Commit Graph

84 Commits

Author SHA1 Message Date
Shauren
6ce46624d2 Core/Calendar: Fixed crash happening when inviting an offline player to an event 2012-02-25 11:14:19 +01:00
leak
0fbb86f221 Core/DBLayer: Restore removal and cleanup of respawn times of expired instances 2012-01-30 00:31:06 +01:00
Subv2112
f4075f0f94 Core/LFG:
Fix priority of the player when its added to the lfg group
        Better implementation of the Dungeon Deserter debuff
        Rewrite the NeedBeforeGreed loot
        Fixed players being shown as Unknown Entity when entering the lfg group
        Some incremental optimizations after original patch
Thanks to Retriman and Paecman for base implementation

Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2012-01-14 17:37:28 +01:00
Shauren
0c2dd2dc7f Core/Events: Fixed crash when loading character_queststatus_seasonal 2012-01-06 14:57:01 +01:00
kandera
46fb199ee1 Core/Quests: Add implementation of seasonal quest reset. uses a new table much like character_queststatus_weekly. fixed typo where WEEKLY was WEKLY. Attempt 2 2012-01-04 07:59:32 -05:00
leak
ced346076b Merge pull request #4567 from Kiperr/master
Happy new year!
2011-12-31 16:13:28 -08:00
leak
cdbeb42e0f Core/DBLayer: Refactor prepared statement defines to new format (char db) 2012-01-01 01:09:38 +01:00
kiper
8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
leak
ff8874574f Core/DBLayer: Convert another Execute() query to a prepared statement 2011-12-31 19:51:48 +01:00
leak
8adac3f246 Core/DBLayer: Convert PExecute() queries to prepared statements No. 3 2011-12-31 00:32:05 +01:00
Venugh
882ebe2b8e Core/World: Convert Execute to PreparedStatement from Battleground random. 2011-12-27 01:04:12 +01:00
Venugh
cab508b4c8 Convert a Execute to a PreparedStatement. 2011-12-27 00:56:42 +01:00
leak
e646dbb3cd Core/DBLayer: Convert PExecute() queries to prepared statements No. 2 2011-12-27 00:29:48 +01:00
leak
ef17c05dec Core/DBLayer: Convert PExecute() queries to prepared statements No. 1 2011-12-25 18:13:21 +01:00
leak
64a2a29506 Core/DBLayer: Convert Execute() queries to prepared statements 2011-12-25 02:22:10 +01:00
leak
08bd2f1a54 Core/DBLayer: Convert callback queries to prepared statements No. 3 2011-12-25 01:27:44 +01:00
leak
e1afd79b1e Core/DBLayer: Convert callback queries to prepared statements #2 2011-12-20 09:12:43 +01:00
Machiavelli
a1683f20dc Fix SQL file name after pull request, and fix compile on linux. 2011-12-19 11:17:52 +01:00
Machiavelli
4069e45c5d Core/DBLayer: Fix crash caused in 7052fbf 2011-12-19 11:05:56 +01:00
leak
7052fbf5cc Core/DBLayer: Convert callback queries to prepared statements 2011-12-18 20:56:38 +01:00
Nay
f8ffe0f1e3 Core/DB: Fix a typo in commit 72675d55d8
Closes #4068
2011-11-25 15:41:06 +00:00
Machiavelli
72675d55d8 Core/DBLayer: Use prepared statements in Player::SaveToDB. Also split the function up between an INSERT part (new character creation) and UPDATE part (existing character). 2011-11-25 15:14:00 +01:00
Spp
b16d2245bb Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Nay
fd3bd4c49d Core/Quests: Implement quests that require PlayerSlain. Closes #169 2011-09-05 15:20:02 +01:00
Silinoron
76fe596160 Core/Refer-a-Friend: Finish base work for Refer-a-Friend.
Any testing would be very much appreciated.
2011-08-03 09:28:12 -07:00
Machiavelli
fe8cb75bf1 Core/DBLayer: Make database interaction after create character packet completely asynchronous. This is more performant and fixes a DoS loophole and possible data desynchronisation caused by spamming this packet.
Closes #584
Closes #2089
2011-06-22 14:22:08 +02:00
Shauren
e1483329e0 Core/Mailsystem: Optimized returning and deleting old mails, will no longer take minutes when starting using old character db 2011-06-08 18:55:21 +02:00
Shauren
