Commit Graph

  • fd45c111b0 Core/Grid: Fix a typo in e0d933fed8. Grids should work correctly again. Thanks Kaelima. Liberate 2011-10-18 23:16:33 +02:00
  • 7231ab959f Clean up grid system. Get rid of GridLoader. This patch should not change any logic, except the incorrect calculation of the number of loaded corpse (which only affects log). megamage 2011-10-18 14:31:34 -04:00
  • bb64e64463 Compile Fix Spp 2011-10-18 17:55:05 +02:00
  • ffdfd9252b More clean up of grid system. megamage 2011-10-18 11:51:30 -04:00
  • e27ef59548 Clean up grid system: allow directly creating Cell from x, y. megamage 2011-10-18 11:18:49 -04:00
  • e0d933fed8 Use method IsCoordValid() to replace explicit checks. megamage 2011-10-18 11:05:32 -04:00
  • c29ff41001 Rename some classes in grid system. Note: The naming of classes is still confusing. "cell" usually refers to class "Grid", and "grid" usually refers to class "NGrid". But it requires a lot of changes to clean this up. megamage 2011-10-18 10:53:34 -04:00
  • e3f8588a22 Minor changes here and there: - Cosmetic changes - 'Engrish fix' - Initialization of some vars - Remove some not needed includes Spp 2011-10-18 14:59:23 +02:00
  • b5e8a192b1 Core/Calendar: Send map raid reset only once Spp 2011-10-18 14:23:08 +02:00
  • bc023c6dfb Core: Fix some warnings Spp 2011-10-18 12:39:01 +02:00
  • 805e14a463 Core/Grid: Replaced ambiguous operator overloads with functions (Makes it clear to read) Spp 2011-10-18 11:42:40 +02:00
  • e5fb7f093f Minor cleanups here and there Spp 2011-10-18 11:13:56 +02:00
  • ee69fc940e Core/Items: Split SetSoulboundTradeable in two functions (Set and Clear) Spp 2011-10-18 10:44:45 +02:00
  • 496c2da6f3 Core/Mechanic: Fixed wrong caster level at resist chance calculation. bytewarrior 2011-10-18 10:52:33 +03:00
  • be34ae68bb Core/GameObject: Fixed memory leak in GameObject AI handling Spp 2011-10-18 09:51:55 +02:00
  • 8a448c5d91 Core/GameObject: Fix compile warning (Note: bg->GetTypeID(true) will always return the Bg type being played, never Random) Spp 2011-10-18 09:48:11 +02:00
  • 27e1a5d7b6 Core/Mechanic: Fix spell penetration from items. kaelima 2011-10-17 15:54:19 +01:00
  • 512503c2b8 Merge pull request #3560 from Fredi/cleanup2 Machiavelli 2011-10-17 05:41:10 -07:00
  • 97142102e0 Core/Misc: Added 'f' after float values Fredi Machado 2011-10-17 07:38:27 -03:00
  • 04bb2f4a17 Core/Movement: Fix Point Movement after a stun/root. The NPC should now correctly start moving again. Liberate 2011-10-17 03:06:35 +02:00
  • a56f89ab1b Fix a crashed caused by mob_mistress_of_pain. Fix #3527. megamage 2011-10-16 16:51:45 -04:00
  • 46e00ad037 Merge pull request #3539 from dracosvk/DeathwhisperTiming Shauren 2011-10-16 05:39:28 -07:00
  • 2ccf6ae297 Core/Auras: Fixed another proc crash Shauren 2011-10-16 14:33:48 +02:00
  • bba6b4200c Scripts/Icecrown Citadel * Lady Deathwhisper : Correction in timers for summoning waves of adds in heroic mode draco 2011-10-16 14:01:27 +02:00
  • 96cf810ca2 Scripts/Icecrown Citadel: Stinky should only have his damage aura in combat Shauren 2011-10-15 19:47:09 +02:00
  • 97e5140a1d Core/WaypointMgr: Allow to set orientation to waypoints. kaelima 2011-10-15 18:38:27 +02:00
  • 83a3da2630 Scripts/Icecrown Citadel: Corrected timer on Death and Decay Shauren 2011-10-15 12:06:07 +02:00
  • 71407fde1a Make npc on transport world object. Try to fix the bug that npc are unloaded with grid and disappear. megamage 2011-10-14 18:09:21 -04:00
  • 521c3fc656 Core/Scripts: Fix Build. Nay 2011-10-14 10:16:20 +01:00
  • c8251bc619 Remove some "_" from private methods as required by TC standards. Thanks to Shauren for pointing out. megamage 2011-10-13 17:01:55 -04:00
  • 0e65e94f40 Merge pull request #3467 from Studioworks/master megamage 2011-10-13 13:53:00 -07:00
  • bcc55489f8 More cleanup of CanSeeOrDetect megamage 2011-10-13 14:02:07 -04:00
