Shauren
6ce46624d2
Core/Calendar: Fixed crash happening when inviting an offline player to an event
2012-02-25 11:14:19 +01:00
leak
0fbb86f221
Core/DBLayer: Restore removal and cleanup of respawn times of expired instances
2012-01-30 00:31:06 +01:00
Subv2112
f4075f0f94
Core/LFG:
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Fix priority of the player when its added to the lfg group
Better implementation of the Dungeon Deserter debuff
Rewrite the NeedBeforeGreed loot
Fixed players being shown as Unknown Entity when entering the lfg group
Some incremental optimizations after original patch
Thanks to Retriman and Paecman for base implementation
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2012-01-14 17:37:28 +01:00
Shauren
0c2dd2dc7f
Core/Events: Fixed crash when loading character_queststatus_seasonal
2012-01-06 14:57:01 +01:00
kandera
46fb199ee1
Core/Quests: Add implementation of seasonal quest reset. uses a new table much like character_queststatus_weekly. fixed typo where WEEKLY was WEKLY. Attempt 2
2012-01-04 07:59:32 -05:00
leak
ced346076b
Merge pull request #4567 from Kiperr/master
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Happy new year!
2011-12-31 16:13:28 -08:00
leak
cdbeb42e0f
Core/DBLayer: Refactor prepared statement defines to new format (char db)
2012-01-01 01:09:38 +01:00
kiper
8299627ed9
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
leak
ff8874574f
Core/DBLayer: Convert another Execute() query to a prepared statement
2011-12-31 19:51:48 +01:00
leak
8adac3f246
Core/DBLayer: Convert PExecute() queries to prepared statements No. 3
2011-12-31 00:32:05 +01:00
Venugh
882ebe2b8e
Core/World: Convert Execute to PreparedStatement from Battleground random.
2011-12-27 01:04:12 +01:00
Venugh
cab508b4c8
Convert a Execute to a PreparedStatement.
2011-12-27 00:56:42 +01:00
leak
e646dbb3cd
Core/DBLayer: Convert PExecute() queries to prepared statements No. 2
2011-12-27 00:29:48 +01:00
leak
ef17c05dec
Core/DBLayer: Convert PExecute() queries to prepared statements No. 1
2011-12-25 18:13:21 +01:00
leak
64a2a29506
Core/DBLayer: Convert Execute() queries to prepared statements
2011-12-25 02:22:10 +01:00
leak
08bd2f1a54
Core/DBLayer: Convert callback queries to prepared statements No. 3
2011-12-25 01:27:44 +01:00
leak
e1afd79b1e
Core/DBLayer: Convert callback queries to prepared statements #2
2011-12-20 09:12:43 +01:00
Machiavelli
a1683f20dc
Fix SQL file name after pull request, and fix compile on linux.
2011-12-19 11:17:52 +01:00
Machiavelli
4069e45c5d
Core/DBLayer: Fix crash caused in 7052fbf
2011-12-19 11:05:56 +01:00
leak
7052fbf5cc
Core/DBLayer: Convert callback queries to prepared statements
2011-12-18 20:56:38 +01:00
Nay
f8ffe0f1e3
Core/DB: Fix a typo in commit 72675d55d8
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Closes #4068
2011-11-25 15:41:06 +00:00
Machiavelli
72675d55d8
Core/DBLayer: Use prepared statements in Player::SaveToDB. Also split the function up between an INSERT part (new character creation) and UPDATE part (existing character).
2011-11-25 15:14:00 +01:00
Spp
b16d2245bb
Cosmetic: Multiple cosmetic changes
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- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces
Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Nay
fd3bd4c49d
Core/Quests: Implement quests that require PlayerSlain. Closes #169
2011-09-05 15:20:02 +01:00
Silinoron
76fe596160
Core/Refer-a-Friend: Finish base work for Refer-a-Friend.
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Any testing would be very much appreciated.
2011-08-03 09:28:12 -07:00
Machiavelli
fe8cb75bf1
Core/DBLayer: Make database interaction after create character packet completely asynchronous. This is more performant and fixes a DoS loophole and possible data desynchronisation caused by spamming this packet.
