diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 54441fa1a..5957ba101 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -20466,7 +20466,7 @@ uint32 Player::CalculateTalentsPoints() const { uint32 base_talent = getLevel() < 10 ? 0 : getLevel()-9; - if(getClass() != CLASS_DEATH_KNIGHT) + if(getClass() != CLASS_DEATH_KNIGHT || GetMapId() != 609) return uint32(base_talent * sWorld.getRate(RATE_TALENT)); uint32 talentPointsForLevel = getLevel() < 56 ? 0 : getLevel() - 55;