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*Fix Death Pact and Corpse Explosion - original patch by Astellar, thanks for help in conversion for Azrael.
--HG-- branch : trunk
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@@ -11089,6 +11089,8 @@ void Unit::setDeathState(DeathState s)
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if (m_deathState != ALIVE && s == ALIVE)
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{
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//_ApplyAllAuraMods();
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// Reset display id on resurection - needed by corpse explosion to cleanup after display change
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SetDisplayId(GetNativeDisplayId());
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}
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m_deathState = s;
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}
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