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Corrected gargoyle damage calculation
--HG-- branch : trunk
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@@ -420,6 +420,13 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
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damage = unitTarget->GetMaxHealth() / 10;
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break;
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}
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// Gargoyle Strike
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case 51963:
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{
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// about +4 base spell dmg per level
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damage = (m_caster->getLevel() - 60) * 4 + 60;
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break;
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}
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}
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break;
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}
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