Core/SmartAI: Add ability to set/add/remove dynamicflags of a creature.

SmartAI Wiki is updated.
This commit is contained in:
kaelima
2011-06-12 17:50:23 +02:00
parent 78981e0855
commit d277ecc26a
3 changed files with 47 additions and 1 deletions

View File

@@ -771,6 +771,9 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder &e)
case SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1:
case SMART_ACTION_INTERRUPT_SPELL:
case SMART_ACTION_SEND_GO_CUSTOM_ANIM:
case SMART_ACTION_SET_DYNAMIC_FLAG:
case SMART_ACTION_ADD_DYNAMIC_FLAG:
case SMART_ACTION_REMOVE_DYNAMIC_FLAG:
break;
default:
sLog->outErrorDb("SmartAIMgr: Not handled action_type(%u), event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id);