Commit Graph

19 Commits

Author SHA1 Message Date
Kudlaty
10d2625a5c Merge [SD2]
r1151 Remove old workaround and instead use spell to summon dragonhawk from eggs in ZA. Correct eggs hatched count. - skip
r1152 Remove obsolete script function DoZoneInCombat() and replace in code with SetInCombatWithZone(). Requires Mangos 8057+ - skip
r1153 Respawn eggs for boss in ZA in case evade. Remove old workaround and summon dragonhawks by spell from all remaining eggs at 35% hp. - skip
r1154 Added main spells for first boss in ZA - skip
r1155 Added ZA boss' spirit lynx script - skip
r1156 Correct typos and errors in misc .txt files - skip
r1157 Added abilities and phases for halazzi - skip
r1158 Add two lost variables in previous commit, used for reset phase - skip
r1159 Use expected movement flag for escortAI (source need more detailed cleanup) - skip
r1160 More corrections of movementflags + minor cleanup code. - skip
r1161 Correcting boss astromancer and adds' spells. Some minor code cleanup.
r1162 Fix typo related to ReceiveEmote() and update code for once script, using spell instead of emote.
r1163 Added spells for Unworthy Initiate. - skip
r1164 Added ScriptedAI function EnterEvadeIfOutOfCombatArea() used for location check of creatures that are expected to evade when out of certain area. Location coordinates are hard coded for each creature entry.
r1165 Replace/use EnterEvadeIfOutOfCombatArea for three bosses, with locations added in previous commit.
r1166 Add one more boss to EnterEvadeIfOutOfCombatArea() list and also use boolean for function (to be used if special case evade events are expected).
r1167 Remove some old (and wrong/not needed) movementflags, correct remaining to use MONSTER_* - skip
r1168 Fixed spellId typo - skip
r1169 Added basic support for quest 12733 (change our script to this)
r1170 Remove meele attack for mini-boss and add some distance for MoveChase()

--HG--
branch : trunk
2009-08-08 21:29:12 +02:00
maximius
fe3ba612d9 *Emalon the Stormwatcher fully scripted, by Necroo (boss needs to be spawned and ScriptName needs to be updated)
*Added config options: DurabilityLoss.OnDeath and DurabilityLoss.InPvP, optimized Rate.RepairCost

--HG--
branch : trunk
2009-08-07 12:12:42 -07:00
Kudlaty
be74be36f6 Merge [SD2]
r1146 Use ForcedDespawn() where possible and remove some not needed function calls. Code style applied. Requires Mangos 8040+
r1147 Make Millhouse have better movement, using distance for MoveChase
r1148 Added missing call sendGossipMenu
r1149 Correct mixed up emote and language in one script_texts
r1150 Update custom SD2 patch for Mangos 0.12 branch - skip

--HG--
branch : trunk
2009-08-07 18:07:40 +02:00
Kudlaty
0aef1a9a48 Merge [SD2]
r1142 Fix: Kael'thas advisors gain double health in phase 3 and dropp them on reset
      Fix: Void Reaver will now ignore pets and totems when casting arcane orb
r1143 Remove old workaround for summon kael(TK) weapons and use spells instead. Apply code style to parts of code.
r1144 Added lost sql from revision 1119 and 1121 - skip
r1145 Correcting details for npc related to quest 590

--HG--
branch : trunk
2009-08-07 02:03:27 +02:00
Kudlaty
e645927759 Merge [SD2]
r1114 Added two new struct ObjectDistanceOrder/ObjectDistanceOrderReversed for generic use sorting objects by GetDistanceOrder()
r1115 Remove obsolete code in misc scripts and use struct ObjectDistanceOrder/Reversed instead
r1116 Added script for mob 24079 + related instance script - skip (already have it better)
r1117 Update DoPlaySoundToSet function and allow WorldObject as source for sound.
r1118 Correcting end bosses scripts in SM cathedral
r1119 Added basic scripts w/texts for bosses in utgarde keep

