Commit Graph

79 Commits

Author SHA1 Message Date
Nay b7f7e3118c Core/DBLayer: More type fixes
Thanks to Vasago for the help in spotting the errors
Thanks to Subv as well (so he doesn't feel lonely)
2012-04-01 22:41:47 +01:00
leak 830a7fb08b Core/DBLayer: Restore pet loading
closes #5878
2012-03-26 18:58:24 +02:00
leak b1ca1ee5ec Core/DBLayer: Convert PAppend() queries to prepared statements No.4 NOTE:
Most of the cores queries have been converted to prepared statements now. If your code contains queries, please either use the exiting or implement new statements.
The only exclusions are one-time queries (e.g. for core startup) and queries that can't be prepared due to limitations.
2012-03-26 15:47:37 +02:00
leak eb1af30399 Core/DBLayer: Convert PAppend() queries to prepared statements No.3 2012-03-25 20:20:25 +02:00
leak 71c02fb54d Core/DBLayer: Convert PAppend() queries to prepared statements No.2 2012-03-25 18:32:26 +02:00
leak c6cbe4c77c Core/DBLayer: Convert PAppend() queries to prepared statements No.1 2012-03-25 16:25:06 +02:00
leak 12e55a04bb Core/DBLayer: Convert PQuery() queries to prepared statements 2012-03-24 01:25:08 +01:00
leak 178c658363 Core/DBLayer: Convert DirectExecute() queries that are not runtime relevant back to regular queries 2012-03-19 18:09:13 +01:00
click 5411e1ce52 Core: Clean up whitespace and tabs in the base sourcetree 2012-02-18 16:52:08 +01:00
Subv2112 f4075f0f94 Core/LFG:
Fix priority of the player when its added to the lfg group
        Better implementation of the Dungeon Deserter debuff
        Rewrite the NeedBeforeGreed loot
        Fixed players being shown as Unknown Entity when entering the lfg group
        Some incremental optimizations after original patch
Thanks to Retriman and Paecman for base implementation

Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2012-01-14 17:37:28 +01:00
kandera 46fb199ee1 Core/Quests: Add implementation of seasonal quest reset. uses a new table much like character_queststatus_weekly. fixed typo where WEEKLY was WEKLY. Attempt 2 2012-01-04 07:59:32 -05:00
leak ced346076b Merge pull request #4567 from Kiperr/master
Happy new year!
2011-12-31 16:13:28 -08:00
leak cdbeb42e0f Core/DBLayer: Refactor prepared statement defines to new format (char db) 2012-01-01 01:09:38 +01:00
kiper 8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
leak 73cf793e56 Core/DBLayer: Refactor prepared statement defines Note:
The new format for the middle section is a 3-letter upper case abbreviation of the sql command being executed (select -> SEL, update -> UPD, etc.)
{DB}_{SEL/INS/UPD/DEL/REP}_{Summary of data changed}
2011-12-31 20:14:38 +01:00
leak ff8874574f Core/DBLayer: Convert another Execute() query to a prepared statement 2011-12-31 19:51:48 +01:00
leak 8adac3f246 Core/DBLayer: Convert PExecute() queries to prepared statements No. 3 2011-12-31 00:32:05 +01:00
Venugh 882ebe2b8e Core/World: Convert Execute to PreparedStatement from Battleground random. 2011-12-27 01:04:12 +01:00
Venugh cab508b4c8 Convert a Execute to a PreparedStatement. 2011-12-27 00:56:42 +01:00
leak e646dbb3cd Core/DBLayer: Convert PExecute() queries to prepared statements No. 2 2011-12-27 00:29:48 +01:00
leak ef17c05dec Core/DBLayer: Convert PExecute() queries to prepared statements No. 1 2011-12-25 18:13:21 +01:00
leak 64a2a29506 Core/DBLayer: Convert Execute() queries to prepared statements 2011-12-25 02:22:10 +01:00
leak 08bd2f1a54 Core/DBLayer: Convert callback queries to prepared statements No. 3 2011-12-25 01:27:44 +01:00
leak e1afd79b1e Core/DBLayer: Convert callback queries to prepared statements #2 2011-12-20 09:12:43 +01:00
leak 7052fbf5cc Core/DBLayer: Convert callback queries to prepared statements 2011-12-18 20:56:38 +01:00
Machiavelli 72675d55d8 Core/DBLayer: Use prepared statements in Player::SaveToDB. Also split the function up between an INSERT part (new character creation) and UPDATE part (existing character). 2011-11-25 15:14:00 +01:00
Machiavelli fe8cb75bf1 Core/DBLayer: Make database interaction after create character packet completely asynchronous. This is more performant and fixes a DoS loophole and possible data desynchronisation caused by spamming this packet.
Closes #584
Closes #2089
2011-06-22 14:22:08 +02:00
Shauren e1483329e0 Core/Mailsystem: Optimized returning and deleting old mails, will no longer take minutes when starting using old character db 2011-06-08 18:55:21 +02:00
Shauren 352de4b688 Core/Guilds: Use blocking queries at guild loading to ensure invalid data is removed before processing, removed prepared statements in loading guilds 2011-05-07 21:03:05 +02:00
MrSmite a92038feaf Core/AuctionHouse: Delete expired auctions at startup. 2011-05-03 08:32:57 -04:00
Shauren b7353f38b0 Core/World: Fixed realm character count queries getting lost 2011-04-25 13:31:02 +02:00
Azazel c36846d78a Core/GM System: rename columns of gm_surveys, gm_subsurveys, gm_tickets and lag_reports tables to lowerCamel, move queries to prepared statements and refactor the code of TicketMgr. 2011-04-19 14:04:18 +06:00
Azazel 3993b73925 Core/CharDB cleanup: change creature_respawn and gameobject_respawn column names to lowerCamel, rename instance column to instanceId and move all queries to these tables to prepared statements.
Fix import error in character_database.sql.
2011-04-13 17:02:06 +06:00
Azazel 5357b1ba77 Core/CharDB Cleanup: alter corpse table making column names lowerCamel and move all queries to prepared statements.
NOTICE: column can be named `guid` only if it represents character guid. All other guids will be renamed to reflect their purpose (like corpseGuid in this specific case)
2011-04-11 14:39:00 +06:00
leak 7935c2f5c2 Core/Arena: Move personalRating to arena_team_member 2011-04-08 21:14:30 +02:00
Azazel 9f1cc4407a Core/CharDB Cleanup: alter character_homebind table making column names lowerCamel and move all queries to prepared statements. 2011-04-08 17:04:51 +06:00
Azazel 37a6fe2ae7 Core/CharDB Cleanup: alter character_battleground_data table making column names lowerCamel and move all queries to prepared statements. 2011-04-08 11:28:10 +06:00
Azazel 4db04b63dd Core/DBLayer: make use of return result of Connection::Open method and allow core to output all the errors in prepared statements instead of aborting on first error. 2011-04-07 15:30:38 +06:00
leak ae3ab32ea5 Core/Arenas: Refactor arena code and db layout 2011-04-05 21:54:28 +02:00
leak 90a3fee232 Core/GameEventMgr: Reduce memory waste caused by gaps in game_event entry IDs 2011-03-18 00:11:12 +01:00
Azazel 3973d1b454 CharDB Schema/Cleanup: cleanup channels table:
* rename columns (remove m_ prefix and convert to lowerCamel case);
* rename prepared statements to conform to standards (there is no CLEAN statement).
2011-03-11 17:18:17 +06:00
leak 709c395421 Core/Groups: Forgotten changes from group id recycling reimplementation, also cleanup queries should be sync (and due to their one time execution have no need to be prepared statements) 2011-03-01 01:42:18 +01:00
Azazel 0c8f1c7b5b Core/Misc: rename some prepared statements to conform to naming standards (there are no CLEAN statements, there are DEL ones) 2011-02-25 00:46:26 +06:00
Azazel bcd7e45e12 CharDB Schema/Cleanup: cleanup character_tutorial table:
* rename table to account_tutorial, because it holds account specific data;
* rename column account to accountId;
* introduce prepared statements for table.
2011-02-25 00:45:57 +06:00
Azazel 20ab3e4bda CharDB Schema/Cleanup: cleanup account_data and character_account_data tables:
* rename column account to accountId;
* introduce prepared statements for both tables.
2011-02-25 00:44:33 +06:00
Shauren c2b0bcbd6c Core/Instances: Implemented DungeonEncounter.dbc for creating completed encounters mask to use in packets
Core/Dungeon Finder: Implemented new way of giving random dungeon rewards, linked to DungeonEncounter.dbc
2011-02-03 22:20:40 +01:00
leak 41d0c5571a Core/Entities: Avoid unique key violations during character inventory saving for newly created items 2011-01-26 17:20:21 +01:00
leak 57f85ab7da Core/DBLayer: Replace prepared statement arrays with a map to avoid asynchronous indexes at query logging or error output
- Add values to prepared statement query log messages
- Killed a bit Engrish and trailing white whitespaces
2011-01-26 00:41:55 +01:00
leak 180b739483 Core/Entities: Avoid unique key violations during character inventory saving
(It only works "<Machiavelli> because I saideth so")
2011-01-25 18:42:17 +01:00
Shauren e7dbc783cf Reverted unintended change from previous revision 2011-01-24 11:24:31 +01:00