mirror of
https://github.com/araxiaonline/TrinityCore2.git
synced 2026-06-19 06:19:38 -04:00
Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces
Note: Only affects files with extension "cpp" and "h" under /src/server
This commit is contained in:
@@ -48,7 +48,7 @@
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uint32 GuidHigh2TypeId(uint32 guid_hi)
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{
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switch(guid_hi)
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switch (guid_hi)
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{
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case HIGHGUID_ITEM: return TYPEID_ITEM;
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//case HIGHGUID_CONTAINER: return TYPEID_CONTAINER; HIGHGUID_CONTAINER == HIGHGUID_ITEM currently
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@@ -134,7 +134,7 @@ void Object::_Create(uint32 guidlow, uint32 entry, HighGuid guidhigh)
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uint64 guid = MAKE_NEW_GUID(guidlow, entry, guidhigh);
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SetUInt64Value(OBJECT_FIELD_GUID, guid);
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uint32 type = 0;
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switch(m_objectType)
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switch (m_objectType)
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{
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//case TYPEID_ITEM: type = 3; break;
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//case TYPEID_CONTAINER: type = 7; break; //+4
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@@ -220,7 +220,7 @@ void Object::BuildCreateUpdateBlockForPlayer(UpdateData* data, Player* target) c
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// UPDATETYPE_CREATE_OBJECT2 for some gameobject types...
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if (isType(TYPEMASK_GAMEOBJECT))
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{
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switch(((GameObject*)this)->GetGoType())
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switch (((GameObject*)this)->GetGoType())
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{
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case GAMEOBJECT_TYPE_TRAP:
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case GAMEOBJECT_TYPE_DUEL_ARBITER:
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@@ -430,7 +430,7 @@ void Object::_BuildMovementUpdate(ByteBuffer * data, uint16 flags) const
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// 0x8
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if (flags & UPDATEFLAG_LOWGUID)
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{
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switch(GetTypeId())
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switch (GetTypeId())
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{
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case TYPEID_OBJECT:
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case TYPEID_ITEM:
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@@ -895,7 +895,7 @@ void Object::SetUInt64Value(uint16 index, uint64 value)
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bool Object::AddUInt64Value(uint16 index, uint64 value)
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{
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ASSERT(index + 1 < m_valuesCount || PrintIndexError(index , true));
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ASSERT(index + 1 < m_valuesCount || PrintIndexError(index, true));
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if (value && !*((uint64*)&(m_uint32Values[index])))
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{
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m_uint32Values[index] = PAIR64_LOPART(value);
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@@ -917,7 +917,7 @@ bool Object::AddUInt64Value(uint16 index, uint64 value)
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bool Object::RemoveUInt64Value(uint16 index, uint64 value)
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{
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ASSERT(index + 1 < m_valuesCount || PrintIndexError(index , true));
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ASSERT(index + 1 < m_valuesCount || PrintIndexError(index, true));
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if (value && *((uint64*)&(m_uint32Values[index])) == value)
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{
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m_uint32Values[index] = 0;
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@@ -2285,13 +2285,13 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy
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pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, getFaction());
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pet->setPowerType(POWER_MANA);
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pet->SetUInt32Value(UNIT_NPC_FLAGS , 0);
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pet->SetUInt32Value(UNIT_NPC_FLAGS, 0);
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pet->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
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pet->InitStatsForLevel(getLevel());
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SetMinion(pet, true);
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switch(petType)
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switch (petType)
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{
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case SUMMON_PET:
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// this enables pet details window (Shift+P)
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@@ -2309,7 +2309,7 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy
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map->Add(pet->ToCreature());
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switch(petType)
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switch (petType)
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{
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case SUMMON_PET:
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pet->InitPetCreateSpells();
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