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Fix more warnings.
--HG-- branch : trunk
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@@ -287,11 +287,11 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/)
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return;
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}
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int32 mapid = corpse->GetMapId();
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uint32 mapid = corpse->GetMapId();
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float x = corpse->GetPositionX();
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float y = corpse->GetPositionY();
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float z = corpse->GetPositionZ();
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int32 corpsemapid = mapid;
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uint32 corpsemapid = mapid;
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// if corpse at different map
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if (mapid != _player->GetMapId())
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