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*Merge.
--HG-- branch : trunk
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@@ -2758,7 +2758,6 @@ void Spell::EffectPersistentAA(uint32 i)
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return;
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}
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dynObj->SetUInt32Value(OBJECT_FIELD_TYPE, 65);
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dynObj->SetUInt32Value(GAMEOBJECT_DISPLAYID, 368003);
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dynObj->SetUInt32Value(DYNAMICOBJECT_BYTES, 0x01eeeeee);
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caster->AddDynObject(dynObj);
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dynObj->GetMap()->Add(dynObj);
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