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Core/SAI: Add SMART_ACTION_SEND_GOSSIP_MENU.
It allows the scripter to change the gossip (and gossip menu option) of a creature with SAI Param1 = `gossip_menu`.`entry` Param2 = `gossip_menu_option`.`id`
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@@ -775,6 +775,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
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case SMART_ACTION_ADD_DYNAMIC_FLAG:
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case SMART_ACTION_REMOVE_DYNAMIC_FLAG:
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case SMART_ACTION_JUMP_TO_POS:
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case SMART_ACTION_SEND_GOSSIP_MENU:
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break;
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default:
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sLog->outErrorDb("SmartAIMgr: Not handled action_type(%u), event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id);
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