Commit Graph

39 Commits

Author SHA1 Message Date
Subv
24b1a27985 Core/Entities: Fixed block for Cataclysm 2012-08-12 15:46:02 -05:00
Subv
8b8fa24fec Core/PacketIO: Enabled another bunch of opcodes and made some misc fixes here and there 2012-08-05 21:52:36 -05:00
kaelima
3d14384c32 Merge git://github.com/TrinityCore/TrinityCore into 4.x
Conflicts:
	dep/PackageList.txt
	sql/base/auth_database.sql
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Chat/Commands/Level1.cpp
	src/server/game/Chat/Commands/Level3.cpp
	src/server/game/DataStores/DBCEnums.h
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStores.h
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/Item/Item.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Transport/Transport.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Loot/LootMgr.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Server/Protocol/Opcodes.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/Spell.h
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Tickets/TicketMgr.cpp
	src/server/scripts/Commands/cs_gps.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Logging/Log.h
	src/tools/map_extractor/CMakeLists.txt
	src/tools/map_extractor/System.cpp
	src/tools/map_extractor/mpq_libmpq04.h
	src/tools/vmap4_extractor/CMakeLists.txt
2012-05-30 08:01:02 +02:00
Shocker
b9e64f9624 Core/Spells: Remove outdated code for Wild Hunt 2012-01-27 02:35:10 +02:00
Nay
9c26ce8da5 Merge branch 'master' into 4.x
Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Achievements/AchievementMgr.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Quests/QuestDef.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.h
2012-01-07 17:13:42 +00:00
kiper
8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
Spp
fa9daaf95b Merge branch 'master' into 4.x and some warning fixes 2011-12-27 10:15:27 +01:00
Shocker
97d85e00c2 Core/Spells: Remove outdated code for Predatory Strikes 2011-11-27 01:00:29 +02:00
Shocker
29400b4198 Core/Spells: Remove feral attack power bonus 2011-11-26 23:47:01 +02:00
kaelima
aa215e5e80 Core/Misc: Fix compile and char creation
- Added very basic honor/conquest support, no idea if its works even a little since there's no possibility of testing yet
2011-11-26 01:46:41 +01:00
kaelima
ec54bb4895 Core/Misc:
Clearing compile errors since UpdateFields were changed:
- Completely remove ammo (Cataclysm change)
- Revert some changes with power/maxpower and only store the 5 needed powers in db (the rest is useless)
- Remove GuildId from corpse
- Move PLAYER_GUILDID to character db (removed updatefield)

Note: Compile is still not working as we need to change currency handling
2011-11-25 18:54:59 +01:00
kaelima
9696d6ba7b Core/Mechanics:
- Add basic support for focus used by players (hunters)
- Drop all support for pet happieness (as it has been completely removed)
- Add new fields to characters db to store new power values
(Should now be able to create characters again)
2011-11-25 15:28:36 +01:00
kaelima
f2000f3fb5 Core/Misc: Some minor cleanups
Fixed SQL added in prev commit.
2011-10-24 23:33:17 +01:00
Spp
b16d2245bb Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Spp
af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00
Chaplain
dcc3b2e341 Core/Mechanic: Remove unneeded(now) argument. 2011-09-07 11:04:20 +03:00
Chaplain
c190326de4 Core/Mechanic: Implement Diminishing Returns for miss\parry\dodge. Original author for parry\dodge case Lynx3d.
fixes: #2339, #2536, #887, #687 etc.
2011-09-06 18:43:55 +03:00
QAston
b0fe236265 Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
2011-07-26 23:09:28 +02:00
DrTenma
ebc1baf684 Core/Spells: Fix talent Improved Unholy Presence
Closes #411
2011-07-15 04:58:14 +07:00
Shauren
0411e6a73b Core/Stats: Fixed compile warning 2011-05-15 00:01:58 +02:00
PrinceCreed
048aa1c234 Core/Spells: Predatory Strikes should also take in account attack power from weapon
Closes #91
2011-05-13 18:10:09 +07:00
leak
1003f30448 Add spaces after commas 2011-04-29 20:47:02 +02:00
Shauren
660e22faeb Core/Corpses: Fixed loading phaseMask if its greater than 255 2011-03-17 09:42:33 +01:00
Shauren
12b65aa206 Core/Pets
Fixed infinite cooldown bugging after relogging
Restored pet create health for pets without pet_levelstats data
Corrected health gain from stamina for DK Ghouls
2011-03-15 13:23:52 +01:00
Machiavelli
957c69de83 Update copyright note for 2011.
Happy new year.
2011-01-01 15:01:13 +01:00
azazel
d2d62eab50 Cleanup: implemented helper methods for manipulating percentage calculation and used it where appropriate (plus fixed some other warnings).
NOTE: Initially I just wanted to fix some warnings, but noticed that there is no common method for percentage calculation and various formulas are used many time in the code making it difficult to read and understand what the code actually does. So, I introduced several template methods for calculating percent values and adding those values to the original base. I replaced all the raw calculations throughout the code where found, but I could have missed something or could have made a mistake. So, please report any strange behaviour after this commit.
If you ask me why I did it: for the sake of consistency and exact understanding what code means. If you see CalculatePct method, you clearly understand, that it find the value of x percent of y. And you can easily express, for example, spell behviour "reduces smth by x%" by the means of a method instead of recalling school maths.

