Souler
eef0c61bbf
Script/Spells: Solve problems with argent tournament spells
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- Including cleanup in spell_generic
2012-02-01 16:02:58 +01:00
Souler
75992143c1
Scripts/Spells: Fix Argent Tournament mount spells:
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* Break-Shield
* Charge
* Defend (visual)
* Mounted duel
* Faction Pennants when riding argent tournament mounts
Closes #4917 .
2012-01-30 00:21:42 +01:00
Vlad
0f383e9cdd
Core/Movement: properly set mover for possess/vehicles
2012-01-20 05:11:52 +03:00
Kaelima
afc0d72761
Merge pull request #4789 from drskull/master
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Spirit Hunt
2012-01-17 21:41:47 -08:00
kaelima
819da8af4d
Core/Items: Attempt to fix crash in Player::SplitItem caused by 6a44399852.
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And some random cleanup
2012-01-18 06:07:30 +01:00
Machiavelli
dbbac0bdaa
Core/Movement: Implement spline movement subsystem.
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Spline movement controls movements of server-side controlled units (monster movement, taxi movement, etc).
Proper implementation of effects such as charge, jump, cyclic movement will rely on it.
However, need improve our states system before.
Technical changes:
* Added linear, catmullrom and bezier3 splines which based on client's algorthims. They can be reused for proper transport position interpolation.
* Precission increased. There are no more position desync issues since client's position calculation formulas used.
* Now possible to move by paths with multiple points, send whole path to client.
--
Original author of research and implementation: SilverIce. Massive kudos.
Original port for Trinity (ref #4629 ) Chaplain and Venugh
With the following incremental fixes during my review:
- Restore flightmaster end grid pre-loading
- Fix uninitialized Creature::m_path_id
- Add missing trinity_string entries for .movegens command
- Fix a bug in WaypointMovementGenerator that would trigger unexpected pausing at waypoints for various amounts of time
Known issues:
- Errors like WaypointMovementGenerator::LoadPath creature XXX (Entry: YYYYY GUID: ZZZZZZ) doesn't have waypoint path id: 0.
This is caused by bad DB data. This commit didn't "break" it.
Do not forget to re-run CMake before compiling.
2012-01-14 15:36:07 +01:00
dr.skull
1abb447243
Fix Feral Spirit passive spell Spirit Hunt
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Now will heal wolfs too.
Signed-off-by: dr.skull <dr.skull@centrum.sk >
2012-01-12 13:16:04 +01:00
Giuseppe Montesanto
885e9fda34
Fix the 'Trueshot Aura' on pet
2012-01-11 12:15:44 +01:00
dr.skull
d6ff717b74
Fix Shaman T10 Enhancement 4P Bonus
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Signed-off-by: dr.skull <dr.skull@centrum.sk >
2012-01-09 14:31:15 +01:00
Shocker
08bcbc89b0
Merge pull request #4229 from devilcoredev/fix_002
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Core/Spells: Fix the spell immunity system to be effect-dependent
2012-01-04 13:41:51 -08:00
Shocker
91d51d9474
Merge pull request #4244 from Warpten/master
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Core/Spells: Fix Earthen Power
2012-01-04 13:31:45 -08:00
Shocker
ecb1bdd7c3
Merge pull request #4489 from devilcoredev/fix_001
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Core/Achievemens: Fix 'The Undying' and 'The Immortal' achievements
2012-01-04 13:27:43 -08:00
Shocker
0a17ab2e4c
Merge pull request #4314 from drskull/master
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Core/Spells: Windfury and Flametongue should proc from abilities
2012-01-04 13:25:43 -08:00
Odyssey
1ad6a5fd00
Core/Misc: Remove some engrish from Unit.cpp log messages
2012-01-04 16:35:57 +01:00
Giuseppe Montesanto
bf73409f49
Fix 'The Undying' and 'The Immortal' achievements.
2012-01-01 04:34:14 +01:00
kiper
8299627ed9
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
megamage
e6a3dc679f
Fix a crash caused by 0ac431f52d. Close #4418 .
2011-12-23 11:09:09 -05:00
megamage
8cf2062c1f
Update grid system. Try to fix some crashes and transport passengers (now they are despawned after a while).
2011-12-20 17:07:09 -05:00
Machiavelli
6c03bf9535
Core/Misc: Some random meaningless Engrish to English conversion in a method name because Discovered is too lazy to do it himself.
2011-12-19 22:06:29 +01:00
Shocker
d1bb5b21af
Merge pull request #4356 from kandera/fix_TotT
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Core/Spells: Fix correct targeting for Tricks of the Trade
2011-12-16 10:38:33 -08:00
kandera
c961d3fdb5
Core/Spells: Fix correct targeting for Tricks of the Trade
2011-12-16 11:56:02 -05:00
Gigatotem
bd90edc806
Core/Items: Deathbringer's Will and Deathbringer's Will (HC) should proc Haste for a Druid not attack power.
2011-12-16 15:24:14 +00:00
Spp
ee8ed0247c
Fix typo from previous commit
2011-12-15 16:07:06 +01:00
Spp
d59c5e627f
Fix warnings
2011-12-15 11:12:15 +01:00
Giuseppe Montesanto
72e48ef8b3
Fix immunity system for many spells.
2011-12-14 16:13:10 +01:00
dr.skull
d6ebfa993b
Core/Spells: issue/3744
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Windfury and Flametongue should proc from abilities
Signed-off-by: dr.skull <dr.skull@centrum.sk >
2011-12-13 19:20:51 +01:00
Machiavelli
957cb005f5
Merge pull request #4294 from Warpten/warrior
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Core/Spells: Fix Warrior's T10 4P DPS Bonus.