352de4b688 Core/Guilds: Use blocking queries at guild loading to ensure invalid data is removed before processing, removed prepared statements in loading guilds 2011-05-07 21:03:05 +02:00
MrSmite
a92038feaf Core/AuctionHouse: Delete expired auctions at startup. 2011-05-03 08:32:57 -04:00
leak
1003f30448 Add spaces after commas 2011-04-29 20:47:02 +02:00
Shauren
8d1cb7fb34 Core/DBSchema: Corrected query retrieving character count on account 2011-04-26 11:57:34 +02:00
Shauren
b7353f38b0 Core/World: Fixed realm character count queries getting lost 2011-04-25 13:31:02 +02:00
Azazel
c36846d78a Core/GM System: rename columns of gm_surveys, gm_subsurveys, gm_tickets and lag_reports tables to lowerCamel, move queries to prepared statements and refactor the code of TicketMgr. 2011-04-19 14:04:18 +06:00
Azazel
3993b73925 Core/CharDB cleanup: change creature_respawn and gameobject_respawn column names to lowerCamel, rename instance column to instanceId and move all queries to these tables to prepared statements.
Fix import error in character_database.sql.
2011-04-13 17:02:06 +06:00
Azazel
5357b1ba77 Core/CharDB Cleanup: alter corpse table making column names lowerCamel and move all queries to prepared statements.
NOTICE: column can be named `guid` only if it represents character guid. All other guids will be renamed to reflect their purpose (like corpseGuid in this specific case)
2011-04-11 14:39:00 +06:00
leak
7935c2f5c2 Core/Arena: Move personalRating to arena_team_member 2011-04-08 21:14:30 +02:00
Azazel
9f1cc4407a Core/CharDB Cleanup: alter character_homebind table making column names lowerCamel and move all queries to prepared statements. 2011-04-08 17:04:51 +06:00
Azazel
37a6fe2ae7 Core/CharDB Cleanup: alter character_battleground_data table making column names lowerCamel and move all queries to prepared statements. 2011-04-08 11:28:10 +06:00
Azazel
4db04b63dd Core/DBLayer: make use of return result of Connection::Open method and allow core to output all the errors in prepared statements instead of aborting on first error. 2011-04-07 15:30:38 +06:00
leak
ae3ab32ea5 Core/Arenas: Refactor arena code and db layout 2011-04-05 21:54:28 +02:00
leak
90a3fee232 Core/GameEventMgr: Reduce memory waste caused by gaps in game_event entry IDs 2011-03-18 00:11:12 +01:00
Azazel
3973d1b454 CharDB Schema/Cleanup: cleanup channels table:
* rename columns (remove m_ prefix and convert to lowerCamel case);
* rename prepared statements to conform to standards (there is no CLEAN statement).
2011-03-11 17:18:17 +06:00
leak
709c395421 Core/Groups: Forgotten changes from group id recycling reimplementation, also cleanup queries should be sync (and due to their one time execution have no need to be prepared statements) 2011-03-01 01:42:18 +01:00
leak
aa2455b586 Core/Groups: Reimplement group id recycling 2011-02-27 00:55:45 +01:00
Machiavelli
a6e30e0509 Really fix the crash caused by wrong prepared statement types 2011-02-25 00:00:11 +01:00
Machiavelli
51d00e1b17 Core: Fix crash on login added in 20ab3e4bda 2011-02-24 23:44:08 +01:00
Azazel
0c8f1c7b5b Core/Misc: rename some prepared statements to conform to naming standards (there are no CLEAN statements, there are DEL ones) 2011-02-25 00:46:26 +06:00
Azazel
bcd7e45e12 CharDB Schema/Cleanup: cleanup character_tutorial table:
* rename table to account_tutorial, because it holds account specific data;
* rename column account to accountId;
* introduce prepared statements for table.
2011-02-25 00:45:57 +06:00
Azazel
20ab3e4bda CharDB Schema/Cleanup: cleanup account_data and character_account_data tables:
* rename column account to accountId;
* introduce prepared statements for both tables.
2011-02-25 00:44:33 +06:00
leak
bde5adf9bd Core/Globals: Cleanup queries should be blocking if we want to be sure to load clean data 2011-02-22 21:01:07 +01:00