Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-12-23 23:25:44 +01:00
parent 95daf7998f
commit 928443d899
245 changed files with 5711 additions and 5714 deletions
@@ -56,7 +56,7 @@ void WorldRunnable::run()
uint32 diff = getMSTimeDiff(realPrevTime,realCurrTime);
sWorld.Update( diff );
sWorld->Update( diff );
realPrevTime = realCurrTime;
// diff (D0) include time of previous sleep (d0) + tick time (t0)
@@ -82,8 +82,8 @@ void WorldRunnable::run()
sScriptMgr->OnShutdown();
sWorld.KickAll(); // save and kick all players
sWorld.UpdateSessions( 1 ); // real players unload required UpdateSessions call
sWorld->KickAll(); // save and kick all players
sWorld->UpdateSessions( 1 ); // real players unload required UpdateSessions call
// unload battleground templates before different singletons destroyed
sBattlegroundMgr->DeleteAllBattlegrounds();