Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:

*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
This commit is contained in:
QAston
2011-07-26 23:09:28 +02:00
parent 29c228a801
commit b0fe236265
195 changed files with 4630 additions and 6929 deletions

View File

@@ -354,7 +354,7 @@ void Player::UpdateAttackPowerAndDamage(bool ranged)
for (Unit::AuraEffectList::const_iterator itr = mDummy.begin(); itr != mDummy.end(); ++itr)
{
AuraEffect* aurEff = *itr;
if (aurEff->GetSpellProto()->SpellIconID == 1563)
if (aurEff->GetSpellInfo()->SpellIconID == 1563)
{
switch (aurEff->GetEffIndex())
{
@@ -725,10 +725,10 @@ void Player::UpdateExpertise(WeaponAttackType attack)
for (AuraEffectList::const_iterator itr = expAuras.begin(); itr != expAuras.end(); ++itr)
{
// item neutral spell
if ((*itr)->GetSpellProto()->EquippedItemClass == -1)
if ((*itr)->GetSpellInfo()->EquippedItemClass == -1)
expertise += (*itr)->GetAmount();
// item dependent spell
else if (weapon && weapon->IsFitToSpellRequirements((*itr)->GetSpellProto()))
else if (weapon && weapon->IsFitToSpellRequirements((*itr)->GetSpellInfo()))
expertise += (*itr)->GetAmount();
}
@@ -1016,8 +1016,8 @@ bool Guardian::UpdateStats(Stats stat)
aurEff = owner->GetAuraEffect(SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, SPELLFAMILY_DEATHKNIGHT, 3010, 0);
if (aurEff)
{
SpellEntry const* sProto = aurEff->GetSpellProto(); // Then get the SpellProto and add the dummy effect value
AddPctN(mod, SpellMgr::CalculateSpellEffectAmount(sProto, 1)); // Ravenous Dead edits the original scale
SpellInfo const* spellInfo = aurEff->GetSpellInfo(); // Then get the SpellProto and add the dummy effect value
AddPctN(mod, spellInfo->Effects[EFFECT_1].CalcValue()); // Ravenous Dead edits the original scale
}
// Glyph of the Ghoul
aurEff = owner->GetAuraEffect(58686, 0);
@@ -1044,8 +1044,8 @@ bool Guardian::UpdateStats(Stats stat)
if (itr != ToPet()->m_spells.end()) // If pet has Wild Hunt
{
SpellEntry const* sProto = sSpellStore.LookupEntry(itr->first); // Then get the SpellProto and add the dummy effect value
AddPctN(mod, SpellMgr::CalculateSpellEffectAmount(sProto, 0));
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
AddPctN(mod, spellInfo->Effects[EFFECT_0].CalcValue());
}
}
ownersBonus = float(owner->GetStat(stat)) * mod;
@@ -1213,8 +1213,8 @@ void Guardian::UpdateAttackPowerAndDamage(bool ranged)
if (itr != ToPet()->m_spells.end()) // If pet has Wild Hunt
{
SpellEntry const* sProto = sSpellStore.LookupEntry(itr->first); // Then get the SpellProto and add the dummy effect value
mod += CalculatePctN(1.0f, SpellMgr::CalculateSpellEffectAmount(sProto, 1));
SpellInfo const* sProto = sSpellMgr->GetSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
mod += CalculatePctN(1.0f, sProto->Effects[1].CalcValue());
}
}
@@ -1328,7 +1328,7 @@ void Guardian::UpdateDamagePhysical(WeaponAttackType attType)
Unit::AuraEffectList const& mDummy = GetAuraEffectsByType(SPELL_AURA_MOD_ATTACKSPEED);
for (Unit::AuraEffectList::const_iterator itr = mDummy.begin(); itr != mDummy.end(); ++itr)
{
switch ((*itr)->GetSpellProto()->Id)
switch ((*itr)->GetSpellInfo()->Id)
{
case 61682:
case 61683: