacher 2010-08-02 17:56:59 +02:00
  • ff575b7002 *Fixes in spell targets packet reading and writing. QAston 2010-08-02 17:55:15 +02:00
  • 46c1a4640d Groups are now stored by low guid in map Creatures and gameobjects also store looting group by low guid instead of full guid Shauren 2010-08-02 17:28:47 +02:00
  • 21db4757a9 Move CharacterDatabaseCleaner to Tools in VS project Shauren 2010-08-02 15:43:59 +02:00
  • b76ceca24f Updated .pdump commands Deleted (but kept in db) characters cannot be dumped Shauren 2010-08-02 15:14:47 +02:00
  • b2b9ed4a32 Add selection weights to BG and Arenas. Will determine the selected BG/Arena chosen using random BG/Arenas from the enabled list. Spp 2010-08-02 13:22:05 +02:00
  • 0cdeafc2eb Comment out body of AddSC_example_spell_scripts() to get rid of a loading error. silinoron 2010-08-01 17:16:31 -07:00
  • fe39bcaab8 * I'm a firm believer that if you told a computer to make a variable 'unsigned unsigned' it would blow up. XTZGZoReX 2010-08-01 21:41:37 +02:00
  • c243f60eae *Fix import of 9120_world_spell_proc_event.sql when using some weird tools - by taliesin.tc. QAston 2010-08-01 03:39:43 +02:00
  • d5e33bf4ba *Use spell_ranks table in spell scripts to not duplicate data. QAston 2010-08-01 03:23:14 +02:00
  • 4f3093f5e5 *Disable spellpower/ap bonus for flametongue - by Visagalis. QAston 2010-08-01 01:54:06 +02:00
  • 2212eb604d *Add helpers for checking auras present on unit by type and spell affect mask *Add linked SPELL_AURA_PERIODIC_HASTE to shadowform spell - by dr.tenma QAston 2010-08-01 01:22:13 +02:00
  • 9cc4a9a6da *Fix Sniper Training refresh - by liszt.mbox. QAston 2010-07-31 23:50:52 +02:00
  • 73b481073d *Fix talent Will of the NEcropolis *Backout unintentional change from ra299f0b248. QAston 2010-07-31 23:39:03 +02:00
  • e0af5f9220 *Fix Glyph of Salvation - by DrTenma. QAston 2010-07-31 20:51:53 +02:00
  • fdc36b9d89 *Fix periodic damage of Unholy Blight - Fixes issue 1152. QAston 2010-07-31 20:31:40 +02:00
  • d4e1828f57 *Update ppm chance for Unbridled Wrath - by insider42. QAston 2010-07-31 20:18:52 +02:00
  • c26c128ba6 *Add data from r4bf7778333 to world_database.sql *Add 22 sec internal cooldown to Lock and Load - by servet. QAston 2010-07-31 20:11:07 +02:00
  • 9d93ebc8b7 Move SPELLFAMILY_PALADIN dummy spell effects for Holy Shock, Blessing of Faith, and Judgement of Command to spell scripts. silinoron 2010-07-31 10:46:33 -07:00
  • c49ac64d94 Forgot to add a DELETE query at the last revision. I just told devs to check their sql, and then I make a mistake of my own. Ah well, I'm just one of the lousy devs as well. Liberate 2010-07-31 18:16:12 +02:00
  • 8044051682 *Fixes Necrosis and Blood-Caked Blade. They now only proc from melee auto-attacks. Fix by kerekeszoltan90. Fixes issue #3184 Liberate 2010-07-31 17:49:47 +02:00
  • d7e2f338c2 Fixes many sql errors in the sql/scripts/ directory. Please devs don't just copy-paste the sql from the updates directory into these sql files. This might cause errors. Liberate 2010-07-31 17:35:29 +02:00
  • 0be9e71f85 Buildsystem/CMake: Fix a minor "need sleep, i am tired"-error (typos ftw) click 2010-07-31 16:16:55 +02:00
  • 270367abfc Prevent players from gaining rest state in hostile capital zones. Fix a bug where PvP status never resets when not moving to another zone. Reset PvP status at Taxi node end/worldport when moving into friendly territory. thenecromancer 2010-07-31 13:55:23 +02:00
  • bdf20fa420 Fix exploit with Shiv giving 100% chance to apply any enchant on offhand items thenecromancer 2010-07-31 13:49:13 +02:00
  • 99efabdbd3 Remove crude check in proc system preventing charges drop in proc system for absorbs. To preserve effect, code must be placed for charge handler to skip procs with 0 damage. This code is preventing procs that should happen (like Savage Defense, or CCs) thenecromancer 2010-07-31 13:45:00 +02:00
  • 06caa4a945 Typo in some function usage thenecromancer 2010-07-31 13:40:32 +02:00
  • ab83f72d10 Fixed mysql syntax errors caused by using wrong delimiter, thanks BlackCat0110 Shauren 2010-07-31 11:06:21 +02:00