  • 5912e2444d Some cleanup of CanSeeOrDetect code. megamage 2011-10-13 13:26:27 -04:00
  • 2a494f1551 Fix the sequence of some lines because of my previous changes. Studioworks 2011-10-13 00:08:41 +03:00
  • bb94ffc8fd Readd accidentally removed line in my previous commit. Studioworks 2011-10-12 22:14:30 +03:00
  • dc2bdb8e13 Merge pull request #3445 from Bootz/master megamage 2011-10-12 12:01:05 -07:00
  • fd9bab9d89 Add a missing break in AuraEffect::CalculateSpellMod. Thanks to vlad852 for pointing out. megamage 2011-10-12 14:48:22 -04:00
  • f7d06a14f5 Scripts/Icecrown Citadel Shauren 2011-10-12 18:11:00 +02:00
  • 481d16af13 Merge pull request #3430 from Havenard/fix0007 megamage 2011-10-12 08:45:14 -07:00
  • 0184720df6 Merge pull request #3444 from Havenard/fix0008 megamage 2011-10-12 08:44:47 -07:00
  • d2e8237d23 Merge pull request #3469 from Chaplain/cleanup3 megamage 2011-10-12 08:39:45 -07:00
  • 69414ed065 Add MX lock to InstanceSave::Add/RemovePlayer. Because BindToInstance can be called within Player::Update. Try to fix crashes #2514 and #2177. May also fix #3466, #2862 and #2239. megamage 2011-10-12 11:36:03 -04:00
  • 10d0a250ef Build fix Shauren 2011-10-12 14:24:25 +02:00
  • 12c30b0c98 Scripts/Icecrown Citadel: Adjusted Ooze Puddle spell effect radius after correcting its size Shauren 2011-10-12 10:38:42 +02:00
  • 0e274bdcb7 Fix Divine Storm Havenard 2011-10-11 22:32:36 -03:00
  • 3e9611578c Core/Spells: SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT improvement *Now it'll correctly increase\decrease % of power *Added helper function for modify power with percent ammount Chaplain 2011-10-12 01:11:52 +03:00
  • 801ab6dd37 Core/MapScripts: Fixed SCRIPT_COMMAND_QUEST_EXPLORED again after 26869bda30. kaelima 2011-10-11 23:40:04 +02:00
  • 44c55f78e0 Fix crash caused by FlameLeviathanPursuedTargetSelector megamage 2011-10-11 17:19:57 -04:00
  • 3fd58b7b30 Core/Group: Fix recent issues with displaying group members on minimap. kaelima 2011-10-11 23:09:49 +02:00
  • c7251a2b39 Core: Style cleanup in boss_illidan.cpp Studioworks 2011-10-11 22:25:08 +03:00
  • 11bb9bfdb3 Fix compile error in gcc. megamage 2011-10-11 08:56:44 -04:00
  • edc46d5606 Fix a crash caused by my previous commit. megamage 2011-10-11 08:47:36 -04:00
  • 8540b367de Scripts/Icecrown Citadel: Fixed Professor Putricide's ooze puddle growth Shauren 2011-10-11 09:33:33 +02:00
  • 8ce5177f74 Pass low guid instead of guid to DeleteCharaceterNameData. Thanks to Studioworks for pointing out. megamage 2011-10-10 18:03:19 -04:00
  • 3569121d80 Remove/Add creature from/to map when it changes map. Note: creatures was never supposed to change map, but now the core allows them to move with transports... megamage 2011-10-10 17:59:52 -04:00
  • 3ba22d0d06 Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for better management. megamage 2011-10-10 17:39:34 -04:00
  • 99e10e16c5 Scripts/EasternKingdom: Cleanup AV,BRD,BRS Bootz 2011-10-10 16:13:11 -05:00
  • d156e066cf Rename "SetPosition" to "UpdatePosition". Replace CreatureRelocation in scripts with new Creature::SetPosition. megamage 2011-10-10 17:08:01 -04:00
  • 61f468d5a1 Fix Elemental Oath Havenard 2011-10-10 18:01:02 -03:00
  • 76c9c30c2b Merge pull request #3399 from megamage/master megamage 2011-10-10 13:12:15 -07:00
  • 85957c3368 Merge pull request #3436 from Fredi/cleanup Machiavelli 2011-10-10 10:38:50 -07:00
  • 00f5366029 Fix the bug that CC AOE spells do not remove stealth aura if the target is behind the caster. megamage 2011-10-10 12:56:14 -04:00
  • 765a6f2e19 Remove duplicated code for SendNameQueryOpcode megamage 2011-10-10 12:47:33 -04:00
  • fd76ef3cd0 Script/Commands: Codestyle and cleanups Fredi Machado 2011-10-10 10:33:13 -03:00
  • 5c5c1e3724 Scripts/ICC: Fix Shadow Prison Havenard 2011-10-09 21:06:47 -03:00
  • ac19d19560 Core/Items: Added case for Darkmoon Card: Madness trinket Chipsi 2011-10-09 14:49:03 +02:00
