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*Update creature damamge formula. Use damage mod in config as total_pct modifier.
--HG-- branch : trunk
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@@ -798,7 +798,7 @@ void ObjectMgr::LoadCreatureTemplates()
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const_cast<CreatureInfo*>(cInfo)->scale = 1.0f;
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}
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//const_cast<CreatureInfo*>(cInfo)->dmg_multiplier *= Creature::_GetDamageMod(cInfo->rank);
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const_cast<CreatureInfo*>(cInfo)->dmg_multiplier *= Creature::_GetDamageMod(cInfo->rank);
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}
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}
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