  • 2a371bb224 Hopefully the last fix for revision 3849fdebbcc7 (9090) - use proper field to pull random properties Shauren 2010-07-31 10:17:49 +02:00
  • fd03b78fe6 Core/SQL: Fix character_database structure-creation - thanks to some number-thingie@qq Closes issue 3181 click 2010-07-31 08:58:46 +02:00
  • 0f99c2feb6 Some forgotten changes. silinoron 2010-07-30 22:04:01 -07:00
  • 71b1c781e3 Add basic support for NPCs on transports; DB data required. Currently no support for combat while the transport is in motion. Based on a patch by Socolin. Fixes issue #168 silinoron 2010-07-30 21:54:46 -07:00
  • b3bca2743e Core/SQL: Add commentfield in battleground_template Support-data found on TDB : http://forum.trinitycore.org/forum/122-core-related-db-content/ click 2010-07-31 06:22:40 +02:00
  • 60b119e0ca Buildsystem/CMake: Revert changes from r0fa0512527 and use the proper checks (fix logic-error in buildfile) click 2010-07-31 05:36:05 +02:00
  • 7e4235ac08 Core/AuctionHouse: Fix CMSG_AUCTION_LIST_ITEMS reading (pending further investigation) click 2010-07-31 04:31:21 +02:00
  • ae384ea8c7 Fixed a bug in CONDITION_SOURCE_TYPE_ITEM_REQUIRED_TARGET conditions loading checks. Xanadu 2010-07-31 04:12:30 +02:00
  • c8d8e4cb6b Buildsystem/CMake : Adjust CMake policy to allow reusing logical targetnames Closes issue 3167 click 2010-07-31 04:08:25 +02:00
  • cf4d89990e Don't save Call Stabled Pet aura on player save, since it is impossible to open the stable dialog when player is loaded. Xanadu 2010-07-31 03:23:14 +02:00
  • c298bdb662 Remove duplicate "Error:" from some outError messages... click 2010-07-31 03:12:51 +02:00
  • e5881d9590 *Cleanup in single target auras (thanks to JuliuSZS some useable debug info) *Add ToInstanceMap() and ToMapInstanced() typecast functions and CAST_INST macro to use in scripts. QAston 2010-07-31 01:41:32 +02:00
  • 1ab415cc06 Fixed naming of SQL files Shauren 2010-07-30 21:15:19 +02:00
  • 204834d33d *Change typecasts to use build in functions/macros in scripts to prevent possible access violation. *Remove no longer needed hack from netherspite script. QAston 2010-07-30 21:16:15 +02:00
  • 48b360097c *use ASSERT macro instead of regular assert for better output. QAston 2010-07-30 20:04:28 +02:00
  • 3dc29732b7 Fixed a very silly mistake at item loading Shauren 2010-07-30 17:54:01 +02:00
  • 35ce512af8 This should fix mysql syntax errors some people were getting with 9090_characters_item_instance.sql Shauren 2010-07-30 17:50:21 +02:00
  • ab95e5a6dc Fixed remaining bank/bag issues added in r9090 Added temporary hack to item creation to prevent new items from bugging (heroic+sockets issue), this will be removed after my work on item flags is done Shauren 2010-07-30 17:36:28 +02:00
  • 350864de80 Fixed saving new items to database, thx GMKretol for spotting the typo Shauren 2010-07-30 16:01:43 +02:00
  • d666ba26c1 *Thread safe player searcher in scripts. QAston 2010-07-30 15:51:07 +02:00
  • 9bda35c7df Killed the last blob field (corpse) Shauren 2010-07-30 15:15:07 +02:00
  • 6624da055a Typo in SQL name Shauren 2010-07-30 13:22:31 +02:00
  • 77fc91bde8 Deleted data blob in item_instance Fixed issues with displaying sockets/enchants/durability on heroic items Shauren 2010-07-30 13:15:31 +02:00
  • c227065fc0 Minor fixes, translation and coding style changes of creature_template check function. Xanadu 2010-07-30 06:47:35 +02:00
  • 3565bbccf3 Fixed NPCs not offering quests with warlock or druid in SkillOrClassMask to these classes. Xanadu 2010-07-30 06:22:55 +02:00
  • 1e5ce69d19 Merge Xanadu 2010-07-30 03:43:09 +02:00
  • 272e954a70 *Lock on RemoveAllAuras till all auras and applications are removed with all linked events they may cause. *Add assertion after error log, just in case you've missed it. QAston 2010-07-30 03:07:34 +02:00
  • eb852f5bbd * Added the option to specify target entry in conditions table for spells with AoE GO targets. * A few examples where this is desirable are posted on the forum. Xanadu 2010-07-30 01:51:33 +02:00
  • cad437d7f0 Whops, a little too deletehappy there... click 2010-07-30 00:45:47 +02:00