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Closes #584
Closes #2089
2011-06-22 14:22:08 +02:00
Shauren
e1483329e0
Core/Mailsystem: Optimized returning and deleting old mails, will no longer take minutes when starting using old character db
2011-06-08 18:55:21 +02:00
Shauren
352de4b688
Core/Guilds: Use blocking queries at guild loading to ensure invalid data is removed before processing, removed prepared statements in loading guilds
2011-05-07 21:03:05 +02:00
MrSmite
a92038feaf
Core/AuctionHouse: Delete expired auctions at startup.
2011-05-03 08:32:57 -04:00
leak
1003f30448
Add spaces after commas
2011-04-29 20:47:02 +02:00
Shauren
8d1cb7fb34
Core/DBSchema: Corrected query retrieving character count on account
2011-04-26 11:57:34 +02:00
Shauren
b7353f38b0
Core/World: Fixed realm character count queries getting lost
2011-04-25 13:31:02 +02:00
Azazel
c36846d78a
Core/GM System: rename columns of gm_surveys, gm_subsurveys, gm_tickets and lag_reports tables to lowerCamel, move queries to prepared statements and refactor the code of TicketMgr.
2011-04-19 14:04:18 +06:00
Azazel
3993b73925
Core/CharDB cleanup: change creature_respawn and gameobject_respawn column names to lowerCamel, rename instance column to instanceId and move all queries to these tables to prepared statements.
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Fix import error in character_database.sql.
2011-04-13 17:02:06 +06:00
Azazel
5357b1ba77
Core/CharDB Cleanup: alter corpse table making column names lowerCamel and move all queries to prepared statements.
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NOTICE: column can be named `guid` only if it represents character guid. All other guids will be renamed to reflect their purpose (like corpseGuid in this specific case)
2011-04-11 14:39:00 +06:00
leak
7935c2f5c2
Core/Arena: Move personalRating to arena_team_member
2011-04-08 21:14:30 +02:00
Azazel
9f1cc4407a
Core/CharDB Cleanup: alter character_homebind table making column names lowerCamel and move all queries to prepared statements.
2011-04-08 17:04:51 +06:00
Azazel
37a6fe2ae7
Core/CharDB Cleanup: alter character_battleground_data table making column names lowerCamel and move all queries to prepared statements.
2011-04-08 11:28:10 +06:00
Azazel
4db04b63dd
Core/DBLayer: make use of return result of Connection::Open method and allow core to output all the errors in prepared statements instead of aborting on first error.
2011-04-07 15:30:38 +06:00
leak
ae3ab32ea5
Core/Arenas: Refactor arena code and db layout
2011-04-05 21:54:28 +02:00
leak
90a3fee232
Core/GameEventMgr: Reduce memory waste caused by gaps in game_event entry IDs
2011-03-18 00:11:12 +01:00
Azazel
3973d1b454
CharDB Schema/Cleanup: cleanup channels table:
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* rename columns (remove m_ prefix and convert to lowerCamel case);
* rename prepared statements to conform to standards (there is no CLEAN statement).
2011-03-11 17:18:17 +06:00
leak
709c395421
Core/Groups: Forgotten changes from group id recycling reimplementation, also cleanup queries should be sync (and due to their one time execution have no need to be prepared statements)
2011-03-01 01:42:18 +01:00
leak
aa2455b586
Core/Groups: Reimplement group id recycling
2011-02-27 00:55:45 +01:00
Machiavelli
a6e30e0509
Really fix the crash caused by wrong prepared statement types
2011-02-25 00:00:11 +01:00
Machiavelli
51d00e1b17
Core: Fix crash on login added in 20ab3e4bda
2011-02-24 23:44:08 +01:00
Azazel
0c8f1c7b5b
Core/Misc: rename some prepared statements to conform to naming standards (there are no CLEAN statements, there are DEL ones)
2011-02-25 00:46:26 +06:00
Azazel
bcd7e45e12
CharDB Schema/Cleanup: cleanup character_tutorial table:
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* rename table to account_tutorial, because it holds account specific data;
* rename column account to accountId;
* introduce prepared statements for table.
2011-02-25 00:45:57 +06:00
Azazel
20ab3e4bda
CharDB Schema/Cleanup: cleanup account_data and character_account_data tables:
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* rename column account to accountId;
* introduce prepared statements for both tables.
2011-02-25 00:44:33 +06:00
leak
bde5adf9bd
Core/Globals: Cleanup queries should be blocking if we want to be sure to load clean data
2011-02-22 21:01:07 +01:00