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synced 2026-06-18 05:49:41 -04:00
Removed stupid/not needed file Spellid.h.
--HG-- branch : trunk
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@@ -22,7 +22,6 @@ SDCategory: Script Examples
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EndScriptData */
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#include "ScriptedPch.h"
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#include "SpellId.h"
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// **** This script is designed as an example for others to build on ****
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// **** Please modify whatever you'd like to as this script is only for developement ****
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@@ -58,13 +57,13 @@ enum Spells
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{
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// List of spells.
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// Not required to define them in this way, but will make it easier to maintain in case spellId change
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SPELL_BUFF = SPELL_INCREASED_STAMINA_25661,
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SPELL_ONE = SPELL_PUMMEL_12555,
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SPELL_ONE_ALT = SPELL_POISON_BOLT_VOLLEY_24099,
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SPELL_TWO = SPELL_FROST_HOLD_10017,
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SPELL_THREE = SPELL_KNOCKBACK_26027,
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SPELL_FRENZY = SPELL_FRENZY_23537,
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SPELL_BERSERK = SPELL_BERSERK_32965,
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SPELL_BUFF = 25661,
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SPELL_ONE = 12555,
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SPELL_ONE_ALT = 24099,
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SPELL_TWO = 10017,
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SPELL_THREE = 26027,
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SPELL_FRENZY = 23537,
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SPELL_BERSERK = 32965,
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};
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enum eEnums
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