  • 3b4b6a2d9a Scripts/Ulduar: Changed behaving of Elders when Freya is killed Lopin 2011-10-09 14:04:21 +02:00
  • 20fdd5532f Merge pull request #3416 from Kapoeira/master Shauren 2011-10-09 02:24:34 -07:00
  • c244f1d7bf Scripts/ICC: Prevent players from teleporting to the Lich King if they are in combat. Cron 2011-10-09 02:22:38 +00:00
  • 25cec68193 DB/Page Text: Fix most pages that use html durotar 2011-10-08 22:10:53 +01:00
  • f9fc12650b Merge pull request #3259 from Souler/pull megamage 2011-10-08 13:36:05 -07:00
  • 45de1f01e0 Update char name data when create/delete char. megamage 2011-10-08 16:24:07 -04:00
  • 0bb86a3e97 Update code related to character name data. Note: need to add/delete data when character is created/deleted. megamage 2011-10-08 16:09:12 -04:00
  • 72fc756bff Scripts/Icecrown Citadel Shauren 2011-10-08 17:39:03 +02:00
  • 0b243dfd9b Core/PlayerDump: Add config to disallow overwriting existing files and usage of paths in player dump write to prevent local exploits Shocker 2011-10-08 16:56:04 +03:00
  • 40ed37c1e7 Core/GameObects: Fix a crash in GameObject::Delete Machiavelli 2011-10-08 15:06:31 +02:00
  • f266d3d957 One last culprit... Machiavelli 2011-10-08 14:36:38 +02:00
  • 26869bda30 Core: Fix a boatload of crashes after the mass cleanup... Thanks to Broodwyrm for spotting the culprits Machiavelli 2011-10-08 14:33:53 +02:00
  • ddfd8e5510 Core: Build fix for linux after code style cleanup Machiavelli 2011-10-08 13:36:27 +02:00
  • 224c2d3d07 Scripts/Ulduar/Freya: Kill the leftovers of old chest handling Machiavelli 2011-10-08 13:29:48 +02:00
  • 82dbe7bc17 Core: Fix some build errors after code style cleanup Machiavelli 2011-10-08 13:20:04 +02:00
  • 9397e7a16f Scripts/Ulduar/Flame Leviathan: Fix crash #3403. Thanks to Shauren for the heads up Machiavelli 2011-10-08 13:16:31 +02:00
  • 680fce6fd8 Core/GameObjects: Fix infinite respawning of chest gameobjects that are summoned trough spells with ie. SPELL_EFFECT_SUMMON_OBJECT_WILD Machiavelli 2011-10-08 13:13:09 +02:00
  • 7b0bff3f7b Scripts/Ulduar/Freya: Fix chest spawn on death. Note that this needs DB data, both for loot and possibly gobject templates. Machiavelli 2011-10-08 12:55:54 +02:00
  • 35126d3c5e Core/Spells: Restore work of Unrelenting Assault after 341d22ff91 3kids 2011-10-08 15:50:50 +07:00
  • 679802ecf4 Merge pull request #3400 from Bootz/master megamage 2011-10-07 17:56:47 -07:00
  • 5b4c7783c2 REPO: Code-style clean-ups Bootz 2011-10-07 19:45:43 -05:00
  • 1e44044a8f Merge pull request #3281 from n4ndo/master megamage 2011-10-07 15:19:21 -07:00
  • 341d22ff91 Fix incorrect logic in Unit::IsNonMeleeSpellCasted Author: kerhong megamage 2011-10-07 18:16:32 -04:00
  • 24b5ec1e39 Fix the broken logic in NearestHostileUnitInAttackDistanceCheck megamage 2011-10-07 18:11:24 -04:00
  • 8c9bd67fe9 Fix crash #3274 in Unit::HandleDummyAuraProc megamage 2011-10-07 18:06:33 -04:00
  • 47994f82d7 Fix crash #3306 in Unit::HandleDummyAuraProc megamage 2011-10-07 18:01:41 -04:00
  • ba8cade780 Fix crash #3297 in Unit::HandleDummyAuraProc megamage 2011-10-07 17:58:23 -04:00
  • eb8cbae0d5 Fix the relocation of creatures across cells. Try to fix #3054. megamage 2011-10-07 17:36:23 -04:00
  • a85b1decb0 Merge pull request #3395 from megamage/master megamage 2011-10-07 14:27:52 -07:00
  • 9b218315b8 Core/Spells: Chain spells shouldn't hit critters Shocker 2011-10-07 23:33:08 +03:00
  • a886f1cfbd Scripts/Icecrown Citadel: Removed double casting of SPELL_VALKYR_TARGET_SEARCH Shauren 2011-10-07 21:32:35 +02:00
  • 381cf2f9d3 Fix a crash caused by SetupBattleground when m_Map is not created. megamage 2011-10-07 13:21:01 -04:00
  • c89b1f6989 Core/Misc: Add the SQLs for ticket reset root 2011-10-07 20:08:22 +03:00
  • 8a0e7537b5 Core/Misc: Small fixes after recent pulls root 2011-10-07 20:07:07 +03:00