--HG--
branch : trunk
2010-12-11 20:37:38 +06:00
azazel
e7eb4e22e2 Core/Mechanics: cleanup shapeshift form code (by VladimirMangos)
--HG--
branch : trunk
2010-12-09 17:03:42 +06:00
Spp
408fce1de6 Core: Some optimizations
- Declare some functions const
- Fix some mem leak
- Fix some resource leak
- Remove unused variables and functions
- Remove duplicate functions
- Reduce the scope of some variables
- Remove unused file

--HG--
branch : trunk
2010-12-06 02:07:53 +01:00
click
f0c4241ea4 Remove the accidental additions of CRLF-crap from the header updates
--HG--
branch : trunk
2010-10-07 15:35:36 +02:00
click
8ea4b32fab Update copyright headers (following the same standard in all files = good)
--HG--
branch : trunk
2010-10-07 12:41:56 +02:00
click
bf664b7a44 Cleanup/Core: Remove whitespace and tabs
--HG--
branch : trunk
2010-09-12 01:40:27 +02:00
Spp
405f312918 Core: Fix more warnings
--HG--
branch : trunk
2010-08-30 15:25:15 +02:00
Shauren
8f97ba8440 Core/Pets: Improved hunter pet's scaling with stamina, values should now be closer to what retail has (but still not perfect)
Core/Pets: Fixed display of pet's spell bonus

--HG--
branch : trunk
2010-08-28 18:03:09 +02:00
azazel
5fa14f58dc Core/Cleanup:
* move repeating code into separate method for storing locale strings in ObjectMgr (copy/paste sucks, you know)
* fix 'signed/unsigned' warnings (at least in VS)
* fix some other warnings and cleanup relative code

--HG--
branch : trunk
2010-08-26 15:54:56 +06:00
Shocker
d3c6edeb4a Correct usage of basePoints in various locations
--HG--
branch : trunk
2010-08-25 03:21:22 +03:00
silinoron
5cbae843d5 Core/Game: fix all warnings related to converting doubles and floats.
--HG--
branch : trunk
2010-08-22 12:39:39 -07:00
azazel
f8eed4da58 Add checks to prevent some player stats from overflowing thus making such exploits as 65k SP impossible.
This change affects such stats as spell power, feral AP, mana regen and health regen.

--HG--
branch : trunk
2010-08-12 22:07:56 +06:00
QAston
7b87ab4de7 *Add more Player::CanUseAttackType checks in places where item bonuses are applied.
--HG--
branch : trunk
2010-07-26 16:08:55 +02:00
Rat
75b80d9f5b rearranged core files
--HG--
branch : trunk
2010-06-05 23:40:08 +02:00