Commit Graph

11 Commits

Author SHA1 Message Date
QAston
1760e42e2c Core/ScriptSystem: Add compile time type check of function assigned to hooks - prevents incorrect function calls. Since this rev you have to put PrepareSpellScript(<yourscriptclassnamehere>) at the beginning of every spell script. Yes, i know it's unhandy, but unfortunately C++ preprocessor is very limited, so you have to do that extra work each time you write a script:(.
--HG--
branch : trunk
2010-10-08 21:33:44 +02:00
Spp
822421f625 Core: Fix some warnings:
- enumeration value ‘X’ not handled in switch
- unused parameter 'X'

--HG--
branch : trunk
2010-09-20 13:52:11 +02:00
silinoron
383af00e2b Core/Spells: Allow a priest's Mana Burn to break fear.
Patch by dr.tenma.
Fixes issue #3985

--HG--
branch : trunk
2010-09-18 19:26:34 -07:00
QAston
07a3a1254b *Add AuraScript class for scripting aura objects - scripts are registered same way as SpellScripts, bound to SpellScriptNames table. For more details see example_spell.cpp and SpellScript.h
*Rename SpellHandlerScript to SpellScriptLoader, EffectHandlerFn to SpellEffectFn, HitHandlerFn to SpellHitFn, SpellScript::EffectHandlers to SpellScript::OnEffect, these changes were neccesary to prevent namespace collisions, happily you can solve these by simple find and replace
*Make spells 66244 and 5581 example scripts.

--HG--
branch : trunk
2010-08-24 00:10:49 +02:00
Spp
58e94dcb9d Core: Fix more warnings
--HG--
branch : trunk
2010-08-23 14:10:24 +02:00
azazel
590199d8e1 * Rename InstanceData to InstanceScript
* Rename *mgr to their new names in scripts project
* Mass convert all the scripts (NEEDS THOROUGH TESTING, because it was done automatically) Please, report bugs on issue tracker.

--HG--
branch : trunk
rename : src/server/game/Instances/InstanceData.cpp => src/server/game/Instances/InstanceScript.cpp
rename : src/server/game/Instances/InstanceData.h => src/server/game/Instances/InstanceScript.h
2010-08-08 22:54:58 +06:00
silinoron
14459bc467 Convert spell scripts to new system.
--HG--
branch : trunk
2010-08-06 11:35:39 -07:00
azazel
2562a4651f Moved Pain and Suffering (47948) script effect to spell script.
--HG--
branch : trunk
2010-08-06 23:03:43 +06:00
QAston
d5e33bf4ba *Use spell_ranks table in spell scripts to not duplicate data.
--HG--
branch : trunk
2010-08-01 03:23:14 +02:00
silinoron
e7e49c56cf Cleanup the mage spell scripts, and move SPELLFAMILY_PRIEST and SPELLFAMILY_ROGUE dummy effect handlers to spell scripts.
--HG--
branch : trunk
2010-07-27 21:12:40 -07:00
silinoron
5977a76d96 Move spell scripts from src/server/scripts/World to src/server/scripts/Spells
--HG--
branch : trunk
rename : src/server/scripts/World/spell_dk.cpp => src/server/scripts/Spells/spell_dk.cpp
rename : src/server/scripts/World/spell_druid.cpp => src/server/scripts/Spells/spell_druid.cpp
rename : src/server/scripts/World/spell_generic.cpp => src/server/scripts/Spells/spell_generic.cpp
rename : src/server/scripts/World/spell_hunter.cpp => src/server/scripts/Spells/spell_hunter.cpp
rename : src/server/scripts/World/spell_mage.cpp => src/server/scripts/Spells/spell_mage.cpp
rename : src/server/scripts/World/spell_paladin.cpp => src/server/scripts/Spells/spell_paladin.cpp
rename : src/server/scripts/World/spell_priest.cpp => src/server/scripts/Spells/spell_priest.cpp
rename : src/server/scripts/World/spell_rogue.cpp => src/server/scripts/Spells/spell_rogue.cpp
rename : src/server/scripts/World/spell_shaman.cpp => src/server/scripts/Spells/spell_shaman.cpp
rename : src/server/scripts/World/spell_warlock.cpp => src/server/scripts/Spells/spell_warlock.cpp
rename : src/server/scripts/World/spell_warrior.cpp => src/server/scripts/Spells/spell_warrior.cpp
2010-07-26 15:40:08 -07:00