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Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG-- branch : trunk
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@@ -160,7 +160,7 @@ public:
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if (pCreature->GetOwner() && pCreature->GetOwner()->GetTypeId() == TYPEID_PLAYER)
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Start(false, false, pCreature->GetOwner()->GetGUID());
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else
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sLog.outError("TRINITY: npc_ancestral_wolf can not obtain owner or owner is not a player.");
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sLog->outError("TRINITY: npc_ancestral_wolf can not obtain owner or owner is not a player.");
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pCreature->SetSpeed(MOVE_WALK, 1.5f);
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Reset();
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