2011-12-12 12:05:05 -08:00
Kapoeira
cb5ad13906
Core/Spells: Fix Warrior's T10 4P DPS Bonus.
2011-12-12 14:54:19 -05:00
Kaelima
e34eda37c7
Merge pull request #4257 from Warpten/bleed
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Core/Spells: Rake's initial damage is a bleeding effect, it should thus ignore armor.
2011-12-12 11:21:00 -08:00
Kapoeira
761c5c9e2f
Core/Spells: Rake's initial damage is a bleeding effect, it should thus ignore armor.
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So far this is the only example of such a mechanic (3.3.5), so this does not break anything.
2011-12-10 14:50:37 -05:00
kaelima
11fb0beaf0
Core/Misc: Fixed some duplicate checks for player typeid in Unit::Kill and Spell::EffectSummonDeadPet. Also some random cleanup
2011-12-10 13:48:41 +01:00
Kapoeira
5d7003a28b
Core/Spells: Fix Earthen Power.
2011-12-10 00:35:33 -05:00
Shocker
b05317650b
Core/Misc: Small changes after recent pulls
2011-12-08 19:56:50 +02:00
Shocker
b59e5079be
Merge pull request #4195 from kandera/fix_GlyphsofSuccubus
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Core/Spells: Fix Glyph of Succubus (wasn't working at all before)
2011-12-08 09:54:56 -08:00
kandera
18aaeaa6be
Core/Spells: Tricks of the Trade (fix entier spell. aggro now removed after buff dissapears, correct buffs are placed on both the rogue and the target, both 15% buff and the second threat modifier buff are working as intended)
2011-12-05 13:56:08 -05:00
kandera
2e116cf217
Core/Spells: Fix Glyph of Succubus (wasn't working at all before)
2011-12-05 06:18:25 -05:00
Chaplain
4d65c1e729
Core/Mechanics: Armor penetration improvement. Revamp calculation of SPELL_AURA_MOD_TARGET_ARMOR_PCT
2011-11-26 21:05:27 +02:00
Shocker
01d44a83e3
Merge pull request #4041 from PKX/remove_obsolete
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Remove obsolete code and spell_groups
2011-11-26 10:37:22 -08:00
Shauren
358b33239a
Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of the same name in outer scope. from previous commit
2011-11-23 19:17:33 +01:00
PKX
47b7e75149
Core/Spells: Removed some obsolete code
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This removes some unused and obsolete code:
- "Test of Faith" now doesn't increase crit anymore;
- same goes for "Renewed Hope" (in addition that code isn't working);
- "Ebon Plague" part was deleted from Unit::SpellDamageBonus but not from Unit::MeleeDamageBonus (in addition this code is not working anymore)
- "Blessing of Sanctuary" was working only on melee damage, plus this is not the way it should be fixed
Signed-off-by: PKX <pkx.icehell@gmail.com >
2011-11-23 15:48:01 +01:00
Machiavelli
8444532746
Core/Units: Second part of SMSG_MOVE_SET_COLLISION_HGT implementation: compute proper collision height according to client formulae and send this to the client when mounting up.
2011-11-22 20:28:10 +01:00
megamage
23186b24e2
Merge pull request #3421 from Chipsi/master
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Core/Items: Added case for Darkmoon Card: Madness trinket
2011-11-21 14:12:46 -08:00
Machiavelli
a14cbcaa3e
Core/Units: Partial implementation of SMSG_MOVE_SET_COLLISION_HGT - send proper character collision height on dismount.
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Fixes #2642
NOTE: Still have to properly implement collision height calculation for mounting up.
2011-11-21 22:54:25 +01:00
Machiavelli
32bcee40bf
Core/Spells: Fix crash in Glyph of Rake
2011-11-20 16:05:41 +01:00
Machiavelli
cab3def3a4
Core/Units: Revert previous 3 commits about Unit::_IsValidAttackTarget and Unit::GetReactionn until some conclusive research can be done
2011-11-20 12:56:14 +01:00
Machiavelli
28d1cc9cfe
Core/Units: Fix more issues in Unit::_IsValidAttackTarget. (Documentation on changes compared to the client function included)
2011-11-17 19:05:25 +01:00
Machiavelli
8ea8dd4f3d
Core/Units: Replace wrong usage of UNIT_FLAG_PVP_ATTACKABLE with UNIT_FLAG_PLAYER_CONTROLLED in Unit::IsValidAttackTarget, Unit::IsValidAssistTarget and Unit::GetReactionTo. Using 4.1 flags in 3.3.5 doesn't always work out like it should... Also remove now unneeded change from 70b558d
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Fixes SPELL_AURA_FORCE_REACTION amongst other things
2011-11-16 23:12:31 +01:00
Machiavelli
70b558dd39
Core/Units: Fix Unit::_IsValidAttackTarget (UNIT_FLAG_OOC_NOT_ATTACKABLE check specifically)
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Closes #3172
2011-11-16 21:02:37 +01:00
kaelima
163515341e
Core/Spells: Fix Item - Hunter T9 4P Bonus
2011-11-13 05:00:26 +01:00
kaelima
9b7e9a1ee3
Core/Movement:
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- Lower movement radius and speed when confused/disoriented.
- Force attackstop when confused or feared. Should fix issue with creatures "teleporting" after fear.
Close #2689
Close #466
Close #3743
2011-11-13 02:36:51 +01:00