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Core/Spells: Fixed damage from warlock's Death Coil
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@@ -11029,6 +11029,8 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint
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scripted = true;
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break;
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}
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if (spellProto->Effect[i] == SPELL_EFFECT_HEALTH_LEECH)
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scripted = true;
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}
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// Check for table values
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