  • f213f2c7d9 Buildsystem/CMake: Include core/script headerfiles in generated MSVC-projects. - Still "work in progress", as in missing filters and MSVC folder layouts. - external libraries not fully "headerified" (not really required) click 2010-07-29 21:08:16 +02:00
  • c44b601ac7 *Allow some spell effects to target units not in caster's map - fixes SPELL_EFFECT_SUMMON_PLAYER QAston 2010-07-29 19:48:40 +02:00
  • ade1bbdd62 Remade access_requirement table, now each difficulty mode for each instance has its own entry (for future Dungeon Finder development) Added completed achievement as new requirement type Removed obsolete access_id from areatrigger_teleport table Implemented automatic downscaling of raid difficulty when requested mode does not exist Changed dungeon_difficulty in characters table to instance_mode_mask saving both dungeon and raid difficulty in form (dungeon diff | raid diff << 4) Shauren 2010-07-29 18:11:41 +02:00
  • dfe5ae36d3 Created separate project file for scripts in order to properly utilize their own PCH and thus speed up compile. Sorry for making the IDE more cluttered. Xanadu 2010-07-29 17:38:24 +02:00
  • b118ab2356 remove ANSI escape codes from auth/worldserver error-output since it doesn't work on MS-based OS'es *sighs* click 2010-07-29 17:15:03 +02:00
  • 9f2b225c89 add VC90/*/ to hg ignore (hides gsoap from commit list) Rat 2010-07-29 16:25:53 +02:00
  • f3c9767bcf Modified announce command to be more blizzlike Shauren 2010-07-29 15:29:49 +02:00
  • 969bf213b8 Fix windows-build and change some warnings if configuration-files can not be read properly - Add proper warning about missing [authserver] -tag in authserver configuration file if not found. - Add proper warning about missing [worldserver] -tag in worldserver configuration file if not found. Thanks to Qaston for finding the redefininition of strdup! click 2010-07-29 09:00:55 +02:00
  • 09728dd491 * Fix small typo in commit 9073 -- oppppsss * MembersList still sounds better than MemberList -- but ehh -- I'm American Brian 2010-07-28 17:40:02 -06:00
  • 3296a944e7 Convert to using ACE for reading configurationfiles, and remove dependency on dotconfpp configuration library and related files (patch by astellar - and a thankyou to vladimir for being a russian teddybear) click 2010-07-29 01:22:45 +02:00
  • 22d75dabda * Send the proper number of accounts in a guild in the SMSG_GUILD_INFO packet * Patch by Toinan67 Brian 2010-07-28 17:19:39 -06:00
  • 1b382e5858 Fix a typo in 9043_world_spell_scripts.sql and fix some horrible sql style in other files Shauren 2010-07-28 22:32:52 +02:00
  • a9b9915744 Properly send SMSG_GROUP_INVITE even when the invite fails because the user is already in a group. silinoron 2010-07-28 12:20:42 -07:00
  • 783fe4574e Implements Roxi Ramrocket, finally Engineers will be able to buy Choppers materials. Credits to BroodWyrm. Fixes #2979. John Holiver 2010-07-28 16:21:45 -03:00
  • 140bc313d2 branchmerge - urgh! click 2010-07-28 19:40:37 +02:00
  • c595eb8ae9 First part of petAI logic cleanup : Hunter PetAI change: Ignore attacking CC'ed targets unless explicitly asked for by player (thanks to QAston, Shauren, Liberate for the discussions and codehelp to sort this out properly) click 2010-07-28 19:39:56 +02:00
  • f7a65d6e83 Fix Sartharion adds loot farming. John Holiver 2010-07-28 12:58:45 -03:00
  • 311e8ddf66 Merge Liberate 2010-07-28 13:48:35 +02:00
  • f5e3943e54 Makes Auto-accepted quests show up the way they should. They should work perfectly again now. Liberate 2010-07-28 13:47:32 +02:00
  • 78c3db174c Fixes a typo and a stupid mistake made by me, making demolishers in sota respawn on the location where they died. Liberate 2010-07-28 13:10:43 +02:00
  • 0fbb3af7a3 Typo fix for previous revision Shauren 2010-07-28 13:00:30 +02:00
  • 045bf5163b Fixed spellpower coef for Lifebloom final heal Shauren 2010-07-28 12:57:00 +02:00
  • 0137a8c193 Add better crash dump output for windows Shauren 2010-07-28 12:51:04 +02:00
  • 69a567b90e Fixed loading checks for SCRIPT_COMMAND_CAST_SPELL Shauren 2010-07-28 10:33:14 +02:00