- Only use configured PersistentFlags for character database cleaner to determine data saving behaviour during runtime, instead of all original flags set in worldstates.
- Remove the forced deletion of abandoned quest entries in 10828_characters_character_queststatus.sql for those who do not want to lose that data. If you want to purge that data then run the core with CleanupFlags & 0x10. If you want to both purge the data now and prevent it from being saved in the future, run the core with CleanupFlags & 0x10 AND PersistentCleanupFlags & 0x10
--HG--
branch : trunk
- Added a couple of timer outputs
- Improved code consistency between loading functions
- Progess bars should look and behave similar on all OS now (sLog.outString() is not needed anymore to replace the progress bar in log files)
--HG--
branch : trunk
* Rename QueryResult class to ResultSet
* Rename QueryResult_AutoPtr to QueryResult
* Declare ACE refcounted auto pointer for PreparedResultSet class
--HG--
branch : trunk
* Must be enabled in conf AND set in worldstates for what you want to clean
* CLEANING_FLAG_ACHIEVEMENT_PROGRESS = 0x1,
* CLEANING_FLAG_SKILLS = 0x2,
* CLEANING_FLAG_SPELLS = 0x4,
* CLEANING_FLAG_TALENTS = 0x8
* Set to 0xF to clean all 4
* Patch by hunuza
--HG--
branch : trunk