Clean up old (and partially unused) Aggro() function and use EnterCombat() instead + fix some minor enum-typos (INTURRUPT -> INTERRUPT)

(fix by Azazel)

--HG--
branch : trunk
This commit is contained in:
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2010-07-19 14:17:30 +02:00
parent 84c6fa001c
commit ba36f1eb23
28 changed files with 43 additions and 43 deletions

View File

@@ -91,7 +91,7 @@ struct TRINITY_DLL_DECL custom_exampleAI : public ScriptedAI
//*** HANDLED FUNCTION ***
//Attack Start is called whenever someone hits us.
void Aggro(Unit *who)
void EnterCombat(Unit *who)
{
//Say some stuff
DoSay(SAY_AGGRO,LANG_UNIVERSAL,NULL);