--HG--
branch : trunk
2009-08-06 17:36:32 +02:00
megamage
87c8df8f3a *Add script of General Bjarngrim, Halls of Lightning. Source: SD2. Thanks to manuel.
--HG--
branch : trunk
2009-08-06 08:49:41 -05:00
Drahy
ebad12818b * Some cleanup in full sqls
--HG--
branch : trunk
2009-08-04 05:31:00 +02:00
Chaz Brown
71adccb1c7 Fix CRLF in SpellAuras.cpp and strange character in world_script_texts.sql
--HG--
branch : trunk
2009-08-03 04:17:18 -04:00
Chaz Brown
ba31fc3714 Fix errors in some sqls, including 4610_world_scripts.sql
--HG--
branch : trunk
2009-07-27 12:06:59 -04:00
Kudlaty
0aa4879ecc Script for quest 12570. Author: manuel
--HG--
branch : trunk
2009-07-27 13:21:35 +02:00
Kudlaty
779a0c1b0d Fix typo. Thx to X-Savior for poiting
--HG--
branch : trunk
2009-07-24 11:50:28 +02:00
Kudlaty
4f7e94ace2 Merge [SD2]
r1095 Correct one spellId in hyjal - skip
r1096 Remove more grid search code from scripts and use functions.
r1097 Remove obsolete functions redefined in 1094
r1098 Added text for bosses in map 615
r1099 Added instance script for map 615

--HG--
branch : trunk
2009-07-24 06:16:31 +02:00
Kudlaty
3b6aacb512 Fix typos in sql FULL. Thx for poiting X-Savior
--HG--
branch : trunk
2009-07-13 10:34:41 +02:00
Anubisss
87213301e7 *Merge SD2.
*r1202: Added support for quest 12739(and 12742 to 12750). Patch by ckegg

*And merge a grid searcher from SD2.

--HG--
branch : trunk
2009-07-12 01:17:04 +02:00
Drahy
57ab0f01f3 * Used finally after long time trinity sql coding style
* Missing data are now in 4321_world - just import this
* Updated all FULL sqls to 4321

--HG--
branch : trunk
2009-06-29 22:25:16 +02:00
BroodWyrm
62dc6eb7bb * Add textids to unworthy_initiate script - thx to crackm of SD2
* Fix a bug that unworthy_initiate is attackable after reset - thx to seirge

--HG--
branch : trunk
2009-06-26 20:35:15 +02:00
Kudlaty
2ac0089d16 Merge [SD2]
r1056 Added some texts for future use + added one additional waypoint for npc 24358
r1057 Add spell and correct gossip text for npc 24358. Move open door code to instance script
r1058 Simplify scripts using manual call ActivateTaxiPathTo().
      Added ScriptName for npc 22112, also cleanup code.
r1059 Remove redundant call to activateTaxiPathTo(), taxi already implemented for related spell. Some code cleanup
r1060 Update scripts with SD2 code style for a few commonly used pointers passed in functions (Player* pPlayer, Creature* pCreature, etc)
      Remove some useless whitespace - Skip
r1061 Trim trailing whitespace in source files. - Skip
r1062 Added script to control misc alarm/rooftop bots, summoning guards when hostile players comes in range and trigger AttackStart based on aura.
r1063 Fixed missing call to AI constructor for npc 18585. Code cleanup.
r1064 Correcting a few wrong gossip icons. Code cleanup.
r1065 Fixed two more lost calls to ai constructors.
      Add one missing scriptname to *full.sql added in rev 982

--HG--
branch : trunk
2009-06-19 00:22:19 +02:00
Kudlaty
ce4a4c740a Merge [SD2]
r1031 Removed empty Aggro function from most scripts. - Skip(already deleted)
r1032 Correct spell id's for Leotheras, added enrage and some missing definitions for future dev.
Change movement generator when changing forms and reset threat.
Updated texts and summon correct npc. SD2 code style applied.
r1033 Added: Heroic support for all bosses in Dark Portal / Black Morras event.
Fixed: Timers and spells in Dark Portal / Black Morras bosses and other.
r1034 Correct spellIds for boss Vashj. Remove code from UpdateAI where better used in other functions (eg JustSummoned). Prevent channel generators from cast before boss actually reach destination in phase 2. SD2 code style applied.
r1035 Simplify SpawnAdds function in boss hydross

--HG--
branch : trunk
2009-06-18 10:47:39 +02:00
megamage
cf99758b0b *Move all full sqls to a seperate folder.
--HG--
branch : trunk
2009-06-17 13:35:23 -05:00