Core/SmartAI: Add ability to set/add/remove dynamicflags of a creature.

SmartAI Wiki is updated.
This commit is contained in:
kaelima
2011-06-12 17:50:23 +02:00
parent 78981e0855
commit d277ecc26a
3 changed files with 47 additions and 1 deletions

View File

@@ -1697,6 +1697,45 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
delete targets;
break;
}
case SMART_ACTION_SET_DYNAMIC_FLAG:
{
ObjectList* targets = GetTargets(e, unit);
if (!targets)
return;
for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr)
if (IsUnit(*itr))
(*itr)->ToUnit()->SetUInt32Value(UNIT_DYNAMIC_FLAGS, e.action.unitFlag.flag);
delete targets;
break;
}
case SMART_ACTION_ADD_DYNAMIC_FLAG:
{
ObjectList* targets = GetTargets(e, unit);
if (!targets)
return;
for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr)
if (IsUnit(*itr))
(*itr)->ToUnit()->SetFlag(UNIT_DYNAMIC_FLAGS, e.action.unitFlag.flag);
delete targets;
break;
}
case SMART_ACTION_REMOVE_DYNAMIC_FLAG:
{
ObjectList* targets = GetTargets(e, unit);
if (!targets)
return;
for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr)
if (IsUnit(*itr))
(*itr)->ToUnit()->RemoveFlag(UNIT_DYNAMIC_FLAGS, e.action.unitFlag.flag);
delete targets;
break;
}
default:
sLog->outErrorDb("SmartScript::ProcessAction: Unhandled Action type %u", e.GetActionType());
break;