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https://github.com/araxiaonline/TrinityCore2.git
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Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG-- branch : trunk
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@@ -133,7 +133,7 @@ public:
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if (gInfo->displayId && !sGameObjectDisplayInfoStore.LookupEntry(gInfo->displayId))
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{
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// report to DB errors log as in loading case
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sLog.outErrorDb("Gameobject (Entry %u GoType: %u) have invalid displayId (%u), not spawned.",id, gInfo->type, gInfo->displayId);
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sLog->outErrorDb("Gameobject (Entry %u GoType: %u) have invalid displayId (%u), not spawned.",id, gInfo->type, gInfo->displayId);
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handler->PSendSysMessage(LANG_GAMEOBJECT_HAVE_INVALID_DATA,id);
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handler->SetSentErrorMessage(true);
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return false;
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@@ -159,7 +159,7 @@ public:
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{
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uint32 value = atoi((char*)spawntimeSecs);
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pGameObj->SetRespawnTime(value);
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//sLog.outDebug("*** spawntimeSecs: %d", value);
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//sLog->outDebug("*** spawntimeSecs: %d", value);
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}
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// fill the gameobject data and save to the db
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@@ -172,7 +172,7 @@ public:
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return false;
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}
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sLog.outDebug(handler->GetTrinityString(LANG_GAMEOBJECT_CURRENT), gInfo->name, db_lowGUID, x, y, z, o);
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sLog->outDebug(handler->GetTrinityString(LANG_GAMEOBJECT_CURRENT), gInfo->name, db_lowGUID, x, y, z, o);
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map->Add(pGameObj);
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